2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2011
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
16 #include <sys/types.h>
24 #include "plugin_lib.h"
27 #include "libpicofe/plat.h"
28 #include "libpicofe/input.h"
29 #include "libpicofe/linux/in_evdev.h"
30 #include "libpicofe/plat.h"
31 #include "../libpcsxcore/misc.h"
32 #include "../libpcsxcore/cdrom.h"
33 #include "../libpcsxcore/cdriso.h"
34 #include "../libpcsxcore/cheat.h"
35 #include "../libpcsxcore/psemu_plugin_defs.h"
36 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
37 #include "../plugins/dfinput/main.h"
38 #include "../plugins/gpulib/cspace.h"
41 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
43 #define array_size(x) (sizeof(x) / sizeof(x[0]))
54 MA_MAIN_SWAP_CD_MULTI,
84 static int last_vout_w, last_vout_h, last_vout_bpp;
85 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
86 static char rom_fname_reload[MAXPATHLEN];
87 static char last_selected_fname[MAXPATHLEN];
88 static int config_save_counter, region, in_type_sel1, in_type_sel2;
90 static int memcard1_sel, memcard2_sel;
91 int g_opts, g_scaler, g_gamma = 100;
92 int soft_scaling, analog_deadzone; // for Caanoo
93 int filter, soft_filter;
95 #ifdef __ARM_ARCH_7A__
96 #define DEFAULT_PSX_CLOCK 57
97 #define DEFAULT_PSX_CLOCK_S "57"
99 #define DEFAULT_PSX_CLOCK 50
100 #define DEFAULT_PSX_CLOCK_S "50"
104 extern int iUseReverb;
105 extern int iUseInterpolation;
109 static const char *bioses[24];
110 static const char *gpu_plugins[16];
111 static const char *spu_plugins[16];
112 static const char *memcards[32];
113 static int bios_sel, gpu_plugsel, spu_plugsel;
115 #ifndef UI_FEATURES_H
116 #define MENU_BIOS_PATH "bios/"
117 #define MENU_SHOW_VARSCALER 0
118 #define MENU_SHOW_SCALER2 0
119 #define MENU_SHOW_NUBS_BTNS 0
120 #define MENU_SHOW_VIBRATION 0
121 #define MENU_SHOW_DEADZONE 0
122 #define MENU_SHOW_MINIMIZE 0
123 #define MENU_SHOW_VOLUME 0
126 static int min(int x, int y) { return x < y ? x : y; }
127 static int max(int x, int y) { return x > y ? x : y; }
129 void emu_make_path(char *buff, const char *end, int size)
133 end_len = strlen(end);
134 pos = plat_get_root_dir(buff, size);
135 strncpy(buff + pos, end, size - pos);
137 if (pos + end_len > size - 1)
138 printf("Warning: path truncated: %s\n", buff);
141 static int emu_check_save_file(int slot, int *time)
143 char fname[MAXPATHLEN];
147 ret = emu_check_state(slot);
148 if (ret != 0 || time == NULL)
149 return ret == 0 ? 1 : 0;
151 ret = get_state_filename(fname, sizeof(fname), slot);
155 ret = stat(fname, &status);
159 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
160 return 1; // probably bad rtc like on some Caanoos
162 *time = status.st_mtime;
167 static int emu_save_load_game(int load, int unused)
172 ret = emu_load_state(state_slot);
174 // reflect hle/bios mode from savestate
177 else if (bios_sel == 0 && bioses[1] != NULL)
178 // XXX: maybe find the right bios instead
182 ret = emu_save_state(state_slot);
187 // propagate menu settings to the emu vars
188 static void menu_sync_config(void)
190 static int allow_abs_only_old;
195 Config.PsxType = region - 1;
197 cycle_multiplier = 10000 / psx_clock;
199 switch (in_type_sel1) {
200 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
201 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
202 default: in_type1 = PSE_PAD_TYPE_STANDARD;
204 switch (in_type_sel2) {
205 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
206 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
207 default: in_type2 = PSE_PAD_TYPE_STANDARD;
209 if (in_evdev_allow_abs_only != allow_abs_only_old) {
211 allow_abs_only_old = in_evdev_allow_abs_only;
214 iVolume = 768 + 128 * volume_boost;
215 pl_rearmed_cbs.frameskip = frameskip - 1;
216 pl_timing_prepare(Config.PsxType);
219 static void menu_set_defconfig(void)
221 emu_set_default_config();
224 g_scaler = SCALE_4_3;
227 analog_deadzone = 50;
230 psx_clock = DEFAULT_PSX_CLOCK;
233 in_type_sel1 = in_type_sel2 = 0;
234 in_evdev_allow_abs_only = 0;
239 #define CE_CONFIG_STR(val) \
240 { #val, 0, Config.val }
242 #define CE_CONFIG_VAL(val) \
243 { #val, sizeof(Config.val), &Config.val }
245 #define CE_STR(val) \
248 #define CE_INTVAL(val) \
249 { #val, sizeof(val), &val }
251 #define CE_INTVAL_N(name, val) \
252 { name, sizeof(val), &val }
254 #define CE_INTVAL_P(val) \
255 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
257 // 'versioned' var, used when defaults change
258 #define CE_CONFIG_STR_V(val, ver) \
259 { #val #ver, 0, Config.val }
261 #define CE_INTVAL_V(val, ver) \
262 { #val #ver, sizeof(val), &val }
264 #define CE_INTVAL_PV(val, ver) \
265 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
267 static const struct {
273 CE_CONFIG_STR_V(Gpu, 3),
275 // CE_CONFIG_STR(Cdr),
280 CE_CONFIG_VAL(Debug),
281 CE_CONFIG_VAL(PsxOut),
282 CE_CONFIG_VAL(SpuIrq),
283 CE_CONFIG_VAL(RCntFix),
284 CE_CONFIG_VAL(VSyncWA),
286 CE_CONFIG_VAL(CdrReschedule),
288 CE_INTVAL_V(g_scaler, 2),
289 CE_INTVAL(g_layer_x),
290 CE_INTVAL(g_layer_y),
291 CE_INTVAL(g_layer_w),
292 CE_INTVAL(g_layer_h),
294 CE_INTVAL(soft_filter),
295 CE_INTVAL(state_slot),
296 CE_INTVAL(cpu_clock),
298 CE_INTVAL(in_type_sel1),
299 CE_INTVAL(in_type_sel2),
300 CE_INTVAL(analog_deadzone),
301 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
302 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
303 CE_INTVAL_V(frameskip, 3),
304 CE_INTVAL_P(gpu_peops.iUseDither),
305 CE_INTVAL_P(gpu_peops.dwActFixes),
306 CE_INTVAL_P(gpu_unai.lineskip),
307 CE_INTVAL_P(gpu_unai.abe_hack),
308 CE_INTVAL_P(gpu_unai.no_light),
309 CE_INTVAL_P(gpu_unai.no_blend),
310 CE_INTVAL_P(gpu_neon.allow_interlace),
311 CE_INTVAL_P(gpu_neon.enhancement_enable),
312 CE_INTVAL_P(gpu_neon.enhancement_no_main),
313 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
314 CE_INTVAL_P(gpu_peopsgl.iFilterType),
315 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
316 CE_INTVAL_P(gpu_peopsgl.iUseMask),
317 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
318 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
319 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
320 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
321 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
322 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
323 CE_INTVAL_V(iUseReverb, 3),
324 CE_INTVAL_V(iXAPitch, 3),
325 CE_INTVAL_V(iUseInterpolation, 3),
326 CE_INTVAL(config_save_counter),
327 CE_INTVAL(in_evdev_allow_abs_only),
328 CE_INTVAL(volume_boost),
