4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
32 #include "psemu_plugin_defs.h"
33 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
34 #include "../libpcsxcore/psxmem_map.h"
35 #include "../plugins/dfinput/externals.h"
40 int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
41 int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
42 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
43 int in_adev_is_nublike[2];
44 int in_keystate, in_state_gun;
45 int in_enable_vibration;
48 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
49 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
50 static int pl_vout_scale_w, pl_vout_scale_h, pl_vout_yoffset;
51 static int psx_w, psx_h, psx_bpp;
53 static int is_pal, frame_interval, frame_interval1024;
54 static int vsync_usec_time;
57 void (*pl_plat_clear)(void);
58 void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
59 int sstride, int bgr24);
60 void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
63 static __attribute__((noinline)) int get_cpu_ticks(void)
65 static unsigned long last_utime;
67 unsigned long utime, ret;
71 fd = open("/proc/self/stat", O_RDONLY);
72 lseek(fd, 0, SEEK_SET);
74 read(fd, buf, sizeof(buf));
75 buf[sizeof(buf) - 1] = 0;
77 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
78 ret = utime - last_utime;
85 static void hud_print(void *fb, int w, int x, int y, const char *text)
87 if (pl_plat_hud_print)
88 pl_plat_hud_print(x, y, text, pl_vout_bpp);
89 else if (pl_vout_bpp == 16)
90 basic_text_out16_nf(fb, w, x, y, text);
93 static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
98 va_start(args, texto);
99 vsnprintf(buffer, sizeof(buffer), texto, args);
102 hud_print(fb, w, x, y, buffer);
105 static void print_msg(int h, int border)
107 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT, hud_msg);
110 static void print_fps(int h, int border)
112 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - HUD_HEIGHT,
113 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
114 pl_rearmed_cbs.vsps_cur);
117 static void print_cpu_usage(int w, int h, int border)
119 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28,
120 h - HUD_HEIGHT, "%3d", pl_rearmed_cbs.cpu_usage);
123 // draw 192x8 status of 24 sound channels
124 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
126 extern void spu_get_debug_info(int *chans_out, int *run_chans,
127 int *fmod_chans_out, int *noise_chans_out); // hack
128 int live_chans, run_chans, fmod_chans, noise_chans;
130 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
131 unsigned short *dest = (unsigned short *)pl_vout_buf +
132 vout_w * (vout_h - HUD_HEIGHT) + vout_w / 2 - 192/2;
133 unsigned short *d, p;
136 if (dest == NULL || pl_vout_bpp != 16)
139 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
141 for (c = 0; c < 24; c++) {
143 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
144 (fmod_chans & (1<<c)) ? 0xf000 :
145 (noise_chans & (1<<c)) ? 0x001f :
147 for (y = 0; y < 8; y++, d += vout_w)
148 for (x = 0; x < 8; x++)
153 static void print_hud(int w, int h, int xborder)
159 xborder += (pl_vout_w - w) / 2;
163 if (g_opts & OPT_SHOWSPU)
164 draw_active_chans(w, h);
167 print_msg(h, xborder);
168 else if (g_opts & OPT_SHOWFPS)
169 print_fps(h, xborder);
171 if (g_opts & OPT_SHOWCPU)
172 print_cpu_usage(w, h, xborder);
175 /* update scaler target size according to user settings */
176 static void update_layer_size(int w, int h)
183 g_layer_w = w; g_layer_h = h;
187 g_layer_w = w; g_layer_h = h;
188 if (w * 2 <= g_menuscreen_w)
190 if (h * 2 <= g_menuscreen_h)
195 if (h > g_menuscreen_h || (240 < h && h <= 360))
198 // 4:3 that prefers integer scaling
199 imult = g_menuscreen_h / h;
200 g_layer_w = w * imult;
201 g_layer_h = h * imult;
202 mult = (float)g_layer_w / (float)g_layer_h;
203 if (mult < 1.25f || mult > 1.666f)
204 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
205 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
210 mult = 240.0f / (float)h * 4.0f / 3.0f;
213 g_layer_w = mult * (float)g_menuscreen_h;
214 g_layer_h = g_menuscreen_h;
215 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
218 case SCALE_FULLSCREEN:
219 g_layer_w = g_menuscreen_w;
220 g_layer_h = g_menuscreen_h;
227 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
228 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
229 if (g_layer_x < 0) g_layer_x = 0;
230 if (g_layer_y < 0) g_layer_y = 0;
231 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
232 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
235 // XXX: this is platform specific really
236 static inline int resolution_ok(int w, int h)
238 return w <= 1024 && h <= 512;
241 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
243 int vout_w, vout_h, vout_bpp;
246 // special h handling, Wipeout likes to change it by 1-6
247 static int vsync_cnt_ms_prev;
248 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
250 vsync_cnt_ms_prev = vsync_cnt;
258 if (pl_rearmed_cbs.only_16bpp)
261 // don't use very low heights
263 buf_yoffset = (192 - vout_h) / 2;
