2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2014
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
44 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
46 #define array_size(x) (sizeof(x) / sizeof(x[0]))
57 MA_MAIN_SWAP_CD_MULTI,
88 MA_OPT_SCANLINE_LEVEL,
91 static int last_vout_w, last_vout_h, last_vout_bpp;
92 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
93 static char last_selected_fname[MAXPATHLEN];
94 static int config_save_counter, region, in_type_sel1, in_type_sel2;
96 static int memcard1_sel = -1, memcard2_sel = -1;
97 extern int g_autostateld_opt;
98 int g_opts, g_scaler, g_gamma = 100;
99 int scanlines, scanline_level = 20;
100 int soft_scaling, analog_deadzone; // for Caanoo
103 #ifdef __ARM_ARCH_7A__
104 #define DEFAULT_PSX_CLOCK 57
105 #define DEFAULT_PSX_CLOCK_S "57"
107 #define DEFAULT_PSX_CLOCK 50
108 #define DEFAULT_PSX_CLOCK_S "50"
111 static const char *bioses[24];
112 static const char *gpu_plugins[16];
113 static const char *spu_plugins[16];
114 static const char *memcards[32];
115 static int bios_sel, gpu_plugsel, spu_plugsel;
117 #ifndef UI_FEATURES_H
118 #define MENU_BIOS_PATH "bios/"
119 #define MENU_SHOW_VARSCALER 0
120 #define MENU_SHOW_VOUTMODE 1
121 #define MENU_SHOW_SCALER2 0
122 #define MENU_SHOW_NUBS_BTNS 0
123 #define MENU_SHOW_VIBRATION 0
124 #define MENU_SHOW_DEADZONE 0
125 #define MENU_SHOW_MINIMIZE 0
126 #define MENU_SHOW_FULLSCREEN 1
127 #define MENU_SHOW_VOLUME 0
130 static int min(int x, int y) { return x < y ? x : y; }
131 static int max(int x, int y) { return x > y ? x : y; }
133 void emu_make_path(char *buff, const char *end, int size)
137 end_len = strlen(end);
138 pos = plat_get_root_dir(buff, size);
139 strncpy(buff + pos, end, size - pos);
141 if (pos + end_len > size - 1)
142 printf("Warning: path truncated: %s\n", buff);
145 static int emu_check_save_file(int slot, int *time)
147 char fname[MAXPATHLEN];
151 ret = emu_check_state(slot);
152 if (ret != 0 || time == NULL)
153 return ret == 0 ? 1 : 0;
155 ret = get_state_filename(fname, sizeof(fname), slot);
159 ret = stat(fname, &status);
163 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
164 return 1; // probably bad rtc like on some Caanoos
166 *time = status.st_mtime;
171 static int emu_save_load_game(int load, int unused)
176 ret = emu_load_state(state_slot);
178 // reflect hle/bios mode from savestate
181 else if (bios_sel == 0 && bioses[1] != NULL)
182 // XXX: maybe find the right bios instead
186 ret = emu_save_state(state_slot);
191 static void rm_namelist_entry(struct dirent **namelist,
192 int count, const char *name)
196 for (i = 1; i < count; i++) {
197 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
200 if (strcmp(name, namelist[i]->d_name) == 0) {
208 static int optional_cdimg_filter(struct dirent **namelist, int count,
212 char buf[256], buf2[256];
213 int i, d, ret, good_cue;
220 for (i = 1; i < count; i++) {
221 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
224 ext = strrchr(namelist[i]->d_name, '.');
226 // should not happen but whatever
233 // first find .cue files and remove files they reference
234 if (strcasecmp(ext, "cue") == 0)
236 snprintf(buf, sizeof(buf), "%s/%s", basedir,
237 namelist[i]->d_name);
247 while (fgets(buf, sizeof(buf), f)) {
248 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
250 ret = sscanf(buf, " FILE %256s", buf2);
254 p = strrchr(buf2, '/');
256 p = strrchr(buf2, '\\');
262 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
263 ret = stat64(buf, &statf);
265 rm_namelist_entry(namelist, count, p);
278 p = strcasestr(namelist[i]->d_name, "track");
280 ret = strtoul(p + 5, NULL, 10);
290 for (i = d = 1; i < count; i++)
291 if (namelist[i] != NULL)
292 namelist[d++] = namelist[i];
297 // propagate menu settings to the emu vars
298 static void menu_sync_config(void)
300 static int allow_abs_only_old;
305 Config.PsxType = region - 1;
307 cycle_multiplier = 10000 / psx_clock;
309 switch (in_type_sel1) {
310 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
311 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
312 default: in_type1 = PSE_PAD_TYPE_STANDARD;
314 switch (in_type_sel2) {
315 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
316 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
317 default: in_type2 = PSE_PAD_TYPE_STANDARD;
319 if (in_evdev_allow_abs_only != allow_abs_only_old) {
321 allow_abs_only_old = in_evdev_allow_abs_only;
324 spu_config.iVolume = 768 + 128 * volume_boost;
325 pl_rearmed_cbs.frameskip = frameskip - 1;
326 pl_timing_prepare(Config.PsxType);
329 static void menu_set_defconfig(void)
331 emu_set_default_config();
334 g_scaler = SCALE_4_3;
338 analog_deadzone = 50;
343 plat_target.vout_fullscreen = 0;
344 psx_clock = DEFAULT_PSX_CLOCK;
347 in_type_sel1 = in_type_sel2 = 0;
348 in_evdev_allow_abs_only = 0;
353 #define CE_CONFIG_STR(val) \
354 { #val, 0, Config.val }
356 #define CE_CONFIG_VAL(val) \
357 { #val, sizeof(Config.val), &Config.val }
359 #define CE_STR(val) \
362 #define CE_INTVAL(val) \
363 { #val, sizeof(val), &val }
365 #define CE_INTVAL_N(name, val) \
366 { name, sizeof(val), &val }
368 #define CE_INTVAL_P(val) \
369 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
371 // 'versioned' var, used when defaults change
372 #define CE_CONFIG_STR_V(val, ver) \
373 { #val #ver, 0, Config.val }
375 #define CE_INTVAL_V(val, ver) \
376 { #val #ver, sizeof(val), &val }
378 #define CE_INTVAL_PV(val, ver) \
379 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
381 static const struct {
387 CE_CONFIG_STR_V(Gpu, 3),
389 // CE_CONFIG_STR(Cdr),
391 // CE_CONFIG_VAL(Sio),
394 CE_CONFIG_VAL(Debug),
395 CE_CONFIG_VAL(PsxOut),
396 CE_CONFIG_VAL(SpuIrq),
397 CE_CONFIG_VAL(RCntFix),
398 CE_CONFIG_VAL(VSyncWA),
401 CE_INTVAL_V(g_scaler, 3),
403 CE_INTVAL(g_layer_x),
404 CE_INTVAL(g_layer_y),
405 CE_INTVAL(g_layer_w),
406 CE_INTVAL(g_layer_h),
407 CE_INTVAL(soft_filter),
408 CE_INTVAL(scanlines),
409 CE_INTVAL(scanline_level),
410 CE_INTVAL(plat_target.vout_method),
411 CE_INTVAL(plat_target.hwfilter),
412 CE_INTVAL(plat_target.vout_fullscreen),
413 CE_INTVAL(state_slot),
414 CE_INTVAL(cpu_clock),
416 CE_INTVAL(in_type_sel1),
417 CE_INTVAL(in_type_sel2),
418 CE_INTVAL(analog_deadzone),
419 CE_INTVAL(memcard1_sel),
420 CE_INTVAL(memcard2_sel),
421 CE_INTVAL(g_autostateld_opt),
422 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
423 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
424 CE_INTVAL_V(frameskip, 3),
425 CE_INTVAL_P(gpu_peops.iUseDither),
426 CE_INTVAL_P(gpu_peops.dwActFixes),
427 CE_INTVAL_P(gpu_unai.lineskip),
428 CE_INTVAL_P(gpu_unai.abe_hack),
429 CE_INTVAL_P(gpu_unai.no_light),
430 CE_INTVAL_P(gpu_unai.no_blend),
431 CE_INTVAL_P(gpu_neon.allow_interlace),
432 CE_INTVAL_P(gpu_neon.enhancement_enable),
433 CE_INTVAL_P(gpu_neon.enhancement_no_main),
434 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
435 CE_INTVAL_P(gpu_peopsgl.iFilterType),
436 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
