initial import
[picodrive.git] / platform / gp2x / emu.c
1 // (c) Copyright 2006 notaz, All rights reserved.\r
2 // Free for non-commercial use.\r
3 \r
4 // For commercial use, separate licencing terms must be obtained.\r
5 \r
6 #include <stdio.h>\r
7 #include <stdlib.h>\r
8 #include <sys/time.h>\r
9 #include <linux/limits.h>\r
10 #include <ctype.h>\r
11 #include <unistd.h>\r
12 \r
13 #include <stdarg.h>\r
14 \r
15 #include "emu.h"\r
16 #include "gp2x.h"\r
17 #include "usbjoy.h"\r
18 #include "menu.h"\r
19 #include "asmutils.h"\r
20 #include "cpuctrl.h"\r
21 \r
22 #include "Pico/PicoInt.h"\r
23 #include "zlib/zlib.h"\r
24 \r
25 \r
26 #ifdef BENCHMARK\r
27 #define OSD_FPS_X 220\r
28 #else\r
29 #define OSD_FPS_X 260\r
30 #endif\r
31 \r
32 // PicoPad[] format: SACB RLDU\r
33 char *actionNames[] = {\r
34         "UP", "DOWN", "LEFT", "RIGHT", "B", "C", "A", "START",\r
35         0, 0, 0, 0, 0, 0, 0, 0, // Z, Y, X, MODE (enabled only when needed), ?, ?, ?, ?\r
36         0, 0, 0, 0, 0, 0, 0, "ENTER MENU", // player2_flag, ?, ?, ?, ?, ?, ?, menu\r
37         "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",\r
38         "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"\r
39 };\r
40 \r
41 int engineState;\r
42 int select_exits = 0;\r
43 char *PicoConfigFile = "picoconfig.bin";\r
44 currentConfig_t currentConfig;\r
45 \r
46 char romFileName[PATH_MAX];\r
47 unsigned char *rom_data = NULL;\r
48 \r
49 extern int crashed_940;\r
50 \r
51 static char noticeMsg[64];                                      // notice msg to draw\r
52 static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
53 static int reset_timing, osd_fps_x;\r
54 static int combo_keys = 0, combo_acts = 0;      // keys and actions which need button combos\r
55 static int gp2x_old_gamma = 100;\r
56 static unsigned char *movie_data = NULL;\r
57 static int movie_size = 0;\r
58 static int frame_count = 0;\r
59 unsigned char *framebuff = 0;  // temporary buffer for alt renderer\r
60 int state_slot = 0;\r
61 \r
62 /*\r
63 // tmp\r
64 static FILE *logf = NULL;\r
65 \r
66 void pprintf(char *texto, ...)\r
67 {\r
68         va_list args;\r
69 \r
70         va_start(args,texto);\r
71         vfprintf(logf,texto,args);\r
72         va_end(args);\r
73         fflush(logf);\r
74         sync();\r
75 }\r
76 */\r
77 // utilities\r
78 static void strlwr(char* string)\r
79 {\r
80         while ( (*string++ = (char)tolower(*string)) );\r
81 }\r
82 \r
83 static int try_rfn_ext(char *ext)\r
84 {\r
85         FILE *tmp;\r
86         char *p;\r
87 \r
88         p = romFileName + strlen(romFileName) - 4;\r
89         if (p < romFileName) p = romFileName;\r
90         strcpy(p, ext);\r
91 \r
92         if((tmp = fopen(romFileName, "rb"))) {\r
93                 fclose(tmp);\r
94                 return 1;\r
95         }\r
96         return 0;\r
97 }\r
98 \r
99 int emu_ReloadRom(void)\r
100 {\r
101         unsigned int rom_size = 0;\r
102         char ext[5], *p;\r
103         FILE *rom;\r
104         int ret;\r
105 \r
106         printf("emu_ReloadRom(%s)\n", romFileName);\r
107 \r
108         // detect wrong extensions (.srm and .mds)\r
109         p = romFileName + strlen(romFileName) - 4;\r
110         if (p < romFileName) p = romFileName;\r
111         strncpy(ext, p, 4);\r
112         ext[4] = 0;\r
113         strlwr(ext);\r
114 \r
115         if(!strcmp(ext, ".srm") || !strcmp(ext, "s.gz") || !strcmp(ext, ".mds")) { // s.gz ~ .mds.gz\r
116                 sprintf(menuErrorMsg, "Not a ROM selected.");\r
117                 return 0;\r
118         }\r
119 \r
120         // check for movie file\r
121         if(movie_data) {\r
122                 free(movie_data);\r
123                 movie_data = 0;\r
124         }\r
125         if(!strcmp(ext, ".gmv")) {\r
126                 // check for both gmv and rom\r
127                 int dummy;\r
128                 FILE *movie_file = fopen(romFileName, "rb");\r
129                 if(!movie_file) {\r
130                         sprintf(menuErrorMsg, "Failed to open movie.");\r
131                         return 0;\r
132                 }\r
133                 fseek(movie_file, 0, SEEK_END);\r
134                 movie_size = ftell(movie_file);\r
135                 fseek(movie_file, 0, SEEK_SET);\r
136                 if(movie_size < 64+3) {\r
137                         sprintf(menuErrorMsg, "Invalid GMV file.");\r
138                         fclose(movie_file);\r
139                         return 0;\r
140                 }\r
141                 movie_data = malloc(movie_size);\r
142                 if(movie_data == NULL) {\r
143                         sprintf(menuErrorMsg, "low memory.");\r
144                         fclose(movie_file);\r
145                         return 0;\r
146                 }\r
147                 fread(movie_data, 1, movie_size, movie_file);\r
148                 fclose(movie_file);\r
149                 if (strncmp((char *)movie_data, "Gens Movie TEST", 15) != 0) {\r
150                         sprintf(menuErrorMsg, "Invalid GMV file.");\r
151                         return 0;\r
152                 }\r
153                 dummy = try_rfn_ext(".zip") || try_rfn_ext(".bin") ||\r
154                         try_rfn_ext(".smd") || try_rfn_ext(".gen");\r
155                 if (!dummy) {\r
156                         sprintf(menuErrorMsg, "Could't find a ROM for movie.");\r
157                         return 0;\r
158                 }\r
159         }\r
160 \r
161         rom = fopen(romFileName, "rb");\r
162         if(!rom) {\r
163                 sprintf(menuErrorMsg, "Failed to open rom.");\r
164                 return 0;\r
165         }\r
166 \r
167         if(rom_data) {\r
168                 free(rom_data);\r
169                 rom_data = 0;\r
170                 rom_size = 0;\r
171         }\r
172 \r
173         // zipfile support\r
174         if(!strcasecmp(ext, ".zip")) {\r
