4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "plugin_lib.h"
21 #include "linux/fbdev.h"
22 #include "common/fonts.h"
23 #include "common/input.h"
28 #include "pl_gun_ts.h"
29 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
30 #include "../libpcsxcore/psemu_plugin_defs.h"
32 int in_type1, in_type2;
33 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
34 int in_keystate, in_state_gun;
37 static int pl_vout_w, pl_vout_h, pl_vout_bpp;
38 static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
39 static float vsps_cur;
40 static int frame_interval, frame_interval1024, vsync_usec_time;
43 static __attribute__((noinline)) int get_cpu_ticks(void)
45 static unsigned long last_utime;
47 unsigned long utime, ret;
51 fd = open("/proc/self/stat", O_RDONLY);
52 lseek(fd, 0, SEEK_SET);
54 read(fd, buf, sizeof(buf));
55 buf[sizeof(buf) - 1] = 0;
57 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
58 ret = utime - last_utime;
63 static void print_hud(void)
65 if (pl_vout_bpp == 16)
66 pl_text_out16(2, pl_vout_h - 10, "%s", hud_msg);
69 static void print_fps(void)
71 if (pl_vout_bpp == 16)
72 pl_text_out16(2, pl_vout_h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
75 static void print_cpu_usage(void)
77 if (pl_vout_bpp == 16)
78 pl_text_out16(pl_vout_w - 28, pl_vout_h - 10, "%3d", tick_per_sec);
81 // draw 192x8 status of 24 sound channels
82 static __attribute__((noinline)) void draw_active_chans(void)
84 extern void spu_get_debug_info(int *chans_out, int *fmod_chans_out, int *noise_chans_out); // hack
85 int live_chans, fmod_chans, noise_chans;
87 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
88 unsigned short *dest = (unsigned short *)pl_vout_buf +
89 pl_vout_w * (pl_vout_h - 10) + pl_vout_w / 2 - 192/2;
93 if (pl_vout_bpp != 16)
96 spu_get_debug_info(&live_chans, &fmod_chans, &noise_chans);
98 for (c = 0; c < 24; c++) {
100 p = !(live_chans & (1<<c)) ? 0 :
101 (fmod_chans & (1<<c)) ? 0xf000 :
102 (noise_chans & (1<<c)) ? 0x001f :
104 for (y = 0; y < 8; y++, d += pl_vout_w)
105 for (x = 0; x < 8; x++)
110 static void *pl_vout_set_mode(int w, int h, int bpp)
112 if (w == pl_vout_w && h == pl_vout_h && bpp == pl_vout_bpp)
119 #if defined(VOUT_FBDEV)
120 vout_fbdev_clear(layer_fb);
121 pl_vout_buf = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
123 extern void *hildon_set_mode(int w, int h);
124 pl_vout_buf = hildon_set_mode(w, h);
127 if (pl_vout_buf == NULL)
128 fprintf(stderr, "failed to set mode\n");
129 menu_notify_mode_change(w, h, bpp);
134 static void *pl_vout_flip(void)
138 if (pl_vout_buf != NULL) {
139 if (g_opts & OPT_SHOWSPU)
144 else if (g_opts & OPT_SHOWFPS)
147 if (g_opts & OPT_SHOWCPU)
152 #if defined(VOUT_FBDEV)
153 pl_vout_buf = vout_fbdev_flip(layer_fb);
155 extern void *hildon_flip(void);
156 pl_vout_buf = hildon_flip();
161 static int pl_vout_open(void)
165 omap_enable_layer(1);
166 #if defined(VOUT_FBDEV)
167 pl_vout_buf = vout_fbdev_flip(layer_fb);
169 // try to align redraws to vsync
170 vout_fbdev_wait_vsync(layer_fb);
172 extern void *hildon_flip(void);
173 pl_vout_buf = hildon_flip();
176 gettimeofday(&now, 0);
177 vsync_usec_time = now.tv_usec;
178 while (vsync_usec_time >= frame_interval)
179 vsync_usec_time -= frame_interval;
184 static void pl_vout_close(void)
186 omap_enable_layer(0);
189 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
198 static void update_input(void)
201 int actions[IN_BINDTYPE_COUNT] = { 0, };
202 unsigned int emu_act;
205 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
207 emu_act = actions[IN_BINDTYPE_EMU];
208 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
210 emu_act &= ~SACTION_GUN_MASK;
213 for (; !(emu_act & 1); emu_act >>= 1, which++)
217 emu_set_action(emu_act);
219 in_keystate = actions[IN_BINDTYPE_PLAYER12];
222 extern int x11_update_keys(unsigned int *action);
223 in_keystate |= x11_update_keys(&emu_act);
