2 PCSX-ReARMed - yet another PCSX fork
4 http://notaz.gp2x.de/pcsx_rearmed.php
10 PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project,
11 which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This
12 version is ARM architecture oriented and features MIPS->ARM recompiler by
13 Ari64. It was created for Pandora handheld, but should be usable on other
14 devices after some code adjustments.
16 PCSX ReARMed features GPU plugin from PCSX4ALL project.
22 This version features a framebuffer driven menu that can be used to run
23 games and configure the emulator.
25 Supported CD image formats:
32 - .ZNX/.ZNX.table (partial)
33 - EBOOT.PBP (PSP, partial)
35 CDDA (CD audio) support requires .cue/.bin format.
37 The emulator can simulate BIOS, which means BIOS files are not required,
38 however implementation is not complete and some games still need real BIOS
39 to work. To use real BIOS, copy uncompressed BIOS files to
40 [sd card]/pandora/appdata/pcsx_rearmed/bios/
41 then select the BIOS you want to use in Options->BIOS/Plugins menu.
47 GPU (graphics) and SPU (sound) plugins can be selected in
50 builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow.
51 gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches.
52 gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
53 Occasionally faster but has lots of glitches and seems to
54 be rather unstable (may crash the system).
55 builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow.
56 spunull.so - NULL plugin, i.e. no sound emulation.
63 + added support for .bz format, also partial support for
64 .znx and eboot.pbp formats
65 + merged latest cdrom code from PCSX-Reloaded project
66 * fixed remaining savestate incompatibilities between PCSX4ALL
67 and P.E.Op.S. GPU plugins
68 * fixed channel disable preventing irqs in P.E.Op.S. SPU plugin
69 * fixed some alignment issues
70 + added handling for branches in delay slots
71 + fixed some unexpected drops to menu
72 * fixed lots of recompiler related issues (see GIT)
73 + added watchdog thread to detect emulator lockups
74 * minor frontend adjustments
77 + added real BIOS support (and various things for it to work)
78 * fixed various recompiler issues
79 + added interpreter option (useful to overcome dynarec bugs)
80 * fixed some memory card related issues with HLE bios
81 * rewrote frame limiter (old was sometimes sleeping needlessly)
84 + added Pickle's port of gpu-gles from psx4m project
85 + added PCSX4ALL gpu as a plugin
86 * improved gpu plugin support
87 + added savestate preview
88 * various frontend fixes
92 * fixed a keybind copy-paste bug
93 * properly implemented pad handling
94 (inputs no longer control both emulated pads at once)
95 * fixed a crash caused by framebuffer out of range access
96 * fixed SWL/SWR handling (usually resulted in graphic glitches)
97 * fixed BxxZAL (Medal of Honor)
98 * fixed alignment crash in color space conversion code (Lunar)
99 * fixed SWC2 occasional use of wrong address register (Parasite Eve)
100 * fixed firstfile() handling in HLE BIOS (broken memory cards in some games)
101 + added per-game configs (controls still not saved though)
102 + added simple plugin select interface to the menu
113 (C) 1999-2003 PCSX Team
114 (c) 1998 Vision Thing
115 Linuzappz <linuzappz@pcsx.net>
116 Shadow <shadow@pcsx.net>
117 Pete Bernett <psswitch@online.de>
118 NoComp <NoComp@mailcity.com>
120 Akumax <akumax@pcsx.net>
122 (C) 2005-2009 PCSX-df Team
123 (c) Ryan Schultz <schultz.ryan@gmail.com>
124 (c) Andrew Burton <adb@iinet.net.au>
125 (c) Stephen Chao <schao@myrealbox.com>
126 (c) Marcus Comstedt <marcus@mc.pp.se>
127 Stefan Sikora <hoshy@schrauberstube.de>
129 (C) 2009-2010 PCSX-Reloaded Team
130 edgbla (Root counters, various core/plugin fixes)
131 Firnis (GTE code from PCSX-Revolution Project)
132 Gabriele Gorla (MDEC decoder)
133 Peter Collingbourne (Various core/psxbios fixes)
134 Dario, NeToU, siveritas (Various bugfixes)
135 shalma (GTE Divider, various core fixes)
136 Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
139 (C) 2010 PCSX4ALL Team
141 Franxis <franxism@gmail.com>
142 Chui <sdl_gp32@yahoo.es>
144 GLES plugin (psx4m project):
145 (C) 1999-2009 by Pete Bernert
151 builtin GPU/SPU plugins:
152 Pete Bernert and the P.E.Op.S. team
154 MIPS->ARM recompiler:
157 integration, optimization and frontend:
160 Source code is released under GNU GPL license, version 2 or later.
161 See COPYING included in the archive (.pnd can be extracted using unsquashfs).
162 The source code is available in a GIT repository at:
164 git://notaz.gp2x.de/~notaz/pcsx_rearmed.git