giz rc1 release
[picodrive.git] / platform / gizmondo / emu.c
1 #include <windows.h>
2 #include <string.h>
3
4 #include <sys/stat.h>  // mkdir
5 #include <sys/types.h>
6
7 #include "kgsdk/Framework.h"
8 #include "kgsdk/Framework2D.h"
9 #include "kgsdk/FrameworkAudio.h"
10 #include "../common/emu.h"
11 #include "../common/lprintf.h"
12 #include "../common/arm_utils.h"
13 #include "emu.h"
14 #include "menu.h"
15 #include "giz.h"
16 #include "asm_utils.h"
17
18 #include <Pico/PicoInt.h>
19
20 #ifdef BENCHMARK
21 #define OSD_FPS_X 220
22 #else
23 #define OSD_FPS_X 260
24 #endif
25
26 // main 300K gfx-related buffer. Used by menu and renderers.
27 unsigned char gfx_buffer[321*240*2*2];
28 char romFileName[MAX_PATH];
29 int engineState;
30
31 unsigned char *PicoDraw2FB = gfx_buffer;  // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
32 int reset_timing = 0;
33
34 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
35 static DWORD noticeMsgTime = 0;
36 static short *snd_cbuff = NULL;
37 static int snd_cbuf_samples = 0, snd_all_samples = 0;
38
39
40 static void blit(const char *fps, const char *notice);
41 static void clearArea(int full);
42
43 void emu_noticeMsgUpdated(void)
44 {
45         noticeMsgTime = GetTickCount();
46 }
47
48 void emu_getMainDir(char *dst, int len)
49 {
50         if (len > 0) *dst = 0;
51 }
52
53 static void emu_msg_cb(const char *msg)
54 {
55         if (giz_screen == NULL)
56                 giz_screen = Framework2D_LockBuffer();
57
58         memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
59         emu_textOut16(4, 232, msg);
60         noticeMsgTime = GetTickCount() - 2000;
61
62         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
63         reset_timing = 1;
64 }
65
66 static void emu_state_cb(const char *str)
67 {
68         if (giz_screen == NULL)
69                 giz_screen = Framework2D_LockBuffer();
70
71         clearArea(0);
72         blit("", str);
73
74         Framework2D_UnlockBuffer();
75         giz_screen = NULL;
76
77         Sleep(0); /* yield the CPU, the system may need it */
78 }
79
80 static void emu_msg_tray_open(void)
81 {
82         strcpy(noticeMsg, "CD tray opened");
83         noticeMsgTime = GetTickCount();
84 }
85
86
87 void emu_Init(void)
88 {
89         // make dirs for saves, cfgs, etc.
90         mkdir("mds", 0777);
91         mkdir("srm", 0777);
92         mkdir("brm", 0777);
93         mkdir("cfg", 0777);
94
95         PicoInit();
96         PicoMessage = emu_msg_cb;
97         PicoMCDopenTray = emu_msg_tray_open;
98         PicoMCDcloseTray = menu_loop_tray;
99 }
100
101 void emu_Deinit(void)
102 {
103         // save SRAM
104         if((currentConfig.EmuOpt & 1) && SRam.changed) {
105                 emu_SaveLoadGame(0, 1);
106                 SRam.changed = 0;
107         }
108
109         if (!(currentConfig.EmuOpt & 0x20)) {
110                 FILE *f = fopen(PicoConfigFile, "r+b");
111                 if (!f) emu_WriteConfig(0);
112                 else {
113                         // if we already have config, reload it, except last ROM
114                         fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
115                         fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
116                         fseek(f, 0, SEEK_SET);
117                         fwrite(&currentConfig, 1, sizeof(currentConfig), f);
118                         fflush(f);
119                         fclose(f);
120                 }
121         }
122
123         PicoExit();
124 }
125
126 void emu_setDefaultConfig(void)
127 {
128         memset(&currentConfig, 0, sizeof(currentConfig));
129         currentConfig.lastRomFile[0] = 0;
130         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
131         currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
132         currentConfig.PsndRate = 22050;
133         currentConfig.PicoRegion = 0; // auto
134         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
