4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
32 #include "psemu_plugin_defs.h"
33 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
34 #include "../libpcsxcore/psxmem_map.h"
35 #include "../plugins/dfinput/externals.h"
39 int in_type1, in_type2;
40 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
41 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
42 int in_adev_is_nublike[2];
43 int in_keystate, in_state_gun;
44 int in_enable_vibration;
47 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
48 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
49 static int pl_vout_scale_w, pl_vout_scale_h, pl_vout_yoffset;
50 static int psx_w, psx_h, psx_bpp;
52 static int is_pal, frame_interval, frame_interval1024;
53 static int vsync_usec_time;
56 void (*pl_plat_clear)(void);
57 void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
58 int sstride, int bgr24);
59 void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
62 static __attribute__((noinline)) int get_cpu_ticks(void)
64 static unsigned long last_utime;
66 unsigned long utime, ret;
70 fd = open("/proc/self/stat", O_RDONLY);
71 lseek(fd, 0, SEEK_SET);
73 read(fd, buf, sizeof(buf));
74 buf[sizeof(buf) - 1] = 0;
76 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
77 ret = utime - last_utime;
84 static void hud_print(void *fb, int w, int x, int y, const char *text)
86 if (pl_plat_hud_print)
87 pl_plat_hud_print(x, y, text, pl_vout_bpp);
88 else if (pl_vout_bpp == 16)
89 basic_text_out16_nf(fb, w, x, y, text);
92 static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
97 va_start(args, texto);
98 vsnprintf(buffer, sizeof(buffer), texto, args);
101 hud_print(fb, w, x, y, buffer);
104 static void print_msg(int h, int border)
106 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT, hud_msg);
109 static void print_fps(int h, int border)
111 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT,
112 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
113 pl_rearmed_cbs.vsps_cur);
116 static void print_cpu_usage(int w, int h, int border)
118 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28,
119 h - HUD_HEIGHT, "%3d", pl_rearmed_cbs.cpu_usage);
122 // draw 192x8 status of 24 sound channels
123 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
125 extern void spu_get_debug_info(int *chans_out, int *run_chans,
126 int *fmod_chans_out, int *noise_chans_out); // hack
127 int live_chans, run_chans, fmod_chans, noise_chans;
129 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
130 unsigned short *dest = (unsigned short *)pl_vout_buf +
131 vout_w * (vout_h - HUD_HEIGHT) + vout_w / 2 - 192/2;
132 unsigned short *d, p;
135 if (dest == NULL || pl_vout_bpp != 16)
138 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
140 for (c = 0; c < 24; c++) {
142 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
143 (fmod_chans & (1<<c)) ? 0xf000 :
144 (noise_chans & (1<<c)) ? 0x001f :
146 for (y = 0; y < 8; y++, d += vout_w)
147 for (x = 0; x < 8; x++)
152 static void print_hud(int w, int h, int xborder)
158 xborder += (pl_vout_w - w) / 2;
162 if (g_opts & OPT_SHOWSPU)
163 draw_active_chans(w, h);
166 print_msg(h, xborder);
167 else if (g_opts & OPT_SHOWFPS)
168 print_fps(h, xborder);
170 if (g_opts & OPT_SHOWCPU)
171 print_cpu_usage(w, h, xborder);
174 /* update scaler target size according to user settings */
175 static void update_layer_size(int w, int h)
182 g_layer_w = w; g_layer_h = h;
186 g_layer_w = w; g_layer_h = h;
187 if (w * 2 <= g_menuscreen_w)
189 if (h * 2 <= g_menuscreen_h)
194 if (h > g_menuscreen_h || (240 < h && h <= 360))
197 // 4:3 that prefers integer scaling
198 imult = g_menuscreen_h / h;
199 g_layer_w = w * imult;
200 g_layer_h = h * imult;
201 mult = (float)g_layer_w / (float)g_layer_h;
202 if (mult < 1.25f || mult > 1.666f)
203 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
204 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
209 mult = 240.0f / (float)h * 4.0f / 3.0f;
212 g_layer_w = mult * (float)g_menuscreen_h;
213 g_layer_h = g_menuscreen_h;
214 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
217 case SCALE_FULLSCREEN:
218 g_layer_w = g_menuscreen_w;
219 g_layer_h = g_menuscreen_h;
226 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
227 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
228 if (g_layer_x < 0) g_layer_x = 0;
229 if (g_layer_y < 0) g_layer_y = 0;
230 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
231 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
234 // XXX: this is platform specific really
235 static inline int resolution_ok(int w, int h)
237 return w <= 1024 && h <= 512;
240 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
242 int vout_w, vout_h, vout_bpp;
245 // special h handling, Wipeout likes to change it by 1-6
246 static int vsync_cnt_ms_prev;
247 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
249 vsync_cnt_ms_prev = vsync_cnt;
257 if (pl_rearmed_cbs.only_16bpp)
260 // don't use very low heights
262 buf_yoffset = (192 - vout_h) / 2;
266 pl_vout_scale_w = pl_vout_scale_h = 1;
