4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
32 #include "psemu_plugin_defs.h"
33 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
34 #include "../libpcsxcore/psxmem_map.h"
35 #include "../plugins/dfinput/externals.h"
42 int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
43 int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
44 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
45 int in_adev_is_nublike[2];
46 int in_keystate, in_state_gun;
47 int in_enable_vibration;
50 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
51 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
52 static int pl_vout_scale_w, pl_vout_scale_h, pl_vout_yoffset;
53 static int psx_w, psx_h, psx_bpp;
55 static int is_pal, frame_interval, frame_interval1024;
56 static int vsync_usec_time;
59 void (*pl_plat_clear)(void);
60 void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
61 int sstride, int bgr24);
62 void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
65 static __attribute__((noinline)) int get_cpu_ticks(void)
67 static unsigned long last_utime;
69 unsigned long utime, ret;
73 fd = open("/proc/self/stat", O_RDONLY);
74 lseek(fd, 0, SEEK_SET);
76 read(fd, buf, sizeof(buf));
77 buf[sizeof(buf) - 1] = 0;
79 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
80 ret = utime - last_utime;
87 static void hud_print(void *fb, int w, int x, int y, const char *text)
89 if (pl_plat_hud_print)
90 pl_plat_hud_print(x, y, text, pl_vout_bpp);
91 else if (pl_vout_bpp == 16)
92 basic_text_out16_nf(fb, w, x, y, text);
95 static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
100 va_start(args, texto);
101 vsnprintf(buffer, sizeof(buffer), texto, args);
104 hud_print(fb, w, x, y, buffer);
107 static void print_msg(int h, int border)
109 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT, hud_msg);
112 static void print_fps(int h, int border)
114 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT,
115 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
116 pl_rearmed_cbs.vsps_cur);
119 static void print_cpu_usage(int w, int h, int border)
121 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28,
122 h - HUD_HEIGHT, "%3d", pl_rearmed_cbs.cpu_usage);
125 // draw 192x8 status of 24 sound channels
126 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
128 extern void spu_get_debug_info(int *chans_out, int *run_chans,
129 int *fmod_chans_out, int *noise_chans_out); // hack
130 int live_chans, run_chans, fmod_chans, noise_chans;
132 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
133 unsigned short *dest = (unsigned short *)pl_vout_buf +
134 vout_w * (vout_h - HUD_HEIGHT) + vout_w / 2 - 192/2;
135 unsigned short *d, p;
138 if (dest == NULL || pl_vout_bpp != 16)
141 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
143 for (c = 0; c < 24; c++) {
145 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
146 (fmod_chans & (1<<c)) ? 0xf000 :
147 (noise_chans & (1<<c)) ? 0x001f :
149 for (y = 0; y < 8; y++, d += vout_w)
150 for (x = 0; x < 8; x++)
155 static void print_hud(int w, int h, int xborder)
161 xborder += (pl_vout_w - w) / 2;
165 if (g_opts & OPT_SHOWSPU)
166 draw_active_chans(w, h);
169 print_msg(h, xborder);
170 else if (g_opts & OPT_SHOWFPS)
171 print_fps(h, xborder);
173 if (g_opts & OPT_SHOWCPU)
174 print_cpu_usage(w, h, xborder);
177 /* update scaler target size according to user settings */
178 static void update_layer_size(int w, int h)
185 g_layer_w = w; g_layer_h = h;
189 g_layer_w = w; g_layer_h = h;
190 if (w * 2 <= g_menuscreen_w)
192 if (h * 2 <= g_menuscreen_h)
197 if (h > g_menuscreen_h || (240 < h && h <= 360))
200 // 4:3 that prefers integer scaling
201 imult = g_menuscreen_h / h;
202 g_layer_w = w * imult;
203 g_layer_h = h * imult;
204 mult = (float)g_layer_w / (float)g_layer_h;
205 if (mult < 1.25f || mult > 1.666f)
206 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
207 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
212 mult = 240.0f / (float)h * 4.0f / 3.0f;
215 g_layer_w = mult * (float)g_menuscreen_h;
216 g_layer_h = g_menuscreen_h;
217 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
220 case SCALE_FULLSCREEN:
221 g_layer_w = g_menuscreen_w;
222 g_layer_h = g_menuscreen_h;
229 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
230 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
231 if (g_layer_x < 0) g_layer_x = 0;
232 if (g_layer_y < 0) g_layer_y = 0;
233 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
234 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
237 // XXX: this is platform specific really
238 static inline int resolution_ok(int w, int h)
240 return w <= 1024 && h <= 512;
243 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
245 int vout_w, vout_h, vout_bpp;
248 // special h handling, Wipeout likes to change it by 1-6
249 static int vsync_cnt_ms_prev;
250 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
252 vsync_cnt_ms_prev = vsync_cnt;
260 if (pl_rearmed_cbs.only_16bpp)
263 // don't use very low heights
265 buf_yoffset = (192 - vout_h) / 2;
269 pl_vout_scale_w = pl_vout_scale_h = 1;
