1 // (c) Copyright 2006-2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
6 #include "port_config.h"
12 extern void *g_screen_ptr;
15 #define g_screen_width SCREEN_WIDTH
16 #define g_screen_height SCREEN_HEIGHT
18 extern int g_screen_width;
19 extern int g_screen_height;
23 #define EOPT_EN_SRAM (1<<0)
24 #define EOPT_SHOW_FPS (1<<1)
25 #define EOPT_EN_SOUND (1<<2)
26 #define EOPT_GZIP_SAVES (1<<3)
27 #define EOPT_MMUHACK (1<<4)
28 #define EOPT_NO_AUTOSVCFG (1<<5)
29 #define EOPT_16BPP (1<<7)
30 #define EOPT_RAM_TIMINGS (1<<8)
31 #define EOPT_CONFIRM_SAVE (1<<9)
32 #define EOPT_EN_CD_LEDS (1<<10)
33 #define EOPT_CONFIRM_LOAD (1<<11)
34 #define EOPT_A_SN_GAMMA (1<<12)
35 #define EOPT_PSYNC (1<<13)
44 typedef struct _currentConfig_t {
45 // char lastRomFile[512];
46 int EmuOpt; // LSb->MSb: use_sram, show_fps, enable_sound, gzip_saves,
47 // mmuhack, no_save_cfg_on_exit, <unused>, 16_bit_mode
48 // craigix_ram, confirm_save, show_cd_leds, confirm_load
49 // A_SNs_gamma, perfect_vsync, giz_scanlines, giz_dblbuff
50 // vsync_mode, show_clock, no_frame_limitter
51 int s_PicoOpt; // for old cfg files only
54 int s_PicoAutoRgnOrder;
60 int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering
61 int rotation; // for UIQ
62 float scale; // psp: screen scale
63 float hscale32, hscale40; // psp: horizontal scale
64 int gamma2; // psp: black level
68 extern currentConfig_t currentConfig, defaultConfig;
69 extern char *PicoConfigFile;
70 extern int rom_loaded;
71 extern int state_slot;
72 extern int config_slot, config_slot_current;
73 extern unsigned char *movie_data;
74 extern int reset_timing;
76 #define PICO_PEN_ADJUST_X 4
77 #define PICO_PEN_ADJUST_Y 2
78 extern int pico_pen_x, pico_pen_y;
79 extern int pico_inp_mode;
81 extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
82 extern char rom_fname_loaded[512]; // currently loaded ROM filename
85 extern int engineState;
94 PGS_Suspending, /* PSP */
95 PGS_SuspendWake, /* PSP */
100 void emu_finish(void);
102 int emu_reload_rom(char *rom_fname);
103 int emu_save_load_game(int load, int sram);
104 void emu_reset_game(void);
106 void emu_set_defconfig(void);
107 int emu_read_config(int game, int no_defaults);
108 int emu_write_config(int game);
110 char *emu_get_save_fname(int load, int is_sram, int slot);
111 int emu_check_save_file(int slot);
112 void emu_setSaveStateCbs(int gz);
114 void emu_make_path(char *buff, const char *end, int size);
115 void emu_update_input(void);
116 void emu_textOut8 (int x, int y, const char *text);
117 void emu_textOut16(int x, int y, const char *text);
118 void emu_get_game_name(char *str150);
119 void emu_set_fastforward(int set_on);
120 int emu_cd_check(int *pregion, char *fname_in);