329 CE_INTVAL(psx_clock),
330 CE_INTVAL(new_dynarec_hacks),
331 CE_INTVAL(in_enable_vibration),
334 static char *get_cd_label(void)
336 static char trimlabel[33];
339 strncpy(trimlabel, CdromLabel, 32);
341 for (j = 31; j >= 0; j--)
342 if (trimlabel[j] == ' ')
348 static void make_cfg_fname(char *buf, size_t size, int is_game)
351 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
353 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
356 static void keys_write_all(FILE *f);
357 static char *mystrip(char *str);
359 static int menu_write_config(int is_game)
361 char cfgfile[MAXPATHLEN];
365 config_save_counter++;
367 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
368 f = fopen(cfgfile, "w");
370 printf("menu_write_config: failed to open: %s\n", cfgfile);
374 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
375 fprintf(f, "%s = ", config_data[i].name);
376 switch (config_data[i].len) {
378 fprintf(f, "%s\n", (char *)config_data[i].val);
381 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
384 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
387 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
390 printf("menu_write_config: unhandled len %d for %s\n",
391 (int)config_data[i].len, config_data[i].name);
402 static int menu_do_last_cd_img(int is_get)
408 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
409 f = fopen(path, is_get ? "r" : "w");
414 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
415 last_selected_fname[ret] = 0;
416 mystrip(last_selected_fname);
419 fprintf(f, "%s\n", last_selected_fname);
425 static void parse_str_val(char *cval, const char *src)
428 strncpy(cval, src, MAXPATHLEN);
429 cval[MAXPATHLEN - 1] = 0;
430 tmp = strchr(cval, '\n');
432 tmp = strchr(cval, '\r');
437 static void keys_load_all(const char *cfg);
439 static int menu_load_config(int is_game)
441 char cfgfile[MAXPATHLEN];
447 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
448 f = fopen(cfgfile, "r");
450 printf("menu_load_config: failed to open: %s\n", cfgfile);
454 fseek(f, 0, SEEK_END);
457 printf("bad size %ld: %s\n", size, cfgfile);
461 cfg = malloc(size + 1);
465 fseek(f, 0, SEEK_SET);
466 if (fread(cfg, 1, size, f) != size) {
467 printf("failed to read: %s\n", cfgfile);
472 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
476 tmp = strstr(cfg, config_data[i].name);
479 tmp += strlen(config_data[i].name);
480 if (strncmp(tmp, " = ", 3) != 0)
484 if (config_data[i].len == 0) {
485 parse_str_val(config_data[i].val, tmp);
490 val = strtoul(tmp, &tmp2, 16);
491 if (tmp2 == NULL || tmp == tmp2)
492 continue; // parse failed
494 switch (config_data[i].len) {
496 *(u8 *)config_data[i].val = val;
499 *(u16 *)config_data[i].val = val;
502 *(u32 *)config_data[i].val = val;
505 printf("menu_load_config: unhandled len %d for %s\n",
506 (int)config_data[i].len, config_data[i].name);
512 char *tmp = strstr(cfg, "lastcdimg = ");
515 parse_str_val(last_selected_fname, tmp);
530 for (i = bios_sel = 0; bioses[i] != NULL; i++)
531 if (strcmp(Config.Bios, bioses[i]) == 0)
532 { bios_sel = i; break; }
534 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
535 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
536 { gpu_plugsel = i; break; }
538 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
539 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
540 { spu_plugsel = i; break; }
545 // rrrr rggg gggb bbbb
546 static unsigned short fname2color(const char *fname)
548 static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
549 ".bz", ".znx", ".pbp", ".cbn" };
550 static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
551 ".table", ".index", ".sbi" };
552 const char *ext = strrchr(fname, '.');
557 for (i = 0; i < array_size(cdimg_exts); i++)
558 if (strcasecmp(ext, cdimg_exts[i]) == 0)
560 for (i = 0; i < array_size(other_exts); i++)
561 if (strcasecmp(ext, other_exts[i]) == 0)
566 static void draw_savestate_bg(int slot);
568 static const char *filter_exts[] = {
569 ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
572 #define MENU_ALIGN_LEFT
573 #ifdef __ARM_ARCH_7A__ // assume hires device
579 #include "libpicofe/menu.c"
581 // a bit of black magic here
582 static void draw_savestate_bg(int slot)
584 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
586 char fname[MAXPATHLEN];
593 ret = get_state_filename(fname, sizeof(fname), slot);
597 f = gzopen(fname, "rb");
601 if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
602 fprintf(stderr, "gzseek failed\n");
607 gpu = malloc(sizeof(*gpu));
613 ret = gzread(f, gpu, sizeof(*gpu));
615 if (ret != sizeof(*gpu)) {
616 fprintf(stderr, "gzread failed\n");
620 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
622 if (gpu->ulStatus & 0x800000)
623 goto out; // disabled
625 x = gpu->ulControl[5] & 0x3ff;
626 y = (gpu->ulControl[5] >> 10) & 0x1ff;
627 s = (u16 *)gpu->psxVRam + y * 1024 + x;
628 w = psx_widths[(gpu->ulStatus >> 16) & 7];
629 tmp = gpu->ulControl[7];
630 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
631 if (gpu->ulStatus & 0x80000) // doubleheight
634 x = max(0, g_menuscreen_w - w) & ~3;
635 y = max(0, g_menuscreen_h / 2 - h / 2);
636 w = min(g_menuscreen_w, w);
637 h = min(g_menuscreen_h, h);
638 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
640 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
641 if (gpu->ulStatus & 0x200000)
642 bgr888_to_rgb565(d, s, w * 3);
644 bgr555_to_rgb565(d, s, w * 2);
646 // darken this so that menu text is visible
647 if (g_menuscreen_w - w < 320)
648 menu_darken_bg(d, d, w * 2, 0);
655 // -------------- key config --------------
657 me_bind_action me_ctrl_actions[] =
659 { "UP ", 1 << DKEY_UP},
660 { "DOWN ", 1 << DKEY_DOWN },
661 { "LEFT ", 1 << DKEY_LEFT },
662 { "RIGHT ", 1 << DKEY_RIGHT },
663 { "TRIANGLE", 1 << DKEY_TRIANGLE },
664 { "CIRCLE ", 1 << DKEY_CIRCLE },
665 { "CROSS ", 1 << DKEY_CROSS },
666 { "SQUARE ", 1 << DKEY_SQUARE },
667 { "L1 ", 1 << DKEY_L1 },
668 { "R1 ", 1 << DKEY_R1 },
669 { "L2 ", 1 << DKEY_L2 },
670 { "R2 ", 1 << DKEY_R2 },
671 { "L3 ", 1 << DKEY_L3 },
672 { "R3 ", 1 << DKEY_R3 },
673 { "START ", 1 << DKEY_START },
674 { "SELECT ", 1 << DKEY_SELECT },
678 me_bind_action emuctrl_actions[] =
680 { "Save State ", 1 << SACTION_SAVE_STATE },
681 { "Load State ", 1 << SACTION_LOAD_STATE },
682 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
683 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
684 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
685 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