437 CE_INTVAL_P(gpu_peopsgl.iUseMask),
438 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
439 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
440 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
441 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
442 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
443 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
444 CE_INTVAL(spu_config.iUseReverb),
445 CE_INTVAL(spu_config.iXAPitch),
446 CE_INTVAL(spu_config.iUseInterpolation),
447 CE_INTVAL(spu_config.iTempo),
448 CE_INTVAL(spu_config.iUseThread),
449 CE_INTVAL(config_save_counter),
450 CE_INTVAL(in_evdev_allow_abs_only),
451 CE_INTVAL(volume_boost),
452 CE_INTVAL(psx_clock),
453 CE_INTVAL(new_dynarec_hacks),
454 CE_INTVAL(in_enable_vibration),
457 static char *get_cd_label(void)
459 static char trimlabel[33];
462 strncpy(trimlabel, CdromLabel, 32);
464 for (j = 31; j >= 0; j--)
465 if (trimlabel[j] == ' ')
471 static void make_cfg_fname(char *buf, size_t size, int is_game)
474 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
476 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
479 static void keys_write_all(FILE *f);
480 static char *mystrip(char *str);
482 static int menu_write_config(int is_game)
484 char cfgfile[MAXPATHLEN];
488 config_save_counter++;
490 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
491 f = fopen(cfgfile, "w");
493 printf("menu_write_config: failed to open: %s\n", cfgfile);
497 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
498 fprintf(f, "%s = ", config_data[i].name);
499 switch (config_data[i].len) {
501 fprintf(f, "%s\n", (char *)config_data[i].val);
504 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
507 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
510 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
513 printf("menu_write_config: unhandled len %d for %s\n",
514 (int)config_data[i].len, config_data[i].name);
525 static int menu_do_last_cd_img(int is_get)
527 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
533 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
534 f = fopen(path, is_get ? "r" : "w");
541 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
542 last_selected_fname[ret] = 0;
543 mystrip(last_selected_fname);
546 fprintf(f, "%s\n", last_selected_fname);
551 for (i = 0; last_selected_fname[0] == 0
552 || stat64(last_selected_fname, &st) != 0; i++)
554 if (i >= ARRAY_SIZE(defaults))
556 strcpy(last_selected_fname, defaults[i]);
563 static void parse_str_val(char *cval, const char *src)
566 strncpy(cval, src, MAXPATHLEN);
567 cval[MAXPATHLEN - 1] = 0;
568 tmp = strchr(cval, '\n');
570 tmp = strchr(cval, '\r');
575 static void keys_load_all(const char *cfg);
577 static int menu_load_config(int is_game)
579 char cfgfile[MAXPATHLEN];
585 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
586 f = fopen(cfgfile, "r");
588 printf("menu_load_config: failed to open: %s\n", cfgfile);
592 fseek(f, 0, SEEK_END);
595 printf("bad size %ld: %s\n", size, cfgfile);
599 cfg = malloc(size + 1);
603 fseek(f, 0, SEEK_SET);
604 if (fread(cfg, 1, size, f) != size) {
605 printf("failed to read: %s\n", cfgfile);
610 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
614 tmp = strstr(cfg, config_data[i].name);
617 tmp += strlen(config_data[i].name);
618 if (strncmp(tmp, " = ", 3) != 0)
622 if (config_data[i].len == 0) {
623 parse_str_val(config_data[i].val, tmp);
628 val = strtoul(tmp, &tmp2, 16);
629 if (tmp2 == NULL || tmp == tmp2)
630 continue; // parse failed
632 switch (config_data[i].len) {
634 *(u8 *)config_data[i].val = val;
637 *(u16 *)config_data[i].val = val;
640 *(u32 *)config_data[i].val = val;
643 printf("menu_load_config: unhandled len %d for %s\n",
644 (int)config_data[i].len, config_data[i].name);
650 char *tmp = strstr(cfg, "lastcdimg = ");
653 parse_str_val(last_selected_fname, tmp);
668 for (i = bios_sel = 0; bioses[i] != NULL; i++)
669 if (strcmp(Config.Bios, bioses[i]) == 0)
670 { bios_sel = i; break; }
672 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
673 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
674 { gpu_plugsel = i; break; }
676 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
677 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
678 { spu_plugsel = i; break; }
680 // memcard selections
681 char mcd1_old[sizeof(Config.Mcd1)];
682 char mcd2_old[sizeof(Config.Mcd2)];
683 strcpy(mcd1_old, Config.Mcd1);
684 strcpy(mcd2_old, Config.Mcd2);
686 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
687 if (memcard1_sel == 0)
688 strcpy(Config.Mcd1, "none");
689 else if (memcards[memcard1_sel] != NULL)
690 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
691 MEMCARD_DIR, memcards[memcard1_sel]);
693 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
694 if (memcard2_sel == 0)
695 strcpy(Config.Mcd2, "none");
696 else if (memcards[memcard2_sel] != NULL)
697 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
698 MEMCARD_DIR, memcards[memcard2_sel]);
700 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
701 LoadMcds(Config.Mcd1, Config.Mcd2);
706 static const char *filter_exts[] = {
707 "bin", "img", "mdf", "iso", "cue", "z",
708 "bz", "znx", "pbp", "cbn", NULL
711 // rrrr rggg gggb bbbb
712 static unsigned short fname2color(const char *fname)
714 static const char *other_exts[] = {
715 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
717 const char *ext = strrchr(fname, '.');
723 for (i = 0; filter_exts[i] != NULL; i++)
724 if (strcasecmp(ext, filter_exts[i]) == 0)
726 for (i = 0; i < array_size(other_exts); i++)
727 if (strcasecmp(ext, other_exts[i]) == 0)
732 static void draw_savestate_bg(int slot);
734 #define MENU_ALIGN_LEFT
735 #ifdef __ARM_ARCH_7A__ // assume hires device
741 #include "libpicofe/menu.c"
743 // a bit of black magic here
744 static void draw_savestate_bg(int slot)
746 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
748 char fname[MAXPATHLEN];
755 ret = get_state_filename(fname, sizeof(fname), slot);
759 f = gzopen(fname, "rb");
763 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
764 fprintf(stderr, "gzseek failed: %d\n", ret);
769 gpu = malloc(sizeof(*gpu));
775 ret = gzread(f, gpu, sizeof(*gpu));
777 if (ret != sizeof(*gpu)) {
778 fprintf(stderr, "gzread failed\n");
782 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
784 if (gpu->ulStatus & 0x800000)
785 goto out; // disabled
787 x = gpu->ulControl[5] & 0x3ff;
788 y = (gpu->ulControl[5] >> 10) & 0x1ff;
789 w = psx_widths[(gpu->ulStatus >> 16) & 7];
790 tmp = gpu->ulControl[7];
791 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
792 if (gpu->ulStatus & 0x80000) // doubleheight
794 if (h <= 0 || h > 512)
800 s = (u16 *)gpu->psxVRam + y * 1024 + x;
802 x = max(0, g_menuscreen_w - w) & ~3;
803 y = max(0, g_menuscreen_h / 2 - h / 2);
804 w = min(g_menuscreen_w, w);
805 h = min(g_menuscreen_h, h);
806 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
808 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