175                 fclose(rom);\r
176                 ret = CartLoadZip(romFileName, &rom_data, &rom_size);\r
177                 if(ret) {\r
178                         if (ret == 4) strcpy(menuErrorMsg, "No ROMs in zip found.");\r
179                         else sprintf(menuErrorMsg, "Unzip failed with code %i", ret);\r
180                         printf("%s\n", menuErrorMsg);\r
181                         return 0;\r
182                 }\r
183         } else {\r
184                 if( (ret = PicoCartLoad(rom, &rom_data, &rom_size)) ) {\r
185                         sprintf(menuErrorMsg, "PicoCartLoad() failed.");\r
186                         printf("%s\n", menuErrorMsg);\r
187                         fclose(rom);\r
188                         return 0;\r
189                 }\r
190                 fclose(rom);\r
191         }\r
192 \r
193         // detect wrong files (Pico crashes on very small files), also see if ROM EP is good\r
194         if(rom_size <= 0x200 || strncmp((char *)rom_data, "Pico", 4) == 0 ||\r
195           ((*(unsigned short *)(rom_data+4)<<16)|(*(unsigned short *)(rom_data+6))) >= (int)rom_size) {\r
196                 if (rom_data) free(rom_data);\r
197                 rom_data = 0;\r
198                 sprintf(menuErrorMsg, "Not a ROM selected.");\r
199                 return 0;\r
200         }\r
201 \r
202         printf("PicoCartInsert(%p, %d);\n", rom_data, rom_size);\r
203         if(PicoCartInsert(rom_data, rom_size)) {\r
204                 sprintf(menuErrorMsg, "Failed to load ROM.");\r
205                 return 0;\r
206         }\r
207 \r
208         // load config for this ROM\r
209         ret = emu_ReadConfig(1);\r
210         if (!ret)\r
211                 emu_ReadConfig(0);\r
212 \r
213         // emu_ReadConfig() might have messed currentConfig.lastRomFile\r
214         strncpy(currentConfig.lastRomFile, romFileName, sizeof(currentConfig.lastRomFile)-1);\r
215         currentConfig.lastRomFile[sizeof(currentConfig.lastRomFile)-1] = 0;\r
216 \r
217         // additional movie stuff\r
218         if(movie_data) {\r
219                 if(movie_data[0x14] == '6')\r
220                      PicoOpt |=  0x20; // 6 button pad\r
221                 else PicoOpt &= ~0x20;\r
222                 if(movie_data[0xF] >= 'A') {\r
223                         //Pico.m.pal = movie_data[0x16] >> 7;\r
224                         // TODO: bits 6 & 5\r
225                 }\r
226                 strcpy(noticeMsg, "MOVIE LOADED");\r
227         }\r
228         else\r
229         {\r
230                 if(Pico.m.pal) {\r
231                         strcpy(noticeMsg, "PAL SYSTEM / 50 FPS");\r
232                 } else {\r
233                         strcpy(noticeMsg, "NTSC SYSTEM / 60 FPS");\r
234                 }\r
235         }\r
236         gettimeofday(&noticeMsgTime, 0);\r
237 \r
238         // load SRAM for this ROM\r
239         if(currentConfig.EmuOpt & 1)\r
240                 emu_SaveLoadGame(1, 1);\r
241 \r
242         frame_count = 0;\r
243 \r
244         return 1;\r
245 }\r
246 \r
247 \r
248 void emu_Init(void)\r
249 {\r
250         // make temp buffer for alt renderer\r
251         framebuff = malloc((8+320)*(8+240+8));\r
252         if (!framebuff)\r
253         {\r
254                 printf("framebuff == 0\n");\r
255         }\r
256 \r
257         PicoInit();\r
258 \r
259 //      logf = fopen("log.txt", "w");\r
260 }\r
261 \r
262 \r
263 static void romfname_ext(char *dst, char *ext)\r
264 {\r
265         char *p;\r
266 \r
267         // make save filename\r
268         for (p = romFileName+strlen(romFileName)-1; p >= romFileName && *p != '/'; p--); p++;\r
269         strncpy(dst, p, 511);\r
270         dst[511-8] = 0;\r
271         if(dst[strlen(dst)-4] == '.') dst[strlen(dst)-4] = 0;\r
272         strcat(dst, ext);\r
273 }\r
274 \r
275 \r
276 static void find_combos(void)\r
277 {\r
278         int act, u;\r
279 \r
280         // find out which keys and actions are combos\r
281         combo_keys = combo_acts = 0;\r
282         for (act = 0; act < 32; act++)\r
283         {\r
284                 int keyc = 0;\r
285                 if (act == 16) continue; // player2 flag\r
286                 for (u = 0; u < 32; u++)\r
287                 {\r
288                         if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;\r
289                 }\r
290                 if (keyc > 1)\r
291                 {\r
292                         // loop again and mark those keys and actions as combo\r
293                         for (u = 0; u < 32; u++)\r
294                         {\r
295                                 if (currentConfig.KeyBinds[u] & (1 << act)) {\r
296                                         combo_keys |= 1 << u;\r
297                                         combo_acts |= 1 << act;\r
298                                 }\r
299                         }\r
300                 }\r
301         }\r
302         // printf("combo keys/acts: %08x %08x\n", combo_keys, combo_acts);\r
303 }\r
304 \r
305 \r
306 int emu_ReadConfig(int game)\r
307 {\r
308         FILE *f;\r
309         char cfg[512];\r
310         int bread = 0;\r
311 \r
312         if (!game)\r
313         {\r
314                 // set default config\r
315                 memset(&currentConfig, 0, sizeof(currentConfig));\r
316                 currentConfig.lastRomFile[0] = 0;\r
317                 currentConfig.EmuOpt  = 0x1f;\r
318                 currentConfig.PicoOpt = 0x0f;\r
319                 currentConfig.PsndRate = 22050;\r
320                 currentConfig.PicoRegion = 0; // auto\r
321                 currentConfig.Frameskip = -1; // auto\r
322                 currentConfig.CPUclock = 200;\r
323                 currentConfig.volume = 50;\r
324                 currentConfig.KeyBinds[ 0] = 1<<0; // SACB RLDU\r
325                 currentConfig.KeyBinds[ 4] = 1<<1;\r