267 pl_vout_scale_w = pl_vout_scale_h = 1;
270 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
275 // filter unavailable
279 else if (scanlines != 0 && scanline_level != 100 && bpp == 16) {
284 vout_w *= pl_vout_scale_w;
285 vout_h *= pl_vout_scale_h;
287 update_layer_size(vout_w, vout_h);
289 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
290 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
291 fprintf(stderr, "failed to set mode %dx%d@%d\n",
292 vout_w, vout_h, vout_bpp);
296 pl_vout_bpp = vout_bpp;
297 pl_vout_yoffset = buf_yoffset;
299 if (pl_vout_buf != NULL)
300 pl_vout_buf = (char *)pl_vout_buf
301 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
303 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
306 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
308 static int doffs_old, clear_counter;
309 unsigned char *dest = pl_vout_buf;
310 const unsigned short *src = vram;
311 int dstride = pl_vout_w, h1 = h;
314 pcnt_start(PCNT_BLIT);
321 memset(pl_vout_buf, 0,
322 dstride * pl_vout_h * pl_vout_bpp / 8);
327 doffs = (dstride - w * pl_vout_scale_w) / 2 & ~1;
329 if (doffs > doffs_old)
333 if (clear_counter > 0) {
337 memset(pl_vout_buf, 0,
338 dstride * pl_vout_h * pl_vout_bpp / 8);
344 pl_plat_blit(doffs, src, w, h, stride, bgr24);
355 if (pl_rearmed_cbs.only_16bpp) {
356 for (; h1-- > 0; dest += dstride * 2, src += stride)
358 bgr888_to_rgb565(dest, src, w * 3);
363 dest += (doffs / 8) * 24;
365 for (; h1-- > 0; dest += dstride * 3, src += stride)
367 bgr888_to_rgb888(dest, src, w * 3);
372 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale_w == 2)
374 neon_scale2x_16_16(src, (void *)dest, w,
375 stride * 2, dstride * 2, h);
377 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale_w == 2)
379 neon_eagle2x_16_16(src, (void *)dest, w,
380 stride * 2, dstride * 2, h);
382 else if (scanlines != 0 && scanline_level != 100)
384 int l = scanline_level * 2048 / 100;
385 int stride_0 = pl_vout_scale_h >= 2 ? 0 : stride;
387 h1 *= pl_vout_scale_h;
388 for (; h1 >= 2; h1 -= 2)
390 bgr555_to_rgb565(dest, src, w * 2);
391 dest += dstride * 2, src += stride_0;
393 bgr555_to_rgb565_b(dest, src, w * 2, l);
394 dest += dstride * 2, src += stride;
400 for (; h1-- > 0; dest += dstride * 2, src += stride)
402 bgr555_to_rgb565(dest, src, w * 2);
407 print_hud(w * pl_vout_scale_w, h * pl_vout_scale_h, 0);
413 pl_vout_buf = plat_gvideo_flip();
414 if (pl_vout_buf != NULL)
415 pl_vout_buf = (char *)pl_vout_buf
416 + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8;
418 pl_rearmed_cbs.flip_cnt++;
421 static int pl_vout_open(void)
425 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
428 plat_gvideo_open(is_pal);
430 gettimeofday(&now, 0);
431 vsync_usec_time = now.tv_usec;
432 while (vsync_usec_time >= frame_interval)
433 vsync_usec_time -= frame_interval;
438 static void pl_vout_close(void)
443 static void pl_set_gpu_caps(int caps)
445 pl_rearmed_cbs.gpu_caps = caps;
448 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
450 void *ret = plat_prepare_screenshot(w, h, bpp);
461 /* display/redering mode switcher */
462 static int dispmode_default(void)
464 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
465 soft_filter = SOFT_FILTER_NONE;
466 snprintf(hud_msg, sizeof(hud_msg), "default mode");
471 static int dispmode_doubleres(void)
473 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
474 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
478 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
479 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
483 static int dispmode_scale2x(void)
485 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
489 soft_filter = SOFT_FILTER_SCALE2X;
490 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
494 static int dispmode_eagle2x(void)
496 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
500 soft_filter = SOFT_FILTER_EAGLE2X;
501 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
506 static int (*dispmode_switchers[])(void) = {
515 static int dispmode_current;
517 void pl_switch_dispmode(void)
519 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
524 if (dispmode_current >=
525 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
526 dispmode_current = 0;
527 if (dispmode_switchers[dispmode_current]())
533 /* adjust circle-like analog inputs to better match
534 * more square-like analogs in PSX */
535 static void update_analog_nub_adjust(int *x_, int *y_)
538 static const int scale[] =
539 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
540 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
543 int scale_x = scale[y / 16];
544 int scale_y = scale[x / 16];
547 x += d + (x * scale_x >> 8);
552 y += d + (y * scale_y >> 8);
562 static void update_analogs(void)
564 int *nubp[2] = { in_analog_left[0], in_analog_right[0] };
568 for (i = 0; i < 2; i++)
573 for (a = 0; a < 2; a++) {
576 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
578 vals[a] = 128 * v / IN_ABS_RANGE;
581 if (in_adev_is_nublike[i])
582 update_analog_nub_adjust(&vals[0], &vals[1]);
584 for (a = 0; a < 2; a++) {
587 else if (v > 255) v = 255;