809 if (gpu->ulStatus & 0x200000)
810 bgr888_to_rgb565(d, s, w * 3);
812 bgr555_to_rgb565(d, s, w * 2);
814 // darken this so that menu text is visible
815 if (g_menuscreen_w - w < 320)
816 menu_darken_bg(d, d, w * 2, 0);
823 // -------------- key config --------------
825 me_bind_action me_ctrl_actions[] =
827 { "UP ", 1 << DKEY_UP},
828 { "DOWN ", 1 << DKEY_DOWN },
829 { "LEFT ", 1 << DKEY_LEFT },
830 { "RIGHT ", 1 << DKEY_RIGHT },
831 { "TRIANGLE", 1 << DKEY_TRIANGLE },
832 { "CIRCLE ", 1 << DKEY_CIRCLE },
833 { "CROSS ", 1 << DKEY_CROSS },
834 { "SQUARE ", 1 << DKEY_SQUARE },
835 { "L1 ", 1 << DKEY_L1 },
836 { "R1 ", 1 << DKEY_R1 },
837 { "L2 ", 1 << DKEY_L2 },
838 { "R2 ", 1 << DKEY_R2 },
839 { "L3 ", 1 << DKEY_L3 },
840 { "R3 ", 1 << DKEY_R3 },
841 { "START ", 1 << DKEY_START },
842 { "SELECT ", 1 << DKEY_SELECT },
846 me_bind_action emuctrl_actions[] =
848 { "Save State ", 1 << SACTION_SAVE_STATE },
849 { "Load State ", 1 << SACTION_LOAD_STATE },
850 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
851 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
852 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
853 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
854 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
855 #ifdef __ARM_ARCH_7A__
856 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
858 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
859 #if MENU_SHOW_MINIMIZE
860 { "Minimize ", 1 << SACTION_MINIMIZE },
862 #if MENU_SHOW_FULLSCREEN
863 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
865 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
866 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
867 { "Gun A button ", 1 << SACTION_GUN_A },
868 { "Gun B button ", 1 << SACTION_GUN_B },
869 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
871 { "Volume Up ", 1 << SACTION_VOLUME_UP },
872 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
877 static char *mystrip(char *str)
882 for (i = 0; i < len; i++)
883 if (str[i] != ' ') break;
884 if (i > 0) memmove(str, str + i, len - i + 1);
887 for (i = len - 1; i >= 0; i--)
888 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
894 static void get_line(char *d, size_t size, const char *s)
899 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
910 static void keys_write_all(FILE *f)
914 for (d = 0; d < IN_MAX_DEVS; d++)
916 const int *binds = in_get_dev_binds(d);
917 const char *name = in_get_dev_name(d, 0, 0);
920 if (binds == NULL || name == NULL)
923 fprintf(f, "binddev = %s\n", name);
924 in_get_config(d, IN_CFG_BIND_COUNT, &count);
926 for (k = 0; k < count; k++)
931 act[0] = act[31] = 0;
932 name = in_get_key_name(d, k);
934 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
935 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
936 mask = me_ctrl_actions[i].mask;
938 strncpy(act, me_ctrl_actions[i].name, 31);
939 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
942 mask = me_ctrl_actions[i].mask << 16;
944 strncpy(act, me_ctrl_actions[i].name, 31);
945 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
950 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
951 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
952 mask = emuctrl_actions[i].mask;
954 strncpy(act, emuctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = %s\n", name, mystrip(act));
961 for (k = 0; k < array_size(in_adev); k++)
964 fprintf(f, "bind_analog = %d\n", k);
969 static int parse_bind_val(const char *val, int *type)
973 *type = IN_BINDTYPE_NONE;
977 if (strncasecmp(val, "player", 6) == 0)
979 int player, shift = 0;
980 player = atoi(val + 6) - 1;
982 if ((unsigned int)player > 1)
987 *type = IN_BINDTYPE_PLAYER12;
988 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
989 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
990 return me_ctrl_actions[i].mask << shift;
993 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
994 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
995 *type = IN_BINDTYPE_EMU;
996 return emuctrl_actions[i].mask;
1003 static void keys_load_all(const char *cfg)
1005 char dev[256], key[128], *act;
1011 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1014 get_line(dev, sizeof(dev), p);
1015 dev_id = in_config_parse_dev(dev);
1017 printf("input: can't handle dev: %s\n", dev);
1021 in_unbind_all(dev_id, -1, -1);
1022 while ((p = strstr(p, "bind"))) {
1023 if (strncmp(p, "binddev = ", 10) == 0)
1026 if (strncmp(p, "bind_analog", 11) == 0) {
1027 ret = sscanf(p, "bind_analog = %d", &bind);
1030 printf("input: parse error: %16s..\n", p);
1033 if ((unsigned int)bind >= array_size(in_adev)) {
1034 printf("input: analog id %d out of range\n", bind);
1037 in_adev[bind] = dev_id;
1043 printf("input: parse error: %16s..\n", p);
1047 get_line(key, sizeof(key), p);
1048 act = strchr(key, '=');
1050 printf("parse failed: %16s..\n", p);
1058 bind = parse_bind_val(act, &bindtype);
1059 if (bind != -1 && bind != 0) {
1060 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1061 in_config_bind_key(dev_id, key, bind, bindtype);
1064 lprintf("config: unhandled action \"%s\"\n", act);
1070 static int key_config_loop_wrap(int id, int keys)
1073 case MA_CTRL_PLAYER1:
1074 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1076 case MA_CTRL_PLAYER2:
1077 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1080 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1088 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1089 "Might cause problems with real analog sticks";
1090 static const char *adevnames[IN_MAX_DEVS + 2];
1091 static int stick_sel[2];
1093 static menu_entry e_menu_keyconfig_analog[] =
1095 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1096 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1097 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1098 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1099 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1100 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1101 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1102 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1106 static int key_config_analog(int id, int keys)
1108 int i, d, count, sel = 0;
1109 int sel2dev_map[IN_MAX_DEVS];
1111 memset(adevnames, 0, sizeof(adevnames));
1112 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1113 memset(stick_sel, 0, sizeof(stick_sel));
1115 adevnames[0] = "None";
1117 for (d = 0; d < IN_MAX_DEVS; d++)
1119 const char *name = in_get_dev_name(d, 0, 1);
1124 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1128 if (in_adev[0] == d) stick_sel[0] = i;
1129 if (in_adev[1] == d) stick_sel[1] = i;
1131 adevnames[i++] = name;
1133 adevnames[i] = NULL;
1135 me_loop(e_menu_keyconfig_analog, &sel);
1137 in_adev[0] = sel2dev_map[stick_sel[0]];
1138 in_adev[1] = sel2dev_map[stick_sel[1]];
1143 static const char *mgn_dev_name(int id, int *offs)
1145 const char *name = NULL;
1148 if (id == MA_CTRL_DEV_FIRST)
1151 for (; it < IN_MAX_DEVS; it++) {
1152 name = in_get_dev_name(it, 1, 1);