269 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
274 // filter unavailable
278 else if (scanlines != 0 && scanline_level != 100 && bpp == 16) {
283 vout_w *= pl_vout_scale_w;
284 vout_h *= pl_vout_scale_h;
286 update_layer_size(vout_w, vout_h);
288 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
289 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
290 fprintf(stderr, "failed to set mode %dx%d@%d\n",
291 vout_w, vout_h, vout_bpp);
295 pl_vout_bpp = vout_bpp;
296 pl_vout_yoffset = buf_yoffset;
298 if (pl_vout_buf != NULL)
299 pl_vout_buf = (char *)pl_vout_buf
300 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
302 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
305 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
307 static int doffs_old, clear_counter;
308 unsigned char *dest = pl_vout_buf;
309 const unsigned short *src = vram;
310 int dstride = pl_vout_w, h1 = h;
313 pcnt_start(PCNT_BLIT);
320 memset(pl_vout_buf, 0,
321 dstride * pl_vout_h * pl_vout_bpp / 8);
326 doffs = (dstride - w * pl_vout_scale_w) / 2 & ~1;
328 if (doffs > doffs_old)
332 if (clear_counter > 0) {
336 memset(pl_vout_buf, 0,
337 dstride * pl_vout_h * pl_vout_bpp / 8);
343 pl_plat_blit(doffs, src, w, h, stride, bgr24);
354 if (pl_rearmed_cbs.only_16bpp) {
355 for (; h1-- > 0; dest += dstride * 2, src += stride)
357 bgr888_to_rgb565(dest, src, w * 3);
362 dest += (doffs / 8) * 24;
364 for (; h1-- > 0; dest += dstride * 3, src += stride)
366 bgr888_to_rgb888(dest, src, w * 3);
371 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale_w == 2)
373 neon_scale2x_16_16(src, (void *)dest, w,
374 stride * 2, dstride * 2, h);
376 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale_w == 2)
378 neon_eagle2x_16_16(src, (void *)dest, w,
379 stride * 2, dstride * 2, h);
381 else if (scanlines != 0 && scanline_level != 100)
383 int l = scanline_level * 2048 / 100;
384 int stride_0 = pl_vout_scale_h >= 2 ? 0 : stride;
386 h1 *= pl_vout_scale_h;
387 for (; h1 >= 2; h1 -= 2)
389 bgr555_to_rgb565(dest, src, w * 2);
390 dest += dstride * 2, src += stride_0;
392 bgr555_to_rgb565_b(dest, src, w * 2, l);
393 dest += dstride * 2, src += stride;
399 for (; h1-- > 0; dest += dstride * 2, src += stride)
401 bgr555_to_rgb565(dest, src, w * 2);
406 print_hud(w * pl_vout_scale_w, h * pl_vout_scale_h, 0);
412 pl_vout_buf = plat_gvideo_flip();
413 if (pl_vout_buf != NULL)
414 pl_vout_buf = (char *)pl_vout_buf
415 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
417 pl_rearmed_cbs.flip_cnt++;
420 static int pl_vout_open(void)
424 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
427 plat_gvideo_open(is_pal);
429 gettimeofday(&now, 0);
430 vsync_usec_time = now.tv_usec;
431 while (vsync_usec_time >= frame_interval)
432 vsync_usec_time -= frame_interval;
437 static void pl_vout_close(void)
442 static void pl_set_gpu_caps(int caps)
444 pl_rearmed_cbs.gpu_caps = caps;
447 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
449 void *ret = plat_prepare_screenshot(w, h, bpp);
460 /* display/redering mode switcher */
461 static int dispmode_default(void)
463 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
464 soft_filter = SOFT_FILTER_NONE;
465 snprintf(hud_msg, sizeof(hud_msg), "default mode");
470 static int dispmode_doubleres(void)
472 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
473 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
477 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
478 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
482 static int dispmode_scale2x(void)
484 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
488 soft_filter = SOFT_FILTER_SCALE2X;
489 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
493 static int dispmode_eagle2x(void)
495 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
499 soft_filter = SOFT_FILTER_EAGLE2X;
500 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
505 static int (*dispmode_switchers[])(void) = {
514 static int dispmode_current;
516 void pl_switch_dispmode(void)
518 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
523 if (dispmode_current >=
524 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
525 dispmode_current = 0;
526 if (dispmode_switchers[dispmode_current]())
532 /* adjust circle-like analog inputs to better match
533 * more square-like analogs in PSX */
534 static void update_analog_nub_adjust(int *x_, int *y_)
537 static const int scale[] =
538 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
539 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
542 int scale_x = scale[y / 16];
543 int scale_y = scale[x / 16];
546 x += d + (x * scale_x >> 8);
551 y += d + (y * scale_y >> 8);
561 static void update_analogs(void)
563 int *nubp[2] = { in_a1, in_a2 };
567 for (i = 0; i < 2; i++)
572 for (a = 0; a < 2; a++) {
575 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
577 vals[a] = 128 * v / IN_ABS_RANGE;
580 if (in_adev_is_nublike[i])
581 update_analog_nub_adjust(&vals[0], &vals[1]);
583 for (a = 0; a < 2; a++) {
586 else if (v > 255) v = 255;