592 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
595 static void update_input(void)
597 int actions[IN_BINDTYPE_COUNT] = { 0, };
598 unsigned int emu_act;
601 if (in_type[0] == PSE_PAD_TYPE_ANALOGPAD)
603 emu_act = actions[IN_BINDTYPE_EMU];
604 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
606 emu_act &= ~SACTION_GUN_MASK;
609 for (; !(emu_act & 1); emu_act >>= 1, which++)
613 emu_set_action(emu_act);
615 in_keystate[0] = actions[IN_BINDTYPE_PLAYER12];
618 extern void update_input(void);
621 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
624 pl_gun_ts_update(tsdev, xn, yn, in);
630 #define MAX_LAG_FRAMES 3
632 #define tvdiff(tv, tv_old) \
633 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
635 /* called on every vsync */
636 void pl_frame_limit(void)
638 static struct timeval tv_old, tv_expect;
639 static int vsync_cnt_prev, drc_active_vsyncs;
648 /* doing input here because the pad is polled
649 * thousands of times per frame for some reason */
653 gettimeofday(&now, 0);
655 if (now.tv_sec != tv_old.tv_sec) {
656 diff = tvdiff(now, tv_old);
657 pl_rearmed_cbs.vsps_cur = 0.0f;
658 if (0 < diff && diff < 2000000)
659 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
660 vsync_cnt_prev = vsync_cnt;
662 if (g_opts & OPT_SHOWFPS)
663 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
664 pl_rearmed_cbs.flip_cnt = 0;
665 if (g_opts & OPT_SHOWCPU)
666 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
668 if (hud_new_msg > 0) {
670 if (hud_new_msg == 0)
676 static int ya_vsync_count;
677 if (++ya_vsync_count == PCNT_FRAMES) {
678 pcnt_print(pl_rearmed_cbs.vsps_cur);
683 // tv_expect uses usec*1024 units instead of usecs for better accuracy
684 tv_expect.tv_usec += frame_interval1024;
685 if (tv_expect.tv_usec >= (1000000 << 10)) {
686 tv_expect.tv_usec -= (1000000 << 10);
689 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
691 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
692 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
695 // try to align with vsync
696 usadj = vsync_usec_time;
697 while (usadj < tv_expect.tv_usec - frame_interval)
698 usadj += frame_interval;
699 tv_expect.tv_usec = usadj << 10;
702 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
703 // yay for working usleep on pandora!
704 //printf("usleep %d\n", diff - frame_interval / 2);
705 usleep(diff - frame_interval);
708 if (pl_rearmed_cbs.frameskip) {
709 if (diff < -frame_interval)
710 pl_rearmed_cbs.fskip_advice = 1;
712 pl_rearmed_cbs.fskip_advice = 0;
714 // recompilation is not that fast and may cause frame skip on
715 // loading screens and such, resulting in flicker or glitches
716 if (new_dynarec_did_compile) {
717 if (drc_active_vsyncs < 32)
718 pl_rearmed_cbs.fskip_advice = 0;
722 drc_active_vsyncs = 0;
723 new_dynarec_did_compile = 0;
726 pcnt_start(PCNT_ALL);
729 void pl_timing_prepare(int is_pal_)
731 pl_rearmed_cbs.fskip_advice = 0;
732 pl_rearmed_cbs.flips_per_sec = 0;
733 pl_rearmed_cbs.cpu_usage = 0;
736 frame_interval = is_pal ? 20000 : 16667;
737 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
739 // used by P.E.Op.S. frameskip code
740 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
741 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
742 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
745 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
753 static void *pl_mmap(unsigned int size);
754 static void pl_munmap(void *ptr, unsigned int size);
756 struct rearmed_cbs pl_rearmed_cbs = {
765 .pl_set_gpu_caps = pl_set_gpu_caps,
769 static void *watchdog_thread(void *unused)
771 int vsync_cnt_old = 0;
775 #if !defined(NDEBUG) || defined(DRC_DBG)
776 // don't interfere with debug
788 if (vsync_cnt != vsync_cnt_old) {
789 vsync_cnt_old = vsync_cnt;
798 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
800 fprintf(stderr, "watchdog: lockup detected, aborting\n");
801 // we can't do any cleanup here really, the main thread is
802 // likely touching resources and would crash anyway
808 void pl_start_watchdog(void)
814 pthread_attr_init(&attr);
815 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
817 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
819 fprintf(stderr, "could not start watchdog: %d\n", ret);
822 static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
825 return plat_mmap(addr, size, 0, is_fixed);
828 static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
830 plat_munmap(ptr, size);
833 static void *pl_mmap(unsigned int size)
835 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
838 static void pl_munmap(void *ptr, unsigned int size)
840 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
845 extern unsigned int hSyncCount; // from psxcounters
846 extern unsigned int frame_counter;
848 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
849 psx_bpp = pl_vout_bpp = 16;
851 tsdev = pl_gun_ts_init();
853 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
854 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
856 psxMapHook = pl_emu_mmap;
857 psxUnmapHook = pl_emu_munmap;