686 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
687 #ifdef __ARM_ARCH_7A__
688 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
690 #if MENU_SHOW_MINIMIZE
691 { "Minimize ", 1 << SACTION_MINIMIZE },
693 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
694 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
695 { "Gun A button ", 1 << SACTION_GUN_A },
696 { "Gun B button ", 1 << SACTION_GUN_B },
697 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
699 { "Volume Up ", 1 << SACTION_VOLUME_UP },
700 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
705 static char *mystrip(char *str)
710 for (i = 0; i < len; i++)
711 if (str[i] != ' ') break;
712 if (i > 0) memmove(str, str + i, len - i + 1);
715 for (i = len - 1; i >= 0; i--)
716 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
722 static void get_line(char *d, size_t size, const char *s)
727 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
738 static void keys_write_all(FILE *f)
742 for (d = 0; d < IN_MAX_DEVS; d++)
744 const int *binds = in_get_dev_binds(d);
745 const char *name = in_get_dev_name(d, 0, 0);
748 if (binds == NULL || name == NULL)
751 fprintf(f, "binddev = %s\n", name);
752 in_get_config(d, IN_CFG_BIND_COUNT, &count);
754 for (k = 0; k < count; k++)
759 act[0] = act[31] = 0;
760 name = in_get_key_name(d, k);
762 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
763 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
764 mask = me_ctrl_actions[i].mask;
766 strncpy(act, me_ctrl_actions[i].name, 31);
767 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
770 mask = me_ctrl_actions[i].mask << 16;
772 strncpy(act, me_ctrl_actions[i].name, 31);
773 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
778 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
779 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
780 mask = emuctrl_actions[i].mask;
782 strncpy(act, emuctrl_actions[i].name, 31);
783 fprintf(f, "bind %s = %s\n", name, mystrip(act));
789 for (k = 0; k < array_size(in_adev); k++)
792 fprintf(f, "bind_analog = %d\n", k);
797 static int parse_bind_val(const char *val, int *type)
801 *type = IN_BINDTYPE_NONE;
805 if (strncasecmp(val, "player", 6) == 0)
807 int player, shift = 0;
808 player = atoi(val + 6) - 1;
810 if ((unsigned int)player > 1)
815 *type = IN_BINDTYPE_PLAYER12;
816 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
817 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
818 return me_ctrl_actions[i].mask << shift;
821 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
822 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
823 *type = IN_BINDTYPE_EMU;
824 return emuctrl_actions[i].mask;
831 static void keys_load_all(const char *cfg)
833 char dev[256], key[128], *act;
839 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
842 get_line(dev, sizeof(dev), p);
843 dev_id = in_config_parse_dev(dev);
845 printf("input: can't handle dev: %s\n", dev);
849 in_unbind_all(dev_id, -1, -1);
850 while ((p = strstr(p, "bind"))) {
851 if (strncmp(p, "binddev = ", 10) == 0)
854 if (strncmp(p, "bind_analog", 11) == 0) {
855 ret = sscanf(p, "bind_analog = %d", &bind);
858 printf("input: parse error: %16s..\n", p);
861 if ((unsigned int)bind >= array_size(in_adev)) {
862 printf("input: analog id %d out of range\n", bind);
865 in_adev[bind] = dev_id;
871 printf("input: parse error: %16s..\n", p);
875 get_line(key, sizeof(key), p);
876 act = strchr(key, '=');
878 printf("parse failed: %16s..\n", p);
886 bind = parse_bind_val(act, &bindtype);
887 if (bind != -1 && bind != 0) {
888 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
889 in_config_bind_key(dev_id, key, bind, bindtype);
892 lprintf("config: unhandled action \"%s\"\n", act);
898 static int key_config_loop_wrap(int id, int keys)
901 case MA_CTRL_PLAYER1:
902 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
904 case MA_CTRL_PLAYER2:
905 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
908 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
916 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
917 "Might cause problems with real analog sticks";
918 static const char *adevnames[IN_MAX_DEVS + 2];
919 static int stick_sel[2];
921 static menu_entry e_menu_keyconfig_analog[] =
923 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
924 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
925 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
926 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
927 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
928 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
929 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
930 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
934 static int key_config_analog(int id, int keys)
936 int i, d, count, sel = 0;
937 int sel2dev_map[IN_MAX_DEVS];
939 memset(adevnames, 0, sizeof(adevnames));
940 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
941 memset(stick_sel, 0, sizeof(stick_sel));
943 adevnames[0] = "None";
945 for (d = 0; d < IN_MAX_DEVS; d++)
947 const char *name = in_get_dev_name(d, 0, 1);
952 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
956 if (in_adev[0] == d) stick_sel[0] = i;
957 if (in_adev[1] == d) stick_sel[1] = i;
959 adevnames[i++] = name;
963 me_loop(e_menu_keyconfig_analog, &sel);
965 in_adev[0] = sel2dev_map[stick_sel[0]];
966 in_adev[1] = sel2dev_map[stick_sel[1]];
971 static const char *mgn_dev_name(int id, int *offs)
973 const char *name = NULL;
976 if (id == MA_CTRL_DEV_FIRST)
979 for (; it < IN_MAX_DEVS; it++) {
980 name = in_get_dev_name(it, 1, 1);
989 static const char *mgn_saveloadcfg(int id, int *offs)
994 static int mh_savecfg(int id, int keys)
996 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
997 menu_update_msg("config saved");
999 menu_update_msg("failed to write config");
1004 static int mh_input_rescan(int id, int keys)
1006 //menu_sync_config();
1008 menu_update_msg("rescan complete.");
1013 static const char *men_in_type_sel[] = {
1014 "Standard (SCPH-1080)",
1015 "Analog (SCPH-1150)",
1019 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1020 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1021 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1023 static menu_entry e_menu_keyconfig[] =
