giz renderers and stuff
[picodrive.git] / platform / gizmondo / emu.c
1 #include <windows.h>
2 #include <string.h>
3
4 #include <sys/stat.h>  // mkdir
5 #include <sys/types.h>
6
7 #include "kgsdk/Framework.h"
8 #include "kgsdk/Framework2D.h"
9 #include "kgsdk/FrameworkAudio.h"
10 #include "../common/emu.h"
11 #include "../common/lprintf.h"
12 #include "../common/arm_utils.h"
13 #include "emu.h"
14 #include "menu.h"
15 #include "giz.h"
16 #include "asm_utils.h"
17
18 #include <Pico/PicoInt.h>
19
20 #ifdef BENCHMARK
21 #define OSD_FPS_X 220
22 #else
23 #define OSD_FPS_X 260
24 #endif
25
26 // main 300K gfx-related buffer. Used by menu and renderers.
27 unsigned char gfx_buffer[321*240*2*2];
28 char romFileName[MAX_PATH];
29 int engineState;
30
31 unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
32 int reset_timing = 0;
33
34 static DWORD noticeMsgTime = 0;
35
36
37 static void blit(const char *fps, const char *notice);
38 static void clearArea(int full);
39
40 void emu_noticeMsgUpdated(void)
41 {
42         noticeMsgTime = GetTickCount();
43 }
44
45 void emu_getMainDir(char *dst, int len)
46 {
47         if (len > 0) *dst = 0;
48 }
49
50 static void emu_msg_cb(const char *msg)
51 {
52         if (giz_screen == NULL)
53                 giz_screen = Framework2D_LockBuffer();
54
55         memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
56         emu_textOut16(4, 232, msg);
57         noticeMsgTime = GetTickCount() - 2000;
58
59         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
60         reset_timing = 1;
61 }
62
63 static void emu_state_cb(const char *str)
64 {
65         if (giz_screen == NULL)
66                 giz_screen = Framework2D_LockBuffer();
67
68         clearArea(0);
69         blit("", str);
70
71         Framework2D_UnlockBuffer();
72         giz_screen = NULL;
73 }
74
75 static void emu_msg_tray_open(void)
76 {
77         strcpy(noticeMsg, "CD tray opened");
78         noticeMsgTime = GetTickCount();
79 }
80
81
82 void emu_Init(void)
83 {
84         // make dirs for saves, cfgs, etc.
85         mkdir("mds", 0777);
86         mkdir("srm", 0777);
87         mkdir("brm", 0777);
88         mkdir("cfg", 0777);
89
90         PicoInit();
91         PicoMessage = emu_msg_cb;
92         PicoMCDopenTray = emu_msg_tray_open;
93         PicoMCDcloseTray = menu_loop_tray;
94 }
95
96 void emu_Deinit(void)
97 {
98         // save SRAM
99         if((currentConfig.EmuOpt & 1) && SRam.changed) {
100                 emu_SaveLoadGame(0, 1);
101                 SRam.changed = 0;
102         }
103
104         if (!(currentConfig.EmuOpt & 0x20)) {
105                 FILE *f = fopen(PicoConfigFile, "r+b");
106                 if (!f) emu_WriteConfig(0);
107                 else {
108                         // if we already have config, reload it, except last ROM
109                         fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
110                         fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
111                         fseek(f, 0, SEEK_SET);
112                         fwrite(&currentConfig, 1, sizeof(currentConfig), f);
113                         fflush(f);
114                         fclose(f);
115                 }
116         }
117
118         PicoExit();
119 }
120
121 void emu_setDefaultConfig(void)
122 {
123         memset(&currentConfig, 0, sizeof(currentConfig));
124         currentConfig.lastRomFile[0] = 0;
125         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
126         currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
127         currentConfig.PsndRate = 22050;
128         currentConfig.PicoRegion = 0; // auto
129         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
130         currentConfig.Frameskip = 0;//-1; // auto
131         currentConfig.volume = 50;
132         currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
133         currentConfig.KeyBinds[ 3] = 1<<1;
134         currentConfig.KeyBinds[ 0] = 1<<2;
135         currentConfig.KeyBinds[ 1] = 1<<3;
136         currentConfig.KeyBinds[ 5] = 1<<4;
137         currentConfig.KeyBinds[ 6] = 1<<5;
138         currentConfig.KeyBinds[ 7] = 1<<6;
139         currentConfig.KeyBinds[ 4] = 1<<7;
140         currentConfig.KeyBinds[13] = 1<<26; // switch rend
141         currentConfig.KeyBinds[ 8] = 1<<27; // save state
142         currentConfig.KeyBinds[ 9] = 1<<28; // load state
143         currentConfig.KeyBinds[12] = 1<<29; // vol up
144         currentConfig.KeyBinds[11] = 1<<30; // vol down
145         currentConfig.PicoCDBuffers = 64;
146         currentConfig.scaling = 0;
147 }
148
149
150 static int EmuScan16(unsigned int num, void *sdata)
151 {
152         if (!(Pico.video.reg[1]&8)) num += 8;
153         DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
154
155         return 0;
