5 * This work is licensed under the terms of MAME license.
6 * See COPYING file in the top-level directory.
9 #include "port_config.h"
15 #define array_size(x) (sizeof(x) / sizeof(x[0]))
17 extern void *g_screen_ptr;
20 #define g_screen_width SCREEN_WIDTH
21 #define g_screen_height SCREEN_HEIGHT
23 extern int g_screen_width;
24 extern int g_screen_height;
28 #define EOPT_EN_SRAM (1<<0)
29 #define EOPT_SHOW_FPS (1<<1)
30 #define EOPT_EN_SOUND (1<<2)
31 #define EOPT_GZIP_SAVES (1<<3)
32 #define EOPT_MMUHACK (1<<4)
33 #define EOPT_NO_AUTOSVCFG (1<<5)
34 #define EOPT_16BPP (1<<7) // depreceted for .renderer
35 #define EOPT_RAM_TIMINGS (1<<8)
36 #define EOPT_EN_CD_LEDS (1<<10)
37 #define EOPT_A_SN_GAMMA (1<<12)
38 #define EOPT_VSYNC (1<<13)
39 #define EOPT_GIZ_SCANLN (1<<14)
40 #define EOPT_GIZ_DBLBUF (1<<15)
41 #define EOPT_VSYNC_MODE (1<<16)
42 #define EOPT_SHOW_RTC (1<<17)
43 #define EOPT_NO_FRMLIMIT (1<<18)
44 #define EOPT_WIZ_TEAR_FIX (1<<19)
45 #define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
54 EOPT_CONFIRM_NONE = 0,
55 EOPT_CONFIRM_SAVE = 1,
56 EOPT_CONFIRM_LOAD = 2,
57 EOPT_CONFIRM_BOTH = 3,
60 typedef struct _currentConfig_t {
65 int s_PicoAutoRgnOrder;
72 int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering
74 int rotation; // for UIQ
75 float scale; // psp: screen scale
76 float hscale32, hscale40; // psp: horizontal scale
77 int gamma2; // psp: black level
81 int filter; // pandora
87 extern currentConfig_t currentConfig, defaultConfig;
88 extern char *PicoConfigFile;
89 extern int state_slot;
90 extern int config_slot, config_slot_current;
91 extern unsigned char *movie_data;
92 extern int reset_timing;
94 #define PICO_PEN_ADJUST_X 4
95 #define PICO_PEN_ADJUST_Y 2
96 extern int pico_pen_x, pico_pen_y;
97 extern int pico_inp_mode;
99 extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom
100 extern char rom_fname_loaded[512]; // currently loaded ROM filename
103 extern int engineState;
104 enum TPicoGameState {
113 PGS_Suspending, /* PSP */
114 PGS_SuspendWake, /* PSP */
118 void emu_finish(void);
121 int emu_reload_rom(const char *rom_fname_in);
122 int emu_swap_cd(const char *fname);
123 int emu_save_load_game(int load, int sram);
124 void emu_reset_game(void);
126 void emu_prep_defconfig(void);
127 void emu_set_defconfig(void);
128 int emu_read_config(const char *rom_fname, int no_defaults);
129 int emu_write_config(int game);
131 char *emu_get_save_fname(int load, int is_sram, int slot);
132 int emu_check_save_file(int slot, int *time);
134 void emu_text_out8 (int x, int y, const char *text);
135 void emu_text_out16(int x, int y, const char *text);
136 void emu_text_out8_rot (int x, int y, const char *text);
137 void emu_text_out16_rot(int x, int y, const char *text);
139 void emu_make_path(char *buff, const char *end, int size);
140 void emu_update_input(void);
141 void emu_get_game_name(char *str150);
142 void emu_set_fastforward(int set_on);
143 void emu_status_msg(const char *format, ...);
145 /* default sound code */
146 void emu_sound_start(void);
147 void emu_sound_stop(void);
148 void emu_sound_wait(void);
150 /* used by some (but not all) platforms */
151 void emu_cmn_forced_frame(int no_scale, int do_emu);
153 /* stuff to be implemented by platform code */
154 extern const char *renderer_names[];
155 extern const char *renderer_names32x[];
157 void pemu_prep_defconfig(void);
158 void pemu_validate_config(void);
159 void pemu_loop_prep(void);
160 void pemu_loop_end(void);
161 void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr
162 void pemu_finalize_frame(const char *fps, const char *notice_msg);
164 void pemu_sound_start(void);
166 void plat_early_init(void);
167 void plat_init(void);
168 void plat_finish(void);
170 /* used before things blocking for a while (these funcs redraw on return) */
171 void plat_status_msg_busy_first(const char *msg);
172 void plat_status_msg_busy_next(const char *msg);
173 void plat_status_msg_clear(void);
175 void plat_video_toggle_renderer(int change, int menu_call);
176 void plat_video_loop_prepare(void);
178 void plat_update_volume(int has_changed, int is_up);