4 #include <sys/stat.h> // mkdir
7 #include "kgsdk/Framework.h"
8 #include "kgsdk/Framework2D.h"
9 #include "kgsdk/FrameworkAudio.h"
10 #include "../common/emu.h"
11 #include "../common/lprintf.h"
12 #include "../common/arm_utils.h"
16 #include "asm_utils.h"
18 #include <Pico/PicoInt.h>
26 // main 300K gfx-related buffer. Used by menu and renderers.
27 unsigned char gfx_buffer[321*240*2*2];
28 char romFileName[MAX_PATH];
31 unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
34 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
35 static DWORD noticeMsgTime = 0;
36 static short *snd_cbuff = NULL;
37 static int snd_cbuf_samples = 0, snd_all_samples = 0;
40 static void blit(const char *fps, const char *notice);
41 static void clearArea(int full);
43 void emu_noticeMsgUpdated(void)
45 noticeMsgTime = GetTickCount();
48 void emu_getMainDir(char *dst, int len)
50 if (len > 0) *dst = 0;
53 static void emu_msg_cb(const char *msg)
55 if (giz_screen != NULL) Framework2D_UnlockBuffer();
56 giz_screen = Framework2D_LockBuffer(1);
58 memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
59 emu_textOut16(4, 232, msg);
60 noticeMsgTime = GetTickCount() - 2000;
62 /* assumption: emu_msg_cb gets called only when something slow is about to happen */
65 Framework2D_UnlockBuffer();
66 giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
69 void emu_stateCb(const char *str)
71 if (giz_screen != NULL) Framework2D_UnlockBuffer();
72 giz_screen = Framework2D_LockBuffer(1);
77 Framework2D_UnlockBuffer();
80 Sleep(0); /* yield the CPU, the system may need it */
83 static void emu_msg_tray_open(void)
85 strcpy(noticeMsg, "CD tray opened");
86 noticeMsgTime = GetTickCount();
92 // make dirs for saves, cfgs, etc.
99 PicoMessage = emu_msg_cb;
100 PicoMCDopenTray = emu_msg_tray_open;
101 PicoMCDcloseTray = menu_loop_tray;
104 void emu_Deinit(void)
107 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
108 emu_SaveLoadGame(0, 1);
112 if (!(currentConfig.EmuOpt & 0x20)) {
113 FILE *f = fopen(PicoConfigFile, "r+b");
114 if (!f) emu_WriteConfig(0);
116 // if we already have config, reload it, except last ROM
117 fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
118 fread(¤tConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
119 fseek(f, 0, SEEK_SET);
120 fwrite(¤tConfig, 1, sizeof(currentConfig), f);
129 void emu_setDefaultConfig(void)
131 memset(¤tConfig, 0, sizeof(currentConfig));
132 currentConfig.lastRomFile[0] = 0;
133 currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
134 currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
135 currentConfig.PsndRate = 22050;
136 currentConfig.PicoRegion = 0; // auto
137 currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
138 currentConfig.Frameskip = -1; // auto
139 currentConfig.volume = 50;
140 currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
141 currentConfig.KeyBinds[ 3] = 1<<1;
142 currentConfig.KeyBinds[ 0] = 1<<2;
143 currentConfig.KeyBinds[ 1] = 1<<3;
144 currentConfig.KeyBinds[ 5] = 1<<4;
145 currentConfig.KeyBinds[ 6] = 1<<5;
146 currentConfig.KeyBinds[ 7] = 1<<6;
147 currentConfig.KeyBinds[ 4] = 1<<7;
148 currentConfig.KeyBinds[13] = 1<<26; // switch rend
149 currentConfig.KeyBinds[ 8] = 1<<27; // save state
150 currentConfig.KeyBinds[ 9] = 1<<28; // load state
151 currentConfig.KeyBinds[12] = 1<<29; // vol up
152 currentConfig.KeyBinds[11] = 1<<30; // vol down
153 currentConfig.PicoCDBuffers = 0;
154 currentConfig.scaling = 0;
158 static int EmuScan16(unsigned int num, void *sdata)
160 if (!(Pico.video.reg[1]&8)) num += 8;
161 DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
163 if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1))
164 return 1; // skip next line
169 static int EmuScan8(unsigned int num, void *sdata)
171 // draw like the fast renderer
