additional movie tweaking
[picodrive.git] / platform / gp2x / emu.c
1 // (c) Copyright 2006 notaz, All rights reserved.\r
2 // Free for non-commercial use.\r
3 \r
4 // For commercial use, separate licencing terms must be obtained.\r
5 \r
6 #include <stdio.h>\r
7 #include <stdlib.h>\r
8 #include <sys/time.h>\r
9 #include <linux/limits.h>\r
10 #include <ctype.h>\r
11 #include <unistd.h>\r
12 \r
13 #include <stdarg.h>\r
14 \r
15 #include "emu.h"\r
16 #include "gp2x.h"\r
17 #include "usbjoy.h"\r
18 #include "menu.h"\r
19 #include "asmutils.h"\r
20 #include "cpuctrl.h"\r
21 \r
22 #include "Pico/PicoInt.h"\r
23 #include "zlib/zlib.h"\r
24 \r
25 \r
26 #ifdef BENCHMARK\r
27 #define OSD_FPS_X 220\r
28 #else\r
29 #define OSD_FPS_X 260\r
30 #endif\r
31 \r
32 // PicoPad[] format: SACB RLDU\r
33 char *actionNames[] = {\r
34         "UP", "DOWN", "LEFT", "RIGHT", "B", "C", "A", "START",\r
35         0, 0, 0, 0, 0, 0, 0, 0, // Z, Y, X, MODE (enabled only when needed), ?, ?, ?, ?\r
36         0, 0, 0, 0, 0, 0, 0, "ENTER MENU", // player2_flag, ?, ?, ?, ?, ?, ?, menu\r
37         "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",\r
38         "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"\r
39 };\r
40 \r
41 int engineState;\r
42 int select_exits = 0;\r
43 char *PicoConfigFile = "picoconfig.bin";\r
44 currentConfig_t currentConfig;\r
45 \r
46 char romFileName[PATH_MAX];\r
47 unsigned char *rom_data = NULL;\r
48 \r
49 extern int crashed_940;\r
50 \r
51 static char noticeMsg[64];                                      // notice msg to draw\r
52 static struct timeval noticeMsgTime = { 0, 0 }; // when started showing\r
53 static int reset_timing, osd_fps_x;\r
54 static int combo_keys = 0, combo_acts = 0;      // keys and actions which need button combos\r
55 static int gp2x_old_gamma = 100;\r
56 static unsigned char *movie_data = NULL;\r
57 static int movie_size = 0;\r
58 unsigned char *framebuff = 0;  // temporary buffer for alt renderer\r
59 int state_slot = 0;\r
60 \r
61 /*\r
62 // tmp\r
63 static FILE *logf = NULL;\r
64 \r
65 void pprintf(char *texto, ...)\r
66 {\r
67         va_list args;\r
68 \r
69         va_start(args,texto);\r
70         vfprintf(logf,texto,args);\r
71         va_end(args);\r
72         fflush(logf);\r
73         sync();\r
74 }\r
75 */\r
76 // utilities\r
77 static void strlwr(char* string)\r
78 {\r
79         while ( (*string++ = (char)tolower(*string)) );\r
80 }\r
81 \r
82 static int try_rfn_ext(char *ext)\r
83 {\r
84         FILE *tmp;\r
85         char *p;\r
86 \r
87         p = romFileName + strlen(romFileName) - 4;\r
88         if (p < romFileName) p = romFileName;\r
89         strcpy(p, ext);\r
90 \r
91         if((tmp = fopen(romFileName, "rb"))) {\r
92                 fclose(tmp);\r
93                 return 1;\r
94         }\r
95         return 0;\r
96 }\r
97 \r
98 static void get_ext(char *ext)\r
99 {\r
100         char *p;\r
101 \r
102         p = romFileName + strlen(romFileName) - 4;\r
103         if (p < romFileName) p = romFileName;\r
104         strncpy(ext, p, 4);\r
105         ext[4] = 0;\r
106         strlwr(ext);\r
107 }\r
108 \r
109 int emu_ReloadRom(void)\r
110 {\r
111         unsigned int rom_size = 0;\r
112         char ext[5];\r
113         FILE *rom;\r
114         int ret;\r
115 \r
116         printf("emu_ReloadRom(%s)\n", romFileName);\r
117 \r
118         // detect wrong extensions\r
119         get_ext(ext);\r
120 \r
121         if(!strcmp(ext, ".srm") || !strcmp(ext, "s.gz") || !strcmp(ext, ".mds")) { // s.gz ~ .mds.gz\r
122                 sprintf(menuErrorMsg, "Not a ROM selected.");\r
123                 return 0;\r
124         }\r
125 \r
126         // check for movie file\r
127         if(movie_data) {\r
128                 free(movie_data);\r
129                 movie_data = 0;\r
130         }\r
131         if(!strcmp(ext, ".gmv")) {\r
132                 // check for both gmv and rom\r
133                 int dummy;\r
134                 FILE *movie_file = fopen(romFileName, "rb");\r
135                 if(!movie_file) {\r
136                         sprintf(menuErrorMsg, "Failed to open movie.");\r
137                         return 0;\r
138                 }\r
139                 fseek(movie_file, 0, SEEK_END);\r
140                 movie_size = ftell(movie_file);\r
141                 fseek(movie_file, 0, SEEK_SET);\r
142                 if(movie_size < 64+3) {\r
143                         sprintf(menuErrorMsg, "Invalid GMV file.");\r
144                         fclose(movie_file);\r
145                         return 0;\r
146                 }\r
147                 movie_data = malloc(movie_size);\r
148                 if(movie_data == NULL) {\r
149                         sprintf(menuErrorMsg, "low memory.");\r
150                         fclose(movie_file);\r
151                         return 0;\r
152                 }\r
153                 fread(movie_data, 1, movie_size, movie_file);\r
154                 fclose(movie_file);\r
155                 if (strncmp((char *)movie_data, "Gens Movie TEST", 15) != 0) {\r
156                         sprintf(menuErrorMsg, "Invalid GMV file.");\r
157                         return 0;\r
158                 }\r
159                 dummy = try_rfn_ext(".zip") || try_rfn_ext(".bin") ||\r
160                         try_rfn_ext(".smd") || try_rfn_ext(".gen");\r
161                 if (!dummy) {\r
162                         sprintf(menuErrorMsg, "Could't find a ROM for movie.");\r
163                         return 0;\r
164                 }\r
165                 get_ext(ext);\r
166         }\r
167 \r
168         rom = fopen(romFileName, "rb");\r
169         if(!rom) {\r
170                 sprintf(menuErrorMsg, "Failed to open rom.");\r