326                 currentConfig.KeyBinds[ 2] = 1<<2;\r
327                 currentConfig.KeyBinds[ 6] = 1<<3;\r
328                 currentConfig.KeyBinds[14] = 1<<4;\r
329                 currentConfig.KeyBinds[13] = 1<<5;\r
330                 currentConfig.KeyBinds[12] = 1<<6;\r
331                 currentConfig.KeyBinds[ 8] = 1<<7;\r
332                 currentConfig.KeyBinds[15] = 1<<26; // switch rend\r
333                 currentConfig.KeyBinds[10] = 1<<27; // save state\r
334                 currentConfig.KeyBinds[11] = 1<<28; // load state\r
335                 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
336                 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
337                 currentConfig.gamma = 100;\r
338                 strncpy(cfg, PicoConfigFile, 511);\r
339                 cfg[511] = 0;\r
340         } else {\r
341                 romfname_ext(cfg, ".pbcfg");\r
342         }\r
343 \r
344         printf("emu_ReadConfig: %s ", cfg);\r
345         f = fopen(cfg, "rb");\r
346         if (f) {\r
347                 bread = fread(&currentConfig, 1, sizeof(currentConfig), f);\r
348                 fclose(f);\r
349         }\r
350         printf((bread == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
351 \r
352         PicoOpt = currentConfig.PicoOpt;\r
353         PsndRate = currentConfig.PsndRate;\r
354         PicoRegionOverride = currentConfig.PicoRegion;\r
355         if (PicoOpt & 0x20) {\r
356                 actionNames[ 8] = "Z"; actionNames[ 9] = "Y";\r
357                 actionNames[10] = "X"; actionNames[11] = "MODE";\r
358         }\r
359         // some sanity checks\r
360         if (currentConfig.CPUclock < 1 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200;\r
361         if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100;\r
362         // if volume keys are unbound, bind them to volume control\r
363         if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) {\r
364                 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
365                 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
366         }\r
367 \r
368         return (bread == sizeof(currentConfig));\r
369 }\r
370 \r
371 \r
372 int emu_WriteConfig(int game)\r
373 {\r
374         FILE *f;\r
375         char cfg[512];\r
376         int bwrite = 0;\r
377 \r
378         if (!game)\r
379         {\r
380                 strncpy(cfg, PicoConfigFile, 511);\r
381                 cfg[511] = 0;\r
382         } else {\r
383                 romfname_ext(cfg, ".pbcfg");\r
384         }\r
385 \r
386         printf("emu_WriteConfig: %s ", cfg);\r
387         f = fopen(cfg, "wb");\r
388         if (f) {\r
389                 currentConfig.PicoOpt = PicoOpt;\r
390                 currentConfig.PsndRate = PsndRate;\r
391                 currentConfig.PicoRegion = PicoRegionOverride;\r
392                 bwrite = fwrite(&currentConfig, 1, sizeof(currentConfig), f);\r
393                 fflush(f);\r
394                 fclose(f);\r
395                 sync();\r
396         }\r
397         printf((bwrite == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
398 \r
399         return (bwrite == sizeof(currentConfig));\r
400 }\r
401 \r
402 \r
403 void emu_Deinit(void)\r
404 {\r
405         // save SRAM\r
406         if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
407                 emu_SaveLoadGame(0, 1);\r
408                 SRam.changed = 0;\r
409         }\r
410 \r
411         if (!(currentConfig.EmuOpt & 0x20))\r
412                 emu_WriteConfig(0);\r
413         free(framebuff);\r
414 \r
415         PicoExit();\r
416 //      fclose(logf);\r
417 \r
418         // restore gamma\r
419         if (gp2x_old_gamma != 100)\r
420                 set_gamma(100);\r
421 }\r
422 \r
423 \r
424 void osd_text(int x, int y, char *text)\r
425 {\r
426         int len = strlen(text)*8;\r
427 \r
428         if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
429                 int *p, i, h, black, white;\r
430                 if (PicoOpt&0x10) {\r
431                         black = 0x40404040; white = 0x41;\r
432                 } else {\r
433                         black = 0xe0e0e0e0; white = 0xf0;\r
434                 }\r
435                 x &= ~3; // align x\r
436                 len = (len+3) >> 2;\r
437                 for (h = 0; h < 8; h++) {\r
438                         p = (int *) ((unsigned char *) gp2x_screen+x+320*(y+h));\r
439                         for (i = len; i; i--, p++) *p = black;\r
440                 }\r
441                 gp2x_text_out8_2(x, y, text, white);\r
442         } else {\r
443                 int *p, i, h;\r
444                 x &= ~1; // align x\r
445                 len = (len+1) >> 1;\r
446                 for (h = 0; h < 8; h++) {\r
447                         p = (int *) ((unsigned short *) gp2x_screen+x+320*(y+h));\r
448                         for (i = len; i; i--, p++) *p = (*p>>2)&0x39e7;\r
449                 }\r
450                 gp2x_text_out15(x, y, text);\r
451         }\r
452 }\r
453 \r
454 static int EmuScan16(unsigned int num, void *sdata)\r
455 {\r
456         if (!(Pico.video.reg[1]&8)) num += 8;\r
457         DrawLineDest = (unsigned short *) gp2x_screen + 320*(num+1);\r
458 \r
459         return 0;\r
460 }\r
461 \r
462 static int EmuScan8(unsigned int num, void *sdata)\r
463 {\r
464         if (!(Pico.video.reg[1]&8)) num += 8;\r
465         DrawLineDest = (unsigned char *)  gp2x_screen + 320*(num+1);\r
466 \r
467         return 0;\r
468 }\r
469 \r
470 static int localPal[0x100];\r
471 static void (*vidCpyM2)(void *dest, void *src) = NULL;\r
472 \r
473 static void blit(char *fps, char *notice)\r
474 {\r
475         if (PicoOpt&0x10) {\r
476                 // 8bit fast renderer\r
477                 if (Pico.m.dirtyPal) {\r
478                         Pico.m.dirtyPal = 0;\r