172 if (!(Pico.video.reg[1]&8)) num += 8;
173 HighCol = gfx_buffer + 328*(num+1);
178 static void osd_text(int x, int y, const char *text)
180 int len = strlen(text) * 8 / 2;
182 for (h = 0; h < 8; h++) {
183 p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
184 p = (int *) ((int)p & ~3); // align
187 emu_textOut16(x, y, text);
191 void log1(void *p1, void *p2)
193 lprintf("%p %p %p\n", p1, p2, DrawLineDest);
197 static void cd_leds(void)
199 static int old_reg = 0;
200 unsigned int col_g, col_r, *p;
202 if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
203 old_reg = Pico_mcd->s68k_regs[0];
205 p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
206 col_g = (old_reg & 2) ? 0x06000600 : 0;
207 col_r = (old_reg & 1) ? 0xc000c000 : 0;
208 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
209 *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
210 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
214 static short localPal[0x100];
216 static void blit(const char *fps, const char *notice)
218 int emu_opt = currentConfig.EmuOpt;
222 int lines_flags = 224;
223 // 8bit fast renderer
224 if (Pico.m.dirtyPal) {
226 vidConvCpyRGB565(localPal, Pico.cram, 0x40);
228 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
229 if (currentConfig.EmuOpt&0x4000)
230 lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
231 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
233 else if (!(emu_opt&0x80))
236 // 8bit accurate renderer
237 if (Pico.m.dirtyPal) {
239 vidConvCpyRGB565(localPal, Pico.cram, 0x40);
240 if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
241 //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
242 //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
243 blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
244 localPal[0xc0] = 0x0600;
245 localPal[0xd0] = 0xc000;
246 localPal[0xe0] = 0x0000; // reserved pixels for OSD
247 localPal[0xf0] = 0xffff;
250 else if (rendstatus & 0x20) { // mid-frame palette changes
251 vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
252 vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
255 lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
256 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
257 if (currentConfig.EmuOpt&0x4000)
258 lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000;
259 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
262 if (notice || (emu_opt & 2)) {
264 if (notice) osd_text(4, h, notice);
265 if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
268 if ((emu_opt & 0x400) && (PicoMCD & 1))
272 // clears whole screen or just the notice area (in all buffers)
273 static void clearArea(int full)
275 if (giz_screen == NULL)
276 giz_screen = Framework2D_LockBuffer(1);
277 if (full) memset32(giz_screen, 0, 320*240*2/4);
278 else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
280 if (currentConfig.EmuOpt&0x8000) {
281 Framework2D_UnlockBuffer();
282 giz_screen = Framework2D_LockBuffer(0);
283 if (full) memset32(giz_screen, 0, 320*240*2/4);
284 else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
288 static void vidResetMode(void)
290 giz_screen = Framework2D_LockBuffer(1);
293 } else if (currentConfig.EmuOpt&0x80) {
294 PicoDrawSetColorFormat(1);
295 PicoScan = EmuScan16;
297 PicoDrawSetColorFormat(-1);
300 if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
301 // setup pal for 8-bit modes
302 localPal[0xc0] = 0x0600;
303 localPal[0xd0] = 0xc000;
304 localPal[0xe0] = 0x0000; // reserved pixels for OSD
305 localPal[0xf0] = 0xffff;
309 memset32(giz_screen, 0, 321*240*2/4);
310 if (currentConfig.EmuOpt&0x8000) {
311 Framework2D_UnlockBuffer();
312 giz_screen = Framework2D_LockBuffer(0);
313 memset32(giz_screen, 0, 321*240*2/4);
315 Framework2D_UnlockBuffer();
321 static void stdbg(const char *fmt, ...)
