20 extern int in_type1, in_type2;
21 extern int in_keystate, in_state_gun, in_a1[2], in_a2[2];
22 extern int in_adev[2], in_adev_axis[2][2];
23 extern int in_enable_vibration;
25 extern void *pl_vout_buf;
27 void pl_text_out16(int x, int y, const char *texto, ...);
28 void pl_start_watchdog(void);
29 void *pl_prepare_screenshot(int *w, int *h, int *bpp);
31 void pl_print_hud(int w, int h, int xborder);
33 void pl_timing_prepare(int is_pal);
34 void pl_frame_limit(void);
36 void pl_update_gun(int *xn, int *xres, int *y, int *in);
39 void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h);
40 int (*pl_vout_open)(void);
41 void *(*pl_vout_set_mode)(int w, int h, int bpp);
42 void *(*pl_vout_flip)(void);
43 void (*pl_vout_close)(void);
44 // these are only used by some frontends
45 void (*pl_vout_raw_flip)(int x, int y);
46 void (*pl_vout_set_raw_vram)(void *vram);
47 // some stats, for display by some plugins
48 int flips_per_sec, cpu_usage;
49 float vsps_cur; // currect vsync/s
53 unsigned int *gpu_frame_count;
54 unsigned int *gpu_hcnt;
55 unsigned int flip_cnt; // increment manually if not using pl_vout_flip
56 unsigned int screen_w, screen_h; // gles plugin wants this
58 int allow_interlace; // 0 off, 1 on, 2 guess
68 int no_light, no_blend;
73 int bDrawDither, iFilterType, iFrameTexType;
74 int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec;
75 int iVRamSize, iTexGarbageCollection;
79 extern struct rearmed_cbs pl_rearmed_cbs;
82 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))