4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
31 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
32 #include "../libpcsxcore/psemu_plugin_defs.h"
33 #include "../plugins/gpulib/cspace.h"
35 int in_type1, in_type2;
36 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
37 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
38 int in_adev_is_nublike[2];
39 int in_keystate, in_state_gun;
40 int in_enable_vibration;
43 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
44 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
45 static int pl_vout_scale;
46 static int psx_w, psx_h, psx_bpp;
48 static int is_pal, frame_interval, frame_interval1024;
49 static int vsync_usec_time;
52 static __attribute__((noinline)) int get_cpu_ticks(void)
54 static unsigned long last_utime;
56 unsigned long utime, ret;
60 fd = open("/proc/self/stat", O_RDONLY);
61 lseek(fd, 0, SEEK_SET);
63 read(fd, buf, sizeof(buf));
64 buf[sizeof(buf) - 1] = 0;
66 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
67 ret = utime - last_utime;
72 static void print_msg(int h, int border)
74 if (pl_vout_bpp == 16)
75 basic_text_out16_nf(pl_vout_buf, pl_vout_w,
76 border + 2, h - 10, hud_msg);
79 static void print_fps(int h, int border)
81 if (pl_vout_bpp == 16)
82 basic_text_out16(pl_vout_buf, pl_vout_w,
83 border + 2, h - 10, "%2d %4.1f",
84 pl_rearmed_cbs.flips_per_sec, pl_rearmed_cbs.vsps_cur);
87 static void print_cpu_usage(int w, int h, int border)
89 if (pl_vout_bpp == 16)
90 basic_text_out16(pl_vout_buf, pl_vout_w,
91 pl_vout_w - border - 28, h - 10,
92 "%3d", pl_rearmed_cbs.cpu_usage);
95 // draw 192x8 status of 24 sound channels
96 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
98 extern void spu_get_debug_info(int *chans_out, int *run_chans,
99 int *fmod_chans_out, int *noise_chans_out); // hack
100 int live_chans, run_chans, fmod_chans, noise_chans;
102 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
103 unsigned short *dest = (unsigned short *)pl_vout_buf +
104 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
105 unsigned short *d, p;
108 if (pl_vout_bpp != 16)
111 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
113 for (c = 0; c < 24; c++) {
115 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
116 (fmod_chans & (1<<c)) ? 0xf000 :
117 (noise_chans & (1<<c)) ? 0x001f :
119 for (y = 0; y < 8; y++, d += vout_w)
120 for (x = 0; x < 8; x++)
125 void pl_print_hud(int w, int h, int xborder)
130 xborder += (pl_vout_w - w) / 2;
132 if (g_opts & OPT_SHOWSPU)
133 draw_active_chans(w, h);
136 print_msg(h, xborder);
137 else if (g_opts & OPT_SHOWFPS)
138 print_fps(h, xborder);
140 if (g_opts & OPT_SHOWCPU)
141 print_cpu_usage(w, h, xborder);
144 /* update scaler target size according to user settings */
145 static void update_layer_size(int w, int h)
152 g_layer_w = w; g_layer_h = h;
156 if (h > g_menuscreen_h || (240 < h && h <= 360))
159 // 4:3 that prefers integer scaling
160 imult = g_menuscreen_h / h;
161 g_layer_w = w * imult;
162 g_layer_h = h * imult;
163 mult = (float)g_layer_w / (float)g_layer_h;
164 if (mult < 1.25f || mult > 1.666f)
165 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
166 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
171 mult = 240.0f / (float)h * 4.0f / 3.0f;
174 g_layer_w = mult * (float)g_menuscreen_h;
175 g_layer_h = g_menuscreen_h;
176 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
179 case SCALE_FULLSCREEN:
180 g_layer_w = g_menuscreen_w;
181 g_layer_h = g_menuscreen_h;
188 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
189 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
190 if (g_layer_x < 0) g_layer_x = 0;
191 if (g_layer_y < 0) g_layer_y = 0;
192 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
193 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
196 // XXX: this is platform specific really
197 static int resolution_ok(int w, int h)
199 return w <= 1024 && h <= 512;
202 static void pl_vout_set_mode(int w, int h, int bpp)
204 int vout_w, vout_h, vout_bpp;
206 // special h handling, Wipeout likes to change it by 1-6
207 static int vsync_cnt_ms_prev;
208 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
210 vsync_cnt_ms_prev = vsync_cnt;
214 vout_bpp = psx_bpp = bpp;
219 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
225 // filter unavailable
