1 /***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
18 ***************************************************************************/
21 * Handles all CD-ROM registers and functions.
27 #include "arm_features.h"
31 #define CDR_LOG SysPrintf
36 #define CDR_LOG_I SysPrintf
38 #define CDR_LOG_I(...)
41 #define CDR_LOG_IO SysPrintf
43 #define CDR_LOG_IO(...)
45 //#define CDR_LOG_CMD_IRQ
48 static unsigned char *pTransfer;
49 static s16 read_buf[CD_FRAMESIZE_RAW/2];
51 /* CD-ROM magic numbers */
52 #define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
65 #define CdlSetfilter 13
67 #define CdlGetparam 15
75 #define CdlSetclock 23
76 #define CdlGetclock 24
84 char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
92 "CdlInit", NULL, "CDlReadToc", NULL
95 unsigned char Test04[] = { 0 };
96 unsigned char Test05[] = { 0 };
97 unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98 unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99 unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
105 #define Acknowledge 3
110 #define MODE_SPEED (1<<7) // 0x80
111 #define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112 #define MODE_SIZE_2340 (1<<5) // 0x20
113 #define MODE_SIZE_2328 (1<<4) // 0x10
114 #define MODE_SIZE_2048 (0<<4) // 0x00
115 #define MODE_SF (1<<3) // 0x08 channel on/off
116 #define MODE_REPORT (1<<2) // 0x04
117 #define MODE_AUTOPAUSE (1<<1) // 0x02
118 #define MODE_CDDA (1<<0) // 0x01
121 #define STATUS_PLAY (1<<7) // 0x80
122 #define STATUS_SEEK (1<<6) // 0x40
123 #define STATUS_READ (1<<5) // 0x20
124 #define STATUS_SHELLOPEN (1<<4) // 0x10
125 #define STATUS_UNKNOWN3 (1<<3) // 0x08
126 #define STATUS_UNKNOWN2 (1<<2) // 0x04
127 #define STATUS_ROTATING (1<<1) // 0x02
128 #define STATUS_ERROR (1<<0) // 0x01
131 #define ERROR_NOTREADY (1<<7) // 0x80
132 #define ERROR_INVALIDCMD (1<<6) // 0x40
133 #define ERROR_INVALIDARG (1<<5) // 0x20
135 // 1x = 75 sectors per second
136 // PSXCLK = 1 sec in the ps
137 // so (PSXCLK / 75) = cdr read time (linuzappz)
138 #define cdReadTime (PSXCLK / 75)
141 DRIVESTATE_STANDBY = 0,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
154 static struct CdrStat stat;
156 static unsigned int msf2sec(const u8 *msf) {
157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
160 // for that weird psemu API..
161 static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
165 static void sec2msf(unsigned int s, u8 *msf) {
166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
174 #define CDR_INT(eCycle) { \
175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
182 #define CDREAD_INT(eCycle) { \
183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
189 // cdrLidSeekInterrupt
190 #define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
198 #define CDRMISC_INT(eCycle) { \
199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
205 #define StopReading() { \
208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
213 #define StopCdda() { \
215 if (!Config.Cdda) CDR_stop(); \
216 cdr.StatP &= ~STATUS_PLAY; \
218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
224 #define SetResultSize(size) { \
226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
230 static void setIrq(void)
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
236 // timing used in this function was taken from tests on real hardware
237 // (yes it's slow, but you probably don't want to modify it)
238 void cdrLidSeekInterrupt()
240 switch (cdr.DriveState) {
242 case DRIVESTATE_STANDBY:
243 cdr.StatP &= ~STATUS_SEEK;
245 if (CDR_getStatus(&stat) == -1)
248 if (stat.Status & STATUS_SHELLOPEN)
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
263 cdr.StatP |= STATUS_SHELLOPEN;
265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
269 CDRLID_INT(cdReadTime * 30);
272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
288 CDRLID_INT(cdReadTime * 3);
291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
309 static void Find_CurTrack(const u8 *time)
313 current = msf2sec(time);
