4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Point Blank - calibration cursor */
31 "SCED00287", "SCES00886", "SLUS00481",
32 /* Simple 1500 Series Vol. 57: The Meiro */
34 /* Spot Goes to Hollywood */
35 "SLES00330", "SLPS00394", "SLUS00014",
37 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
42 static const char * const gpu_centering_hack_db[] =
45 "SLPM86042", "SLPM86103", "SLPM87323",
50 static const char * const dualshock_timing1024_hack_db[] =
52 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
53 "SLUS00630", "SLES00755",
56 static const char * const dualshock_init_analog_hack_db[] =
58 /* Formula 1 Championship Edition */
62 static const char * const fractional_Framerate_hack_db[] =
64 /* Dance Dance Revolution */
65 "SLPM86503", // 3rd Mix
66 "SLPM86752", // 4th Mix
67 "SLPM86266", // 4thMix: The Beat Goes On
68 "SLPM86831", // Extra Mix
69 "SLUS01446", // Konamix
70 /* Dancing Stage Fever */
72 /* Dancing Stage Fusion */
75 "SCUS94425", "SCES02104",
78 #define HACK_ENTRY(var, list) \
79 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
85 const char * const * id_list;
90 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
91 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
92 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
93 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
94 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
95 HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
101 const char * const id[4];
103 cycle_multiplier_overrides[] =
105 /* note: values are = (10000 / gui_option) */
106 /* Internal Section - fussy about timings */
107 { 202, { "SLPS01868" } },
108 /* Super Robot Taisen Alpha - on the edge with 175,
109 * changing memcard settings is enough to break/unbreak it */
110 { 190, { "SLPS02528", "SLPS02636" } },
111 /* Colin McRae Rally - language selection menu does not work with 175 */
112 { 174, { "SLES00477" } },
113 /* Brave Fencer Musashi - cd sectors arrive too fast */
114 { 170, { "SLUS00726", "SLPS01490" } },
115 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
116 /* Parasite Eve II - internal timer checks */
117 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
119 /* Discworld Noir - audio skips if CPU runs too fast */
120 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
122 { 153, { "SLUS01032", "SLES02914" } },
123 /* Syphon Filter - reportedly hangs under unknown conditions */
124 { 169, { "SCUS94240" } },
125 /* Psychic Detective - some weird race condition in the game's cdrom code */
126 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
127 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
128 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
129 { 200, { "SCES02873" } },
130 /* Zero Divide - sometimes too fast */
131 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
134 /* Function for automatic patching according to GameID. */
135 void Apply_Hacks_Cdrom(void)
139 memset(&Config.hacks, 0, sizeof(Config.hacks));
141 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
143 for (j = 0; j < hack_db[i].id_list_len; j++)
145 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
148 SysPrintf("using hack: %s\n", hack_db[i].name);
153 if (Config.hacks.dualshock_init_analog) {
154 // assume the default is off, see LoadPAD1plugin()
155 for (i = 0; i < 8; i++)
159 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
160 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
162 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
164 /* Disable the second memory card slot for the game */
166 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
172 /* Dynarec game-specific hacks */
173 new_dynarec_hacks_pergame = 0;
174 Config.cycle_multiplier_override = 0;
176 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
178 const char * const * const ids = cycle_multiplier_overrides[i].id;
179 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
180 if (ids[j] && strcmp(ids[j], CdromId) == 0)
182 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
184 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
185 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
186 SysPrintf("using cycle_multiplier_override: %d\n",
187 Config.cycle_multiplier_override);
193 // from duckstation's gamedb.json
194 static const u16 libcrypt_ids[] = {
195 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
196 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
197 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
198 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
199 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
200 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
201 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
202 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
203 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
204 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
205 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
206 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
207 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
208 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
209 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
210 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
211 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
212 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
213 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
214 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
215 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
216 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
220 // as documented by nocash
221 static const u16 libcrypt_sectors[16] = {
222 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
223 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
226 int check_unsatisfied_libcrypt(void)
228 const char *p = CdromId + 4;
232 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
237 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
238 if (id == libcrypt_ids[i])
240 if (i == ARRAY_SIZE(libcrypt_ids))
243 // detected a protected game
244 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
245 SysPrintf("==================================================\n");
246 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
247 SysPrintf("==================================================\n");
252 // calculate key just for fun (we don't really need it)
253 for (i = 0; i < 16; i++)
254 if (CheckSBI(libcrypt_sectors[i] - 2*75))
255 key |= 1u << (15 - i);
258 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
260 SysPrintf("%s\n", "LibCrypt detected");