479                         vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
480                         // feed new palette to our device\r
481                         gp2x_video_setpalette(localPal, 0x40);\r
482                 }\r
483                 vidCpyM2((unsigned char *)gp2x_screen+320*8, framebuff+328*8);\r
484         } else if (!(currentConfig.EmuOpt&0x80)) {\r
485                 // 8bit accurate renderer\r
486                 if (Pico.m.dirtyPal) {\r
487                         Pico.m.dirtyPal = 0;\r
488                         if(Pico.video.reg[0xC]&8) { // shadow/hilight mode\r
489                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
490                                 vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);\r
491                                 vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);\r
492                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);\r
493                                 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
494                                 localPal[0xf0] = 0x00ffffff;\r
495                                 gp2x_video_setpalette(localPal, 0x100);\r
496                         } else if (rendstatus & 0x20) { // mid-frame palette changes\r
497                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
498                                 vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);\r
499                                 vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);\r
500                                 gp2x_video_setpalette(localPal, 0xc0);\r
501                         } else {\r
502                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
503                                 gp2x_video_setpalette(localPal, 0x40);\r
504                         }\r
505                 }\r
506         }\r
507 \r
508         if (notice) osd_text(4, 232, notice);\r
509         if (currentConfig.EmuOpt & 2)\r
510                 osd_text(osd_fps_x, 232, fps);\r
511 \r
512         //gp2x_video_wait_vsync();\r
513         gp2x_video_flip();\r
514 \r
515         if (!(PicoOpt&0x10)) {\r
516                 if (!(Pico.video.reg[1]&8)) {\r
517                         if (currentConfig.EmuOpt&0x80) {\r
518                                 DrawLineDest = (unsigned short *) gp2x_screen + 320*8;\r
519                         } else {\r
520                                 DrawLineDest = (unsigned char  *) gp2x_screen + 320*8;\r
521                         }\r
522                 } else {\r
523                         DrawLineDest = gp2x_screen;\r
524                 }\r
525         }\r
526 }\r
527 \r
528 \r
529 // clears whole screen or just the notice area (in all buffers)\r
530 static void clearArea(int full)\r
531 {\r
532         if (PicoOpt&0x10) {\r
533                 // 8bit fast renderer\r
534                 if (full) gp2x_memset_all_buffers(0, 0x40, 320*240);\r
535                 else      gp2x_memset_all_buffers(320*232, 0x40, 320*8);\r
536         } else if (currentConfig.EmuOpt&0x80) {\r
537                 // 16bit accurate renderer\r
538                 if (full) gp2x_memset_all_buffers(0, 0, 320*240*2);\r
539                 else      gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);\r
540         } else {\r
541                 // 8bit accurate renderer\r
542                 if (full) gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
543                 else      gp2x_memset_all_buffers(320*232, 0xe0, 320*8);\r
544         }\r
545 }\r
546 \r
547 \r
548 static void vidResetMode(void)\r
549 {\r
550         if (PicoOpt&0x10) {\r
551                 localPal[0x40] = 0;\r
552                 localPal[0x41] = 0x00ffffff;\r
553                 gp2x_video_changemode(8);\r
554                 gp2x_video_setpalette(localPal, 0x42);\r
555                 gp2x_memset_all_buffers(0, 0x40, 320*240);\r
556                 gp2x_video_flip();\r
557         } else if (currentConfig.EmuOpt&0x80) {\r
558                 gp2x_video_changemode(15);\r
559                 PicoDrawSetColorFormat(1);\r
560                 PicoScan = EmuScan16;\r
561                 PicoScan(0, 0);\r
562         } else {\r
563                 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
564                 localPal[0xf0] = 0x00ffffff;\r
565                 gp2x_video_changemode(8);\r
566                 gp2x_video_setpalette(localPal, 0x100);\r
567                 gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
568                 gp2x_video_flip();\r
569                 PicoDrawSetColorFormat(2);\r
570                 PicoScan = EmuScan8;\r
571                 PicoScan(0, 0);\r
572         }\r
573         Pico.m.dirtyPal = 1;\r
574         // reset scaling\r
575         gp2x_video_RGB_setscaling((PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 240);\r
576 }\r
577 \r
578 \r
579 static int check_save_file(void)\r
580 {\r
581         char saveFname[512];\r
582         char ext[16];\r
583         FILE *f;\r
584 \r
585         ext[0] = 0;\r
586         if(state_slot > 0 && state_slot < 10) sprintf(ext, ".%i", state_slot);\r
587         strcat(ext, ".mds");\r
588         if(currentConfig.EmuOpt & 8) strcat(ext, ".gz");\r
589 \r
590         romfname_ext(saveFname, ext);\r
591         if ((f = fopen(saveFname, "rb"))) {\r
592                 fclose(f);\r
593                 return 1;\r
594         }\r
595         return 0;\r
596 }\r
597 \r
598 static void RunEvents(unsigned int which)\r
599 {\r
600         if(which & 0x1800) { // save or load (but not both)\r
601                 int do_it = 1;\r
602                 if (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200) && check_save_file()) {\r
603                         unsigned long keys;\r
604                         blit("", "OVERWRITE SAVE? (Y=yes, X=no)");\r
605                         while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