315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
323 static void generate_subq(const u8 *time)
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
332 CDR_getTD(cdr.CurTrack + 1, next);
335 // last track - cd size
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
346 cdr.TrackChanged = FALSE;
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
359 relative_s = -relative_s;
361 sec2msf(relative_s, cdr.subq.Relative);
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
372 static void ReadTrack(const u8 *time) {
373 unsigned char tmp[3];
377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
381 if (memcmp(cdr.Prev, tmp, 3) == 0)
384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
386 cdr.NoErr = CDR_readTrack(tmp);
387 memcpy(cdr.Prev, tmp, 3);
392 subq = (struct SubQ *)CDR_getBufferSub();
393 if (subq != NULL && cdr.CurTrack == 1) {
394 crc = calcCrc((u8 *)subq + 12, 10);
395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
403 tmp[0], tmp[1], tmp[2]);
410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
416 static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
433 static void cdrPlayInterrupt_Autopause()
436 boolean abs_lev_chselect;
439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
440 CDR_LOG( "CDDA STOP\n" );
442 // Magic the Gathering
443 // - looping territory cdda
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
454 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
455 cdr.Result[0] = cdr.StatP;
456 cdr.Result[1] = cdr.subq.Track;
457 cdr.Result[2] = cdr.subq.Index;
459 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
461 /* 8 is a hack. For accuracy, it should be 588. */
462 for (i = 0; i < 8; i++)
464 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
466 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
467 abs_lev_max |= abs_lev_chselect << 15;
469 if (cdr.subq.Absolute[2] & 0x10) {
470 cdr.Result[3] = cdr.subq.Relative[0];
471 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
472 cdr.Result[5] = cdr.subq.Relative[2];
475 cdr.Result[3] = cdr.subq.Absolute[0];
476 cdr.Result[4] = cdr.subq.Absolute[1];
477 cdr.Result[5] = cdr.subq.Absolute[2];
480 cdr.Result[6] = abs_lev_max >> 0;
481 cdr.Result[7] = abs_lev_max >> 8;
483 // Rayman: Logo freeze (resultready + dataready)
485 cdr.Stat = DataReady;
493 void cdrPlayInterrupt()
495 if (cdr.Seeked == SEEK_PENDING) {
497 CDR_LOG_I("cdrom: seek stat hack\n");
502 cdr.StatP |= STATUS_ROTATING;
503 cdr.StatP &= ~STATUS_SEEK;
504 cdr.Result[0] = cdr.StatP;
505 cdr.Seeked = SEEK_DONE;
511 if (cdr.SetlocPending) {
512 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
513 cdr.SetlocPending = 0;
514 cdr.m_locationChanged = TRUE;
516 Find_CurTrack(cdr.SetSectorPlay);
517 ReadTrack(cdr.SetSectorPlay);
518 cdr.TrackChanged = FALSE;
521 if (!cdr.Play) return;
523 CDR_LOG( "CDDA - %d:%d:%d\n",
524 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
526 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
528 cdr.TrackChanged = TRUE;
531 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
532 cdrPlayInterrupt_Autopause();
534 if (!cdr.Play) return;
536 if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) {
537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
538 if (SPU_playCDDAchannel)
539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
552 if (cdr.m_locationChanged)
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
559 CDRMISC_INT(cdReadTime);
562 // update for CdlGetlocP/autopause
563 generate_subq(cdr.SetSectorPlay);
566 void cdrInterrupt() {
568 int no_busy_error = 0;
569 int start_rotating = 0;
572 unsigned int seekTime = 0;
576 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
585 cdr.Result[0] = cdr.StatP;
586 cdr.Stat = Acknowledge;
588 if (cdr.IrqRepeated) {
590 if (cdr.eCycle > psxRegs.cycle) {
600 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
601 cdr.StatP &= ~STATUS_SHELLOPEN;
611 if (cdr.Seeked == SEEK_PENDING) {
612 // XXX: wrong, should seek instead..