171                 return 0;\r
172         }\r
173 \r
174         if(rom_data) {\r
175                 free(rom_data);\r
176                 rom_data = 0;\r
177                 rom_size = 0;\r
178         }\r
179 \r
180         // zipfile support\r
181         if(!strcasecmp(ext, ".zip")) {\r
182                 fclose(rom);\r
183                 ret = CartLoadZip(romFileName, &rom_data, &rom_size);\r
184                 if(ret) {\r
185                         if (ret == 4) strcpy(menuErrorMsg, "No ROMs in zip found.");\r
186                         else sprintf(menuErrorMsg, "Unzip failed with code %i", ret);\r
187                         printf("%s\n", menuErrorMsg);\r
188                         return 0;\r
189                 }\r
190         } else {\r
191                 if( (ret = PicoCartLoad(rom, &rom_data, &rom_size)) ) {\r
192                         sprintf(menuErrorMsg, "PicoCartLoad() failed.");\r
193                         printf("%s\n", menuErrorMsg);\r
194                         fclose(rom);\r
195                         return 0;\r
196                 }\r
197                 fclose(rom);\r
198         }\r
199 \r
200         // detect wrong files (Pico crashes on very small files), also see if ROM EP is good\r
201         if(rom_size <= 0x200 || strncmp((char *)rom_data, "Pico", 4) == 0 ||\r
202           ((*(unsigned short *)(rom_data+4)<<16)|(*(unsigned short *)(rom_data+6))) >= (int)rom_size) {\r
203                 if (rom_data) free(rom_data);\r
204                 rom_data = 0;\r
205                 sprintf(menuErrorMsg, "Not a ROM selected.");\r
206                 return 0;\r
207         }\r
208 \r
209         printf("PicoCartInsert(%p, %d);\n", rom_data, rom_size);\r
210         if(PicoCartInsert(rom_data, rom_size)) {\r
211                 sprintf(menuErrorMsg, "Failed to load ROM.");\r
212                 return 0;\r
213         }\r
214 \r
215         // load config for this ROM\r
216         ret = emu_ReadConfig(1);\r
217         if (!ret)\r
218                 emu_ReadConfig(0);\r
219 \r
220         // emu_ReadConfig() might have messed currentConfig.lastRomFile\r
221         strncpy(currentConfig.lastRomFile, romFileName, sizeof(currentConfig.lastRomFile)-1);\r
222         currentConfig.lastRomFile[sizeof(currentConfig.lastRomFile)-1] = 0;\r
223 \r
224         // additional movie stuff\r
225         if(movie_data) {\r
226                 if(movie_data[0x14] == '6')\r
227                      PicoOpt |=  0x20; // 6 button pad\r
228                 else PicoOpt &= ~0x20;\r
229                 PicoOpt |= 0x40; // accurate timing\r
230                 if(movie_data[0xF] >= 'A') {\r
231                         if(movie_data[0x16] & 0x80) {\r
232                                 PicoRegionOverride = 8;\r
233                         } else {\r
234                                 PicoRegionOverride = 4;\r
235                         }\r
236                         PicoReset(0);\r
237                         // TODO: bits 6 & 5\r
238                 }\r
239                 movie_data[0x18+30] = 0;\r
240                 sprintf(noticeMsg, "MOVIE: %s", (char *) &movie_data[0x18]);\r
241         }\r
242         else\r
243         {\r
244                 if(Pico.m.pal) {\r
245                         strcpy(noticeMsg, "PAL SYSTEM / 50 FPS");\r
246                 } else {\r
247                         strcpy(noticeMsg, "NTSC SYSTEM / 60 FPS");\r
248                 }\r
249         }\r
250         gettimeofday(&noticeMsgTime, 0);\r
251 \r
252         // load SRAM for this ROM\r
253         if(currentConfig.EmuOpt & 1)\r
254                 emu_SaveLoadGame(1, 1);\r
255 \r
256         Pico.m.frame_count = 0;\r
257 \r
258         return 1;\r
259 }\r
260 \r
261 \r
262 void emu_Init(void)\r
263 {\r
264         // make temp buffer for alt renderer\r
265         framebuff = malloc((8+320)*(8+240+8));\r
266         if (!framebuff)\r
267         {\r
268                 printf("framebuff == 0\n");\r
269         }\r
270 \r
271         PicoInit();\r
272 \r
273 //      logf = fopen("log.txt", "w");\r
274 }\r
275 \r
276 \r
277 static void romfname_ext(char *dst, char *ext)\r
278 {\r
279         char *p;\r
280 \r
281         // make save filename\r
282         for (p = romFileName+strlen(romFileName)-1; p >= romFileName && *p != '/'; p--); p++;\r
283         strncpy(dst, p, 511);\r
284         dst[511-8] = 0;\r
285         if(dst[strlen(dst)-4] == '.') dst[strlen(dst)-4] = 0;\r
286         strcat(dst, ext);\r
287 }\r
288 \r
289 \r
290 static void find_combos(void)\r
291 {\r
292         int act, u;\r
293 \r
294         // find out which keys and actions are combos\r
295         combo_keys = combo_acts = 0;\r
296         for (act = 0; act < 32; act++)\r
297         {\r
298                 int keyc = 0;\r
299                 if (act == 16) continue; // player2 flag\r
300                 for (u = 0; u < 32; u++)\r
301                 {\r
302                         if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;\r
303                 }\r
304                 if (keyc > 1)\r
305                 {\r
306                         // loop again and mark those keys and actions as combo\r
307                         for (u = 0; u < 32; u++)\r
308                         {\r
309                                 if (currentConfig.KeyBinds[u] & (1 << act)) {\r
310                                         combo_keys |= 1 << u;\r
311                                         combo_acts |= 1 << act;\r
312                                 }\r
313                         }\r
314                 }\r
315         }\r
316         // printf("combo keys/acts: %08x %08x\n", combo_keys, combo_acts);\r
317 }\r
318 \r
319 \r
320 int emu_ReadConfig(int game)\r
321 {\r