1161 static const char *mgn_saveloadcfg(int id, int *offs)
1166 static int mh_savecfg(int id, int keys)
1168 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1169 menu_update_msg("config saved");
1171 menu_update_msg("failed to write config");
1176 static int mh_input_rescan(int id, int keys)
1178 //menu_sync_config();
1180 menu_update_msg("rescan complete.");
1185 static const char *men_in_type_sel[] = {
1186 "Standard (SCPH-1080)",
1187 "Analog (SCPH-1150)",
1191 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1192 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1193 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1195 static menu_entry e_menu_keyconfig[] =
1197 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1198 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1199 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1200 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1202 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1203 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1204 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1205 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1206 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1207 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1208 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1209 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1210 mee_handler ("Rescan devices:", mh_input_rescan),
1212 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1213 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1214 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1215 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1216 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1217 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1218 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1222 static int menu_loop_keyconfig(int id, int keys)
1226 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1227 me_loop(e_menu_keyconfig, &sel);
1231 // ------------ gfx options menu ------------
1233 static const char *men_scaler[] = {
1234 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1236 static const char *men_soft_filter[] = { "None",
1238 "scale2x", "eagle2x",
1241 static const char *men_dummy[] = { NULL };
1242 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1243 "int. 4:3 - uses integer if possible, else fractional";
1244 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1245 "using d-pad or move it using R+d-pad";
1246 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1247 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1248 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1249 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1251 static int menu_loop_cscaler(int id, int keys)
1255 g_scaler = SCALE_CUSTOM;
1257 plat_gvideo_open(Config.PsxType);
1261 menu_draw_begin(0, 1);
1262 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1263 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1264 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1267 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1268 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1269 if (inp & PBTN_UP) g_layer_y--;
1270 if (inp & PBTN_DOWN) g_layer_y++;
1271 if (inp & PBTN_LEFT) g_layer_x--;
1272 if (inp & PBTN_RIGHT) g_layer_x++;
1273 if (!(inp & PBTN_R)) {
1274 if (inp & PBTN_UP) g_layer_h += 2;
1275 if (inp & PBTN_DOWN) g_layer_h -= 2;
1276 if (inp & PBTN_LEFT) g_layer_w += 2;
1277 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1279 if (inp & (PBTN_MOK|PBTN_MBACK))
1282 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1283 if (g_layer_x < 0) g_layer_x = 0;
1284 if (g_layer_x > 640) g_layer_x = 640;
1285 if (g_layer_y < 0) g_layer_y = 0;
1286 if (g_layer_y > 420) g_layer_y = 420;
1287 if (g_layer_w < 160) g_layer_w = 160;
1288 if (g_layer_h < 60) g_layer_h = 60;
1289 if (g_layer_x + g_layer_w > 800)
1290 g_layer_w = 800 - g_layer_x;
1291 if (g_layer_y + g_layer_h > 480)
1292 g_layer_h = 480 - g_layer_y;
1294 plat_gvideo_open(Config.PsxType);
1298 plat_gvideo_close();
1303 static menu_entry e_menu_gfx_options[] =
1305 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1306 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1307 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1308 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1309 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1311 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1312 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1314 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1315 // mee_onoff ("Vsync", 0, vsync, 1),
1316 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1320 static int menu_loop_gfx_options(int id, int keys)
1324 me_loop(e_menu_gfx_options, &sel);
1329 // ------------ bios/plugins ------------
1333 static const char h_gpu_neon[] =
1334 "Configure built-in NEON GPU plugin";
1335 static const char h_gpu_neon_enhanced[] =
1336 "Renders in double resolution at the cost of lower performance\n"
1337 "(not available for high resolution games)";
1338 static const char h_gpu_neon_enhanced_hack[] =
1339 "Speed hack for above option (glitches some games)";
1340 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1342 static menu_entry e_menu_plugin_gpu_neon[] =
1344 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1345 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1346 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1350 static int menu_loop_plugin_gpu_neon(int id, int keys)
1353 me_loop(e_menu_plugin_gpu_neon, &sel);
1359 static menu_entry e_menu_plugin_gpu_unai[] =
1361 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1362 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1363 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1364 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1368 static int menu_loop_plugin_gpu_unai(int id, int keys)
1371 me_loop(e_menu_plugin_gpu_unai, &sel);
1375 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1376 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1377 static const char h_gpu_1[] = "Capcom fighting games";
1378 static const char h_gpu_2[] = "Black screens in Lunar";
1379 static const char h_gpu_3[] = "Compatibility mode";
1380 static const char h_gpu_6[] = "Pandemonium 2";
1381 //static const char h_gpu_7[] = "Skip every second frame";
1382 static const char h_gpu_8[] = "Needed by Dark Forces";
1383 static const char h_gpu_9[] = "better g-colors, worse textures";
1384 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1386 static menu_entry e_menu_plugin_gpu_peops[] =
1388 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1389 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1390 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1391 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1392 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1393 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1394 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1395 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1396 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1397 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1401 static int menu_loop_plugin_gpu_peops(int id, int keys)