613 cdr.Seeked = SEEK_DONE;
616 cdr.FastBackward = 0;
619 if (cdr.SetlocPending) {
620 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
621 cdr.SetlocPending = 0;
622 cdr.m_locationChanged = TRUE;
626 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
628 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
629 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
630 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
634 int track = btoi( cdr.Param[0] );
636 if (track <= cdr.ResultTN[1])
637 cdr.CurTrack = track;
639 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
641 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
642 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
643 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
644 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
649 Rayman: detect track changes
652 Twisted Metal 2: skip PREGAP + starting accurate SubQ
653 - plays tracks without retry play
655 Wild 9: skip PREGAP + starting accurate SubQ
656 - plays tracks without retry play
658 Find_CurTrack(cdr.SetSectorPlay);
659 ReadTrack(cdr.SetSectorPlay);
660 cdr.TrackChanged = FALSE;
665 // Vib Ribbon: gameplay checks flag
666 cdr.StatP &= ~STATUS_SEEK;
667 cdr.Result[0] = cdr.StatP;
669 cdr.StatP |= STATUS_PLAY;
671 // BIOS player - set flag again
674 CDRMISC_INT( cdReadTime );
679 // TODO: error 80 if stopped
681 // GameShark CD Player: Calls 2x + Play 2x
683 cdr.FastBackward = 0;
689 // GameShark CD Player: Calls 2x + Play 2x
695 if (cdr.DriveState != DRIVESTATE_STOPPED) {
696 error = ERROR_INVALIDARG;
699 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
703 case CdlStandby + 0x100:
709 // grab time for current track
710 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
712 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
713 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
714 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
721 if (cdr.DriveState == DRIVESTATE_STANDBY)
722 delay = cdReadTime * 30 / 2;
724 cdr.DriveState = DRIVESTATE_STOPPED;
725 AddIrqQueue(CdlStop + 0x100, delay);
728 case CdlStop + 0x100:
729 cdr.StatP &= ~STATUS_ROTATING;
730 cdr.Result[0] = cdr.StatP;
736 Gundam Battle Assault 2: much slower (*)
737 - Fixes boot, gameplay
738 Hokuto no Ken 2: slower
739 - Fixes intro + subtitles
740 InuYasha - Feudal Fairy Tale: slower
743 /* Gameblabla - Tightening the timings (as taken from Duckstation).
744 * The timings from Duckstation are based upon hardware tests.
745 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
746 * seems to be timing sensitive as it can depend on the CPU's clock speed.
748 * We will need to get around this for Bedlam/Rise 2 later...
750 if (cdr.DriveState != DRIVESTATE_STANDBY)
756 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
757 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
759 AddIrqQueue(CdlPause + 0x100, delay);
763 case CdlPause + 0x100:
764 cdr.StatP &= ~STATUS_READ;
765 cdr.Result[0] = cdr.StatP;
771 cdr.Mode = 0x20; /* Needed for This is Football 2, Pooh's Party and possibly others. */
772 AddIrqQueue(CdlReset + 0x100, 4100000);
777 case CdlReset + 0x100:
790 cdr.File = cdr.Param[0];
791 cdr.Channel = cdr.Param[1];
800 cdr.Result[1] = cdr.Mode;
802 cdr.Result[3] = cdr.File;
803 cdr.Result[4] = cdr.Channel;
809 memcpy(cdr.Result, cdr.Transfer, 8);
814 memcpy(&cdr.Result, &cdr.subq, 8);
817 case CdlReadT: // SetSession?
819 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
823 case CdlReadT + 0x100:
829 if (CDR_getTN(cdr.ResultTN) == -1) {
830 cdr.Stat = DiskError;
831 cdr.Result[0] |= STATUS_ERROR;
833 cdr.Stat = Acknowledge;
834 cdr.Result[1] = itob(cdr.ResultTN[0]);
835 cdr.Result[2] = itob(cdr.ResultTN[1]);
840 cdr.Track = btoi(cdr.Param[0]);
842 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
843 cdr.Stat = DiskError;
844 cdr.Result[0] |= STATUS_ERROR;
846 cdr.Stat = Acknowledge;
847 cdr.Result[0] = cdr.StatP;
848 cdr.Result[1] = itob(cdr.ResultTD[2]);
849 cdr.Result[2] = itob(cdr.ResultTD[1]);
850 /* According to Nocash's documentation, the function doesn't care about ff.
851 * This can be seen also in Mednafen's implementation. */
852 //cdr.Result[3] = itob(cdr.ResultTD[0]);
860 cdr.StatP |= STATUS_SEEK;
863 Crusaders of Might and Magic = 0.5x-4x
864 - fix cutscene speech start
870 - fix cutscene speech
875 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
876 cdr.Seeked = SEEK_PENDING;
881 switch (cdr.Param[0]) {
882 case 0x20: // System Controller ROM Version
884 memcpy(cdr.Result, Test20, 4);
888 memcpy(cdr.Result, Test22, 4);
890 case 0x23: case 0x24:
892 memcpy(cdr.Result, Test23, 4);
899 AddIrqQueue(CdlID + 0x100, 20480);
904 cdr.Result[0] = cdr.StatP;
909 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
910 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
911 cdr.Result[1] = 0xc0;
915 cdr.Result[1] |= 0x10;
916 if (CdromId[0] == '\0')
917 cdr.Result[1] |= 0x80;
919 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
921 /* This adds the string "PCSX" in Playstation bios boot screen */
922 memcpy((char *)&cdr.Result[4], "PCSX", 4);
927 // yes, it really sets STATUS_SHELLOPEN
928 cdr.StatP |= STATUS_SHELLOPEN;
929 cdr.DriveState = DRIVESTATE_RESCAN_CD;
940 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
945 case CdlReadToc + 0x100:
952 if (cdr.SetlocPending) {
953 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
956 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
957 * and was unreliable for that game.