1025 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1026 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1027 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1028 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1030 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1031 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1032 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1033 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1034 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1035 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1036 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1037 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1038 mee_handler ("Rescan devices:", mh_input_rescan),
1040 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1041 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1042 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1043 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1044 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1045 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1046 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1050 static int menu_loop_keyconfig(int id, int keys)
1054 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1055 me_loop(e_menu_keyconfig, &sel);
1059 // ------------ gfx options menu ------------
1061 static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
1062 static const char *men_soft_filter[] = { "None",
1064 "scale2x", "eagle2x",
1067 static const char *men_dummy[] = { NULL };
1068 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1069 "using d-pad or move it using R+d-pad";
1070 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1071 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1073 static int menu_loop_cscaler(int id, int keys)
1077 g_scaler = SCALE_CUSTOM;
1079 plat_gvideo_open(Config.PsxType);
1083 menu_draw_begin(0, 1);
1084 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1085 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1086 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1089 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1090 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1091 if (inp & PBTN_UP) g_layer_y--;
1092 if (inp & PBTN_DOWN) g_layer_y++;
1093 if (inp & PBTN_LEFT) g_layer_x--;
1094 if (inp & PBTN_RIGHT) g_layer_x++;
1095 if (!(inp & PBTN_R)) {
1096 if (inp & PBTN_UP) g_layer_h += 2;
1097 if (inp & PBTN_DOWN) g_layer_h -= 2;
1098 if (inp & PBTN_LEFT) g_layer_w += 2;
1099 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1101 if (inp & (PBTN_MOK|PBTN_MBACK))
1104 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1105 if (g_layer_x < 0) g_layer_x = 0;
1106 if (g_layer_x > 640) g_layer_x = 640;
1107 if (g_layer_y < 0) g_layer_y = 0;
1108 if (g_layer_y > 420) g_layer_y = 420;
1109 if (g_layer_w < 160) g_layer_w = 160;
1110 if (g_layer_h < 60) g_layer_h = 60;
1111 if (g_layer_x + g_layer_w > 800)
1112 g_layer_w = 800 - g_layer_x;
1113 if (g_layer_y + g_layer_h > 480)
1114 g_layer_h = 480 - g_layer_y;
1116 plat_gvideo_open(Config.PsxType);
1120 plat_gvideo_close();
1125 static menu_entry e_menu_gfx_options[] =
1127 mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
1128 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1129 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
1130 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1131 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1132 // mee_onoff ("Vsync", 0, vsync, 1),
1133 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1137 static int menu_loop_gfx_options(int id, int keys)
1141 me_loop(e_menu_gfx_options, &sel);
1146 // ------------ bios/plugins ------------
1150 static const char h_gpu_neon[] =
1151 "Configure built-in NEON GPU plugin";
1152 static const char h_gpu_neon_enhanced[] =
1153 "Renders in double resolution at the cost of lower performance\n"
1154 "(not available for high resolution games)";
1155 static const char h_gpu_neon_enhanced_hack[] =
1156 "Speed hack for above option (glitches some games)";
1157 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1159 static menu_entry e_menu_plugin_gpu_neon[] =
1161 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1162 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1163 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1167 static int menu_loop_plugin_gpu_neon(int id, int keys)
1170 me_loop(e_menu_plugin_gpu_neon, &sel);
1176 static menu_entry e_menu_plugin_gpu_unai[] =
1178 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1179 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1180 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1181 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1185 static int menu_loop_plugin_gpu_unai(int id, int keys)
1188 me_loop(e_menu_plugin_gpu_unai, &sel);
1192 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1193 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1194 static const char h_gpu_1[] = "Capcom fighting games";
1195 static const char h_gpu_2[] = "Black screens in Lunar";
1196 static const char h_gpu_3[] = "Compatibility mode";
1197 static const char h_gpu_6[] = "Pandemonium 2";
1198 //static const char h_gpu_7[] = "Skip every second frame";
1199 static const char h_gpu_8[] = "Needed by Dark Forces";
1200 static const char h_gpu_9[] = "better g-colors, worse textures";
1201 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1203 static menu_entry e_menu_plugin_gpu_peops[] =
1205 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1206 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1207 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1208 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1209 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1210 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1211 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1212 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1213 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1214 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1218 static int menu_loop_plugin_gpu_peops(int id, int keys)
1221 me_loop(e_menu_plugin_gpu_peops, &sel);
1225 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1226 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1227 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1229 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1231 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1232 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1233 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1234 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1235 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1236 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1237 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1238 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1239 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1240 mee_label ("Fixes/hacks:"),