272 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
277 // filter unavailable
281 else if (scanlines != 0 && scanline_level != 100 && bpp == 16) {
286 vout_w *= pl_vout_scale_w;
287 vout_h *= pl_vout_scale_h;
289 update_layer_size(vout_w, vout_h);
291 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
292 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
293 fprintf(stderr, "failed to set mode %dx%d@%d\n",
294 vout_w, vout_h, vout_bpp);
298 pl_vout_bpp = vout_bpp;
299 pl_vout_yoffset = buf_yoffset;
301 if (pl_vout_buf != NULL)
302 pl_vout_buf = (char *)pl_vout_buf
303 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
305 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
308 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
310 static int doffs_old, clear_counter;
311 unsigned char *dest = pl_vout_buf;
312 const unsigned short *src = vram;
313 int dstride = pl_vout_w, h1 = h;
316 pcnt_start(PCNT_BLIT);
323 memset(pl_vout_buf, 0,
324 dstride * pl_vout_h * pl_vout_bpp / 8);
329 doffs = (dstride - w * pl_vout_scale_w) / 2 & ~1;
331 if (doffs > doffs_old)
335 if (clear_counter > 0) {
339 memset(pl_vout_buf, 0,
340 dstride * pl_vout_h * pl_vout_bpp / 8);
346 pl_plat_blit(doffs, src, w, h, stride, bgr24);
357 if (pl_rearmed_cbs.only_16bpp) {
358 for (; h1-- > 0; dest += dstride * 2, src += stride)
360 bgr888_to_rgb565(dest, src, w * 3);
365 dest += (doffs / 8) * 24;
367 for (; h1-- > 0; dest += dstride * 3, src += stride)
369 bgr888_to_rgb888(dest, src, w * 3);
374 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale_w == 2)
376 neon_scale2x_16_16(src, (void *)dest, w,
377 stride * 2, dstride * 2, h);
379 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale_w == 2)
381 neon_eagle2x_16_16(src, (void *)dest, w,
382 stride * 2, dstride * 2, h);
384 else if (scanlines != 0 && scanline_level != 100)
386 int l = scanline_level * 2048 / 100;
387 int stride_0 = pl_vout_scale_h >= 2 ? 0 : stride;
389 h1 *= pl_vout_scale_h;
390 for (; h1 >= 2; h1 -= 2)
392 bgr555_to_rgb565(dest, src, w * 2);
393 dest += dstride * 2, src += stride_0;
395 bgr555_to_rgb565_b(dest, src, w * 2, l);
396 dest += dstride * 2, src += stride;
402 for (; h1-- > 0; dest += dstride * 2, src += stride)
404 bgr555_to_rgb565(dest, src, w * 2);
409 print_hud(w * pl_vout_scale_w, h * pl_vout_scale_h, 0);
415 pl_vout_buf = plat_gvideo_flip();
416 if (pl_vout_buf != NULL)
417 pl_vout_buf = (char *)pl_vout_buf
418 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
420 pl_rearmed_cbs.flip_cnt++;
423 static int pl_vout_open(void)
427 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
430 plat_gvideo_open(is_pal);
432 gettimeofday(&now, 0);
433 vsync_usec_time = now.tv_usec;
434 while (vsync_usec_time >= frame_interval)
435 vsync_usec_time -= frame_interval;
440 static void pl_vout_close(void)
445 static void pl_set_gpu_caps(int caps)
447 pl_rearmed_cbs.gpu_caps = caps;
450 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
452 void *ret = plat_prepare_screenshot(w, h, bpp);
463 /* display/redering mode switcher */
464 static int dispmode_default(void)
466 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
467 soft_filter = SOFT_FILTER_NONE;
468 snprintf(hud_msg, sizeof(hud_msg), "default mode");
473 static int dispmode_doubleres(void)
475 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
476 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
480 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
481 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
485 static int dispmode_scale2x(void)
487 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
491 soft_filter = SOFT_FILTER_SCALE2X;
492 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
496 static int dispmode_eagle2x(void)
498 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
502 soft_filter = SOFT_FILTER_EAGLE2X;
503 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
508 static int (*dispmode_switchers[])(void) = {
517 static int dispmode_current;
519 void pl_switch_dispmode(void)
521 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
526 if (dispmode_current >=
527 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
528 dispmode_current = 0;
529 if (dispmode_switchers[dispmode_current]())
535 /* adjust circle-like analog inputs to better match
536 * more square-like analogs in PSX */
537 static void update_analog_nub_adjust(int *x_, int *y_)
540 static const int scale[] =
541 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
542 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
545 int scale_x = scale[y / 16];
546 int scale_y = scale[x / 16];
549 x += d + (x * scale_x >> 8);
554 y += d + (y * scale_y >> 8);
564 static void update_analogs(void)
566 int *nubp[2] = { in_analog_left[0], in_analog_right[0] };
570 for (i = 0; i < 2; i++)
575 for (a = 0; a < 2; a++) {
578 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
580 vals[a] = 128 * v / IN_ABS_RANGE;
583 if (in_adev_is_nublike[i])
584 update_analog_nub_adjust(&vals[0], &vals[1]);
586 for (a = 0; a < 2; a++) {
589 else if (v > 255) v = 255;