322         FILE *f;\r
323         char cfg[512];\r
324         int bread = 0;\r
325 \r
326         if (!game)\r
327         {\r
328                 // set default config\r
329                 memset(&currentConfig, 0, sizeof(currentConfig));\r
330                 currentConfig.lastRomFile[0] = 0;\r
331                 currentConfig.EmuOpt  = 0x1f;\r
332                 currentConfig.PicoOpt = 0x0f;\r
333                 currentConfig.PsndRate = 22050;\r
334                 currentConfig.PicoRegion = 0; // auto\r
335                 currentConfig.Frameskip = -1; // auto\r
336                 currentConfig.CPUclock = 200;\r
337                 currentConfig.volume = 50;\r
338                 currentConfig.KeyBinds[ 0] = 1<<0; // SACB RLDU\r
339                 currentConfig.KeyBinds[ 4] = 1<<1;\r
340                 currentConfig.KeyBinds[ 2] = 1<<2;\r
341                 currentConfig.KeyBinds[ 6] = 1<<3;\r
342                 currentConfig.KeyBinds[14] = 1<<4;\r
343                 currentConfig.KeyBinds[13] = 1<<5;\r
344                 currentConfig.KeyBinds[12] = 1<<6;\r
345                 currentConfig.KeyBinds[ 8] = 1<<7;\r
346                 currentConfig.KeyBinds[15] = 1<<26; // switch rend\r
347                 currentConfig.KeyBinds[10] = 1<<27; // save state\r
348                 currentConfig.KeyBinds[11] = 1<<28; // load state\r
349                 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
350                 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
351                 currentConfig.gamma = 100;\r
352                 strncpy(cfg, PicoConfigFile, 511);\r
353                 cfg[511] = 0;\r
354         } else {\r
355                 romfname_ext(cfg, ".pbcfg");\r
356         }\r
357 \r
358         printf("emu_ReadConfig: %s ", cfg);\r
359         f = fopen(cfg, "rb");\r
360         if (f) {\r
361                 bread = fread(&currentConfig, 1, sizeof(currentConfig), f);\r
362                 fclose(f);\r
363         }\r
364         printf((bread == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
365 \r
366         PicoOpt = currentConfig.PicoOpt;\r
367         PsndRate = currentConfig.PsndRate;\r
368         PicoRegionOverride = currentConfig.PicoRegion;\r
369         if (PicoOpt & 0x20) {\r
370                 actionNames[ 8] = "Z"; actionNames[ 9] = "Y";\r
371                 actionNames[10] = "X"; actionNames[11] = "MODE";\r
372         }\r
373         // some sanity checks\r
374         if (currentConfig.CPUclock < 1 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200;\r
375         if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100;\r
376         // if volume keys are unbound, bind them to volume control\r
377         if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) {\r
378                 currentConfig.KeyBinds[23] = 1<<29; // vol up\r
379                 currentConfig.KeyBinds[22] = 1<<30; // vol down\r
380         }\r
381 \r
382         return (bread == sizeof(currentConfig));\r
383 }\r
384 \r
385 \r
386 int emu_WriteConfig(int game)\r
387 {\r
388         FILE *f;\r
389         char cfg[512];\r
390         int bwrite = 0;\r
391 \r
392         if (!game)\r
393         {\r
394                 strncpy(cfg, PicoConfigFile, 511);\r
395                 cfg[511] = 0;\r
396         } else {\r
397                 romfname_ext(cfg, ".pbcfg");\r
398         }\r
399 \r
400         printf("emu_WriteConfig: %s ", cfg);\r
401         f = fopen(cfg, "wb");\r
402         if (f) {\r
403                 currentConfig.PicoOpt = PicoOpt;\r
404                 currentConfig.PsndRate = PsndRate;\r
405                 currentConfig.PicoRegion = PicoRegionOverride;\r
406                 bwrite = fwrite(&currentConfig, 1, sizeof(currentConfig), f);\r
407                 fflush(f);\r
408                 fclose(f);\r
409                 sync();\r
410         }\r
411         printf((bwrite == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");\r
412 \r
413         return (bwrite == sizeof(currentConfig));\r
414 }\r
415 \r
416 \r
417 void emu_Deinit(void)\r
418 {\r
419         // save SRAM\r
420         if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
421                 emu_SaveLoadGame(0, 1);\r
422                 SRam.changed = 0;\r
423         }\r
424 \r
425         if (!(currentConfig.EmuOpt & 0x20))\r
426                 emu_WriteConfig(0);\r
427         free(framebuff);\r
428 \r
429         PicoExit();\r
430 //      fclose(logf);\r
431 \r
432         // restore gamma\r
433         if (gp2x_old_gamma != 100)\r
434                 set_gamma(100);\r
435 }\r
436 \r
437 \r
438 void osd_text(int x, int y, char *text)\r
439 {\r
440         int len = strlen(text)*8;\r
441 \r
442         if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {\r
443                 int *p, i, h, black, white;\r
444                 if (PicoOpt&0x10) {\r
445                         black = 0x40404040; white = 0x41;\r
446                 } else {\r
447                         black = 0xe0e0e0e0; white = 0xf0;\r
448                 }\r
449                 x &= ~3; // align x\r
450                 len = (len+3) >> 2;\r
451                 for (h = 0; h < 8; h++) {\r
452                         p = (int *) ((unsigned char *) gp2x_screen+x+320*(y+h));\r
453                         for (i = len; i; i--, p++) *p = black;\r
454                 }\r
455                 gp2x_text_out8_2(x, y, text, white);\r
456         } else {\r
457                 int *p, i, h;\r
458                 x &= ~1; // align x\r
459                 len = (len+1) >> 1;\r
460                 for (h = 0; h < 8; h++) {\r
461                         p = (int *) ((unsigned short *) gp2x_screen+x+320*(y+h));\r
462                         for (i = len; i; i--, p++) *p = (*p>>2)&0x39e7;\r
