4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Simple 1500 Series Vol. 57: The Meiro */
32 /* Spot Goes to Hollywood */
33 "SLES00330", "SLPS00394", "SLUS00014",
35 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
36 /* Vampire Hunter D */
37 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40 static const char * const gpu_busy_hack_db[] =
43 "SLPS01919", "SLPS01920",
46 static const char * const gpu_centering_hack_db[] =
49 "SLPM86042", "SLPM86103", "SLPM87323",
54 static const char * const dualshock_timing1024_hack_db[] =
56 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
57 "SLUS00630", "SLES00755",
60 static const char * const dualshock_init_analog_hack_db[] =
62 /* Formula 1 Championship Edition */
66 #define HACK_ENTRY(var, list) \
67 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
73 const char * const * id_list;
78 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
79 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
80 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
81 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
82 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
83 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
89 const char * const id[4];
91 cycle_multiplier_overrides[] =
93 /* note: values are = (10000 / gui_option) */
94 /* Internal Section - fussy about timings */
95 { 202, { "SLPS01868" } },
96 /* Super Robot Taisen Alpha - on the edge with 175,
97 * changing memcard settings is enough to break/unbreak it */
98 { 190, { "SLPS02528", "SLPS02636" } },
99 /* Brave Fencer Musashi - cd sectors arrive too fast */
100 { 170, { "SLUS00726", "SLPS01490" } },
101 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
102 /* Parasite Eve II - internal timer checks */
103 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
105 /* Discworld Noir - audio skips if CPU runs too fast */
106 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
108 { 153, { "SLUS01032", "SLES02914" } },
109 /* Syphon Filter - reportedly hangs under unknown conditions */
110 { 169, { "SCUS94240" } },
111 /* Psychic Detective - some weird race condition in the game's cdrom code */
112 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
113 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
114 /* Zero Divide - sometimes too fast */
115 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
118 /* Function for automatic patching according to GameID. */
119 void Apply_Hacks_Cdrom(void)
123 memset(&Config.hacks, 0, sizeof(Config.hacks));
125 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
127 for (j = 0; j < hack_db[i].id_list_len; j++)
129 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
132 SysPrintf("using hack: %s\n", hack_db[i].name);
137 if (Config.hacks.dualshock_init_analog) {
138 // assume the default is off, see LoadPAD1plugin()
139 for (i = 0; i < 8; i++)
143 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
144 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
146 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
148 /* Disable the second memory card slot for the game */
150 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
156 /* Dynarec game-specific hacks */
157 new_dynarec_hacks_pergame = 0;
158 Config.cycle_multiplier_override = 0;
160 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
162 const char * const * const ids = cycle_multiplier_overrides[i].id;
163 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
164 if (ids[j] && strcmp(ids[j], CdromId) == 0)
166 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
168 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
169 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
170 SysPrintf("using cycle_multiplier_override: %d\n",
171 Config.cycle_multiplier_override);
177 // from duckstation's gamedb.json
178 static const u16 libcrypt_ids[] = {
179 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
180 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
181 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
182 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
183 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
184 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
185 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
186 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
187 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
188 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
189 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
190 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
191 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
192 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
193 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
194 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
195 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
196 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
197 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
198 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
199 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
200 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
204 // as documented by nocash
205 static const u16 libcrypt_sectors[16] = {
206 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
207 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
210 int check_unsatisfied_libcrypt(void)
212 const char *p = CdromId + 4;
216 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
221 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
222 if (id == libcrypt_ids[i])
224 if (i == ARRAY_SIZE(libcrypt_ids))
227 // detected a protected game
228 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
229 SysPrintf("==================================================\n");
230 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
231 SysPrintf("==================================================\n");
236 // calculate key just for fun (we don't really need it)
237 for (i = 0; i < 16; i++)
238 if (CheckSBI(libcrypt_sectors[i] - 2*75))
239 key |= 1u << (15 - i);
242 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
244 SysPrintf("%s\n", "LibCrypt detected");