1241 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1242 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1243 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1244 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1245 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1246 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1247 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1248 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1249 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1250 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1251 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1255 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1258 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1262 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1263 static const char h_spu_volboost[] = "Large values cause distortion";
1265 static menu_entry e_menu_plugin_spu[] =
1267 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1268 mee_onoff ("Reverb", 0, iUseReverb, 2),
1269 mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
1270 mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
1274 static int menu_loop_plugin_spu(int id, int keys)
1277 me_loop(e_menu_plugin_spu, &sel);
1281 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1282 "savestates and can't be changed there. Must save\n"
1283 "config and reload the game for change to take effect";
1284 static const char h_plugin_gpu[] =
1286 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1288 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1289 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1290 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1291 "must save config and reload the game if changed";
1292 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1293 "must save config and reload the game if changed";
1294 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1295 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1296 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1297 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1299 static menu_entry e_menu_plugin_options[] =
1301 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1302 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1303 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1305 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1307 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1308 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1309 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1310 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1314 static menu_entry e_menu_main2[];
1316 static int menu_loop_plugin_options(int id, int keys)
1319 me_loop(e_menu_plugin_options, &sel);
1321 // sync BIOS/plugins
1322 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1323 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1324 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1325 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1330 // ------------ adv options menu ------------
1332 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1333 "(lower value - less work for the emu, may be faster)";
1334 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1335 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1336 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1338 static menu_entry e_menu_speed_hacks[] =
1340 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1341 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1342 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1343 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1347 static int menu_loop_speed_hacks(int id, int keys)
1350 me_loop(e_menu_speed_hacks, &sel);
1354 static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
1355 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1356 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1357 "(green: normal, red: fmod, blue: noise)";
1358 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1359 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1360 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1361 "(proper .cue/.bin dump is needed otherwise)";
1362 static const char h_cfg_sio[] = "You should not need this, breaks games";
1363 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1364 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1365 "(timing hack, breaks other games)";
1366 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1367 "(timing hack, breaks other games)";
1368 static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
1369 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1370 "Might be useful to overcome some dynarec bugs";
1371 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1372 "must reload game for any change to take effect";
1374 static menu_entry e_menu_adv_options[] =
1376 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1377 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1378 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1379 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1380 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1381 mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1382 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1383 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1384 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1385 mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
1386 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1387 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1391 static int menu_loop_adv_options(int id, int keys)
1394 me_loop(e_menu_adv_options, &sel);
1398 // ------------ options menu ------------
1400 static int mh_restore_defaults(int id, int keys)
1402 menu_set_defconfig();
1403 menu_update_msg("defaults restored");
1407 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1408 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1410 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1411 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1412 "loading state or both";
1414 static const char h_restore_def[] = "Switches back to default / recommended\n"
1416 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1418 static menu_entry e_menu_options[] =
