4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
36 static const char * const gpu_busy_hack_db[] =
39 "SLPS01919", "SLPS01920",
42 static const char * const gpu_centering_hack_db[] =
45 "SLPM86042", "SLPM86103", "SLPM87323",
50 #define HACK_ENTRY(var, list) \
51 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
57 const char * const * id_list;
62 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
63 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
64 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
65 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
71 const char * const id[4];
73 cycle_multiplier_overrides[] =
75 /* note: values are = (10000 / gui_option) */
76 /* Internal Section - fussy about timings */
77 { 202, { "SLPS01868" } },
78 /* Super Robot Taisen Alpha - on the edge with 175,
79 * changing memcard settings is enough to break/unbreak it */
80 { 190, { "SLPS02528", "SLPS02636" } },
81 /* Brave Fencer Musashi - cd sectors arrive too fast */
82 { 170, { "SLUS00726", "SLPS01490" } },
83 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
84 /* Parasite Eve II - internal timer checks */
85 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
87 /* Discworld Noir - audio skips if CPU runs too fast */
88 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
89 /* Judge Dredd - could also be poor MDEC timing */
90 { 128, { "SLUS00630", "SLES00755" } },
92 { 153, { "SLUS01032", "SLES02914" } },
93 /* Syphon Filter - reportedly hangs under unknown conditions */
94 { 169, { "SCUS94240" } },
95 /* Psychic Detective - some weird race condition in the game's cdrom code */
96 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
97 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
100 /* Function for automatic patching according to GameID. */
101 void Apply_Hacks_Cdrom(void)
105 memset(&Config.hacks, 0, sizeof(Config.hacks));
107 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
109 for (j = 0; j < hack_db[i].id_list_len; j++)
111 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
114 SysPrintf("using hack: %s\n", hack_db[i].name);
119 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
120 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
122 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
124 /* Disable the second memory card slot for the game */
126 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
132 /* Dynarec game-specific hacks */
133 new_dynarec_hacks_pergame = 0;
134 Config.cycle_multiplier_override = 0;
136 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
138 const char * const * const ids = cycle_multiplier_overrides[i].id;
139 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
140 if (ids[j] && strcmp(ids[j], CdromId) == 0)
142 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
144 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
145 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
146 SysPrintf("using cycle_multiplier_override: %d\n",
147 Config.cycle_multiplier_override);
153 // from duckstation's gamedb.json
154 static const u16 libcrypt_ids[] = {
155 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
156 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
157 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
158 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
159 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
160 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
161 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
162 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
163 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
164 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
165 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
166 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
167 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
168 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
169 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
170 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
171 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
172 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
173 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
174 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
175 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
176 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
180 // as documented by nocash
181 static const u16 libcrypt_sectors[16] = {
182 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
183 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
186 int check_unsatisfied_libcrypt(void)
188 const char *p = CdromId + 4;
192 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
197 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
198 if (id == libcrypt_ids[i])
200 if (i == ARRAY_SIZE(libcrypt_ids))
203 // detected a protected game
204 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
205 SysPrintf("==================================================\n");
206 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
207 SysPrintf("==================================================\n");
212 // calculate key just for fun (we don't really need it)
213 for (i = 0; i < 16; i++)
214 if (CheckSBI(libcrypt_sectors[i] - 2*75))
215 key |= 1u << (15 - i);
218 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
220 SysPrintf("%s\n", "LibCrypt detected");