591 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
594 static void update_input(void)
596 int actions[IN_BINDTYPE_COUNT] = { 0, };
597 unsigned int emu_act;
600 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
602 emu_act = actions[IN_BINDTYPE_EMU];
603 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
605 emu_act &= ~SACTION_GUN_MASK;
608 for (; !(emu_act & 1); emu_act >>= 1, which++)
612 emu_set_action(emu_act);
614 in_keystate = actions[IN_BINDTYPE_PLAYER12];
617 extern void update_input(void);
620 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
623 pl_gun_ts_update(tsdev, xn, yn, in);
629 #define MAX_LAG_FRAMES 3
631 #define tvdiff(tv, tv_old) \
632 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
634 /* called on every vsync */
635 void pl_frame_limit(void)
637 static struct timeval tv_old, tv_expect;
638 static int vsync_cnt_prev, drc_active_vsyncs;
647 /* doing input here because the pad is polled
648 * thousands of times per frame for some reason */
652 gettimeofday(&now, 0);
654 if (now.tv_sec != tv_old.tv_sec) {
655 diff = tvdiff(now, tv_old);
656 pl_rearmed_cbs.vsps_cur = 0.0f;
657 if (0 < diff && diff < 2000000)
658 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
659 vsync_cnt_prev = vsync_cnt;
661 if (g_opts & OPT_SHOWFPS)
662 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
663 pl_rearmed_cbs.flip_cnt = 0;
664 if (g_opts & OPT_SHOWCPU)
665 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
667 if (hud_new_msg > 0) {
669 if (hud_new_msg == 0)
675 static int ya_vsync_count;
676 if (++ya_vsync_count == PCNT_FRAMES) {
677 pcnt_print(pl_rearmed_cbs.vsps_cur);
682 // tv_expect uses usec*1024 units instead of usecs for better accuracy
683 tv_expect.tv_usec += frame_interval1024;
684 if (tv_expect.tv_usec >= (1000000 << 10)) {
685 tv_expect.tv_usec -= (1000000 << 10);
688 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
690 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
691 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
694 // try to align with vsync
695 usadj = vsync_usec_time;
696 while (usadj < tv_expect.tv_usec - frame_interval)
697 usadj += frame_interval;
698 tv_expect.tv_usec = usadj << 10;
701 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
702 // yay for working usleep on pandora!
703 //printf("usleep %d\n", diff - frame_interval / 2);
704 usleep(diff - frame_interval);
707 if (pl_rearmed_cbs.frameskip) {
708 if (diff < -frame_interval)
709 pl_rearmed_cbs.fskip_advice = 1;
711 pl_rearmed_cbs.fskip_advice = 0;
713 // recompilation is not that fast and may cause frame skip on
714 // loading screens and such, resulting in flicker or glitches
715 if (new_dynarec_did_compile) {
716 if (drc_active_vsyncs < 32)
717 pl_rearmed_cbs.fskip_advice = 0;
721 drc_active_vsyncs = 0;
722 new_dynarec_did_compile = 0;
725 pcnt_start(PCNT_ALL);
728 void pl_timing_prepare(int is_pal_)
730 pl_rearmed_cbs.fskip_advice = 0;
731 pl_rearmed_cbs.flips_per_sec = 0;
732 pl_rearmed_cbs.cpu_usage = 0;
735 frame_interval = is_pal ? 20000 : 16667;
736 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
738 // used by P.E.Op.S. frameskip code
739 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
740 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
741 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
744 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
752 static void *pl_mmap(unsigned int size);
753 static void pl_munmap(void *ptr, unsigned int size);
755 struct rearmed_cbs pl_rearmed_cbs = {
764 .pl_set_gpu_caps = pl_set_gpu_caps,
768 static void *watchdog_thread(void *unused)
770 int vsync_cnt_old = 0;
774 #if !defined(NDEBUG) || defined(DRC_DBG)
775 // don't interfere with debug
787 if (vsync_cnt != vsync_cnt_old) {
788 vsync_cnt_old = vsync_cnt;
797 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
799 fprintf(stderr, "watchdog: lockup detected, aborting\n");
800 // we can't do any cleanup here really, the main thread is
801 // likely touching resources and would crash anyway
807 void pl_start_watchdog(void)
813 pthread_attr_init(&attr);
814 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
816 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
818 fprintf(stderr, "could not start watchdog: %d\n", ret);
821 static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
824 return plat_mmap(addr, size, 0, is_fixed);
827 static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
829 plat_munmap(ptr, size);
832 static void *pl_mmap(unsigned int size)
834 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
837 static void pl_munmap(void *ptr, unsigned int size)
839 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
844 extern unsigned int hSyncCount; // from psxcounters
845 extern unsigned int frame_counter;
847 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
848 psx_bpp = pl_vout_bpp = 16;
850 tsdev = pl_gun_ts_init();
852 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
853 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
855 psxMapHook = pl_emu_mmap;
856 psxUnmapHook = pl_emu_munmap;