1420 // mee_range ("Save slot", 0, state_slot, 0, 9),
1421 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1422 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1423 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1424 mee_enum ("Region", 0, region, men_region),
1425 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1426 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1427 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1428 mee_handler ("[Advanced]", menu_loop_adv_options),
1429 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1430 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1431 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1435 static int menu_loop_options(int id, int keys)
1440 i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
1441 e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
1442 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1444 me_loop(e_menu_options, &sel);
1449 // ------------ debug menu ------------
1451 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1453 int w = min(g_menuscreen_w, 1024);
1454 int h = min(g_menuscreen_h, 512);
1455 u16 *d = g_menuscreen_ptr;
1456 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1460 gpuf->ulFreezeVersion = 1;
1461 if (GPU_freeze != NULL)
1462 GPU_freeze(1, gpuf);
1464 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1465 bgr555_to_rgb565(d, s, w * 2);
1467 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1468 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1469 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1470 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1471 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1474 static void debug_menu_loop(void)
1476 int inp, df_x = 0, df_y = 0;
1479 gpuf = malloc(sizeof(*gpuf));
1485 menu_draw_begin(0, 1);
1486 draw_frame_debug(gpuf, df_x, df_y);
1489 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1490 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1491 if (inp & PBTN_MBACK) break;
1492 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1493 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1494 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1495 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1501 // --------- memcard manager ---------
1503 static void draw_mc_icon(int dx, int dy, const u16 *s)
1508 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1510 for (y = 0; y < 16; y++, s += 16) {
1511 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1512 for (x = 0; x < 16; x++) {
1514 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1515 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1521 static void draw_mc_bg(void)
1523 McdBlock *blocks1, *blocks2;
1527 blocks1 = malloc(15 * sizeof(blocks1[0]));
1528 blocks2 = malloc(15 * sizeof(blocks1[0]));
1529 if (blocks1 == NULL || blocks2 == NULL)
1532 for (i = 0; i < 15; i++) {
1533 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1534 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1537 menu_draw_begin(1, 1);
1539 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1541 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1545 maxicons = g_menuscreen_h / 32;
1548 row2 = g_menuscreen_w / 2;
1549 for (i = 0; i < maxicons; i++) {
1550 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1551 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1553 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1554 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1557 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1565 static void handle_memcard_sel(void)
1568 if (memcard1_sel != 0)
1569 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1571 if (memcard2_sel != 0)
1572 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1573 LoadMcds(Config.Mcd1, Config.Mcd2);
1577 static menu_entry e_memcard_options[] =
1579 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1580 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1584 static int menu_loop_memcards(int id, int keys)
1590 memcard1_sel = memcard2_sel = 0;
1591 p = strrchr(Config.Mcd1, '/');
1593 for (i = 0; memcards[i] != NULL; i++)
1594 if (strcmp(p + 1, memcards[i]) == 0)
1595 { memcard1_sel = i; break; }
1596 p = strrchr(Config.Mcd2, '/');
1598 for (i = 0; memcards[i] != NULL; i++)
1599 if (strcmp(p + 1, memcards[i]) == 0)
1600 { memcard2_sel = i; break; }
1602 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1604 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1609 // ------------ cheats menu ------------
1611 static void draw_cheatlist(int sel)
1613 int max_cnt, start, i, pos, active;
1615 max_cnt = g_menuscreen_h / me_sfont_h;
1616 start = max_cnt / 2 - sel;
1618 menu_draw_begin(1, 1);
1620 for (i = 0; i < NumCheats; i++) {
1622 if (pos < 0) continue;
1623 if (pos >= max_cnt) break;
1624 active = Cheats[i].Enabled;
1625 smalltext_out16(14, pos * me_sfont_h,
1626 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1627 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1628 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1632 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1634 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1638 static void menu_loop_cheats(void)
1640 static int menu_sel = 0;
1645 draw_cheatlist(menu_sel);
1646 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1647 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1648 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1649 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1650 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1651 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1652 if (inp & PBTN_MOK) { // action
1653 if (menu_sel < NumCheats)
1654 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1657 if (inp & PBTN_MBACK)
1662 // --------- main menu help ----------
1664 static void menu_bios_warn(void)
1667 static const char msg[] =
1668 "You don't seem to have copied any BIOS\n"
1670 MENU_BIOS_PATH "\n\n"
1672 "While many games work fine with fake\n"
1673 "(HLE) BIOS, others (like MGS and FF8)\n"
1674 "require BIOS to work.\n"
1675 "After copying the file, you'll also need\n"
1676 "to select it in the emu's menu:\n"
1677 "options->[BIOS/Plugins]\n\n"
1678 "The file is usually named SCPH1001.BIN,\n"
1679 "but other not compressed files can be\n"
1681 "Press %s or %s to continue";
1682 char tmp_msg[sizeof(msg) + 64];
1684 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1685 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1688 draw_menu_message(tmp_msg, NULL);