135         currentConfig.Frameskip = -1; // auto
136         currentConfig.volume = 50;
137         currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
138         currentConfig.KeyBinds[ 3] = 1<<1;
139         currentConfig.KeyBinds[ 0] = 1<<2;
140         currentConfig.KeyBinds[ 1] = 1<<3;
141         currentConfig.KeyBinds[ 5] = 1<<4;
142         currentConfig.KeyBinds[ 6] = 1<<5;
143         currentConfig.KeyBinds[ 7] = 1<<6;
144         currentConfig.KeyBinds[ 4] = 1<<7;
145         currentConfig.KeyBinds[13] = 1<<26; // switch rend
146         currentConfig.KeyBinds[ 8] = 1<<27; // save state
147         currentConfig.KeyBinds[ 9] = 1<<28; // load state
148         currentConfig.KeyBinds[12] = 1<<29; // vol up
149         currentConfig.KeyBinds[11] = 1<<30; // vol down
150         currentConfig.PicoCDBuffers = 0;
151         currentConfig.scaling = 0;
152 }
153
154
155 static int EmuScan16(unsigned int num, void *sdata)
156 {
157         if (!(Pico.video.reg[1]&8)) num += 8;
158         DrawLineDest = (unsigned short *) giz_screen + 321*(num+1);
159
160         if ((currentConfig.EmuOpt&0x4000) && (num&1) == (Pico.m.frame_count&1))
161                 return 1; // skip next line
162
163         return 0;
164 }
165
166 static int EmuScan8(unsigned int num, void *sdata)
167 {
168         // draw like the fast renderer
169         if (!(Pico.video.reg[1]&8)) num += 8;
170         HighCol = gfx_buffer + 328*(num+1);
171
172         return 0;
173 }
174
175 static void osd_text(int x, int y, const char *text)
176 {
177         int len = strlen(text) * 8 / 2;
178         int *p, h;
179         for (h = 0; h < 8; h++) {
180                 p = (int *) ((unsigned short *) giz_screen+x+321*(y+h));
181                 p = (int *) ((int)p & ~3); // align
182                 memset32(p, 0, len);
183         }
184         emu_textOut16(x, y, text);
185 }
186
187 /*
188 void log1(void *p1, void *p2)
189 {
190         lprintf("%p %p %p\n", p1, p2, DrawLineDest);
191 }
192 */
193
194 static void cd_leds(void)
195 {
196         static int old_reg = 0;
197         unsigned int col_g, col_r, *p;
198
199         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
200         old_reg = Pico_mcd->s68k_regs[0];
201
202         p = (unsigned int *)((short *)giz_screen + 321*2+4+2);
203         col_g = (old_reg & 2) ? 0x06000600 : 0;
204         col_r = (old_reg & 1) ? 0xc000c000 : 0;
205         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 321/2 - 12/2 + 1;
206         *p++ = col_g; p+=3; *p++ = col_r; p += 321/2 - 10/2;
207         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
208 }
209
210
211 static short localPal[0x100];
212
213 static void blit(const char *fps, const char *notice)
214 {
215         int emu_opt = currentConfig.EmuOpt;
216
217         if (PicoOpt&0x10)
218         {
219                 int lines_flags = 224;
220                 // 8bit fast renderer
221                 if (Pico.m.dirtyPal) {
222                         Pico.m.dirtyPal = 0;
223                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
224                 }
225                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
226                 if (currentConfig.EmuOpt&0x4000)
227                         lines_flags|=(Pico.m.frame_count&1)?0x20000:0x40000;
228                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
229         }
230         else if (!(emu_opt&0x80))
231         {
232                 int lines_flags;
233                 // 8bit accurate renderer
234                 if (Pico.m.dirtyPal) {
235                         Pico.m.dirtyPal = 0;
236                         vidConvCpyRGB565(localPal, Pico.cram, 0x40);
237                         if (Pico.video.reg[0xC]&8) { // shadow/hilight mode
238                                 //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
239                                 //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO?
