4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "plugin_lib.h"
21 #include "linux/fbdev.h"
22 #include "common/fonts.h"
23 #include "common/input.h"
28 #include "pl_gun_ts.h"
29 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
30 #include "../libpcsxcore/psemu_plugin_defs.h"
32 int in_type1, in_type2;
33 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
34 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
35 int in_keystate, in_state_gun;
36 int in_enable_vibration;
39 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
40 static int pl_vout_w, pl_vout_h, pl_vout_bpp;
42 static int is_pal, frame_interval, frame_interval1024;
43 static int vsync_usec_time;
46 static __attribute__((noinline)) int get_cpu_ticks(void)
48 static unsigned long last_utime;
50 unsigned long utime, ret;
54 fd = open("/proc/self/stat", O_RDONLY);
55 lseek(fd, 0, SEEK_SET);
57 read(fd, buf, sizeof(buf));
58 buf[sizeof(buf) - 1] = 0;
60 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
61 ret = utime - last_utime;
66 static void print_msg(int h, int border)
68 if (pl_vout_bpp == 16)
69 pl_text_out16(border + 2, h - 10, "%s", hud_msg);
72 static void print_fps(int h, int border)
74 if (pl_vout_bpp == 16)
75 pl_text_out16(border + 2, h - 10, "%2d %4.1f",
76 pl_rearmed_cbs.flips_per_sec, pl_rearmed_cbs.vsps_cur);
79 static void print_cpu_usage(int w, int h, int border)
81 if (pl_vout_bpp == 16)
82 pl_text_out16(w - border - 28, h - 10, "%3d", pl_rearmed_cbs.cpu_usage);
85 // draw 192x8 status of 24 sound channels
86 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
88 extern void spu_get_debug_info(int *chans_out, int *run_chans,
89 int *fmod_chans_out, int *noise_chans_out); // hack
90 int live_chans, run_chans, fmod_chans, noise_chans;
92 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
93 unsigned short *dest = (unsigned short *)pl_vout_buf +
94 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
98 if (pl_vout_bpp != 16)
101 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
103 for (c = 0; c < 24; c++) {
105 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
106 (fmod_chans & (1<<c)) ? 0xf000 :
107 (noise_chans & (1<<c)) ? 0x001f :
109 for (y = 0; y < 8; y++, d += vout_w)
110 for (x = 0; x < 8; x++)
115 void pl_print_hud(int xborder)
117 int w = pl_vout_w, h = pl_vout_h;
119 if (g_opts & OPT_SHOWSPU)
120 draw_active_chans(w, h);
123 print_msg(h, xborder);
124 else if (g_opts & OPT_SHOWFPS)
125 print_fps(h, xborder);
127 if (g_opts & OPT_SHOWCPU)
128 print_cpu_usage(w, h, xborder);
131 static void *pl_vout_set_mode(int w, int h, int bpp)
133 // special h handling, Wipeout likes to change it by 1-6
134 static int vsync_cnt_ms_prev;
135 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
137 vsync_cnt_ms_prev = vsync_cnt;
139 if (w == pl_vout_w && h == pl_vout_h && bpp == pl_vout_bpp)
146 pl_vout_buf = plat_gvideo_set_mode(&pl_vout_w, &pl_vout_h, &pl_vout_bpp);
147 if (pl_vout_buf == NULL)
148 fprintf(stderr, "failed to set mode\n");
150 menu_notify_mode_change(w, h, bpp);
155 // only used if raw flip is not defined
156 static void *pl_vout_flip(void)
158 pl_rearmed_cbs.flip_cnt++;
160 if (pl_vout_buf != NULL)
164 pl_vout_buf = plat_gvideo_flip();
168 static int pl_vout_open(void)
176 pl_vout_buf = pl_vout_set_mode(pl_vout_w, h, pl_vout_bpp);
178 plat_gvideo_open(is_pal);
180 gettimeofday(&now, 0);
181 vsync_usec_time = now.tv_usec;
182 while (vsync_usec_time >= frame_interval)
183 vsync_usec_time -= frame_interval;
188 static void pl_vout_close(void)
193 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
195 void *ret = plat_prepare_screenshot(w, h, bpp);
207 static void update_analogs(void)
209 int *nubp[2] = { in_a1, in_a2 };
212 for (i = 0; i < 2; i++)
217 for (a = 0; a < 2; a++) {
220 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
222 v = v / (IN_ABS_RANGE / 128) + 127;
223 nubp[i][a] = v < 0 ? 0 : v;
227 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
230 static void update_input(void)
232 int actions[IN_BINDTYPE_COUNT] = { 0, };
233 unsigned int emu_act;
236 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
238 emu_act = actions[IN_BINDTYPE_EMU];
239 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
241 emu_act &= ~SACTION_GUN_MASK;
244 for (; !(emu_act & 1); emu_act >>= 1, which++)
248 emu_set_action(emu_act);
250 in_keystate = actions[IN_BINDTYPE_PLAYER12];
252 extern int x11_update_keys(unsigned int *action);
253 in_keystate |= x11_update_keys(&emu_act);
254 emu_set_action(emu_act);
258 static void update_input(void)
263 void pl_update_gun(int *xn, int *xres, int *y, int *in)