156 }
157
158 static int EmuScan8(unsigned int num, void *sdata)
159 {
160         // draw like the fast renderer
161         if (!(Pico.video.reg[1]&8)) num += 8;
162         HighCol = gfx_buffer + 328*(num+1);
163
164         return 0;
165 }
166
167 static void osd_text(int x, int y, const char *text)
168 {
169         int len = strlen(text) * 8 / 2;
170         int *p, h;
171         for (h = 0; h < 8; h++) {
172                 p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
173                 p = (int *) ((int)p & ~3); // align
174                 memset32(p, 0, len);
175         }
176         emu_textOut16(x, y, text);
177 }
178
179 /*
180 void log1(void *p1, void *p2)
181 {
182         lprintf("%p %p %p\n", p1, p2, DrawLineDest);
183 }
184 */
185
186 static void cd_leds(void)
187 {
188         static int old_reg = 0;
189         unsigned int col_g, col_r, *p;
190
191         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
192         old_reg = Pico_mcd->s68k_regs[0];
193
194         p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
195         col_g = (old_reg & 2) ? 0x06000600 : 0;
196         col_r = (old_reg & 1) ? 0xc000c000 : 0;
197         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
198         *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
199         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
200 }
201
202
203 static short localPal[0x100];
204
205 static void blit(const char *fps, const char *notice)
206 {
207         int emu_opt = currentConfig.EmuOpt;
208
209         if (PicoOpt&0x10)
210         {
211                 int lines_flags = 224;
212                 // 8bit fast renderer
213                 if (Pico.m.dirtyPal) {
214                         Pico.m.dirtyPal = 0;
215                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
216                 }
217                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
218                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
219         }
220         else if (!(emu_opt&0x80))
221         {
222                 int lines_flags;
223                 // 8bit accurate renderer
224                 if (Pico.m.dirtyPal) {
225                         Pico.m.dirtyPal = 0;
226                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
227                         if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
228                                 //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
229                                 //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
230                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
231                                 localPal[0xc0] = 0x0600;
232                                 localPal[0xd0] = 0xc000;
233                                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
234                                 localPal[0xf0] = 0xffff;
235                         }
236                         /* no support
237                         else if (rendstatus & 0x20) { // mid-frame palette changes
238                                 vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
239                                 vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
240                         } */
241                 }
242                 lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
243                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x100;
244                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
245         }
246
247         if (notice || (emu_opt & 2)) {
248                 int h = 232;
249                 if (notice)      osd_text(4, h, notice);
250                 if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
251         }
252
253         if ((emu_opt & 0x400) && (PicoMCD & 1))
254                 cd_leds();
255 }
256
257 // clears whole screen or just the notice area (in all buffers)
258 static void clearArea(int full)
259 {
260         if (giz_screen == NULL)
261                 giz_screen = Framework2D_LockBuffer();
262         if (full) memset32(giz_screen, 0, 320*240*2/4);
263         else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
264 }
265
266 static void vidResetMode(void)
267 {
268         giz_screen = Framework2D_LockBuffer();
269
270         if (PicoOpt&0x10) {
271         } else if (currentConfig.EmuOpt&0x80) {
272                 PicoDrawSetColorFormat(1);
273                 PicoScan = EmuScan16;
274         } else {
275                 PicoDrawSetColorFormat(-1);
276                 PicoScan = EmuScan8;
277         }
278         if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
279                 // setup pal for 8-bit modes
280                 localPal[0xc0] = 0x0600;
281                 localPal[0xd0] = 0xc000;