463                 }\r
464                 gp2x_text_out15(x, y, text);\r
465         }\r
466 }\r
467 \r
468 static int EmuScan16(unsigned int num, void *sdata)\r
469 {\r
470         if (!(Pico.video.reg[1]&8)) num += 8;\r
471         DrawLineDest = (unsigned short *) gp2x_screen + 320*(num+1);\r
472 \r
473         return 0;\r
474 }\r
475 \r
476 static int EmuScan8(unsigned int num, void *sdata)\r
477 {\r
478         if (!(Pico.video.reg[1]&8)) num += 8;\r
479         DrawLineDest = (unsigned char *)  gp2x_screen + 320*(num+1);\r
480 \r
481         return 0;\r
482 }\r
483 \r
484 static int localPal[0x100];\r
485 static void (*vidCpyM2)(void *dest, void *src) = NULL;\r
486 \r
487 static void blit(char *fps, char *notice)\r
488 {\r
489         if (PicoOpt&0x10) {\r
490                 // 8bit fast renderer\r
491                 if (Pico.m.dirtyPal) {\r
492                         Pico.m.dirtyPal = 0;\r
493                         vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
494                         // feed new palette to our device\r
495                         gp2x_video_setpalette(localPal, 0x40);\r
496                 }\r
497                 vidCpyM2((unsigned char *)gp2x_screen+320*8, framebuff+328*8);\r
498         } else if (!(currentConfig.EmuOpt&0x80)) {\r
499                 // 8bit accurate renderer\r
500                 if (Pico.m.dirtyPal) {\r
501                         Pico.m.dirtyPal = 0;\r
502                         if(Pico.video.reg[0xC]&8) { // shadow/hilight mode\r
503                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
504                                 vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);\r
505                                 vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);\r
506                                 blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);\r
507                                 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
508                                 localPal[0xf0] = 0x00ffffff;\r
509                                 gp2x_video_setpalette(localPal, 0x100);\r
510                         } else if (rendstatus & 0x20) { // mid-frame palette changes\r
511                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
512                                 vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);\r
513                                 vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);\r
514                                 gp2x_video_setpalette(localPal, 0xc0);\r
515                         } else {\r
516                                 vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
517                                 gp2x_video_setpalette(localPal, 0x40);\r
518                         }\r
519                 }\r
520         }\r
521 \r
522         if (notice) osd_text(4, 232, notice);\r
523         if (currentConfig.EmuOpt & 2)\r
524                 osd_text(osd_fps_x, 232, fps);\r
525 \r
526         //gp2x_video_wait_vsync();\r
527         gp2x_video_flip();\r
528 \r
529         if (!(PicoOpt&0x10)) {\r
530                 if (!(Pico.video.reg[1]&8)) {\r
531                         if (currentConfig.EmuOpt&0x80) {\r
532                                 DrawLineDest = (unsigned short *) gp2x_screen + 320*8;\r
533                         } else {\r
534                                 DrawLineDest = (unsigned char  *) gp2x_screen + 320*8;\r
535                         }\r
536                 } else {\r
537                         DrawLineDest = gp2x_screen;\r
538                 }\r
539         }\r
540 }\r
541 \r
542 \r
543 // clears whole screen or just the notice area (in all buffers)\r
544 static void clearArea(int full)\r
545 {\r
546         if (PicoOpt&0x10) {\r
547                 // 8bit fast renderer\r
548                 if (full) gp2x_memset_all_buffers(0, 0x40, 320*240);\r
549                 else      gp2x_memset_all_buffers(320*232, 0x40, 320*8);\r
550         } else if (currentConfig.EmuOpt&0x80) {\r
551                 // 16bit accurate renderer\r
552                 if (full) gp2x_memset_all_buffers(0, 0, 320*240*2);\r
553                 else      gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);\r
554         } else {\r
555                 // 8bit accurate renderer\r
556                 if (full) gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
557                 else      gp2x_memset_all_buffers(320*232, 0xe0, 320*8);\r
558         }\r
559 }\r
560 \r
561 \r
562 static void vidResetMode(void)\r
563 {\r
564         if (PicoOpt&0x10) {\r
565                 localPal[0x40] = 0;\r
566                 localPal[0x41] = 0x00ffffff;\r
567                 gp2x_video_changemode(8);\r
568                 gp2x_video_setpalette(localPal, 0x42);\r
569                 gp2x_memset_all_buffers(0, 0x40, 320*240);\r
570                 gp2x_video_flip();\r
571         } else if (currentConfig.EmuOpt&0x80) {\r
572                 gp2x_video_changemode(15);\r
573                 PicoDrawSetColorFormat(1);\r
574                 PicoScan = EmuScan16;\r
575                 PicoScan(0, 0);\r
576         } else {\r
577                 localPal[0xe0] = 0x00000000; // reserved pixels for OSD\r
578                 localPal[0xf0] = 0x00ffffff;\r
579                 gp2x_video_changemode(8);\r
580                 gp2x_video_setpalette(localPal, 0x100);\r
581                 gp2x_memset_all_buffers(0, 0xe0, 320*240);\r
582                 gp2x_video_flip();\r
583                 PicoDrawSetColorFormat(2);\r
584                 PicoScan = EmuScan8;\r
585                 PicoScan(0, 0);\r
586         }\r
587         Pico.m.dirtyPal = 1;\r
588         // reset scaling\r