606                                 usleep(50*1024);\r
607                         if (keys & GP2X_X) do_it = 0;\r
608                         clearArea(0);\r
609                 }\r
610                 if (do_it) {\r
611                         blit("", (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
612                         emu_SaveLoadGame(which & 0x1000, 0);\r
613                 }\r
614 \r
615                 reset_timing = 1;\r
616         }\r
617         if(which & 0x0400) { // switch renderer\r
618                 if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
619                 else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
620                 else   currentConfig.EmuOpt &= ~0x80;\r
621 \r
622                 vidResetMode();\r
623 \r
624                 if (PicoOpt&0x10) {\r
625                         strcpy(noticeMsg, " 8bit fast renderer");\r
626                 } else if (currentConfig.EmuOpt&0x80) {\r
627                         strcpy(noticeMsg, "16bit accurate renderer");\r
628                 } else {\r
629                         strcpy(noticeMsg, " 8bit accurate renderer");\r
630                 }\r
631 \r
632                 gettimeofday(&noticeMsgTime, 0);\r
633         }\r
634         if(which & 0x0300) {\r
635                 if(which&0x0200) {\r
636                         state_slot -= 1;\r
637                         if(state_slot < 0) state_slot = 9;\r
638                 } else {\r
639                         state_slot += 1;\r
640                         if(state_slot > 9) state_slot = 0;\r
641                 }\r
642                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, check_save_file() ? "USED" : "FREE");\r
643                 gettimeofday(&noticeMsgTime, 0);\r
644         }\r
645         if(which & 0x0080) {\r
646                 engineState = PGS_Menu;\r
647         }\r
648 }\r
649 \r
650 \r
651 static void updateKeys(void)\r
652 {\r
653         unsigned long keys, allActions[2] = { 0, 0 }, events;\r
654         static unsigned long prevEvents = 0;\r
655         int joy, i;\r
656 \r
657         keys = gp2x_joystick_read(0);\r
658         if (keys & GP2X_SELECT) {\r
659                 engineState = select_exits ? PGS_Quit : PGS_Menu;\r
660                 // wait until select is released, so menu would not resume game\r
661                 while (gp2x_joystick_read(1) & GP2X_SELECT) usleep(50*1000);\r
662         }\r
663 \r
664         keys &= CONFIGURABLE_KEYS;\r
665 \r
666         for (i = 0; i < 32; i++)\r
667         {\r
668                 if (keys & (1 << i)) {\r
669                         int pl, acts = currentConfig.KeyBinds[i];\r
670                         if (!acts) continue;\r
671                         pl = (acts >> 16) & 1;\r
672                         if (combo_keys & (1 << i)) {\r
673                                 int u = i+1, acts_c = acts & combo_acts;\r
674                                 // let's try to find the other one\r
675                                 if (acts_c)\r
676                                         for (; u < 32; u++)\r
677                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {\r
678                                                         allActions[pl] |= acts_c;\r
679                                                         keys &= ~((1 << i) | (1 << u));\r
680                                                         break;\r
681                                                 }\r
682                                 // add non-combo actions if combo ones were not found\r
683                                 if (!acts_c || u == 32)\r
684                                         allActions[pl] |= acts & ~combo_acts;\r
685                         } else {\r
686                                 allActions[pl] |= acts;\r
687                         }\r
688                 }\r
689         }\r
690 \r
691         // add joy inputs\r
692         if (num_of_joys > 0)\r
693         {\r
694                 gp2x_usbjoy_update();\r
695                 for (joy = 0; joy < num_of_joys; joy++) {\r
696                         int keys = gp2x_usbjoy_check2(joy);\r
697                         for (i = 0; i < 32; i++) {\r
698                                 if (keys & (1 << i)) {\r
699                                         int acts = currentConfig.JoyBinds[joy][i];\r
700                                         int pl = (acts >> 16) & 1;\r
701                                         allActions[pl] |= acts;\r
702                                 }\r
703                         }\r
704                 }\r
705         }\r
706 \r
707         if(movie_data)\r
708         {\r
709                 int offs = frame_count*3 + 0x40;\r
710                 if (offs+3 > movie_size) {\r
711                         free(movie_data);\r
712                         movie_data = 0;\r
713                         strcpy(noticeMsg, "END OF MOVIE.");\r
714                         printf("END OF MOVIE.\n");\r
715                         gettimeofday(&noticeMsgTime, 0);\r
716                 } else {\r
717                         // MXYZ SACB RLDU\r
718                         PicoPad[0] = ~movie_data[offs]   & 0x8f; // ! SCBA RLDU\r
719                         if(!(movie_data[offs]   & 0x10)) PicoPad[0] |= 0x40; // A\r
720                         if(!(movie_data[offs]   & 0x20)) PicoPad[0] |= 0x10; // B\r
721                         if(!(movie_data[offs]   & 0x40)) PicoPad[0] |= 0x20; // A\r
722                         PicoPad[1] = ~movie_data[offs+1] & 0x8f; // ! SCBA RLDU\r
723                         if(!(movie_data[offs+1] & 0x10)) PicoPad[1] |= 0x40; // A\r
724                         if(!(movie_data[offs+1] & 0x20)) PicoPad[1] |= 0x10; // B\r
725                         if(!(movie_data[offs+1] & 0x40)) PicoPad[1] |= 0x20; // A\r
