21 GP2X_VOL_UP = 1 << 16,
22 GP2X_VOL_DOWN = 1 << 17,
25 GP2X_VOL_DOWN = 1 << 22,
26 GP2X_VOL_UP = 1 << 23,
32 extern u32 gpsp_gp2x_dev_audio;
33 extern u32 gpsp_gp2x_dev;
35 void gp2x_sound_volume(u32 volume_up);
38 void set_FCLK(u32 MHZ);
40 void upscale_aspect(u16 *dst, u16 *src);
43 extern void *gpsp_gp2x_screen;
44 void fb_use_buffers(int count);
45 void pollux_video_flip();
46 void wiz_lcd_set_portrait(int y);
47 u32 wiz_load_gamepak(char *name);
49 void do_rotated_blit(void *dst, void *linesx4, u32 y);
50 void upscale_aspect_row(void *dst, void *linesx3, u32 row);