1404 me_loop(e_menu_plugin_gpu_peops, &sel);
1408 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1409 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1410 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1412 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1414 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1415 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1416 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1417 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1418 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1419 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1420 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1421 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1422 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1423 mee_label ("Fixes/hacks:"),
1424 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1425 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1426 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1427 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1428 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1429 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1430 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1431 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1432 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1433 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1434 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1438 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1441 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1445 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1446 static const char h_spu_volboost[] = "Large values cause distortion";
1447 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1448 "This is inaccurate and breaks games";
1450 static menu_entry e_menu_plugin_spu[] =
1452 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1453 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1454 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1455 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1456 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1460 static int menu_loop_plugin_spu(int id, int keys)
1463 me_loop(e_menu_plugin_spu, &sel);
1467 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1468 "savestates and can't be changed there. Must save\n"
1469 "config and reload the game for change to take effect";
1470 static const char h_plugin_gpu[] =
1472 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1474 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1475 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1476 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1477 "must save config and reload the game if changed";
1478 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1479 "must save config and reload the game if changed";
1480 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1481 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1482 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1483 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1485 static menu_entry e_menu_plugin_options[] =
1487 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1488 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1489 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1491 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1493 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1494 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1495 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1496 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1500 static menu_entry e_menu_main2[];
1502 static int menu_loop_plugin_options(int id, int keys)
1505 me_loop(e_menu_plugin_options, &sel);
1507 // sync BIOS/plugins
1508 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1509 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1510 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1511 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1516 // ------------ adv options menu ------------
1518 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1519 "(lower value - less work for the emu, may be faster)";
1520 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1521 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1522 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1524 static menu_entry e_menu_speed_hacks[] =
1526 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1527 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1528 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1529 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1533 static int menu_loop_speed_hacks(int id, int keys)
1536 me_loop(e_menu_speed_hacks, &sel);
1540 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1541 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1542 "(green: normal, red: fmod, blue: noise)";
1543 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1544 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1545 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1546 "(proper .cue/.bin dump is needed otherwise)";
1547 static const char h_cfg_sio[] = "You should not need this, breaks games";
1548 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1549 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1550 "(timing hack, breaks other games)";
1551 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1552 "(timing hack, breaks other games)";
1553 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1554 "Might be useful to overcome some dynarec bugs";
1555 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1556 "must reload game for any change to take effect";
1558 static menu_entry e_menu_adv_options[] =
1560 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1561 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1562 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1563 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1564 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1565 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1566 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1567 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1568 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1569 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1570 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1574 static int menu_loop_adv_options(int id, int keys)
1577 me_loop(e_menu_adv_options, &sel);
1581 // ------------ options menu ------------
1583 static int mh_restore_defaults(int id, int keys)
1585 menu_set_defconfig();
1586 menu_update_msg("defaults restored");