726                         PicoPad[0] |= (~movie_data[offs+2] & 0x0A) << 8; // ! MZYX\r
727                         if(!(movie_data[offs+2] & 0x01)) PicoPad[0] |= 0x0400; // X\r
728                         if(!(movie_data[offs+2] & 0x04)) PicoPad[0] |= 0x0100; // Z\r
729                         PicoPad[1] |= (~movie_data[offs+2] & 0xA0) << 4; // ! MZYX\r
730                         if(!(movie_data[offs+2] & 0x10)) PicoPad[1] |= 0x0400; // X\r
731                         if(!(movie_data[offs+2] & 0x40)) PicoPad[1] |= 0x0100; // Z\r
732                         if ((PicoPad[0] & 0x80) || (PicoPad[1] & 0x80))\r
733                                 printf("%d: start\n", frame_count);\r
734                 }\r
735         }\r
736         else\r
737         {\r
738                 PicoPad[0] = (unsigned short) allActions[0];\r
739                 PicoPad[1] = (unsigned short) allActions[1];\r
740         }\r
741         frame_count++;\r
742 \r
743         events = (allActions[0] | allActions[1]) >> 16;\r
744 \r
745         // volume is treated in special way and triggered every frame\r
746         if(events & 0x6000) {\r
747                 int vol = currentConfig.volume;\r
748                 if (events & 0x2000) {\r
749                         if (vol < 90) vol++;\r
750                 } else {\r
751                         if (vol >  0) vol--;\r
752                 }\r
753                 gp2x_sound_volume(vol, vol);\r
754                 sprintf(noticeMsg, "VOL: %02i", vol);\r
755                 gettimeofday(&noticeMsgTime, 0);\r
756                 currentConfig.volume = vol;\r
757         }\r
758 \r
759         events &= ~prevEvents;\r
760         if (events) RunEvents(events);\r
761 \r
762         prevEvents = (allActions[0] | allActions[1]) >> 16;\r
763 }\r
764 \r
765 static int snd_excess_add = 0, snd_excess_cnt = 0; // hack\r
766 \r
767 static void updateSound(void)\r
768 {\r
769         int len = (PicoOpt&8)?PsndLen*2:PsndLen;\r
770 \r
771         snd_excess_cnt += snd_excess_add;\r
772         if (snd_excess_cnt >= 0x10000) {\r
773                 snd_excess_cnt -= 0x10000;\r
774                 if (PicoOpt&8) {\r
775                         PsndOut[len]   = PsndOut[len-2];\r
776                         PsndOut[len+1] = PsndOut[len-1];\r
777                         len+=2;\r
778                 } else {\r
779                         PsndOut[len]   = PsndOut[len-1];\r
780                         len++;\r
781                 }\r
782         }\r
783 \r
784         gp2x_sound_write(PsndOut, len<<1);\r
785 }\r
786 \r
787 \r
788 static void SkipFrame(int do_sound)\r
789 {\r
790         void *sndbuff_tmp = 0;\r
791         if (PsndOut && !do_sound) {\r
792                 sndbuff_tmp = PsndOut;\r
793                 PsndOut = 0;\r
794         }\r
795 \r
796         PicoSkipFrame=1;\r
797         PicoFrame();\r
798         PicoSkipFrame=0;\r
799 \r
800         if (sndbuff_tmp && !do_sound) {\r
801                 PsndOut = sndbuff_tmp;\r
802         }\r
803 }\r
804 \r
805 \r
806 static void simpleWait(int thissec, int lim_time)\r
807 {\r
808         struct timeval tval;\r
809 \r
810         spend_cycles(1024);\r
811         gettimeofday(&tval, 0);\r
812         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
813 \r
814         while(tval.tv_usec < lim_time)\r
815         {\r
816                 spend_cycles(1024);\r
817                 gettimeofday(&tval, 0);\r
818                 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
819         }\r
820 }\r
821 \r
822 \r
823 void emu_Loop(void)\r
824 {\r
825         static int gp2x_old_clock = 200;\r
826         static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;\r
827         char fpsbuff[24]; // fps count c string\r
828         struct timeval tval; // timing\r
829         int thissec = 0, frames_done = 0, frames_shown = 0, oldmodes = 0;\r
830         int target_fps, target_frametime, lim_time, i;\r
831         char *notice = 0;\r
832 \r
833         printf("entered emu_Loop()\n");\r
834 \r
835         if (gp2x_old_clock != currentConfig.CPUclock) {\r
836                 printf("changing clock to %i...", currentConfig.CPUclock); fflush(stdout);\r
837                 set_FCLK(currentConfig.CPUclock);\r
838                 gp2x_old_clock = currentConfig.CPUclock;\r
839                 printf(" done\n");\r
840         }\r
841 \r
842         if (gp2x_old_gamma != currentConfig.gamma) {\r
843                 set_gamma(currentConfig.gamma);\r
844                 gp2x_old_gamma = currentConfig.gamma;\r
845                 printf("updated gamma to %i\n", currentConfig.gamma);\r
846         }\r
847 \r
848         fpsbuff[0] = 0;\r
849 \r
850         // make sure we are in correct mode\r
851         vidResetMode();\r
852         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;\r
853         find_combos();\r
854 \r
855         // pal/ntsc might have changed, reset related stuff\r
856         target_fps = Pico.m.pal ? 50 : 60;\r
857         target_frametime = 1000000/target_fps;\r
858         reset_timing = 1;\r
859 \r
860         // prepare sound stuff\r
861         if(currentConfig.EmuOpt & 4) {\r
862                 if(PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old || crashed_940) {\r
863                         /* if 940 is turned off, we need it to be put back to sleep */\r
864                         if (!(PicoOpt&0x200) && ((PicoOpt^PicoOpt_old)&0x200)) {\r
865                                 Reset940(1);\r
866                                 Pause940(1);\r
867                         }\r
868                         sound_rerate();\r
869                 }\r
870                 //excess_samples = PsndRate - PsndLen*target_fps;\r
871                 snd_excess_cnt = 0;\r
872                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
873                 printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n", PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