958 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
960 * Obviously, this isn't perfect but right now, it should be a bit better.
961 * Games to test this against if you change that setting :
962 * - Driver (titlescreen music delay and retry mission)
963 * - Worms Pinball (Will either not boot or crash in the memory card screen)
964 * - Viewpoint (short pauses if the delay in the ingame music is too long)
966 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
967 * However, 1000000 is not enough for Worms Pinball to reliably boot.
969 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
970 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
971 cdr.SetlocPending = 0;
972 cdr.m_locationChanged = TRUE;
974 Find_CurTrack(cdr.SetSectorPlay);
976 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
977 // Read* acts as play for cdda tracks in cdda mode
983 // Fighting Force 2 - update subq time immediately
985 ReadTrack(cdr.SetSectorPlay);
988 // Crusaders of Might and Magic - update getlocl now
989 // - fixes cutscene speech
991 u8 *buf = CDR_getBuffer();
993 memcpy(cdr.Transfer, buf, 8);
997 Duke Nukem: Land of the Babes - seek then delay read for one frame
999 C-12 - Final Resistance - doesn't like seek
1003 By nicolasnoble from PCSX Redux :
1004 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1005 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1006 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1007 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1008 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1009 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1010 about the fact the drive is done seeking and the read actually started.
1011 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1012 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1013 requires a bit more work to make sure seek delays are processed properly.
1014 Checked with a few games, this seems to work fine."
1016 Gameblabla additional notes :
1017 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1019 cdr.StatP |= STATUS_READ;
1020 cdr.StatP &= ~STATUS_SEEK;
1021 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
1023 cdr.Result[0] = cdr.StatP;
1029 CDR_LOG_I("Invalid command: %02x\n", Irq);
1030 error = ERROR_INVALIDCMD;
1035 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1036 cdr.Result[1] = error;
1037 cdr.Stat = DiskError;
1041 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1042 cdr.DriveState = DRIVESTATE_STANDBY;
1043 cdr.StatP |= STATUS_ROTATING;
1046 if (!no_busy_error) {
1047 switch (cdr.DriveState) {
1048 case DRIVESTATE_LID_OPEN:
1049 case DRIVESTATE_RESCAN_CD:
1050 case DRIVESTATE_PREPARE_CD:
1052 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1053 cdr.Result[1] = ERROR_NOTREADY;
1054 cdr.Stat = DiskError;
1063 #ifdef CDR_LOG_CMD_IRQ
1066 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1067 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1068 for (i = 0; i < cdr.ResultC; i++)
1069 SysPrintf("%02x ", cdr.Result[i]);
1076 #define ssat32_to_16(v) \
1077 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1079 #define ssat32_to_16(v) do { \
1080 if (v < -32768) v = -32768; \
1081 else if (v > 32767) v = 32767; \
1085 void cdrAttenuate(s16 *buf, int samples, int stereo)
1088 int ll = cdr.AttenuatorLeftToLeft;
1089 int lr = cdr.AttenuatorLeftToRight;
1090 int rl = cdr.AttenuatorRightToLeft;
1091 int rr = cdr.AttenuatorRightToRight;
1093 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1096 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1100 for (i = 0; i < samples; i++) {
1103 l = (l * ll + r * rl) >> 7;
1104 r = (r * rr + l * lr) >> 7;
1112 for (i = 0; i < samples; i++) {
1114 l = l * (ll + rl) >> 7;
1115 //r = r * (rr + lr) >> 7;
1123 void cdrReadInterrupt() {
1129 if (cdr.Irq || cdr.Stat) {
1130 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
1137 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1138 cdr.StatP &= ~STATUS_SEEK;
1139 cdr.Result[0] = cdr.StatP;
1140 cdr.Seeked = SEEK_DONE;
1142 ReadTrack(cdr.SetSectorPlay);
1144 buf = CDR_getBuffer();
1148 if (cdr.NoErr == 0) {
1149 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
1150 memset(cdr.Transfer, 0, DATA_SIZE);
1151 cdr.Stat = DiskError;
1152 cdr.Result[0] |= STATUS_ERROR;
1153 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1157 memcpy(cdr.Transfer, buf, DATA_SIZE);
1158 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1161 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
1163 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1164 // Firemen 2: Multi-XA files - briefings, cutscenes
1165 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1166 cdr.File = cdr.Transfer[4 + 0];
1167 cdr.Channel = cdr.Transfer[4 + 1];
1171 * Skips playing on channel 255.