240                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*2);
241                                 localPal[0xc0] = 0x0600;
242                                 localPal[0xd0] = 0xc000;
243                                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
244                                 localPal[0xf0] = 0xffff;
245                         }
246                         /* no support
247                         else if (rendstatus & 0x20) { // mid-frame palette changes
248                                 vidConvCpyRGB565(localPal+0x40, HighPal, 0x40);
249                                 vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40);
250                         } */
251                 }
252                 lines_flags = (Pico.video.reg[1]&8) ? 240 : 224;
253                 if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000;
254                 if (currentConfig.EmuOpt&0x4000)
255                         lines_flags|=(Pico.m.frame_count&1)?0x20000:0x40000;
256                 vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags);
257         }
258
259         if (notice || (emu_opt & 2)) {
260                 int h = 232;
261                 if (notice)      osd_text(4, h, notice);
262                 if (emu_opt & 2) osd_text(OSD_FPS_X, h, fps);
263         }
264
265         if ((emu_opt & 0x400) && (PicoMCD & 1))
266                 cd_leds();
267 }
268
269 // clears whole screen or just the notice area (in all buffers)
270 static void clearArea(int full)
271 {
272         if (giz_screen == NULL)
273                 giz_screen = Framework2D_LockBuffer();
274         if (full) memset32(giz_screen, 0, 320*240*2/4);
275         else      memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4);
276 }
277
278 static void vidResetMode(void)
279 {
280         giz_screen = Framework2D_LockBuffer();
281
282         if (PicoOpt&0x10) {
283         } else if (currentConfig.EmuOpt&0x80) {
284                 PicoDrawSetColorFormat(1);
285                 PicoScan = EmuScan16;
286         } else {
287                 PicoDrawSetColorFormat(-1);
288                 PicoScan = EmuScan8;
289         }
290         if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) {
291                 // setup pal for 8-bit modes
292                 localPal[0xc0] = 0x0600;
293                 localPal[0xd0] = 0xc000;
294                 localPal[0xe0] = 0x0000; // reserved pixels for OSD
295                 localPal[0xf0] = 0xffff;
296         }
297         Pico.m.dirtyPal = 1;
298
299         memset32(giz_screen, 0, 321*240*2/4);
300         Framework2D_UnlockBuffer();
301         giz_screen = NULL;
302 }
303
304 /*
305 #include <stdarg.h>
306 static void stdbg(const char *fmt, ...)
307 {
308         static int cnt = 0;
309         va_list vl;
310
311         sprintf(noticeMsg, "%x ", cnt++);
312         va_start(vl, fmt);
313         vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
314         va_end(vl);
315
316         noticeMsgTime = GetTickCount();
317 }
318 */
319
320 static void updateSound(int len)
321 {
322         if (PicoOpt&8) len<<=1;
323
324         snd_all_samples += len;
325         PsndOut += len;
326         if (PsndOut - snd_cbuff >= snd_cbuf_samples)
327         {
328                 //if (PsndOut - snd_cbuff != snd_cbuf_samples)
329                 //      stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
330                 PsndOut = snd_cbuff;
331         }
332 }
333
334
335 static void SkipFrame(void)
336 {
337         PicoSkipFrame=1;
338         PicoFrame();
339         PicoSkipFrame=0;
340 }
341
342 void emu_forcedFrame(void)
343 {
344         int po_old = PicoOpt;
345         int eo_old = currentConfig.EmuOpt;
346
347         PicoOpt &= ~0x0010;
348         PicoOpt |=  0x4080; // soft_scale | acc_sprites
349         currentConfig.EmuOpt |= 0x80;
350
351         if (giz_screen == NULL)
352                 giz_screen = Framework2D_LockBuffer();
353
354         PicoDrawSetColorFormat(1);
355         PicoScan = EmuScan16;
356         PicoScan((unsigned) -1, NULL);
357         Pico.m.dirtyPal = 1;
358         PicoFrameDrawOnly();
359
360         Framework2D_UnlockBuffer();
361         giz_screen = NULL;
362
363         PicoOpt = po_old;
364         currentConfig.EmuOpt = eo_old;
365 }
366
367
368 static void RunEvents(unsigned int which)
369 {
370         if (which & 0x1800) // save or load (but not both)
371         {
372                 int do_it = 1;
373
374                 if (PsndOut != NULL)
375                         FrameworkAudio_SetPause(1);
376                 if (giz_screen == NULL)
377                         giz_screen = Framework2D_LockBuffer();
378                 if ( emu_checkSaveFile(state_slot) &&
379                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
380                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
381                 {
382                         int keys;
383                         blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
384                         while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
385                                 Sleep(50);