1690 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1691 if (inp & (PBTN_MBACK|PBTN_MOK))
1696 // ------------ main menu ------------
1698 static menu_entry e_menu_main[];
1701 static void draw_frame_main(void)
1710 if (CdromId[0] != 0) {
1711 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1712 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1713 Config.HLE ? "HLE" : "BIOS");
1714 smalltext_out16(4, 1, buff, 0x105f);
1718 capacity = plat_target_bat_capacity_get();
1720 tmp = localtime(<ime);
1721 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1722 if (capacity >= 0) {
1723 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1728 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1732 static void draw_frame_credits(void)
1734 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1737 static const char credits_text[] =
1739 "(C) 1999-2003 PCSX Team\n"
1740 "(C) 2005-2009 PCSX-df Team\n"
1741 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1742 "ARM recompiler (C) 2009-2011 Ari64\n"
1744 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1746 "PEOpS GPU and SPU by Pete Bernert\n"
1747 " and the P.E.Op.S. team\n"
1748 "PCSX4ALL plugin by PCSX4ALL team\n"
1749 " Chui, Franxis, Unai\n\n"
1750 "integration, optimization and\n"
1751 " frontend (C) 2010-2012 notaz\n";
1753 static int reset_game(void)
1756 if (bios_sel == 0 && !Config.HLE)
1762 if (CheckCdrom() != -1) {
1768 static int reload_plugins(const char *cdimg)
1774 set_cd_image(cdimg);
1776 pcnt_hook_plugins();
1778 if (OpenPlugins() == -1) {
1779 menu_update_msg("failed to open plugins");
1782 plugin_call_rearmed_cbs();
1784 cdrIsoMultidiskCount = 1;
1786 CdromLabel[0] = '\0';
1791 static int run_bios(void)
1797 if (reload_plugins(NULL) != 0)
1805 static int run_exe(void)
1809 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1814 if (reload_plugins(NULL) != 0)
1818 if (Load(fname) != 0) {
1819 menu_update_msg("exe load failed, bad file?");
1828 static int run_cd_image(const char *fname)
1831 reload_plugins(fname);
1833 // always autodetect, menu_sync_config will override as needed
1836 if (CheckCdrom() == -1) {
1837 // Only check the CD if we are starting the console with a CD
1839 menu_update_msg("unsupported/invalid CD image");
1845 // Read main executable directly from CDRom and start it
1846 if (LoadCdrom() == -1) {
1848 menu_update_msg("failed to load CD image");
1858 static int romsel_run(void)
1860 int prev_gpu, prev_spu;
1863 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1867 printf("selected file: %s\n", fname);
1869 new_dynarec_clear_full();
1871 if (run_cd_image(fname) != 0)
1874 prev_gpu = gpu_plugsel;
1875 prev_spu = spu_plugsel;
1876 if (menu_load_config(1) != 0)
1877 menu_load_config(0);
1879 // check for plugin changes, have to repeat
1880 // loading if game config changed plugins to reload them
1881 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
1882 printf("plugin change detected, reloading plugins..\n");
1883 if (run_cd_image(fname) != 0)
1887 strcpy(last_selected_fname, rom_fname_reload);
1888 menu_do_last_cd_img(0);
1892 static int swap_cd_image(void)
1896 fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
1900 printf("selected file: %s\n", fname);
1903 CdromLabel[0] = '\0';
1905 set_cd_image(fname);
1906 if (ReloadCdromPlugin() < 0) {
1907 menu_update_msg("failed to load cdr plugin");
1910 if (CDR_open() < 0) {
1911 menu_update_msg("failed to open cdr plugin");
1915 SetCdOpenCaseTime(time(NULL) + 2);
1918 strcpy(last_selected_fname, rom_fname_reload);
1922 static int swap_cd_multidisk(void)
1924 cdrIsoMultidiskSelect++;
1926 CdromLabel[0] = '\0';
1929 if (CDR_open() < 0) {
1930 menu_update_msg("failed to open cdr plugin");
1934 SetCdOpenCaseTime(time(NULL) + 2);
1940 static void load_pcsx_cht(void)
1946 fname = menu_loop_romsel(path, sizeof(path));
1950 printf("selected cheat file: %s\n", fname);
1953 if (NumCheats == 0 && NumCodes == 0)
1954 menu_update_msg("failed to load cheats");
1956 snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes);
1957 menu_update_msg(path);
1959 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
1962 static int main_menu_handler(int id, int keys)
1966 case MA_MAIN_RESUME_GAME:
1970 case MA_MAIN_SAVE_STATE:
1972 return menu_loop_savestate(0);
1974 case MA_MAIN_LOAD_STATE:
1976 return menu_loop_savestate(1);
1978 case MA_MAIN_RESET_GAME:
1979 if (ready_to_go && reset_game() == 0)
1982 case MA_MAIN_LOAD_ROM:
1983 if (romsel_run() == 0)
1986 case MA_MAIN_SWAP_CD:
1987 if (swap_cd_image() == 0)
1990 case MA_MAIN_SWAP_CD_MULTI:
1991 if (swap_cd_multidisk() == 0)
1994 case MA_MAIN_RUN_BIOS:
1995 if (run_bios() == 0)
1998 case MA_MAIN_RUN_EXE:
2002 case MA_MAIN_CHEATS:
2005 case MA_MAIN_LOAD_CHEATS:
2008 case MA_MAIN_CREDITS:
2009 draw_menu_message(credits_text, draw_frame_credits);
2010 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2016 lprintf("%s: something unknown selected\n", __FUNCTION__);
2023 static menu_entry e_menu_main2[] =
2025 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2026 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2027 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2028 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2029 mee_handler ("Memcard manager", menu_loop_memcards),
2030 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2034 static int main_menu2_handler(int id, int keys)
2038 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2039 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2040 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2041 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2043 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2046 static const char h_extra[] = "Change CD, manage memcards..\n";
2048 static menu_entry e_menu_main[] =
2052 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2053 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2054 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2055 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2056 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2057 mee_handler ("Options", menu_loop_options),
2058 mee_handler ("Controls", menu_loop_keyconfig),
2059 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2060 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2061 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2062 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2066 // ----------------------------