282                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
283                 localPal[0xf0] = 0xffff;
284         }
285         Pico.m.dirtyPal = 1;
286
287         memset32(giz_screen, 0, 321*240*2/4);
288         Framework2D_UnlockBuffer();
289         giz_screen = NULL;
290 }
291
292
293 static void SkipFrame(int do_audio)
294 {
295         PicoSkipFrame=do_audio ? 1 : 2;
296         PicoFrame();
297         PicoSkipFrame=0;
298 }
299
300 void emu_forcedFrame(void)
301 {
302         // TODO
303 }
304
305 static void RunEvents(unsigned int which)
306 {
307         if (which & 0x1800) { // save or load (but not both)
308                 int do_it = 1;
309                 if ( emu_checkSaveFile(state_slot) &&
310                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) ||   // load
311                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save
312                         int keys;
313                         blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
314                         while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
315                                 Sleep(50);
316                         if (keys & BTN_STOP) do_it = 0;
317                         clearArea(0);
318                 }
319                 if (do_it) {
320                         osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
321                         PicoStateProgressCB = emu_state_cb;
322                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
323                         PicoStateProgressCB = NULL;
324                 }
325
326                 reset_timing = 1;
327         }
328         if (which & 0x0400) { // switch renderer
329                 if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
330                 else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;
331                 else   currentConfig.EmuOpt &= ~0x80;
332
333                 vidResetMode();
334
335                 if (PicoOpt&0x10) {
336                         strcpy(noticeMsg, " 8bit fast renderer");
337                 } else if (currentConfig.EmuOpt&0x80) {
338                         strcpy(noticeMsg, "16bit accurate renderer");
339                 } else {
340                         strcpy(noticeMsg, " 8bit accurate renderer");
341                 }
342
343                 noticeMsgTime = GetTickCount();
344         }
345         if (which & 0x0300) {
346                 if(which&0x0200) {
347                         state_slot -= 1;
348                         if(state_slot < 0) state_slot = 9;
349                 } else {
350                         state_slot += 1;
351                         if(state_slot > 9) state_slot = 0;
352                 }
353                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
354                 noticeMsgTime = GetTickCount();
355         }
356 }
357
358 static void updateKeys(void)
359 {
360         unsigned int keys, allActions[2] = { 0, 0 }, events;
361         static unsigned int prevEvents = 0;
362         int i;
363
364         keys = Framework_PollGetButtons();
365         if (keys & BTN_HOME) {
366                 engineState = PGS_Menu;
367                 // wait until select is released, so menu would not resume game
368                 while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
369         }
370
371         keys &= CONFIGURABLE_KEYS;
372
373         for (i = 0; i < 32; i++)
374         {
375                 if (keys & (1 << i)) {
376                         int pl, acts = currentConfig.KeyBinds[i];
377                         if (!acts) continue;
378                         pl = (acts >> 16) & 1;
379                         /* TODO if (combo_keys & (1 << i)) {
380                                 int u = i+1, acts_c = acts & combo_acts;
381                                 // let's try to find the other one
382                                 if (acts_c)
383                                         for (; u < 32; u++)
384                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
385                                                         allActions[pl] |= acts_c;
386                                                         keys &= ~((1 << i) | (1 << u));
387                                                         break;
388                                                 }
389                                 // add non-combo actions if combo ones were not found
390                                 if (!acts_c || u == 32)
391                                         allActions[pl] |= acts & ~combo_acts;
392                         } else */ {
393                                 allActions[pl] |= acts;
394                         }
395                 }
396         }
397