326 sprintf(noticeMsg, "%x ", cnt++);
328 vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
331 noticeMsgTime = GetTickCount();
335 static void updateSound(int len)
337 if (PicoOpt&8) len<<=1;
339 snd_all_samples += len;
341 if (PsndOut - snd_cbuff >= snd_cbuf_samples)
343 //if (PsndOut - snd_cbuff != snd_cbuf_samples)
344 // stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
350 static void SkipFrame(void)
357 /* forced frame to front buffer */
358 void emu_forcedFrame(void)
360 int po_old = PicoOpt;
361 int eo_old = currentConfig.EmuOpt;
364 PicoOpt |= 0x4080; // soft_scale | acc_sprites
365 currentConfig.EmuOpt |= 0x80;
367 if (giz_screen == NULL)
368 giz_screen = Framework2D_LockBuffer(1);
370 PicoDrawSetColorFormat(1);
371 PicoScan = EmuScan16;
372 PicoScan((unsigned) -1, NULL);
376 Framework2D_UnlockBuffer();
380 currentConfig.EmuOpt = eo_old;
384 static void RunEvents(unsigned int which)
386 if (which & 0x1800) // save or load (but not both)
391 FrameworkAudio_SetPause(1);
392 if (giz_screen == NULL)
393 giz_screen = Framework2D_LockBuffer(1);
394 if ( emu_checkSaveFile(state_slot) &&
395 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
396 (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
399 blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
400 while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
402 if (keys & BTN_STOP) do_it = 0;
403 while( ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
410 osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
411 PicoStateProgressCB = emu_stateCb;
412 emu_SaveLoadGame((which & 0x1000) >> 12, 0);
413 PicoStateProgressCB = NULL;
418 FrameworkAudio_SetPause(0);
421 if (which & 0x0400) // switch renderer
423 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
424 else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
429 strcpy(noticeMsg, " 8bit fast renderer");
430 } else if (currentConfig.EmuOpt&0x80) {
431 strcpy(noticeMsg, "16bit accurate renderer");
433 strcpy(noticeMsg, " 8bit accurate renderer");
436 noticeMsgTime = GetTickCount();
442 if(state_slot < 0) state_slot = 9;
445 if(state_slot > 9) state_slot = 0;
447 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
448 noticeMsgTime = GetTickCount();
452 static void updateKeys(void)
454 unsigned int keys, allActions[2] = { 0, 0 }, events;
455 static unsigned int prevEvents = 0;
458 keys = Framework_PollGetButtons();
460 engineState = PGS_Menu;
462 keys &= CONFIGURABLE_KEYS;
464 for (i = 0; i < 32; i++)
468 int pl, acts = currentConfig.KeyBinds[i];
470 pl = (acts >> 16) & 1;
471 if (combo_keys & (1 << i))
473 int u = i+1, acts_c = acts & combo_acts;
474 // let's try to find the other one
477 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
478 allActions[pl] |= acts_c;
479 keys &= ~((1 << i) | (1 << u));
482 // add non-combo actions if combo ones were not found
483 if (!acts_c || u == 32)
484 allActions[pl] |= acts & ~combo_acts;
486 allActions[pl] |= acts;
491 PicoPad[0] = (unsigned short) allActions[0];
492 PicoPad[1] = (unsigned short) allActions[1];
494 events = (allActions[0] | allActions[1]) >> 16;
496 // volume is treated in special way and triggered every frame
497 if ((events & 0x6000) && PsndOut != NULL)
499 int vol = currentConfig.volume;
500 if (events & 0x2000) {
501 if (vol < 100) vol++;
505 FrameworkAudio_SetVolume(vol, vol);
506 sprintf(noticeMsg, "VOL: %02i ", vol);
507 noticeMsgTime = GetTickCount();
508 currentConfig.volume = vol;
511 events &= ~prevEvents;
512 if (events) RunEvents(events);
513 if (movie_data) emu_updateMovie();
515 prevEvents = (allActions[0] | allActions[1]) >> 16;
518 static void find_combos(void)
522 // find out which keys and actions are combos
523 combo_keys = combo_acts = 0;
524 for (act = 0; act < 32; act++)
526 int keyc = 0, keyc2 = 0;
527 if (act == 16 || act == 17) continue; // player2 flag
530 for (u = 0; u < 32; u++)
531 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
535 for (u = 0; u < 32; u++)
536 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
537 (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
538 for (u = 0; u < 32; u++)
539 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
540 (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
541 if (keyc2 > keyc) keyc = keyc2;
545 // loop again and mark those keys and actions as combo
546 for (u = 0; u < 32; u++)
548 if (currentConfig.KeyBinds[u] & (1 << act)) {
549 combo_keys |= 1 << u;
550 combo_acts |= 1 << act;
558 static void simpleWait(DWORD until)
563 tval = GetTickCount();
564 diff = (int)until - (int)tval;
568 while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
569 spend_cycles(1024*2);
574 static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
575 char fpsbuff[24]; // fps count c string
576 DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
577 int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
578 int target_fps, target_frametime, lim_time, tval_diff, i;
581 lprintf("entered emu_Loop()\n");
585 // make sure we are in correct mode
587 if (currentConfig.scaling) PicoOpt|=0x4000;
588 else PicoOpt&=~0x4000;
590 oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
593 // pal/ntsc might have changed, reset related stuff
594 target_fps = Pico.m.pal ? 50 : 60;
595 target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
599 if (PicoMCD & 1) PicoCDBufferInit();
601 // prepare sound stuff
603 if (currentConfig.EmuOpt & 4)
605 int ret, snd_excess_add, stereo;
606 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
607 PsndRerate(Pico.m.frame_count ? 1 : 0);
609 stereo=(PicoOpt&8)>>3;
610 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
611 snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
612 lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
613 PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
614 ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
616 lprintf("FrameworkAudio_Init() failed: %i\n", ret);
617 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
618 noticeMsgTime = GetTickCount();
619 currentConfig.EmuOpt &= ~4;
621 FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
622 PicoWriteSound = updateSound;
623 snd_cbuff = FrameworkAudio_56448Buffer();
624 PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
626 PsndRate_old = PsndRate;
627 PicoOpt_old = PicoOpt;
628 pal_old = Pico.m.pal;
633 while (engineState == PGS_Running)
637 tval = GetTickCount();
638 if (reset_timing || tval < tval_prev) {
639 //stdbg("timing reset");
642 frames_shown = frames_done = 0;
645 // show notice message?
