3 #include "new_dynarec/new_dynarec.h"
5 /* It's duplicated from emu_if.c */
6 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8 static const char * const MemorycardHack_db[] =
10 /* Lifeforce Tenka, also known as Codename Tenka */
11 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
12 "SLES00616", "SLES00617", "SCUS94409"
15 static const char * const cdr_read_hack_db[] =
17 /* T'ai Fu - Wrath of the Tiger */
21 static const char * const gpu_slow_llist_db[] =
24 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
25 /* Final Fantasy IV */
26 "SCES03840", "SLPM86028", "SLUS01360",
27 /* Spot Goes to Hollywood */
28 "SLES00330", "SLPS00394", "SLUS00014",
29 /* Vampire Hunter D */
30 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
33 #define HACK_ENTRY(var, list) \
34 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
40 const char * const * id_list;
45 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
46 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
51 const char * const id;
54 cycle_multiplier_overrides[] =
56 /* Internal Section - fussy about timings */
58 /* Super Robot Taisen Alpha - on the edge with 175,
59 * changing memcard settings is enough to break/unbreak it */
62 /* Brave Fencer Musashi - cd sectors arrive too fast */
65 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
66 /* Parasite Eve II - internal timer checks */
72 /* Discworld Noir - audio skips if CPU runs too fast */
78 /* Function for automatic patching according to GameID. */
79 void Apply_Hacks_Cdrom()
83 memset(&Config.hacks, 0, sizeof(Config.hacks));
85 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
87 for (j = 0; j < hack_db[i].id_list_len; j++)
89 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
92 SysPrintf("using hack: %s\n", hack_db[i].name);
97 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
98 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
100 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
102 /* Disable the second memory card slot for the game */
104 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
110 /* Dynarec game-specific hacks */
111 new_dynarec_hacks_pergame = 0;
112 Config.cycle_multiplier_override = 0;
114 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
116 if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0)
118 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
119 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
120 SysPrintf("using cycle_multiplier_override: %d\n",
121 Config.cycle_multiplier_override);