1590 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1591 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1593 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1594 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1595 "loading state or both";
1597 static const char h_restore_def[] = "Switches back to default / recommended\n"
1599 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1601 static menu_entry e_menu_options[] =
1603 // mee_range ("Save slot", 0, state_slot, 0, 9),
1604 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1605 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1606 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1607 mee_enum ("Region", 0, region, men_region),
1608 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1609 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1610 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1611 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1612 mee_handler ("[Advanced]", menu_loop_adv_options),
1613 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1614 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1615 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1619 static int menu_loop_options(int id, int keys)
1624 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1625 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1626 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1628 me_loop(e_menu_options, &sel);
1633 // ------------ debug menu ------------
1635 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1637 int w = min(g_menuscreen_w, 1024);
1638 int h = min(g_menuscreen_h, 512);
1639 u16 *d = g_menuscreen_ptr;
1640 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1644 gpuf->ulFreezeVersion = 1;
1645 if (GPU_freeze != NULL)
1646 GPU_freeze(1, gpuf);
1648 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1649 bgr555_to_rgb565(d, s, w * 2);
1651 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1652 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1653 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1654 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1655 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1658 static void debug_menu_loop(void)
1660 int inp, df_x = 0, df_y = 0;
1663 gpuf = malloc(sizeof(*gpuf));
1669 menu_draw_begin(0, 1);
1670 draw_frame_debug(gpuf, df_x, df_y);
1673 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1674 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1675 if (inp & PBTN_MBACK) break;
1676 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1677 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1678 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1679 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1685 // --------- memcard manager ---------
1687 static void draw_mc_icon(int dx, int dy, const u16 *s)
1692 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1694 for (y = 0; y < 16; y++, s += 16) {
1695 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1696 for (x = 0; x < 16; x++) {
1698 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1699 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1705 static void draw_mc_bg(void)
1707 McdBlock *blocks1, *blocks2;
1711 blocks1 = malloc(15 * sizeof(blocks1[0]));
1712 blocks2 = malloc(15 * sizeof(blocks1[0]));
1713 if (blocks1 == NULL || blocks2 == NULL)
1716 for (i = 0; i < 15; i++) {
1717 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1718 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1721 menu_draw_begin(1, 1);
1723 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1725 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1729 maxicons = g_menuscreen_h / 32;
1732 row2 = g_menuscreen_w / 2;
1733 for (i = 0; i < maxicons; i++) {
1734 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1735 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1737 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1738 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1741 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1749 static void handle_memcard_sel(void)
1751 strcpy(Config.Mcd1, "none");
1752 if (memcard1_sel != 0)
1753 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1754 strcpy(Config.Mcd2, "none");
1755 if (memcard2_sel != 0)
1756 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1757 LoadMcds(Config.Mcd1, Config.Mcd2);
1761 static menu_entry e_memcard_options[] =
1763 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1764 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1768 static int menu_loop_memcards(int id, int keys)
1774 memcard1_sel = memcard2_sel = 0;
1775 p = strrchr(Config.Mcd1, '/');
1777 for (i = 0; memcards[i] != NULL; i++)
1778 if (strcmp(p + 1, memcards[i]) == 0)
1779 { memcard1_sel = i; break; }
1780 p = strrchr(Config.Mcd2, '/');
1782 for (i = 0; memcards[i] != NULL; i++)
1783 if (strcmp(p + 1, memcards[i]) == 0)
1784 { memcard2_sel = i; break; }
1786 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1788 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1793 // ------------ cheats menu ------------
1795 static void draw_cheatlist(int sel)
1797 int max_cnt, start, i, pos, active;
1799 max_cnt = g_menuscreen_h / me_sfont_h;
1800 start = max_cnt / 2 - sel;
1802 menu_draw_begin(1, 1);
1804 for (i = 0; i < NumCheats; i++) {
1806 if (pos < 0) continue;
1807 if (pos >= max_cnt) break;
1808 active = Cheats[i].Enabled;
1809 smalltext_out16(14, pos * me_sfont_h,
1810 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1811 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1812 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1816 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1818 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1822 static void menu_loop_cheats(void)
1824 static int menu_sel = 0;
1829 draw_cheatlist(menu_sel);
1830 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1831 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1832 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1833 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1834 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1835 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1836 if (inp & PBTN_MOK) { // action
1837 if (menu_sel < NumCheats)
1838 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1841 if (inp & PBTN_MBACK)
1846 // --------- main menu help ----------
1848 static void menu_bios_warn(void)
1851 static const char msg[] =
1852 "You don't seem to have copied any BIOS\n"
1854 MENU_BIOS_PATH "\n\n"
1856 "While many games work fine with fake\n"
1857 "(HLE) BIOS, others (like MGS and FF8)\n"
1858 "require BIOS to work.\n"
1859 "After copying the file, you'll also need\n"
1860 "to select it in the emu's menu:\n"
1861 "options->[BIOS/Plugins]\n\n"
1862 "The file is usually named SCPH1001.BIN,\n"
1863 "but other not compressed files can be\n"
1865 "Press %s or %s to continue";
1866 char tmp_msg[sizeof(msg) + 64];
1868 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1869 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1872 draw_menu_message(tmp_msg, NULL);