594 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
597 static void update_input(void)
599 int actions[IN_BINDTYPE_COUNT] = { 0, };
600 unsigned int emu_act;
603 if (in_type[0] == PSE_PAD_TYPE_ANALOGPAD)
605 emu_act = actions[IN_BINDTYPE_EMU];
606 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
608 emu_act &= ~SACTION_GUN_MASK;
611 for (; !(emu_act & 1); emu_act >>= 1, which++)
615 emu_set_action(emu_act);
617 in_keystate[0] = actions[IN_BINDTYPE_PLAYER12];
620 extern void update_input(void);
623 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
626 pl_gun_ts_update(tsdev, xn, yn, in);
632 #define MAX_LAG_FRAMES 3
634 #define tvdiff(tv, tv_old) \
635 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
637 /* called on every vsync */
638 void pl_frame_limit(void)
640 static struct timeval tv_old, tv_expect;
641 static int vsync_cnt_prev, drc_active_vsyncs;
650 /* doing input here because the pad is polled
651 * thousands of times per frame for some reason */
655 gettimeofday(&now, 0);
657 if (now.tv_sec != tv_old.tv_sec) {
658 diff = tvdiff(now, tv_old);
659 pl_rearmed_cbs.vsps_cur = 0.0f;
660 if (0 < diff && diff < 2000000)
661 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
662 vsync_cnt_prev = vsync_cnt;
664 if (g_opts & OPT_SHOWFPS)
665 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
666 pl_rearmed_cbs.flip_cnt = 0;
667 if (g_opts & OPT_SHOWCPU)
668 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
670 if (hud_new_msg > 0) {
672 if (hud_new_msg == 0)
678 static int ya_vsync_count;
679 if (++ya_vsync_count == PCNT_FRAMES) {
680 pcnt_print(pl_rearmed_cbs.vsps_cur);
685 // tv_expect uses usec*1024 units instead of usecs for better accuracy
686 tv_expect.tv_usec += frame_interval1024;
687 if (tv_expect.tv_usec >= (1000000 << 10)) {
688 tv_expect.tv_usec -= (1000000 << 10);
691 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
693 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
694 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
697 // try to align with vsync
698 usadj = vsync_usec_time;
699 while (usadj < tv_expect.tv_usec - frame_interval)
700 usadj += frame_interval;
701 tv_expect.tv_usec = usadj << 10;
704 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
705 // yay for working usleep on pandora!
706 //printf("usleep %d\n", diff - frame_interval / 2);
707 usleep(diff - frame_interval);
710 if (pl_rearmed_cbs.frameskip) {
711 if (diff < -frame_interval)
712 pl_rearmed_cbs.fskip_advice = 1;
714 pl_rearmed_cbs.fskip_advice = 0;
716 // recompilation is not that fast and may cause frame skip on
717 // loading screens and such, resulting in flicker or glitches
718 if (new_dynarec_did_compile) {
719 if (drc_active_vsyncs < 32)
720 pl_rearmed_cbs.fskip_advice = 0;
724 drc_active_vsyncs = 0;
725 new_dynarec_did_compile = 0;
728 pcnt_start(PCNT_ALL);
731 void pl_timing_prepare(int is_pal_)
733 pl_rearmed_cbs.fskip_advice = 0;
734 pl_rearmed_cbs.flips_per_sec = 0;
735 pl_rearmed_cbs.cpu_usage = 0;
738 frame_interval = is_pal ? 20000 : 16667;
739 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
741 // used by P.E.Op.S. frameskip code
742 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
743 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
744 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
747 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
755 static void *pl_mmap(unsigned int size);
756 static void pl_munmap(void *ptr, unsigned int size);
758 struct rearmed_cbs pl_rearmed_cbs = {
767 .pl_set_gpu_caps = pl_set_gpu_caps,
771 static void *watchdog_thread(void *unused)
773 int vsync_cnt_old = 0;
777 #if !defined(NDEBUG) || defined(DRC_DBG)
778 // don't interfere with debug
790 if (vsync_cnt != vsync_cnt_old) {
791 vsync_cnt_old = vsync_cnt;
800 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
802 fprintf(stderr, "watchdog: lockup detected, aborting\n");
803 // we can't do any cleanup here really, the main thread is
804 // likely touching resources and would crash anyway
810 void pl_start_watchdog(void)
816 pthread_attr_init(&attr);
817 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
819 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
821 fprintf(stderr, "could not start watchdog: %d\n", ret);
824 static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
827 return plat_mmap(addr, size, 0, is_fixed);
830 static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
832 plat_munmap(ptr, size);
835 static void *pl_mmap(unsigned int size)
837 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
840 static void pl_munmap(void *ptr, unsigned int size)
842 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
847 extern unsigned int hSyncCount; // from psxcounters
848 extern unsigned int frame_counter;
850 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
851 psx_bpp = pl_vout_bpp = 16;
853 tsdev = pl_gun_ts_init();
855 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
856 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
858 psxMapHook = pl_emu_mmap;
859 psxUnmapHook = pl_emu_munmap;