647 static int noticeMsgSum;
648 if (tval - noticeMsgTime > 2000) { // > 2.0 sec
653 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
654 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
659 // check for mode changes
660 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
661 if (modes != oldmodes) {
667 if (tval - tval_thissec >= sec_ms)
670 static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
673 bench_fps_s = bench_fps;
674 bf[bfp++ & 3] = bench_fps;
677 bench_fps += frames_shown;
678 sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
680 if(currentConfig.EmuOpt & 2)
681 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
683 //tval_thissec += 1000;
684 tval_thissec += sec_ms;
688 /* some code which tries to sync things to audio clock, the dirty way */
689 static int audio_skew_prev = 0;
690 int audio_skew, adj, co = 9, shift = 7;
691 audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
692 if (PsndRate == 22050) co = 10;
693 if (PsndRate > 22050) co = 11;
694 if (PicoOpt&8) shift++;
695 if (audio_skew < 0) {
696 adj = -((-audio_skew) >> shift);
697 if (audio_skew > -(6<<co)) adj>>=1;
698 if (audio_skew > -(4<<co)) adj>>=1;
699 if (audio_skew > -(2<<co)) adj>>=1;
700 if (audio_skew > audio_skew_prev) adj>>=2; // going up already
702 adj = audio_skew >> shift;
703 if (audio_skew < (6<<co)) adj>>=1;
704 if (audio_skew < (4<<co)) adj>>=1;
705 if (audio_skew < (2<<co)) adj>>=1;
706 if (audio_skew < audio_skew_prev) adj>>=2;
708 audio_skew_prev = audio_skew;
709 target_frametime += adj;
710 sec_ms = (target_frametime * target_fps) >> 8;
711 //stdbg("%i %i %i", audio_skew, adj, sec_ms);
712 frames_done = frames_shown = 0;
714 else if (currentConfig.Frameskip < 0) {
715 frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
716 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
717 if (frames_shown > frames_done) frames_shown = frames_done;
719 frames_done = frames_shown = 0;
723 sprintf(fpsbuff, "%i", Pico.m.frame_count);
727 lim_time = (frames_done+1) * target_frametime;
728 if (currentConfig.Frameskip >= 0) // frameskip enabled
730 for (i = 0; i < currentConfig.Frameskip; i++) {
732 SkipFrame(); frames_done++;
733 if (PsndOut) { // do framelimitting if sound is enabled
735 tval = GetTickCount();
736 tval_diff = (int)(tval - tval_thissec) << 8;
737 if (tval_diff < lim_time) // we are too fast
738 simpleWait(tval + ((lim_time - tval_diff)>>8));
740 lim_time += target_frametime;
743 else // auto frameskip
746 tval = GetTickCount();
747 tval_diff = (int)(tval - tval_thissec) << 8;
748 if (tval_diff > lim_time)
750 // no time left for this frame - skip
751 if (tval_diff - lim_time >= (300<<8)) {
752 /* something caused a slowdown for us (disk access? cache flush?)
753 * try to recover by resetting timing... */
758 SkipFrame(); frames_done++;
765 if (currentConfig.EmuOpt&0x80)
766 /* be sure correct framebuffer is locked */
767 giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
770 PicoScan((unsigned) -1, NULL);
774 if (giz_screen == NULL)
775 giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1);
777 blit(fpsbuff, notice);
779 if (giz_screen != NULL) {
780 Framework2D_UnlockBuffer();
784 if (currentConfig.EmuOpt&0x2000)
785 Framework2D_WaitVSync();
787 if (currentConfig.EmuOpt&0x8000)
791 tval = GetTickCount();
792 tval_diff = (int)(tval - tval_thissec) << 8;
794 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
796 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
798 // sleep if we are still too fast
799 if (tval_diff < lim_time)
802 simpleWait(tval + ((lim_time - tval_diff) >> 8));
806 frames_done++; frames_shown++;
810 if (PicoMCD & 1) PicoCDBufferFree();
812 if (PsndOut != NULL) {
813 PsndOut = snd_cbuff = NULL;
814 FrameworkAudio_Close();
818 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
819 emu_stateCb("Writing SRAM/BRAM..");
820 emu_SaveLoadGame(0, 1);
826 void emu_ResetGame(void)