2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
27 * Functions to provide thread synchronization primitives
29 * @note These are independent of the other SDL routines.
32 #include "SDL_stdinc.h"
33 #include "SDL_error.h"
35 #include "begin_code.h"
36 /* Set up for C function definitions, even when using C++ */
41 /** Synchronization functions which can time out return this value
44 #define SDL_MUTEX_TIMEDOUT 1
46 /** This is the timeout value which corresponds to never time out */
47 #define SDL_MUTEX_MAXWAIT (~(Uint32)0)
50 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
51 /** @name Mutex functions */ /*@{*/
52 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
54 /** The SDL mutex structure, defined in SDL_mutex.c */
56 typedef struct SDL_mutex SDL_mutex;
58 /** Create a mutex, initialized unlocked */
59 extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
61 #define SDL_LockMutex(m) SDL_mutexP(m)
63 * @return 0, or -1 on error
65 extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
67 #define SDL_UnlockMutex(m) SDL_mutexV(m)
69 * @return 0, or -1 on error
71 * It is an error to unlock a mutex that has not been locked by
72 * the current thread, and doing so results in undefined behavior.
74 extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
76 /** Destroy a mutex */
77 extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
81 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
82 /** @name Semaphore functions */ /*@{*/
83 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
85 /** The SDL semaphore structure, defined in SDL_sem.c */
87 typedef struct SDL_semaphore SDL_sem;
89 /** Create a semaphore, initialized with value, returns NULL on failure. */
90 extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
92 /** Destroy a semaphore */
93 extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
96 * This function suspends the calling thread until the semaphore pointed
97 * to by sem has a positive count. It then atomically decreases the semaphore
100 extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
102 /** Non-blocking variant of SDL_SemWait().
103 * @return 0 if the wait succeeds,
104 * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
106 extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
108 /** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
109 * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
110 * the allotted time, and -1 on error.
112 * On some platforms this function is implemented by looping with a delay
113 * of 1 ms, and so should be avoided if possible.
115 extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
117 /** Atomically increases the semaphore's count (not blocking).
118 * @return 0, or -1 on error.
120 extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
122 /** Returns the current count of the semaphore */
123 extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
127 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
128 /** @name Condition_variable_functions */ /*@{*/
129 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
132 /** The SDL condition variable structure, defined in SDL_cond.c */
134 typedef struct SDL_cond SDL_cond;
137 /** Create a condition variable */
138 extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
140 /** Destroy a condition variable */
141 extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
143 /** Restart one of the threads that are waiting on the condition variable,
144 * @return 0 or -1 on error.
146 extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
148 /** Restart all threads that are waiting on the condition variable,
149 * @return 0 or -1 on error.
151 extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
153 /** Wait on the condition variable, unlocking the provided mutex.
154 * The mutex must be locked before entering this function!
155 * The mutex is re-locked once the condition variable is signaled.
156 * @return 0 when it is signaled, or -1 on error.
158 extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
160 /** Waits for at most 'ms' milliseconds, and returns 0 if the condition
161 * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
162 * signaled in the allotted time, and -1 on error.
163 * On some platforms this function is implemented by looping with a delay
164 * of 1 ms, and so should be avoided if possible.
166 extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
170 /* Ends C function definitions when using C++ */
174 #include "close_code.h"
176 #endif /* _SDL_mutex_h */