1172 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1173 * TODO : Check if this is the proper behaviour.
1175 if((cdr.Transfer[4 + 2] & 0x4) &&
1176 (cdr.Transfer[4 + 1] == cdr.Channel) &&
1177 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
1178 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
1180 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
1183 * This is a hack for Megaman X4, Castlevania etc...
1184 * that regressed from the new m_locationChanged and CDROM timings changes.
1185 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1187 * According to PCSX redux authors, we shouldn't cause a location change if
1188 * the sector difference is too small.
1189 * I attempted to go with that approach but came empty handed.
1190 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1191 * This does not regress Crash Team Racing's intro at least.
1193 cdr.m_locationChanged = FALSE;
1194 SPU_playADPCMchannel(&cdr.Xa);
1195 cdr.FirstSector = 0;
1197 else cdr.FirstSector = -1;
1201 cdr.SetSectorPlay[2]++;
1202 if (cdr.SetSectorPlay[2] == 75) {
1203 cdr.SetSectorPlay[2] = 0;
1204 cdr.SetSectorPlay[1]++;
1205 if (cdr.SetSectorPlay[1] == 60) {
1206 cdr.SetSectorPlay[1] = 0;
1207 cdr.SetSectorPlay[0]++;
1213 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1214 if (cdr.m_locationChanged) {
1215 CDREAD_INT(delay * 30);
1216 cdr.m_locationChanged = FALSE;
1222 Croc 2: $40 - only FORM1 (*)
1223 Judge Dredd: $C8 - only FORM1 (*)
1224 Sim Theme Park - no adpcm at all (zero)
1227 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
1228 cdr.Stat = DataReady;
1232 // update for CdlGetlocP
1233 ReadTrack(cdr.SetSectorPlay);
1242 bit 5 - 1 result ready
1244 bit 7 - 1 command being processed
1247 unsigned char cdrRead0(void) {
1248 if (cdr.ResultReady)
1256 // cdr.Ctrl &= ~0x40;
1258 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1261 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
1263 return psxHu8(0x1800) = cdr.Ctrl;
1266 void cdrWrite0(unsigned char rt) {
1267 CDR_LOG_IO("cdr w0: %02x\n", rt);
1269 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
1272 unsigned char cdrRead1(void) {
1273 if ((cdr.ResultP & 0xf) < cdr.ResultC)
1274 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
1278 if (cdr.ResultP == cdr.ResultC)
1279 cdr.ResultReady = 0;
1281 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1283 return psxHu8(0x1801);
1286 void cdrWrite1(unsigned char rt) {
1290 CDR_LOG_IO("cdr w1: %02x\n", rt);
1292 switch (cdr.Ctrl & 3) {
1296 cdr.AttenuatorRightToRightT = rt;
1305 #ifdef CDR_LOG_CMD_IRQ
1306 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
1308 SysPrintf(" Param[%d] = {", cdr.ParamC);
1309 for (i = 0; i < cdr.ParamC; i++)
1310 SysPrintf(" %x,", cdr.Param[i]);
1317 cdr.ResultReady = 0;
1319 // cdr.Stat = NoIntr;
1320 AddIrqQueue(cdr.Cmd, 0x800);
1324 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
1326 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
1327 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
1329 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
1333 for (i = 0; i < 3; i++)
1335 set_loc[i] = btoi(cdr.Param[i]);
1338 i = msf2sec(cdr.SetSectorPlay);
1339 i = abs(i - msf2sec(set_loc));
1341 cdr.Seeked = SEEK_PENDING;
1343 memcpy(cdr.SetSector, set_loc, 3);
1344 cdr.SetSector[3] = 0;
1345 cdr.SetlocPending = 1;
1358 cdr.Seeked = SEEK_DONE;
1364 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
1366 cdr.Mode = cdr.Param[0];
1368 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1369 // - fixes choppy movie sound
1370 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1376 unsigned char cdrRead2(void) {
1379 if (cdr.Readed == 0) {
1385 CDR_LOG_IO("cdr r2: %02x\n", ret);
1389 void cdrWrite2(unsigned char rt) {
1390 CDR_LOG_IO("cdr w2: %02x\n", rt);
1392 switch (cdr.Ctrl & 3) {