1874 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1875 if (inp & (PBTN_MBACK|PBTN_MOK))
1880 // ------------ main menu ------------
1882 static menu_entry e_menu_main[];
1884 static void draw_frame_main(void)
1893 if (CdromId[0] != 0) {
1894 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1895 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1896 Config.HLE ? "HLE" : "BIOS");
1897 smalltext_out16(4, 1, buff, 0x105f);
1901 capacity = plat_target_bat_capacity_get();
1903 tmp = localtime(<ime);
1904 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1905 if (capacity >= 0) {
1906 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1911 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1915 static void draw_frame_credits(void)
1917 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1920 static const char credits_text[] =
1922 "(C) 1999-2003 PCSX Team\n"
1923 "(C) 2005-2009 PCSX-df Team\n"
1924 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1925 "ARM recompiler (C) 2009-2011 Ari64\n"
1927 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1929 "PEOpS GPU and SPU by Pete Bernert\n"
1930 " and the P.E.Op.S. team\n"
1931 "PCSX4ALL plugin by PCSX4ALL team\n"
1932 " Chui, Franxis, Unai\n\n"
1933 "integration, optimization and\n"
1934 " frontend (C) 2010-2014 notaz\n";
1936 static int reset_game(void)
1939 if (bios_sel == 0 && !Config.HLE)
1945 if (CheckCdrom() != -1) {
1951 static int reload_plugins(const char *cdimg)
1957 set_cd_image(cdimg);
1959 pcnt_hook_plugins();
1961 if (OpenPlugins() == -1) {
1962 menu_update_msg("failed to open plugins");
1965 plugin_call_rearmed_cbs();
1967 cdrIsoMultidiskCount = 1;
1969 CdromLabel[0] = '\0';
1974 static int run_bios(void)
1980 if (reload_plugins(NULL) != 0)
1988 static int run_exe(void)
1990 const char *exts[] = { "exe", NULL };
1993 fname = menu_loop_romsel(last_selected_fname,
1994 sizeof(last_selected_fname), exts, NULL);
1999 if (reload_plugins(NULL) != 0)
2003 if (Load(fname) != 0) {
2004 menu_update_msg("exe load failed, bad file?");
2013 static int run_cd_image(const char *fname)
2015 int autoload_state = g_autostateld_opt;
2018 reload_plugins(fname);
2020 // always autodetect, menu_sync_config will override as needed
2023 if (CheckCdrom() == -1) {
2024 // Only check the CD if we are starting the console with a CD
2026 menu_update_msg("unsupported/invalid CD image");
2032 // Read main executable directly from CDRom and start it
2033 if (LoadCdrom() == -1) {
2035 menu_update_msg("failed to load CD image");
2042 if (autoload_state) {
2043 unsigned int newest = 0;
2044 int time, slot, newest_slot = -1;
2046 for (slot = 0; slot < 10; slot++) {
2047 if (emu_check_save_file(slot, &time)) {
2048 if ((unsigned int)time > newest) {
2055 if (newest_slot >= 0) {
2056 lprintf("autoload slot %d\n", newest_slot);
2057 emu_load_state(newest_slot);
2060 lprintf("no save to autoload.\n");
2067 static int romsel_run(void)
2069 int prev_gpu, prev_spu;
2072 fname = menu_loop_romsel(last_selected_fname,
2073 sizeof(last_selected_fname), filter_exts,
2074 optional_cdimg_filter);
2078 printf("selected file: %s\n", fname);
2080 new_dynarec_clear_full();
2082 if (run_cd_image(fname) != 0)
2085 prev_gpu = gpu_plugsel;
2086 prev_spu = spu_plugsel;
2087 if (menu_load_config(1) != 0)
2088 menu_load_config(0);
2090 // check for plugin changes, have to repeat
2091 // loading if game config changed plugins to reload them
2092 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2093 printf("plugin change detected, reloading plugins..\n");
2094 if (run_cd_image(fname) != 0)
2098 strcpy(last_selected_fname, fname);
2099 menu_do_last_cd_img(0);
2103 static int swap_cd_image(void)
2107 fname = menu_loop_romsel(last_selected_fname,
2108 sizeof(last_selected_fname), filter_exts,
2109 optional_cdimg_filter);
2113 printf("selected file: %s\n", fname);
2116 CdromLabel[0] = '\0';
2118 set_cd_image(fname);
2119 if (ReloadCdromPlugin() < 0) {
2120 menu_update_msg("failed to load cdr plugin");
2123 if (CDR_open() < 0) {
2124 menu_update_msg("failed to open cdr plugin");
2128 SetCdOpenCaseTime(time(NULL) + 2);
2131 strcpy(last_selected_fname, fname);
2135 static int swap_cd_multidisk(void)
2137 cdrIsoMultidiskSelect++;
2139 CdromLabel[0] = '\0';
2142 if (CDR_open() < 0) {
2143 menu_update_msg("failed to open cdr plugin");
2147 SetCdOpenCaseTime(time(NULL) + 2);
2153 static void load_pcsx_cht(void)
2155 static const char *exts[] = { "cht", NULL };
2159 fname = menu_loop_romsel(last_selected_fname,
2160 sizeof(last_selected_fname), exts, NULL);
2164 printf("selected cheat file: %s\n", fname);
2167 if (NumCheats == 0 && NumCodes == 0)
2168 menu_update_msg("failed to load cheats");
2170 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2171 menu_update_msg(msg);
2173 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2176 static int main_menu_handler(int id, int keys)
2180 case MA_MAIN_RESUME_GAME:
2184 case MA_MAIN_SAVE_STATE:
2186 return menu_loop_savestate(0);
2188 case MA_MAIN_LOAD_STATE:
2190 return menu_loop_savestate(1);
2192 case MA_MAIN_RESET_GAME:
2193 if (ready_to_go && reset_game() == 0)
2196 case MA_MAIN_LOAD_ROM:
2197 if (romsel_run() == 0)
2200 case MA_MAIN_SWAP_CD:
2201 if (swap_cd_image() == 0)
2204 case MA_MAIN_SWAP_CD_MULTI:
2205 if (swap_cd_multidisk() == 0)
2208 case MA_MAIN_RUN_BIOS:
2209 if (run_bios() == 0)
2212 case MA_MAIN_RUN_EXE:
2216 case MA_MAIN_CHEATS:
2219 case MA_MAIN_LOAD_CHEATS:
2222 case MA_MAIN_CREDITS:
2223 draw_menu_message(credits_text, draw_frame_credits);
2224 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2227 emu_core_ask_exit();
2230 lprintf("%s: something unknown selected\n", __FUNCTION__);
2237 static menu_entry e_menu_main2[] =
2239 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2240 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2241 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2242 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2243 mee_handler ("Memcard manager", menu_loop_memcards),
2244 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2248 static int main_menu2_handler(int id, int keys)
2252 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2253 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2254 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2255 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2257 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2260 static const char h_extra[] = "Change CD, manage memcards..\n";
2262 static menu_entry e_menu_main[] =
2266 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2267 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2268 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2269 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2270 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2271 mee_handler ("Options", menu_loop_options),
2272 mee_handler ("Controls", menu_loop_keyconfig),