231 if (pl_vout_buf != NULL && vout_w == pl_vout_w && vout_h == pl_vout_h
232 && vout_bpp == pl_vout_bpp)
235 update_layer_size(vout_w, vout_h);
237 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
238 if (pl_vout_buf == NULL)
239 fprintf(stderr, "failed to set mode %dx%d@%d\n",
240 psx_w, psx_h, psx_bpp);
244 pl_vout_bpp = vout_bpp;
247 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
250 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
252 static int doffs_old, clear_counter;
253 unsigned char *dest = pl_vout_buf;
254 const unsigned short *src = vram;
255 int dstride = pl_vout_w, h1 = h;
258 pcnt_start(PCNT_BLIT);
265 memset(pl_vout_buf, 0, dstride * pl_vout_h * pl_vout_bpp / 8);
270 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
273 if (doffs > doffs_old)
277 if (clear_counter > 0) {
278 memset(pl_vout_buf, 0, dstride * pl_vout_h * pl_vout_bpp / 8);
284 if (pl_rearmed_cbs.only_16bpp) {
285 for (; h1-- > 0; dest += dstride * 2, src += stride)
287 bgr888_to_rgb565(dest, src, w * 3);
292 dest += (doffs / 8) * 24;
294 for (; h1-- > 0; dest += dstride * 3, src += stride)
296 bgr888_to_rgb888(dest, src, w * 3);
301 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
303 neon_scale2x_16_16(src, (void *)dest, w,
304 stride * 2, dstride * 2, h1);
306 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
308 neon_eagle2x_16_16(src, (void *)dest, w,
309 stride * 2, dstride * 2, h1);
314 for (; h1-- > 0; dest += dstride * 2, src += stride)
316 bgr555_to_rgb565(dest, src, w * 2);
320 pl_print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
326 pl_vout_buf = plat_gvideo_flip();
327 pl_rearmed_cbs.flip_cnt++;
330 static int pl_vout_open(void)
334 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
337 plat_gvideo_open(is_pal);
339 gettimeofday(&now, 0);
340 vsync_usec_time = now.tv_usec;
341 while (vsync_usec_time >= frame_interval)
342 vsync_usec_time -= frame_interval;
347 static void pl_vout_close(void)
352 static void pl_set_gpu_caps(int caps)
354 pl_rearmed_cbs.gpu_caps = caps;
357 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
359 void *ret = plat_prepare_screenshot(w, h, bpp);
370 /* display/redering mode switcher */
371 static int dispmode_default(void)
373 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
374 soft_filter = SOFT_FILTER_NONE;
375 snprintf(hud_msg, sizeof(hud_msg), "default mode");
379 int dispmode_doubleres(void)
381 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
382 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
386 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
387 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
391 int dispmode_scale2x(void)
397 soft_filter = SOFT_FILTER_SCALE2X;
398 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
402 int dispmode_eagle2x(void)
408 soft_filter = SOFT_FILTER_EAGLE2X;
409 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
413 static int (*dispmode_switchers[])(void) = {
422 static int dispmode_current;
424 void pl_switch_dispmode(void)
426 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
431 if (dispmode_current >=
432 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
433 dispmode_current = 0;
434 if (dispmode_switchers[dispmode_current]())
440 /* adjust circle-like analog inputs to better match
441 * more square-like analogs in PSX */
442 static void update_analog_nub_adjust(int *x_, int *y_)
445 static const int scale[] =
446 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
447 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
450 int scale_x = scale[y / 16];
451 int scale_y = scale[x / 16];
454 x += d + (x * scale_x >> 8);
459 y += d + (y * scale_y >> 8);
468 static void update_analogs(void)
470 int *nubp[2] = { in_a1, in_a2 };
474 for (i = 0; i < 2; i++)
479 for (a = 0; a < 2; a++) {
482 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
484 vals[a] = 128 * v / IN_ABS_RANGE;
487 if (in_adev_is_nublike[i])
488 update_analog_nub_adjust(&vals[0], &vals[1]);
490 for (a = 0; a < 2; a++) {
493 else if (v > 255) v = 255;
498 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
501 static void update_input(void)
503 int actions[IN_BINDTYPE_COUNT] = { 0, };
504 unsigned int emu_act;
507 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
509 emu_act = actions[IN_BINDTYPE_EMU];
510 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