589         gp2x_video_RGB_setscaling((PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 240);\r
590 }\r
591 \r
592 \r
593 static int check_save_file(void)\r
594 {\r
595         char saveFname[512];\r
596         char ext[16];\r
597         FILE *f;\r
598 \r
599         ext[0] = 0;\r
600         if(state_slot > 0 && state_slot < 10) sprintf(ext, ".%i", state_slot);\r
601         strcat(ext, ".mds");\r
602         if(currentConfig.EmuOpt & 8) strcat(ext, ".gz");\r
603 \r
604         romfname_ext(saveFname, ext);\r
605         if ((f = fopen(saveFname, "rb"))) {\r
606                 fclose(f);\r
607                 return 1;\r
608         }\r
609         return 0;\r
610 }\r
611 \r
612 static void RunEvents(unsigned int which)\r
613 {\r
614         if(which & 0x1800) { // save or load (but not both)\r
615                 int do_it = 1;\r
616                 if (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200) && check_save_file()) {\r
617                         unsigned long keys;\r
618                         blit("", "OVERWRITE SAVE? (Y=yes, X=no)");\r
619                         while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
620                                 usleep(50*1024);\r
621                         if (keys & GP2X_X) do_it = 0;\r
622                         clearArea(0);\r
623                 }\r
624                 if (do_it) {\r
625                         blit("", (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
626                         if(movie_data) {\r
627                         }\r
628                         emu_SaveLoadGame(which & 0x1000, 0);\r
629                 }\r
630 \r
631                 reset_timing = 1;\r
632         }\r
633         if(which & 0x0400) { // switch renderer\r
634                 if      (  PicoOpt&0x10)             { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }\r
635                 else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;\r
636                 else   currentConfig.EmuOpt &= ~0x80;\r
637 \r
638                 vidResetMode();\r
639 \r
640                 if (PicoOpt&0x10) {\r
641                         strcpy(noticeMsg, " 8bit fast renderer");\r
642                 } else if (currentConfig.EmuOpt&0x80) {\r
643                         strcpy(noticeMsg, "16bit accurate renderer");\r
644                 } else {\r
645                         strcpy(noticeMsg, " 8bit accurate renderer");\r
646                 }\r
647 \r
648                 gettimeofday(&noticeMsgTime, 0);\r
649         }\r
650         if(which & 0x0300) {\r
651                 if(which&0x0200) {\r
652                         state_slot -= 1;\r
653                         if(state_slot < 0) state_slot = 9;\r
654                 } else {\r
655                         state_slot += 1;\r
656                         if(state_slot > 9) state_slot = 0;\r
657                 }\r
658                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, check_save_file() ? "USED" : "FREE");\r
659                 gettimeofday(&noticeMsgTime, 0);\r
660         }\r
661         if(which & 0x0080) {\r
662                 engineState = PGS_Menu;\r
663         }\r
664 }\r
665 \r
666 \r
667 static void updateMovie(void)\r
668 {\r
669         int offs = Pico.m.frame_count*3 + 0x40;\r
670         if (offs+3 > movie_size) {\r
671                 free(movie_data);\r
672                 movie_data = 0;\r
673                 strcpy(noticeMsg, "END OF MOVIE.");\r
674                 printf("END OF MOVIE.\n");\r
675                 gettimeofday(&noticeMsgTime, 0);\r
676         } else {\r
677                 // MXYZ SACB RLDU\r
678                 PicoPad[0] = ~movie_data[offs]   & 0x8f; // ! SCBA RLDU\r
679                 if(!(movie_data[offs]   & 0x10)) PicoPad[0] |= 0x40; // A\r
680                 if(!(movie_data[offs]   & 0x20)) PicoPad[0] |= 0x10; // B\r
681                 if(!(movie_data[offs]   & 0x40)) PicoPad[0] |= 0x20; // A\r
682                 PicoPad[1] = ~movie_data[offs+1] & 0x8f; // ! SCBA RLDU\r
683                 if(!(movie_data[offs+1] & 0x10)) PicoPad[1] |= 0x40; // A\r
684                 if(!(movie_data[offs+1] & 0x20)) PicoPad[1] |= 0x10; // B\r
685                 if(!(movie_data[offs+1] & 0x40)) PicoPad[1] |= 0x20; // A\r
686                 PicoPad[0] |= (~movie_data[offs+2] & 0x0A) << 8; // ! MZYX\r
687                 if(!(movie_data[offs+2] & 0x01)) PicoPad[0] |= 0x0400; // X\r
688                 if(!(movie_data[offs+2] & 0x04)) PicoPad[0] |= 0x0100; // Z\r
689                 PicoPad[1] |= (~movie_data[offs+2] & 0xA0) << 4; // ! MZYX\r
690                 if(!(movie_data[offs+2] & 0x10)) PicoPad[1] |= 0x0400; // X\r
691                 if(!(movie_data[offs+2] & 0x40)) PicoPad[1] |= 0x0100; // Z\r
692         }\r
693 }\r
694 \r
695 \r
696 static void updateKeys(void)\r
697 {\r
698         unsigned long keys, allActions[2] = { 0, 0 }, events;\r
699         static unsigned long prevEvents = 0;\r
700         int joy, i;\r
701 \r
702         keys = gp2x_joystick_read(0);\r
703         if (keys & GP2X_SELECT) {\r
704                 engineState = select_exits ? PGS_Quit : PGS_Menu;\r
705                 // wait until select is released, so menu would not resume game\r
706                 while (gp2x_joystick_read(1) & GP2X_SELECT) usleep(50*1000);\r
707         }\r
708 \r
709         keys &= CONFIGURABLE_KEYS;\r
710 \r
711         for (i = 0; i < 32; i++)\r
712         {\r
713                 if (keys & (1 << i)) {\r
714                         int pl, acts = currentConfig.KeyBinds[i];\r
715                         if (!acts) continue;\r
716                         pl = (acts >> 16) & 1;\r
717                         if (combo_keys & (1 << i)) {\r
