4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
36 static const char * const gpu_busy_hack_db[] =
39 "SLPS01919", "SLPS01920",
42 static const char * const gpu_centering_hack_db[] =
45 "SLPM86042", "SLPM86103", "SLPM87323",
50 static const char * const dualshock_init_analog_hack_db[] =
52 /* Formula 1 Championship Edition */
55 "SCUS94455", "SCUS94488", "SCPS10116", "SCPS10117", "SCES02380", "SCES12380",
58 #define HACK_ENTRY(var, list) \
59 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
65 const char * const * id_list;
70 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
71 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
72 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
73 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
74 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
80 const char * const id[4];
82 cycle_multiplier_overrides[] =
84 /* note: values are = (10000 / gui_option) */
85 /* Internal Section - fussy about timings */
86 { 202, { "SLPS01868" } },
87 /* Super Robot Taisen Alpha - on the edge with 175,
88 * changing memcard settings is enough to break/unbreak it */
89 { 190, { "SLPS02528", "SLPS02636" } },
90 /* Brave Fencer Musashi - cd sectors arrive too fast */
91 { 170, { "SLUS00726", "SLPS01490" } },
92 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
93 /* Parasite Eve II - internal timer checks */
94 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
96 /* Discworld Noir - audio skips if CPU runs too fast */
97 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
98 /* Judge Dredd - could also be poor MDEC timing */
99 { 128, { "SLUS00630", "SLES00755" } },
101 { 153, { "SLUS01032", "SLES02914" } },
102 /* Syphon Filter - reportedly hangs under unknown conditions */
103 { 169, { "SCUS94240" } },
104 /* Psychic Detective - some weird race condition in the game's cdrom code */
105 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
106 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
109 /* Function for automatic patching according to GameID. */
110 void Apply_Hacks_Cdrom(void)
114 memset(&Config.hacks, 0, sizeof(Config.hacks));
116 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
118 for (j = 0; j < hack_db[i].id_list_len; j++)
120 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
123 SysPrintf("using hack: %s\n", hack_db[i].name);
128 if (Config.hacks.dualshock_init_analog) {
129 // assume the default is off, see LoadPAD1plugin()
130 for (i = 0; i < 8; i++)
134 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
135 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
137 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
139 /* Disable the second memory card slot for the game */
141 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
147 /* Dynarec game-specific hacks */
148 new_dynarec_hacks_pergame = 0;
149 Config.cycle_multiplier_override = 0;
151 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
153 const char * const * const ids = cycle_multiplier_overrides[i].id;
154 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
155 if (ids[j] && strcmp(ids[j], CdromId) == 0)
157 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
159 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
160 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
161 SysPrintf("using cycle_multiplier_override: %d\n",
162 Config.cycle_multiplier_override);
168 // from duckstation's gamedb.json
169 static const u16 libcrypt_ids[] = {
170 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
171 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
172 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
173 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
174 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
175 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
176 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
177 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
178 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
179 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
180 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
181 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
182 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
183 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
184 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
185 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
186 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
187 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
188 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
189 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
190 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
191 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
195 // as documented by nocash
196 static const u16 libcrypt_sectors[16] = {
197 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
198 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
201 int check_unsatisfied_libcrypt(void)
203 const char *p = CdromId + 4;
207 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
212 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
213 if (id == libcrypt_ids[i])
215 if (i == ARRAY_SIZE(libcrypt_ids))
218 // detected a protected game
219 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
220 SysPrintf("==================================================\n");
221 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
222 SysPrintf("==================================================\n");
227 // calculate key just for fun (we don't really need it)
228 for (i = 0; i < 16; i++)
229 if (CheckSBI(libcrypt_sectors[i] - 2*75))
230 key |= 1u << (15 - i);
233 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
235 SysPrintf("%s\n", "LibCrypt detected");