386                         if (keys & BTN_STOP) do_it = 0;
387                         while(  ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
388                                 Sleep(50);
389                         clearArea(0);
390                 }
391
392                 if (do_it)
393                 {
394                         osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
395                         PicoStateProgressCB = emu_state_cb;
396                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
397                         PicoStateProgressCB = NULL;
398                         Sleep(0);
399                 }
400
401                 if (PsndOut != NULL)
402                         FrameworkAudio_SetPause(0);
403                 reset_timing = 1;
404         }
405         if (which & 0x0400) // switch renderer
406         {
407                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
408                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
409
410                 vidResetMode();
411
412                 if (PicoOpt&0x10) {
413                         strcpy(noticeMsg, " 8bit fast renderer");
414                 } else if (currentConfig.EmuOpt&0x80) {
415                         strcpy(noticeMsg, "16bit accurate renderer");
416                 } else {
417                         strcpy(noticeMsg, " 8bit accurate renderer");
418                 }
419
420                 noticeMsgTime = GetTickCount();
421         }
422         if (which & 0x0300)
423         {
424                 if(which&0x0200) {
425                         state_slot -= 1;
426                         if(state_slot < 0) state_slot = 9;
427                 } else {
428                         state_slot += 1;
429                         if(state_slot > 9) state_slot = 0;
430                 }
431                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
432                 noticeMsgTime = GetTickCount();
433         }
434 }
435
436 static void updateKeys(void)
437 {
438         unsigned int keys, allActions[2] = { 0, 0 }, events;
439         static unsigned int prevEvents = 0;
440         int i;
441
442         keys = Framework_PollGetButtons();
443         if (keys & BTN_HOME)
444                 engineState = PGS_Menu;
445
446         keys &= CONFIGURABLE_KEYS;
447
448         for (i = 0; i < 32; i++)
449         {
450                 if (keys & (1 << i))
451                 {
452                         int pl, acts = currentConfig.KeyBinds[i];
453                         if (!acts) continue;
454                         pl = (acts >> 16) & 1;
455                         if (combo_keys & (1 << i))
456                         {
457                                 int u = i+1, acts_c = acts & combo_acts;
458                                 // let's try to find the other one
459                                 if (acts_c)
460                                         for (; u < 32; u++)
461                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
462                                                         allActions[pl] |= acts_c;
463                                                         keys &= ~((1 << i) | (1 << u));
464                                                         break;
465                                                 }
466                                 // add non-combo actions if combo ones were not found
467                                 if (!acts_c || u == 32)
468                                         allActions[pl] |= acts & ~combo_acts;
469                         } else {
470                                 allActions[pl] |= acts;
471                         }
472                 }
473         }
474
475         PicoPad[0] = (unsigned short) allActions[0];
476         PicoPad[1] = (unsigned short) allActions[1];
477
478         events = (allActions[0] | allActions[1]) >> 16;
479
480         // volume is treated in special way and triggered every frame
481         if ((events & 0x6000) && PsndOut != NULL)
482         {
483                 int vol = currentConfig.volume;
484                 if (events & 0x2000) {
485                         if (vol < 100) vol++;
486                 } else {
487                         if (vol >   0) vol--;
488                 }
489                 FrameworkAudio_SetVolume(vol, vol);
490                 sprintf(noticeMsg, "VOL: %02i", vol);
491                 noticeMsgTime = GetTickCount();
492                 currentConfig.volume = vol;
493         }
494
495         events &= ~prevEvents;
496         if (events) RunEvents(events);
497         if (movie_data) emu_updateMovie();
498
499         prevEvents = (allActions[0] | allActions[1]) >> 16;
500 }
501
502 static void find_combos(void)
503 {
504         int act, u;
505
506         // find out which keys and actions are combos
507         combo_keys = combo_acts = 0;
508         for (act = 0; act < 32; act++)
509         {
510                 int keyc = 0;
511                 if (act == 16 || act == 17) continue; // player2 flag
512                 for (u = 0; u < 32; u++)
513                 {