398         PicoPad[0] = (unsigned short) allActions[0];
399         PicoPad[1] = (unsigned short) allActions[1];
400
401         events = (allActions[0] | allActions[1]) >> 16;
402
403         // volume is treated in special way and triggered every frame
404         if (events & 0x6000) {
405                 int vol = currentConfig.volume;
406                 if (events & 0x2000) {
407                         if (vol < 100) vol++;
408                 } else {
409                         if (vol >   0) vol--;
410                 }
411                 //gp2x_sound_volume(vol, vol);
412                 sprintf(noticeMsg, "VOL: %02i", vol);
413                 noticeMsgTime = GetTickCount();
414                 currentConfig.volume = vol;
415         }
416
417         events &= ~prevEvents;
418         if (events) RunEvents(events);
419         if (movie_data) emu_updateMovie();
420
421         prevEvents = (allActions[0] | allActions[1]) >> 16;
422 }
423
424 static void simpleWait(DWORD until)
425 {
426         DWORD tval;
427         int diff;
428
429         tval = GetTickCount();
430         diff = (int)until - (int)tval;
431         if (diff >= 2)
432                 Sleep(diff - 1);
433
434         while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
435                 spend_cycles(1024*2);
436 }
437
438 void emu_Loop(void)
439 {
440         //static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
441         char fpsbuff[24]; // fps count c string
442         DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
443         int frames_done = 0, frames_shown = 0, oldmodes = 0;
444         int target_fps, target_frametime, lim_time, tval_diff, i;
445         char *notice = NULL;
446
447         lprintf("entered emu_Loop()\n");
448
449         fpsbuff[0] = 0;
450
451         // make sure we are in correct mode
452         vidResetMode();
453         if (currentConfig.scaling) PicoOpt|=0x4000;
454         else PicoOpt&=~0x4000;
455         Pico.m.dirtyPal = 1;
456         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
457         //find_combos(); // TODO
458
459         // pal/ntsc might have changed, reset related stuff
460         target_fps = Pico.m.pal ? 50 : 60;
461         target_frametime = (1000<<8)/target_fps;
462         reset_timing = 1;
463
464         // prepare sound stuff
465 /*      if (currentConfig.EmuOpt & 4) {
466                 int snd_excess_add;
467                 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
468                         sound_rerate(Pico.m.frame_count ? 1 : 0);
469                 }
470                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
471                 lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
472                         PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
473                 gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
474                 gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
475                 PicoWriteSound = updateSound;
476                 memset(sndBuffer, 0, sizeof(sndBuffer));
477                 PsndOut = sndBuffer;
478                 PsndRate_old = PsndRate;
479                 PsndLen_real = PsndLen;
480                 PicoOpt_old  = PicoOpt;
481                 pal_old = Pico.m.pal;
482         } else*/ {
483                 PsndOut = 0;
484         }
485
486         // prepare CD buffer
487         if (PicoMCD & 1) PicoCDBufferInit();
488
489         // loop?
490         while (engineState == PGS_Running)
491         {
492                 int modes;
493
494                 tval = GetTickCount();
495                 if (reset_timing || tval < tval_prev) {
496                         reset_timing = 0;
497                         tval_thissec = tval;
498                         frames_shown = frames_done = 0;
499                 }
500
501                 // show notice message?
502                 if (noticeMsgTime) {
503                         static int noticeMsgSum;
504                         if (tval - noticeMsgTime > 2000) { // > 2.0 sec
505                                 noticeMsgTime = 0;
506                                 clearArea(0);
507                                 notice = 0;
508                         } else {
509                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
510                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
511                                 notice = noticeMsg;
512                         }
513                 }
514
515                 // check for mode changes
516                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
517                 if (modes != oldmodes) {
518                         oldmodes = modes;
519                         clearArea(1);
520                 }
521
522                 // second passed?