1394 if (cdr.ParamC < 8) // FIXME: size and wrapping
1395 cdr.Param[cdr.ParamC++] = rt;
1402 cdr.AttenuatorLeftToLeftT = rt;
1405 cdr.AttenuatorRightToLeftT = rt;
1410 unsigned char cdrRead3(void) {
1412 psxHu8(0x1803) = cdr.Stat | 0xE0;
1414 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
1416 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
1417 return psxHu8(0x1803);
1420 void cdrWrite3(unsigned char rt) {
1421 CDR_LOG_IO("cdr w3: %02x\n", rt);
1423 switch (cdr.Ctrl & 3) {
1433 cdr.AttenuatorLeftToRightT = rt;
1437 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1438 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1439 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1440 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1445 if ((rt & 0x80) && cdr.Readed == 0) {
1447 pTransfer = cdr.Transfer;
1449 switch (cdr.Mode & 0x30) {
1450 case MODE_SIZE_2328:
1455 case MODE_SIZE_2340:
1465 void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1470 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
1475 if (cdr.Readed == 0) {
1476 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
1480 cdsize = (bcr & 0xffff) * 4;
1482 // Ape Escape: bcr = 0001 / 0000
1486 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
1487 case MODE_SIZE_2340: cdsize = 2340; break;
1488 case MODE_SIZE_2328: cdsize = 2328; break;
1490 case MODE_SIZE_2048: cdsize = 2048; break;
1495 ptr = (u8 *)PSXM(madr);
1497 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
1502 GS CDX: Enhancement CD crash
1505 - Spams DMA3 and gets buffer overrun
1507 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
1512 memcpy(ptr, pTransfer, size);
1515 psxCpu->Clear(madr, cdsize / 4);
1516 pTransfer += cdsize;
1518 if( chcr == 0x11400100 ) {
1519 HW_DMA3_MADR = SWAPu32(madr + cdsize);
1520 CDRDMA_INT( (cdsize/4) / 4 );
1522 else if( chcr == 0x11000000 ) {
1523 // CDRDMA_INT( (cdsize/4) * 1 );
1525 psxRegs.cycle += (cdsize/4) * 24/2;
1531 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
1535 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1539 void cdrDmaInterrupt()
1541 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1543 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1548 static void getCdInfo(void)
1552 CDR_getTN(cdr.ResultTN);
1553 CDR_getTD(0, cdr.SetSectorEnd);
1554 tmp = cdr.SetSectorEnd[0];
1555 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1556 cdr.SetSectorEnd[2] = tmp;
1560 memset(&cdr, 0, sizeof(cdr));
1566 cdr.DriveState = DRIVESTATE_STANDBY;
1567 cdr.StatP = STATUS_ROTATING;
1568 pTransfer = cdr.Transfer;
1569 cdr.SetlocPending = 0;
1570 cdr.m_locationChanged = FALSE;
1572 // BIOS player - default values
1573 cdr.AttenuatorLeftToLeft = 0x80;
1574 cdr.AttenuatorLeftToRight = 0x00;
1575 cdr.AttenuatorRightToLeft = 0x00;
1576 cdr.AttenuatorRightToRight = 0x80;
1581 int cdrFreeze(void *f, int Mode) {
1585 if (Mode == 0 && !Config.Cdda)
1588 cdr.freeze_ver = 0x63647202;
1589 gzfreeze(&cdr, sizeof(cdr));
1592 cdr.ParamP = cdr.ParamC;
1593 tmp = pTransfer - cdr.Transfer;
1596 gzfreeze(&tmp, sizeof(tmp));
1601 pTransfer = cdr.Transfer + tmp;
1603 // read right sub data
1604 tmpp[0] = btoi(cdr.Prev[0]);
1605 tmpp[1] = btoi(cdr.Prev[1]);
1606 tmpp[2] = btoi(cdr.Prev[2]);
1611 if (cdr.freeze_ver < 0x63647202)
1612 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1614 Find_CurTrack(cdr.SetSectorPlay);
1619 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1620 // old versions did not latch Reg2, have to fixup..
1621 if (cdr.Reg2 == 0) {
1622 SysPrintf("cdrom: fixing up old savestate\n");
1625 // also did not save Attenuator..
1626 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1627 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1629 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1637 void LidInterrupt() {
1640 cdrLidSeekInterrupt();