266 pl_gun_ts_update(tsdev, xn, y, in);
269 *y = *y * pl_vout_h >> 10;
272 #define MAX_LAG_FRAMES 3
274 #define tvdiff(tv, tv_old) \
275 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
277 /* called on every vsync */
278 void pl_frame_limit(void)
280 static struct timeval tv_old, tv_expect;
281 static int vsync_cnt_prev, drc_active_vsyncs;
287 /* doing input here because the pad is polled
288 * thousands of times per frame for some reason */
292 gettimeofday(&now, 0);
294 if (now.tv_sec != tv_old.tv_sec) {
295 diff = tvdiff(now, tv_old);
296 pl_rearmed_cbs.vsps_cur = 0.0f;
297 if (0 < diff && diff < 2000000)
298 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
299 vsync_cnt_prev = vsync_cnt;
301 if (g_opts & OPT_SHOWFPS)
302 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
303 pl_rearmed_cbs.flip_cnt = 0;
304 if (g_opts & OPT_SHOWCPU)
305 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
307 if (hud_new_msg > 0) {
309 if (hud_new_msg == 0)
315 static int ya_vsync_count;
316 if (++ya_vsync_count == PCNT_FRAMES) {
317 pcnt_print(pl_rearmed_cbs.vsps_cur);
322 // tv_expect uses usec*1024 units instead of usecs for better accuracy
323 tv_expect.tv_usec += frame_interval1024;
324 if (tv_expect.tv_usec >= (1000000 << 10)) {
325 tv_expect.tv_usec -= (1000000 << 10);
328 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
330 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
331 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
334 // try to align with vsync
335 usadj = vsync_usec_time;
336 while (usadj < tv_expect.tv_usec - frame_interval)
337 usadj += frame_interval;
338 tv_expect.tv_usec = usadj << 10;
341 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
342 // yay for working usleep on pandora!
343 //printf("usleep %d\n", diff - frame_interval / 2);
344 usleep(diff - frame_interval);
347 if (pl_rearmed_cbs.frameskip) {
348 if (diff < -frame_interval)
349 pl_rearmed_cbs.fskip_advice = 1;
351 pl_rearmed_cbs.fskip_advice = 0;
353 // recompilation is not that fast and may cause frame skip on
354 // loading screens and such, resulting in flicker or glitches
355 if (new_dynarec_did_compile) {
356 if (drc_active_vsyncs < 32)
357 pl_rearmed_cbs.fskip_advice = 0;
361 drc_active_vsyncs = 0;
362 new_dynarec_did_compile = 0;
365 pcnt_start(PCNT_ALL);
368 void pl_timing_prepare(int is_pal_)
370 pl_rearmed_cbs.fskip_advice = 0;
371 pl_rearmed_cbs.flips_per_sec = 0;
372 pl_rearmed_cbs.cpu_usage = 0;
375 frame_interval = is_pal ? 20000 : 16667;
376 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
378 // used by P.E.Op.S. frameskip code
379 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
380 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
381 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
384 static void pl_text_out16_(int x, int y, const char *text)
386 int i, l, len = strlen(text), w = pl_vout_w;
387 unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w;
388 unsigned short val = 0xffff;
390 for (i = 0; i < len; i++, screen += 8)
392 for (l = 0; l < 8; l++)
394 unsigned char fd = fontdata8x8[text[i] * 8 + l];
395 unsigned short *s = screen + l * w;
396 if (fd&0x80) s[0] = val;
397 if (fd&0x40) s[1] = val;
398 if (fd&0x20) s[2] = val;
399 if (fd&0x10) s[3] = val;
400 if (fd&0x08) s[4] = val;
401 if (fd&0x04) s[5] = val;
402 if (fd&0x02) s[6] = val;
403 if (fd&0x01) s[7] = val;
408 void pl_text_out16(int x, int y, const char *texto, ...)
413 va_start(args, texto);
414 vsnprintf(buffer, sizeof(buffer), texto, args);
417 pl_text_out16_(x, y, buffer);
420 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
428 struct rearmed_cbs pl_rearmed_cbs = {
437 static void *watchdog_thread(void *unused)
439 int vsync_cnt_old = 0;
443 #if !defined(NDEBUG) || defined(DRC_DBG)
444 // don't interfere with debug
456 if (vsync_cnt != vsync_cnt_old) {
457 vsync_cnt_old = vsync_cnt;
466 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
468 fprintf(stderr, "watchdog: lockup detected, aborting\n");
469 // we can't do any cleanup here really, the main thread is
470 // likely touching resources and would crash anyway
476 void pl_start_watchdog(void)
482 pthread_attr_init(&attr);
483 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
485 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
487 fprintf(stderr, "could not start watchdog: %d\n", ret);
492 extern unsigned int hSyncCount; // from psxcounters
493 extern unsigned int frame_counter;
495 pl_vout_w = pl_vout_h = 256;
498 tsdev = pl_gun_ts_init();
500 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
501 pl_rearmed_cbs.gpu_frame_count = &frame_counter;