718                                 int u = i+1, acts_c = acts & combo_acts;\r
719                                 // let's try to find the other one\r
720                                 if (acts_c)\r
721                                         for (; u < 32; u++)\r
722                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {\r
723                                                         allActions[pl] |= acts_c;\r
724                                                         keys &= ~((1 << i) | (1 << u));\r
725                                                         break;\r
726                                                 }\r
727                                 // add non-combo actions if combo ones were not found\r
728                                 if (!acts_c || u == 32)\r
729                                         allActions[pl] |= acts & ~combo_acts;\r
730                         } else {\r
731                                 allActions[pl] |= acts;\r
732                         }\r
733                 }\r
734         }\r
735 \r
736         // add joy inputs\r
737         if (num_of_joys > 0)\r
738         {\r
739                 gp2x_usbjoy_update();\r
740                 for (joy = 0; joy < num_of_joys; joy++) {\r
741                         int keys = gp2x_usbjoy_check2(joy);\r
742                         for (i = 0; i < 32; i++) {\r
743                                 if (keys & (1 << i)) {\r
744                                         int acts = currentConfig.JoyBinds[joy][i];\r
745                                         int pl = (acts >> 16) & 1;\r
746                                         allActions[pl] |= acts;\r
747                                 }\r
748                         }\r
749                 }\r
750         }\r
751 \r
752         PicoPad[0] = (unsigned short) allActions[0];\r
753         PicoPad[1] = (unsigned short) allActions[1];\r
754 \r
755         events = (allActions[0] | allActions[1]) >> 16;\r
756 \r
757         // volume is treated in special way and triggered every frame\r
758         if(events & 0x6000) {\r
759                 int vol = currentConfig.volume;\r
760                 if (events & 0x2000) {\r
761                         if (vol < 90) vol++;\r
762                 } else {\r
763                         if (vol >  0) vol--;\r
764                 }\r
765                 gp2x_sound_volume(vol, vol);\r
766                 sprintf(noticeMsg, "VOL: %02i", vol);\r
767                 gettimeofday(&noticeMsgTime, 0);\r
768                 currentConfig.volume = vol;\r
769         }\r
770 \r
771         events &= ~prevEvents;\r
772         if (events) RunEvents(events);\r
773         if (movie_data) updateMovie();\r
774 \r
775         prevEvents = (allActions[0] | allActions[1]) >> 16;\r
776 }\r
777 \r
778 static int snd_excess_add = 0, snd_excess_cnt = 0; // hack\r
779 \r
780 static void updateSound(void)\r
781 {\r
782         int len = (PicoOpt&8)?PsndLen*2:PsndLen;\r
783 \r
784         snd_excess_cnt += snd_excess_add;\r
785         if (snd_excess_cnt >= 0x10000) {\r
786                 snd_excess_cnt -= 0x10000;\r
787                 if (PicoOpt&8) {\r
788                         PsndOut[len]   = PsndOut[len-2];\r
789                         PsndOut[len+1] = PsndOut[len-1];\r
790                         len+=2;\r
791                 } else {\r
792                         PsndOut[len]   = PsndOut[len-1];\r
793                         len++;\r
794                 }\r
795         }\r
796 \r
797         gp2x_sound_write(PsndOut, len<<1);\r
798 }\r
799 \r
800 \r
801 static void SkipFrame(int do_sound)\r
802 {\r
803         void *sndbuff_tmp = 0;\r
804         if (PsndOut && !do_sound) {\r
805                 sndbuff_tmp = PsndOut;\r
806                 PsndOut = 0;\r
807         }\r
808 \r
809         PicoSkipFrame=1;\r
810         PicoFrame();\r
811         PicoSkipFrame=0;\r
812 \r
813         if (sndbuff_tmp && !do_sound) {\r
814                 PsndOut = sndbuff_tmp;\r
815         }\r
816 }\r
817 \r
818 \r
819 static void simpleWait(int thissec, int lim_time)\r
820 {\r
821         struct timeval tval;\r
822 \r
823         spend_cycles(1024);\r
824         gettimeofday(&tval, 0);\r
825         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
826 \r
827         while(tval.tv_usec < lim_time)\r
828         {\r
829                 spend_cycles(1024);\r
830                 gettimeofday(&tval, 0);\r
831                 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
832         }\r
833 }\r
834 \r
835 \r
836 void emu_Loop(void)\r
837 {\r
838         static int gp2x_old_clock = 200;\r
839         static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;\r
840         char fpsbuff[24]; // fps count c string\r
841         struct timeval tval; // timing\r
842         int thissec = 0, frames_done = 0, frames_shown = 0, oldmodes = 0;\r
843         int target_fps, target_frametime, lim_time, i;\r
844         char *notice = 0;\r
845 \r
846         printf("entered emu_Loop()\n");\r
847 \r
848         if (gp2x_old_clock != currentConfig.CPUclock) {\r
849                 printf("changing clock to %i...", currentConfig.CPUclock); fflush(stdout);\r
850                 set_FCLK(currentConfig.CPUclock);\r
851                 gp2x_old_clock = currentConfig.CPUclock;\r
852                 printf(" done\n");\r
853         }\r
854 \r
855         if (gp2x_old_gamma != currentConfig.gamma) {\r
856                 set_gamma(currentConfig.gamma);\r
857                 gp2x_old_gamma = currentConfig.gamma;\r
858                 printf("updated gamma to %i\n", currentConfig.gamma);\r
859         }\r
860 \r
861         fpsbuff[0] = 0;\r
862 \r
863         // make sure we are in correct mode\r
864         vidResetMode();\r