2273 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2274 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2275 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2276 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2280 // ----------------------------
2282 static void menu_leave_emu(void);
2284 void menu_loop(void)
2286 static int warned_about_bios = 0;
2291 if (config_save_counter == 0) {
2293 if (bioses[1] != NULL) {
2294 // autoselect BIOS to make user's life easier
2295 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2298 else if (!warned_about_bios) {
2300 warned_about_bios = 1;
2304 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2305 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2306 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2307 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2308 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2310 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2313 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2314 } while (!ready_to_go && !g_emu_want_quit);
2316 /* wait until menu, ok, back is released */
2317 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2320 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2325 static int qsort_strcmp(const void *p1, const void *p2)
2327 char * const *s1 = (char * const *)p1;
2328 char * const *s2 = (char * const *)p2;
2329 return strcasecmp(*s1, *s2);
2332 static void scan_bios_plugins(void)
2334 char fname[MAXPATHLEN];
2336 int bios_i, gpu_i, spu_i, mc_i;
2341 gpu_plugins[0] = "builtin_gpu";
2342 spu_plugins[0] = "builtin_spu";
2343 memcards[0] = "(none)";
2344 bios_i = gpu_i = spu_i = mc_i = 1;
2346 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2347 dir = opendir(fname);
2349 perror("scan_bios_plugins bios opendir");
2364 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2367 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2368 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2369 printf("bad BIOS file: %s\n", ent->d_name);
2373 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2374 bioses[bios_i++] = strdup(ent->d_name);
2378 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2384 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2385 dir = opendir(fname);
2387 perror("scan_bios_plugins plugins opendir");
2401 p = strstr(ent->d_name, ".so");
2405 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2406 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2408 fprintf(stderr, "%s\n", dlerror());
2412 // now what do we have here?
2413 tmp = dlsym(h, "GPUinit");
2416 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2417 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2421 tmp = dlsym(h, "SPUinit");
2424 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2425 spu_plugins[spu_i++] = strdup(ent->d_name);
2429 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2436 dir = opendir("." MEMCARD_DIR);
2438 perror("scan_bios_plugins memcards opendir");
2453 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2456 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2457 if (stat(fname, &st) != 0) {
2458 printf("bad memcard file: %s\n", ent->d_name);
2462 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2463 memcards[mc_i++] = strdup(ent->d_name);
2467 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2471 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2476 void menu_init(void)
2478 char buff[MAXPATHLEN];
2481 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2483 scan_bios_plugins();
2486 menu_set_defconfig();
2487 menu_load_config(0);
2488 menu_do_last_cd_img(1);
2493 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2494 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2495 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2496 fprintf(stderr, "OOM\n");
2500 emu_make_path(buff, "skin/background.png", sizeof(buff));
2501 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2503 i = plat_target.cpu_clock_set != NULL
2504 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2505 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2507 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2508 e_menu_gfx_options[i].data = plat_target.vout_methods;
2509 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2510 plat_target.vout_methods != NULL);
2512 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2513 e_menu_gfx_options[i].data = plat_target.hwfilters;
2514 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2515 plat_target.hwfilters != NULL);
2517 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2518 plat_target.gamma_set != NULL);
2520 #ifndef __ARM_ARCH_7A__
2521 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2523 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2524 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2525 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2526 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2527 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2528 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2529 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2532 void menu_notify_mode_change(int w, int h, int bpp)
2536 last_vout_bpp = bpp;
2539 static void menu_leave_emu(void)
2541 if (GPU_close != NULL) {
2542 int ret = GPU_close();
2544 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2547 plat_video_menu_enter(ready_to_go);
2549 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2550 if (pl_vout_buf != NULL && ready_to_go) {
2551 int x = max(0, g_menuscreen_w - last_vout_w);
2552 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2553 int w = min(g_menuscreen_w, last_vout_w);
2554 int h = min(g_menuscreen_h, last_vout_h);
2555 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2556 char *s = pl_vout_buf;
2558 if (last_vout_bpp == 16) {
2559 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2560 menu_darken_bg(d, s, w, 0);
2563 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2564 rgb888_to_rgb565(d, s, w * 3);
2565 menu_darken_bg(d, d, w, 0);
2571 cpu_clock = plat_target_cpu_clock_get();
2574 void menu_prepare_emu(void)
2576 R3000Acpu *prev_cpu = psxCpu;
2578 plat_video_menu_leave();
2580 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2581 if (psxCpu != prev_cpu) {
2582 prev_cpu->Shutdown();
2584 // note that this does not really reset, just clears drc caches
2588 // core doesn't care about Config.Cdda changes,
2589 // so handle them manually here
2595 plat_target_cpu_clock_set(cpu_clock);
2597 // push config to GPU plugin
2598 plugin_call_rearmed_cbs();
2600 if (GPU_open != NULL) {
2601 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2603 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2609 void menu_update_msg(const char *msg)
2611 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2612 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2614 menu_error_time = plat_get_ticks_ms();
2615 lprintf("msg: %s\n", menu_error_msg);
2618 void menu_finish(void)
2620 if (cpu_clock_st > 0)
2621 plat_target_cpu_clock_set(cpu_clock_st);