2068 static void menu_leave_emu(void);
2070 void menu_loop(void)
2072 static int warned_about_bios = 0;
2077 if (config_save_counter == 0) {
2079 if (bioses[1] != NULL) {
2080 // autoselect BIOS to make user's life easier
2081 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2084 else if (!warned_about_bios) {
2086 warned_about_bios = 1;
2090 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2091 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2092 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2093 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2094 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2096 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2099 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2100 } while (!ready_to_go);
2102 /* wait until menu, ok, back is released */
2103 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2106 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2111 static int qsort_strcmp(const void *p1, const void *p2)
2113 char * const *s1 = (char * const *)p1;
2114 char * const *s2 = (char * const *)p2;
2115 return strcasecmp(*s1, *s2);
2118 static void scan_bios_plugins(void)
2120 char fname[MAXPATHLEN];
2122 int bios_i, gpu_i, spu_i, mc_i;
2127 gpu_plugins[0] = "builtin_gpu";
2128 spu_plugins[0] = "builtin_spu";
2129 memcards[0] = "(none)";
2130 bios_i = gpu_i = spu_i = mc_i = 1;
2132 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2133 dir = opendir(fname);
2135 perror("scan_bios_plugins bios opendir");
2150 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2153 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2154 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2155 printf("bad BIOS file: %s\n", ent->d_name);
2159 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2160 bioses[bios_i++] = strdup(ent->d_name);
2164 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2170 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2171 dir = opendir(fname);
2173 perror("scan_bios_plugins plugins opendir");
2187 p = strstr(ent->d_name, ".so");
2191 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2192 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2194 fprintf(stderr, "%s\n", dlerror());
2198 // now what do we have here?
2199 tmp = dlsym(h, "GPUinit");
2202 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2203 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2207 tmp = dlsym(h, "SPUinit");
2210 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2211 spu_plugins[spu_i++] = strdup(ent->d_name);
2215 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2222 dir = opendir("." MEMCARD_DIR);
2224 perror("scan_bios_plugins memcards opendir");
2239 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2242 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2243 if (stat(fname, &st) != 0) {
2244 printf("bad memcard file: %s\n", ent->d_name);
2248 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2249 memcards[mc_i++] = strdup(ent->d_name);
2253 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2257 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2262 void menu_init(void)
2264 char buff[MAXPATHLEN];
2267 strcpy(last_selected_fname, "/media");
2269 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2271 scan_bios_plugins();
2274 menu_set_defconfig();
2275 menu_load_config(0);
2276 menu_do_last_cd_img(1);
2281 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2282 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2283 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2284 fprintf(stderr, "OOM\n");
2288 emu_make_path(buff, "skin/background.png", sizeof(buff));
2289 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2291 i = plat_target.cpu_clock_set != NULL
2292 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2293 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2295 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2296 e_menu_gfx_options[i].data = plat_target.hwfilters;
2297 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2298 plat_target.hwfilters != NULL);
2300 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2301 plat_target.gamma_set != NULL);
2303 #ifndef __ARM_ARCH_7A__
2304 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2306 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2307 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2308 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2309 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2310 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2311 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2314 void menu_notify_mode_change(int w, int h, int bpp)
2318 last_vout_bpp = bpp;
2321 static void menu_leave_emu(void)
2323 if (GPU_close != NULL) {
2324 int ret = GPU_close();
2326 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2329 plat_video_menu_enter(ready_to_go);
2331 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2332 if (pl_vout_buf != NULL && ready_to_go) {
2333 int x = max(0, g_menuscreen_w - last_vout_w);
2334 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2335 int w = min(g_menuscreen_w, last_vout_w);
2336 int h = min(g_menuscreen_h, last_vout_h);
2337 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2338 char *s = pl_vout_buf;
2340 if (last_vout_bpp == 16) {
2341 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2342 menu_darken_bg(d, s, w, 0);
2345 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2346 rgb888_to_rgb565(d, s, w * 3);
2347 menu_darken_bg(d, d, w, 0);
2353 cpu_clock = plat_target_cpu_clock_get();
2356 void menu_prepare_emu(void)
2358 R3000Acpu *prev_cpu = psxCpu;
2360 plat_video_menu_leave();
2362 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2363 if (psxCpu != prev_cpu)
2364 // note that this does not really reset, just clears drc caches
2367 // core doesn't care about Config.Cdda changes,
2368 // so handle them manually here
2374 plat_target_cpu_clock_set(cpu_clock);
2376 // push config to GPU plugin
2377 plugin_call_rearmed_cbs();
2379 if (GPU_open != NULL) {
2380 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2382 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2388 void menu_update_msg(const char *msg)
2390 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2391 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2393 menu_error_time = plat_get_ticks_ms();
2394 lprintf("msg: %s\n", menu_error_msg);
2397 void menu_finish(void)
2399 if (cpu_clock_st > 0)
2400 plat_target_cpu_clock_set(cpu_clock_st);