865         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;\r
866         find_combos();\r
867 \r
868         // pal/ntsc might have changed, reset related stuff\r
869         target_fps = Pico.m.pal ? 50 : 60;\r
870         target_frametime = 1000000/target_fps;\r
871         reset_timing = 1;\r
872 \r
873         // prepare sound stuff\r
874         if(currentConfig.EmuOpt & 4) {\r
875                 if(PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old || crashed_940) {\r
876                         /* if 940 is turned off, we need it to be put back to sleep */\r
877                         if (!(PicoOpt&0x200) && ((PicoOpt^PicoOpt_old)&0x200)) {\r
878                                 Reset940(1);\r
879                                 Pause940(1);\r
880                         }\r
881                         sound_rerate();\r
882                 }\r
883                 //excess_samples = PsndRate - PsndLen*target_fps;\r
884                 snd_excess_cnt = 0;\r
885                 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
886                 printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n", PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
887                 gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);\r
888                 gp2x_sound_volume(currentConfig.volume, currentConfig.volume);\r
889                 PicoWriteSound = updateSound;\r
890                 PsndOut = calloc((PicoOpt&8) ? (PsndLen*4+4) : (PsndLen*2+2), 1);\r
891                 PsndRate_old = PsndRate;\r
892                 PsndLen_real = PsndLen;\r
893                 PicoOpt_old  = PicoOpt;\r
894                 pal_old = Pico.m.pal;\r
895         } else {\r
896                 PsndOut = 0;\r
897         }\r
898 \r
899         // loop?\r
900         while (engineState == PGS_Running)\r
901         {\r
902                 int modes;\r
903 \r
904                 gettimeofday(&tval, 0);\r
905                 if(reset_timing) {\r
906                         reset_timing = 0;\r
907                         thissec = tval.tv_sec;\r
908                         frames_shown = frames_done = tval.tv_usec/target_frametime;\r
909                 }\r
910 \r
911                 // show notice message?\r
912                 if(noticeMsgTime.tv_sec) {\r
913                         static int noticeMsgSum;\r
914                         if((tval.tv_sec*1000000+tval.tv_usec) - (noticeMsgTime.tv_sec*1000000+noticeMsgTime.tv_usec) > 2000000) { // > 2.0 sec\r
915                                 noticeMsgTime.tv_sec = noticeMsgTime.tv_usec = 0;\r
916                                 clearArea(0);\r
917                                 notice = 0;\r
918                         } else {\r
919                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];\r
920                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }\r
921                                 notice = noticeMsg;\r
922                         }\r
923                 }\r
924 \r
925                 // check for mode changes\r
926                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);\r
927                 if (modes != oldmodes) {\r
928                         int scalex = 320;\r
929                         osd_fps_x = OSD_FPS_X;\r
930                         if (modes & 4) {\r
931                                 vidCpyM2 = vidCpyM2_40col;\r
932                         } else {\r
933                                 if (PicoOpt & 0x100) {\r
934                                         vidCpyM2 = vidCpyM2_32col_nobord;\r
935                                         scalex = 256;\r
936                                         osd_fps_x = OSD_FPS_X - 64;\r
937                                 } else {\r
938                                         vidCpyM2 = vidCpyM2_32col;\r
939                                 }\r
940                         }\r
941                         gp2x_video_RGB_setscaling(scalex, 240);\r
942                         oldmodes = modes;\r
943                         clearArea(1);\r
944                 }\r
945 \r
946                 // second changed?\r
947                 if(thissec != tval.tv_sec) {\r
948 #ifdef BENCHMARK\r
949                         static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];\r
950                         if(++bench == 10) {\r
951                                 bench = 0;\r
952                                 bench_fps_s = bench_fps;\r
953                                 bf[bfp++ & 3] = bench_fps;\r
954                                 bench_fps = 0;\r
955                         }\r
956                         bench_fps += frames_shown;\r
957                         sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);\r
958 #else\r
959                         if(currentConfig.EmuOpt & 2)\r
960                                 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);\r
961 #endif\r
962                         thissec = tval.tv_sec;\r
963 \r
964                         if(PsndOut == 0 && currentConfig.Frameskip >= 0) {\r
965                                 frames_done = frames_shown = 0;\r
966                         } else {\r
967                                 // it is quite common for this implementation to leave 1 fame unfinished\r
968                                 // when second changes, but we don't want buffer to starve.\r
969                                 if(PsndOut && frames_done < target_fps && frames_done > target_fps-5) {\r
970                                         updateKeys();\r
971                                         SkipFrame(1); frames_done++;\r
972                                 }\r
973 \r
974                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;\r