512 emu_act &= ~SACTION_GUN_MASK;
515 for (; !(emu_act & 1); emu_act >>= 1, which++)
519 emu_set_action(emu_act);
521 in_keystate = actions[IN_BINDTYPE_PLAYER12];
524 static void update_input(void)
529 void pl_update_gun(int *xn, int *xres, int *y, int *in)
532 pl_gun_ts_update(tsdev, xn, y, in);
535 *y = *y * pl_vout_h >> 10;
538 #define MAX_LAG_FRAMES 3
540 #define tvdiff(tv, tv_old) \
541 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
543 /* called on every vsync */
544 void pl_frame_limit(void)
546 static struct timeval tv_old, tv_expect;
547 static int vsync_cnt_prev, drc_active_vsyncs;
553 /* doing input here because the pad is polled
554 * thousands of times per frame for some reason */
558 gettimeofday(&now, 0);
560 if (now.tv_sec != tv_old.tv_sec) {
561 diff = tvdiff(now, tv_old);
562 pl_rearmed_cbs.vsps_cur = 0.0f;
563 if (0 < diff && diff < 2000000)
564 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
565 vsync_cnt_prev = vsync_cnt;
567 if (g_opts & OPT_SHOWFPS)
568 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
569 pl_rearmed_cbs.flip_cnt = 0;
570 if (g_opts & OPT_SHOWCPU)
571 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
573 if (hud_new_msg > 0) {
575 if (hud_new_msg == 0)
581 static int ya_vsync_count;
582 if (++ya_vsync_count == PCNT_FRAMES) {
583 pcnt_print(pl_rearmed_cbs.vsps_cur);
588 // tv_expect uses usec*1024 units instead of usecs for better accuracy
589 tv_expect.tv_usec += frame_interval1024;
590 if (tv_expect.tv_usec >= (1000000 << 10)) {
591 tv_expect.tv_usec -= (1000000 << 10);
594 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
596 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
597 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
600 // try to align with vsync
601 usadj = vsync_usec_time;
602 while (usadj < tv_expect.tv_usec - frame_interval)
603 usadj += frame_interval;
604 tv_expect.tv_usec = usadj << 10;
607 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
608 // yay for working usleep on pandora!
609 //printf("usleep %d\n", diff - frame_interval / 2);
610 usleep(diff - frame_interval);
613 if (pl_rearmed_cbs.frameskip) {
614 if (diff < -frame_interval)
615 pl_rearmed_cbs.fskip_advice = 1;
617 pl_rearmed_cbs.fskip_advice = 0;
619 // recompilation is not that fast and may cause frame skip on
620 // loading screens and such, resulting in flicker or glitches
621 if (new_dynarec_did_compile) {
622 if (drc_active_vsyncs < 32)
623 pl_rearmed_cbs.fskip_advice = 0;
627 drc_active_vsyncs = 0;
628 new_dynarec_did_compile = 0;
631 pcnt_start(PCNT_ALL);
634 void pl_timing_prepare(int is_pal_)
636 pl_rearmed_cbs.fskip_advice = 0;
637 pl_rearmed_cbs.flips_per_sec = 0;
638 pl_rearmed_cbs.cpu_usage = 0;
641 frame_interval = is_pal ? 20000 : 16667;
642 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
644 // used by P.E.Op.S. frameskip code
645 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
646 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
647 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
650 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
658 static void *pl_mmap(unsigned int size)
660 return plat_mmap(0, size, 0, 0);
663 static void pl_munmap(void *ptr, unsigned int size)
665 plat_munmap(ptr, size);
668 struct rearmed_cbs pl_rearmed_cbs = {
677 .pl_set_gpu_caps = pl_set_gpu_caps,
681 static void *watchdog_thread(void *unused)
683 int vsync_cnt_old = 0;
687 #if !defined(NDEBUG) || defined(DRC_DBG)
688 // don't interfere with debug
700 if (vsync_cnt != vsync_cnt_old) {
701 vsync_cnt_old = vsync_cnt;
710 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
712 fprintf(stderr, "watchdog: lockup detected, aborting\n");
713 // we can't do any cleanup here really, the main thread is
714 // likely touching resources and would crash anyway
720 void pl_start_watchdog(void)
726 pthread_attr_init(&attr);
727 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
729 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
731 fprintf(stderr, "could not start watchdog: %d\n", ret);
736 extern unsigned int hSyncCount; // from psxcounters
737 extern unsigned int frame_counter;
739 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
740 psx_bpp = pl_vout_bpp = 16;
742 tsdev = pl_gun_ts_init();
744 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
745 pl_rearmed_cbs.gpu_frame_count = &frame_counter;