874                 gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);\r
875                 gp2x_sound_volume(currentConfig.volume, currentConfig.volume);\r
876                 PicoWriteSound = updateSound;\r
877                 PsndOut = calloc((PicoOpt&8) ? (PsndLen*4+4) : (PsndLen*2+2), 1);\r
878                 PsndRate_old = PsndRate;\r
879                 PsndLen_real = PsndLen;\r
880                 PicoOpt_old  = PicoOpt;\r
881                 pal_old = Pico.m.pal;\r
882         } else {\r
883                 PsndOut = 0;\r
884         }\r
885 \r
886         // loop?\r
887         while (engineState == PGS_Running)\r
888         {\r
889                 int modes;\r
890 \r
891                 gettimeofday(&tval, 0);\r
892                 if(reset_timing) {\r
893                         reset_timing = 0;\r
894                         thissec = tval.tv_sec;\r
895                         frames_shown = frames_done = tval.tv_usec/target_frametime;\r
896                 }\r
897 \r
898                 // show notice message?\r
899                 if(noticeMsgTime.tv_sec) {\r
900                         static int noticeMsgSum;\r
901                         if((tval.tv_sec*1000000+tval.tv_usec) - (noticeMsgTime.tv_sec*1000000+noticeMsgTime.tv_usec) > 2000000) { // > 2.0 sec\r
902                                 noticeMsgTime.tv_sec = noticeMsgTime.tv_usec = 0;\r
903                                 clearArea(0);\r
904                                 notice = 0;\r
905                         } else {\r
906                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];\r
907                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }\r
908                                 notice = noticeMsg;\r
909                         }\r
910                 }\r
911 \r
912                 // check for mode changes\r
913                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);\r
914                 if (modes != oldmodes) {\r
915                         int scalex = 320;\r
916                         osd_fps_x = OSD_FPS_X;\r
917                         if (modes & 4) {\r
918                                 vidCpyM2 = vidCpyM2_40col;\r
919                         } else {\r
920                                 if (PicoOpt & 0x100) {\r
921                                         vidCpyM2 = vidCpyM2_32col_nobord;\r
922                                         scalex = 256;\r
923                                         osd_fps_x = OSD_FPS_X - 64;\r
924                                 } else {\r
925                                         vidCpyM2 = vidCpyM2_32col;\r
926                                 }\r
927                         }\r
928                         gp2x_video_RGB_setscaling(scalex, 240);\r
929                         oldmodes = modes;\r
930                         clearArea(1);\r
931                 }\r
932 \r
933                 // second changed?\r
934                 if(thissec != tval.tv_sec) {\r
935 #ifdef BENCHMARK\r
936                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];\r
937                         if(++bench == 10) {\r
938                                 bench = 0;\r
939                                 bench_fps_s = bench_fps;\r
940                                 bf[bfp++ & 3] = bench_fps;\r
941                                 bench_fps = 0;\r
942                         }\r
943                         bench_fps += frames_shown;\r
944                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);\r
945 #else\r
946                         if(currentConfig.EmuOpt & 2)\r
947                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);\r
948 #endif\r
949                         thissec = tval.tv_sec;\r
950 \r
951                         if(PsndOut == 0 && currentConfig.Frameskip >= 0) {\r
952                                 frames_done = frames_shown = 0;\r
953                         } else {\r
954                                 // it is quite common for this implementation to leave 1 fame unfinished\r
955                                 // when second changes, but we don't want buffer to starve.\r
956                                 if(PsndOut && frames_done < target_fps && frames_done > target_fps-5) {\r
957                                         updateKeys();\r
958                                         SkipFrame(1); frames_done++;\r
959                                 }\r
960 \r
961                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;\r
962                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;\r
963                                 if (frames_shown > frames_done) frames_shown = frames_done;\r
964                         }\r
965                 }\r
966 \r
967                 lim_time = (frames_done+1) * target_frametime;\r
968                 if(currentConfig.Frameskip >= 0) { // frameskip enabled\r
969                         for(i = 0; i < currentConfig.Frameskip; i++) {\r
970                                 updateKeys();\r
971                                 SkipFrame(1); frames_done++;\r
972                                 if (PsndOut) { // do framelimitting if sound is enabled\r
973                                         gettimeofday(&tval, 0);\r
974                                         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
975                                         if(tval.tv_usec < lim_time) { // we are too fast\r
976                                                 simpleWait(thissec, lim_time);\r
977                                         }\r
978                                 }\r
979                                 lim_time += target_frametime;\r
980                         }\r
981                 } else if(tval.tv_usec > lim_time) { // auto frameskip\r
982                         // no time left for this frame - skip\r