224 emu_set_action(emu_act);
228 void pl_update_gun(int *xn, int *xres, int *y, int *in)
231 pl_gun_ts_update(ts, xn, y, in);
234 *y = *y * pl_vout_h >> 10;
237 #define MAX_LAG_FRAMES 3
239 #define tvdiff(tv, tv_old) \
240 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
242 /* called on every vsync */
243 void pl_frame_limit(void)
245 static struct timeval tv_old, tv_expect;
246 static int vsync_cnt_prev;
252 /* doing input here because the pad is polled
253 * thousands of times per frame for some reason */
257 gettimeofday(&now, 0);
259 if (now.tv_sec != tv_old.tv_sec) {
260 diff = tvdiff(now, tv_old);
262 if (0 < diff && diff < 2000000)
263 vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
264 vsync_cnt_prev = vsync_cnt;
265 flips_per_sec = flip_cnt;
268 if (g_opts & OPT_SHOWCPU)
269 tick_per_sec = get_cpu_ticks();
271 if (hud_new_msg > 0) {
273 if (hud_new_msg == 0)
278 static int ya_vsync_count;
279 if (++ya_vsync_count == PCNT_FRAMES) {
280 pcnt_print(vsps_cur);
285 // tv_expect uses usec*1024 units instead of usecs for better accuracy
286 tv_expect.tv_usec += frame_interval1024;
287 if (tv_expect.tv_usec >= (1000000 << 10)) {
288 tv_expect.tv_usec -= (1000000 << 10);
291 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
293 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
294 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
297 // try to align with vsync
298 usadj = vsync_usec_time;
299 while (usadj < tv_expect.tv_usec - frame_interval)
300 usadj += frame_interval;
301 tv_expect.tv_usec = usadj << 10;
304 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
305 // yay for working usleep on pandora!
306 //printf("usleep %d\n", diff - frame_interval / 2);
307 usleep(diff - frame_interval / 2);
310 if (pl_rearmed_cbs.frameskip) {
311 if (diff < -frame_interval)
312 pl_rearmed_cbs.fskip_advice = 1;
314 pl_rearmed_cbs.fskip_advice = 0;
317 pcnt_start(PCNT_ALL);
320 void pl_timing_prepare(int is_pal)
322 pl_rearmed_cbs.fskip_advice = 0;
324 frame_interval = is_pal ? 20000 : 16667;
325 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
327 // used by P.E.Op.S. frameskip code
328 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
329 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
330 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
333 static void pl_text_out16_(int x, int y, const char *text)
335 int i, l, len = strlen(text), w = pl_vout_w;
336 unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w;
337 unsigned short val = 0xffff;
339 for (i = 0; i < len; i++, screen += 8)
341 for (l = 0; l < 8; l++)
343 unsigned char fd = fontdata8x8[text[i] * 8 + l];
344 unsigned short *s = screen + l * w;
345 if (fd&0x80) s[0] = val;
346 if (fd&0x40) s[1] = val;
347 if (fd&0x20) s[2] = val;
348 if (fd&0x10) s[3] = val;
349 if (fd&0x08) s[4] = val;
350 if (fd&0x04) s[5] = val;
351 if (fd&0x02) s[6] = val;
352 if (fd&0x01) s[7] = val;
357 void pl_text_out16(int x, int y, const char *texto, ...)
362 va_start(args, texto);
363 vsnprintf(buffer, sizeof(buffer), texto, args);
366 pl_text_out16_(x, y, buffer);
369 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
377 struct rearmed_cbs pl_rearmed_cbs = {
386 static void *watchdog_thread(void *unused)
388 int vsync_cnt_old = 0;
393 // don't interfere with debug
405 if (vsync_cnt != vsync_cnt_old) {
406 vsync_cnt_old = vsync_cnt;
415 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
417 fprintf(stderr, "watchdog: lockup detected, aborting\n");
418 // we can't do any cleanup here really, the main thread is
419 // likely touching resources and would crash anyway
425 void pl_start_watchdog(void)
431 pthread_attr_init(&attr);
432 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
434 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
436 fprintf(stderr, "could not start watchdog: %d\n", ret);
441 ts = pl_gun_ts_init();