523                 if (tval - tval_thissec >= 1000)
524                 {
525 #ifdef BENCHMARK
526                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
527                         if(++bench == 10) {
528                                 bench = 0;
529                                 bench_fps_s = bench_fps;
530                                 bf[bfp++ & 3] = bench_fps;
531                                 bench_fps = 0;
532                         }
533                         bench_fps += frames_shown;
534                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
535 #else
536                         if(currentConfig.EmuOpt & 2)
537                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
538 #endif
539                         tval_thissec = tval;
540
541                         if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
542                                 frames_done = frames_shown = 0;
543                         } else {
544                                 // it is quite common for this implementation to leave 1 fame unfinished
545                                 // when second changes, but we don't want buffer to starve.
546                                 if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
547                                         updateKeys();
548                                         SkipFrame(1); frames_done++;
549                                 }
550
551                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
552                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
553                                 if (frames_shown > frames_done) frames_shown = frames_done;
554                         }
555                 }
556 #ifdef PFRAMES
557                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
558 #endif
559
560                 tval_prev = tval;
561                 lim_time = (frames_done+1) * target_frametime;
562                 if (currentConfig.Frameskip >= 0) // frameskip enabled
563                 {
564                         for (i = 0; i < currentConfig.Frameskip; i++) {
565                                 updateKeys();
566                                 SkipFrame(1); frames_done++;
567                                 if (PsndOut) { // do framelimitting if sound is enabled
568                                         int tval_diff;
569                                         tval = GetTickCount();
570                                         tval_diff = (int)(tval - tval_thissec) << 8;
571                                         if (tval_diff < lim_time) // we are too fast
572                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
573                                 }
574                                 lim_time += target_frametime;
575                         }
576                 }
577                 else // auto frameskip
578                 {
579                         int tval_diff;
580                         tval = GetTickCount();
581                         tval_diff = (int)(tval - tval_thissec) << 8;
582                         if (tval_diff > lim_time)
583                         {
584                                 // no time left for this frame - skip
585                                 if (tval_diff - lim_time >= (300<<8)) {
586                                         /* something caused a slowdown for us (disk access? cache flush?)
587                                          * try to recover by resetting timing... */
588                                         reset_timing = 1;
589                                         continue;
590                                 }
591                                 updateKeys();
592                                 SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
593                                 continue;
594                         }
595                 }
596
597                 updateKeys();
598
599                 if (giz_screen == NULL && (currentConfig.EmuOpt&0x80))
600                         giz_screen = Framework2D_LockBuffer();
601                 if (!(PicoOpt&0x10))
602                         PicoScan((unsigned) -1, NULL);
603
604                 PicoFrame();
605
606                 if (giz_screen == NULL)
607                         giz_screen = Framework2D_LockBuffer();
608
609                 blit(fpsbuff, notice);
610
611                 if (giz_screen != NULL) {
612                         Framework2D_UnlockBuffer();
613                         giz_screen = NULL;
614                 }
615
616                 // check time
617                 tval = GetTickCount();
618                 tval_diff = (int)(tval - tval_thissec) << 8;
619
620                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
621                         reset_timing = 1;
622                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
623                 {
624                         // sleep if we are still too fast
625                         if (tval_diff < lim_time)
626                         {
627                                 // we are too fast
628                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
629                         }
630                 }
631
632                 frames_done++; frames_shown++;
633         }
634
635
636         if (PicoMCD & 1) PicoCDBufferFree();
637
638         // save SRAM
639         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
640                 emu_state_cb("Writing SRAM/BRAM..");
641                 emu_SaveLoadGame(0, 1);
642                 SRam.changed = 0;
643         }
644 }
645
646
647 void emu_ResetGame(void)
648 {
649         PicoReset(0);
650         reset_timing = 1;
651 }
652