514                         if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
515                 }
516                 if (keyc > 1)
517                 {
518                         // loop again and mark those keys and actions as combo
519                         for (u = 0; u < 32; u++)
520                         {
521                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
522                                         combo_keys |= 1 << u;
523                                         combo_acts |= 1 << act;
524                                 }
525                         }
526                 }
527         }
528 }
529
530
531 static void simpleWait(DWORD until)
532 {
533         DWORD tval;
534         int diff;
535
536         tval = GetTickCount();
537         diff = (int)until - (int)tval;
538         if (diff >= 2)
539                 Sleep(diff - 1);
540
541         while ((tval = GetTickCount()) < until && until - tval < 512) // some simple overflow detection
542                 spend_cycles(1024*2);
543 }
544
545 void emu_Loop(void)
546 {
547         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
548         char fpsbuff[24]; // fps count c string
549         DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
550         int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
551         int target_fps, target_frametime, lim_time, tval_diff, i;
552         char *notice = NULL;
553
554         lprintf("entered emu_Loop()\n");
555
556         fpsbuff[0] = 0;
557
558         // make sure we are in correct mode
559         vidResetMode();
560         if (currentConfig.scaling) PicoOpt|=0x4000;
561         else PicoOpt&=~0x4000;
562         Pico.m.dirtyPal = 1;
563         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
564         find_combos();
565
566         // pal/ntsc might have changed, reset related stuff
567         target_fps = Pico.m.pal ? 50 : 60;
568         target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
569         reset_timing = 1;
570
571         // prepare CD buffer
572         if (PicoMCD & 1) PicoCDBufferInit();
573
574         // prepare sound stuff
575         PsndOut = NULL;
576         if (currentConfig.EmuOpt & 4)
577         {
578                 int ret, snd_excess_add, stereo;
579                 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
580                         sound_rerate(Pico.m.frame_count ? 1 : 0);
581                 }
582                 stereo=(PicoOpt&8)>>3;
583                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
584                 snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
585                 lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
586                         PsndRate, PsndLen, snd_excess_add, stereo, Pico.m.pal);
587                 ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
588                 if (ret != 0) {
589                         lprintf("FrameworkAudio_Init() failed: %i\n", ret);
590                         sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
591                         noticeMsgTime = GetTickCount();
592                         currentConfig.EmuOpt &= ~4;
593                 } else {
594                         FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
595                         PicoWriteSound = updateSound;
596                         snd_cbuff = FrameworkAudio_56448Buffer();
597                         PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
598                         snd_all_samples = 0;
599                         PsndRate_old = PsndRate;
600                         PicoOpt_old  = PicoOpt;
601                         pal_old = Pico.m.pal;
602                 }
603         }
604
605         // loop?
606         while (engineState == PGS_Running)
607         {
608                 int modes;
609
610                 tval = GetTickCount();
611                 if (reset_timing || tval < tval_prev) {
612                         //stdbg("timing reset");
613                         reset_timing = 0;
614                         tval_thissec = tval;
615                         frames_shown = frames_done = 0;
616                 }
617
618                 // show notice message?
619                 if (noticeMsgTime) {
620                         static int noticeMsgSum;
621                         if (tval - noticeMsgTime > 2000) { // > 2.0 sec
622                                 noticeMsgTime = 0;
623                                 clearArea(0);
624                                 notice = 0;
625                         } else {
626                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
627                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
628                                 notice = noticeMsg;
629                         }
630                 }
631
632                 // check for mode changes
633                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
634                 if (modes != oldmodes) {
635                         oldmodes = modes;
636                         clearArea(1);
637                 }
638
639                 // second passed?