983                         updateKeys();\r
984                         SkipFrame(tval.tv_usec < lim_time+target_frametime); frames_done++;\r
985                         continue;\r
986                 }\r
987 \r
988                 updateKeys();\r
989                 PicoFrame();\r
990 \r
991                 // check time\r
992                 gettimeofday(&tval, 0);\r
993                 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
994 \r
995                 // sleep if we are still too fast\r
996                 if(PsndOut != 0 || currentConfig.Frameskip < 0)\r
997                 {\r
998                         // usleep sleeps for ~20ms minimum, so it is not a solution here\r
999                         gettimeofday(&tval, 0);\r
1000                         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
1001                         if(tval.tv_usec < lim_time)\r
1002                         {\r
1003                                 // we are too fast\r
1004                                 simpleWait(thissec, lim_time);\r
1005                         }\r
1006                 }\r
1007 \r
1008                 blit(fpsbuff, notice);\r
1009 \r
1010                 frames_done++; frames_shown++;\r
1011         }\r
1012 \r
1013         // save SRAM\r
1014         if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
1015                 emu_SaveLoadGame(0, 1);\r
1016                 SRam.changed = 0;\r
1017         }\r
1018 \r
1019         if (PsndOut != 0) {\r
1020                 free(PsndOut);\r
1021                 PsndOut = 0;\r
1022         }\r
1023 }\r
1024 \r
1025 \r
1026 void emu_ResetGame(void)\r
1027 {\r
1028         PicoReset(0);\r
1029         reset_timing = 1;\r
1030 }\r
1031 \r
1032 \r
1033 size_t gzRead2(void *p, size_t _size, size_t _n, void *file)\r
1034 {\r
1035         return gzread(file, p, _n);\r
1036 }\r
1037 \r
1038 \r
1039 size_t gzWrite2(void *p, size_t _size, size_t _n, void *file)\r
1040 {\r
1041         return gzwrite(file, p, _n);\r
1042 }\r
1043 \r
1044 typedef unsigned int (*STATE_SL_FUNC)(void *, unsigned int, unsigned int, void *);\r
1045 \r
1046 int emu_SaveLoadGame(int load, int sram)\r
1047 {\r
1048         int ret = 0;\r
1049         char saveFname[512];\r
1050 \r
1051         // make save filename\r
1052         romfname_ext(saveFname, "");\r
1053         if(sram) strcat(saveFname, ".srm");\r
1054         else {\r
1055                 if(state_slot > 0 && state_slot < 10) sprintf(saveFname, "%s.%i", saveFname, state_slot);\r
1056                 strcat(saveFname, ".mds");\r
1057         }\r
1058 \r
1059         printf("saveLoad (%i, %i): %s\n", load, sram, saveFname);\r
1060 \r
1061         if(sram) {\r
1062                 FILE *sramFile;\r
1063                 int sram_size = SRam.end-SRam.start+1;\r
1064                 if(SRam.reg_back & 4) sram_size=0x2000;\r
1065                 if(!SRam.data) return 0; // SRam forcefully disabled for this game\r
1066                 if(load) {\r
1067                         sramFile = fopen(saveFname, "rb");\r
1068                         if(!sramFile) return -1;\r
1069                         fread(SRam.data, 1, sram_size, sramFile);\r
1070                         fclose(sramFile);\r
1071                 } else {\r
1072                         // sram save needs some special processing\r
1073                         // see if we have anything to save\r
1074                         for(; sram_size > 0; sram_size--)\r
1075                                 if(SRam.data[sram_size-1]) break;\r
1076 \r
1077                         if(sram_size) {\r
1078                                 sramFile = fopen(saveFname, "wb");\r
1079                                 ret = fwrite(SRam.data, 1, sram_size, sramFile);\r
1080                                 ret = (ret != sram_size) ? -1 : 0;\r
1081                                 fclose(sramFile);\r
1082                                 sync();\r
1083                         }\r
1084                 }\r
1085                 return ret;\r
1086         } else {\r
1087                 void *PmovFile = NULL;\r
1088                 // try gzip first\r
1089                 if(currentConfig.EmuOpt & 8) {\r
1090                         strcat(saveFname, ".gz");\r
1091                         if( (PmovFile = gzopen(saveFname, load ? "rb" : "wb")) ) {\r
1092                                 areaRead  = gzRead2;\r
1093                                 areaWrite = gzWrite2;\r
1094                                 if(!load) gzsetparams(PmovFile, 9, Z_DEFAULT_STRATEGY);\r
1095                         } else\r
1096                                 saveFname[strlen(saveFname)-3] = 0;\r
1097                 }\r
1098                 if(!PmovFile) { // gzip failed or was disabled\r
1099                         if( (PmovFile = fopen(saveFname, load ? "rb" : "wb")) ) {\r
1100                                 areaRead  = (STATE_SL_FUNC) fread;\r
1101                                 areaWrite = (STATE_SL_FUNC) fwrite;\r
1102                         }\r
1103                 }\r
1104                 if(PmovFile) {\r
1105                         PmovState(load ? 6 : 5, PmovFile);\r
1106                         strcpy(noticeMsg, load ? "GAME LOADED  " : "GAME SAVED   ");\r
1107                         if(areaRead == gzRead2)\r
1108                                  gzclose(PmovFile);\r
1109                         else fclose ((FILE *) PmovFile);\r
1110                         PmovFile = 0;\r
1111                         if (!load) sync();\r
1112                         else Pico.m.dirtyPal=1;\r
1113                 } else {\r
1114                         strcpy(noticeMsg, load ? "LOAD FAILED  " : "SAVE FAILED  ");\r
1115                         ret = -1;\r
1116                 }\r
1117 \r
1118                 gettimeofday(&noticeMsgTime, 0);\r
1119                 return ret;\r
1120         }\r
1121 }\r