640                 if (tval - tval_thissec >= sec_ms)
641                 {
642 #ifdef BENCHMARK
643                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
644                         if(++bench == 10) {
645                                 bench = 0;
646                                 bench_fps_s = bench_fps;
647                                 bf[bfp++ & 3] = bench_fps;
648                                 bench_fps = 0;
649                         }
650                         bench_fps += frames_shown;
651                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
652 #else
653                         if(currentConfig.EmuOpt & 2)
654                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
655 #endif
656                         //tval_thissec += 1000;
657                         tval_thissec += sec_ms;
658
659                         if (PsndOut != NULL)
660                         {
661                                 /* some code which tries to sync things to audio clock, the dirty way */
662                                 static int audio_skew_prev = 0;
663                                 int audio_skew, adj, co = 9, shift = 7;
664                                 audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
665                                 if (PsndRate == 22050) co = 10;
666                                 if (PsndRate  > 22050) co = 11;
667                                 if (PicoOpt&8) shift++;
668                                 if (audio_skew < 0) {
669                                         adj = -((-audio_skew) >> shift);
670                                         if (audio_skew > -(6<<co)) adj>>=1;
671                                         if (audio_skew > -(4<<co)) adj>>=1;
672                                         if (audio_skew > -(2<<co)) adj>>=1;
673                                         if (audio_skew > audio_skew_prev) adj>>=2; // going up already
674                                 } else {
675                                         adj = audio_skew >> shift;
676                                         if (audio_skew < (6<<co)) adj>>=1;
677                                         if (audio_skew < (4<<co)) adj>>=1;
678                                         if (audio_skew < (2<<co)) adj>>=1;
679                                         if (audio_skew < audio_skew_prev) adj>>=2;
680                                 }
681                                 audio_skew_prev = audio_skew;
682                                 target_frametime += adj;
683                                 sec_ms = (target_frametime * target_fps) >> 8;
684                                 //stdbg("%i %i %i", audio_skew, adj, sec_ms);
685                                 frames_done = frames_shown = 0;
686                         }
687                         else if (currentConfig.Frameskip < 0) {
688                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
689                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
690                                 if (frames_shown > frames_done) frames_shown = frames_done;
691                         } else {
692                                 frames_done = frames_shown = 0;
693                         }
694                 }
695 #ifdef PFRAMES
696                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
697 #endif
698
699                 tval_prev = tval;
700                 lim_time = (frames_done+1) * target_frametime;
701                 if (currentConfig.Frameskip >= 0) // frameskip enabled
702                 {
703                         for (i = 0; i < currentConfig.Frameskip; i++) {
704                                 updateKeys();
705                                 SkipFrame(); frames_done++;
706                                 if (PsndOut) { // do framelimitting if sound is enabled
707                                         int tval_diff;
708                                         tval = GetTickCount();
709                                         tval_diff = (int)(tval - tval_thissec) << 8;
710                                         if (tval_diff < lim_time) // we are too fast
711                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
712                                 }
713                                 lim_time += target_frametime;
714                         }
715                 }
716                 else // auto frameskip
717                 {
718                         int tval_diff;
719                         tval = GetTickCount();
720                         tval_diff = (int)(tval - tval_thissec) << 8;
721                         if (tval_diff > lim_time)
722                         {
723                                 // no time left for this frame - skip
724                                 if (tval_diff - lim_time >= (300<<8)) {
725                                         /* something caused a slowdown for us (disk access? cache flush?)
726                                          * try to recover by resetting timing... */
727                                         reset_timing = 1;
728                                         continue;
729                                 }
730                                 updateKeys();
731                                 SkipFrame(); frames_done++;
732                                 continue;
733                         }
734                 }
735
736                 updateKeys();
737
738                 if (giz_screen == NULL && (currentConfig.EmuOpt&0x80))
739                         giz_screen = Framework2D_LockBuffer();
740                 if (!(PicoOpt&0x10))
741                         PicoScan((unsigned) -1, NULL);
742
743                 PicoFrame();
744
745                 if (currentConfig.EmuOpt&0x2000)
746                         Framework2D_WaitVSync();
747
748                 if (giz_screen == NULL)
749                         giz_screen = Framework2D_LockBuffer();
750
751                 blit(fpsbuff, notice);
752
753                 if (giz_screen != NULL) {
754                         Framework2D_UnlockBuffer();
755                         giz_screen = NULL;
756                 }
757
758                 // check time
759                 tval = GetTickCount();
760                 tval_diff = (int)(tval - tval_thissec) << 8;
761
762                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300<<8)) // slowdown detection
763                         reset_timing = 1;
764                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
765                 {
766                         // sleep if we are still too fast
767                         if (tval_diff < lim_time)
768                         {
769                                 // we are too fast
770                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
771                         }
772                 }
773
774                 frames_done++; frames_shown++;
775         }
776
777
778         if (PicoMCD & 1) PicoCDBufferFree();
779
780         if (PsndOut != NULL) {
781                 PsndOut = snd_cbuff = NULL;
782                 FrameworkAudio_Close();
783         }
784
785         // save SRAM
786         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
787                 emu_state_cb("Writing SRAM/BRAM..");
788                 emu_SaveLoadGame(0, 1);
789                 SRam.changed = 0;
790         }
791 }
792
793
794 void emu_ResetGame(void)
795 {
796         PicoReset(0);
797         reset_timing = 1;
798 }
799