975                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;\r
976                                 if (frames_shown > frames_done) frames_shown = frames_done;\r
977                         }\r
978                 }\r
979 \r
980                 lim_time = (frames_done+1) * target_frametime;\r
981                 if(currentConfig.Frameskip >= 0) { // frameskip enabled\r
982                         for(i = 0; i < currentConfig.Frameskip; i++) {\r
983                                 updateKeys();\r
984                                 SkipFrame(1); frames_done++;\r
985                                 if (PsndOut) { // do framelimitting if sound is enabled\r
986                                         gettimeofday(&tval, 0);\r
987                                         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
988                                         if(tval.tv_usec < lim_time) { // we are too fast\r
989                                                 simpleWait(thissec, lim_time);\r
990                                         }\r
991                                 }\r
992                                 lim_time += target_frametime;\r
993                         }\r
994                 } else if(tval.tv_usec > lim_time) { // auto frameskip\r
995                         // no time left for this frame - skip\r
996                         updateKeys();\r
997                         SkipFrame(tval.tv_usec < lim_time+target_frametime); frames_done++;\r
998                         continue;\r
999                 }\r
1000 \r
1001                 updateKeys();\r
1002                 PicoFrame();\r
1003 \r
1004 #if 0\r
1005 if (Pico.m.frame_count == 31563) {\r
1006         FILE *f;\r
1007         f = fopen("ram_p.bin", "wb");\r
1008         if (!f) { printf("!f\n"); exit(1); }\r
1009         fwrite(Pico.ram, 1, 0x10000, f);\r
1010         fclose(f);\r
1011         exit(0);\r
1012 }\r
1013 #endif\r
1014 #if 0\r
1015                 // debug\r
1016                 {\r
1017                         #define BYTE unsigned char\r
1018                         #define WORD unsigned short\r
1019                         struct\r
1020                         {\r
1021                                 BYTE IDLength;        /* 00h  Size of Image ID field */\r
1022                                 BYTE ColorMapType;    /* 01h  Color map type */\r
1023                                 BYTE ImageType;       /* 02h  Image type code */\r
1024                                 WORD CMapStart;       /* 03h  Color map origin */\r
1025                                 WORD CMapLength;      /* 05h  Color map length */\r
1026                                 BYTE CMapDepth;       /* 07h  Depth of color map entries */\r
1027                                 WORD XOffset;         /* 08h  X origin of image */\r
1028                                 WORD YOffset;         /* 0Ah  Y origin of image */\r
1029                                 WORD Width;           /* 0Ch  Width of image */\r
1030                                 WORD Height;          /* 0Eh  Height of image */\r
1031                                 BYTE PixelDepth;      /* 10h  Image pixel size */\r
1032                                 BYTE ImageDescriptor; /* 11h  Image descriptor byte */\r
1033                         } __attribute__((packed)) TGAHEAD;\r
1034                         static unsigned short oldscr[320*240];\r
1035                         FILE *f; char name[128]; int i;\r
1036 \r
1037                         memset(&TGAHEAD, 0, sizeof(TGAHEAD));\r
1038                         TGAHEAD.ImageType = 2;\r
1039                         TGAHEAD.Width = 320;\r
1040                         TGAHEAD.Height = 240;\r
1041                         TGAHEAD.PixelDepth = 16;\r
1042                         TGAHEAD.ImageDescriptor = 2<<4; // image starts at top-left\r
1043 \r
1044                         #define CONV(X) (((X>>1)&0x7fe0)|(X&0x1f)) // 555?\r
1045 \r
1046                         for (i = 0; i < 320*240; i++)\r
1047                                 if(oldscr[i] != CONV(((unsigned short *)gp2x_screen)[i])) break;\r
1048                         if (i < 320*240)\r
1049                         {\r
1050                                 for (i = 0; i < 320*240; i++)\r
1051                                         oldscr[i] = CONV(((unsigned short *)gp2x_screen)[i]);\r
1052                                 sprintf(name, "%05i.tga", Pico.m.frame_count);\r
1053                                 f = fopen(name, "wb");\r
1054                                 if (!f) { printf("!f\n"); exit(1); }\r
1055                                 fwrite(&TGAHEAD, 1, sizeof(TGAHEAD), f);\r
1056                                 fwrite(oldscr, 1, 320*240*2, f);\r
1057                                 fclose(f);\r
1058                         }\r
1059                 }\r
1060 #endif\r
1061 \r
1062                 // check time\r
1063                 gettimeofday(&tval, 0);\r
1064                 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
1065 \r
1066                 // sleep if we are still too fast\r
1067                 if(PsndOut != 0 || currentConfig.Frameskip < 0)\r
1068                 {\r
1069                         // usleep sleeps for ~20ms minimum, so it is not a solution here\r
1070                         gettimeofday(&tval, 0);\r
1071                         if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
1072                         if(tval.tv_usec < lim_time)\r
1073                         {\r
1074                                 // we are too fast\r
1075                                 simpleWait(thissec, lim_time);\r
1076                         }\r
1077                 }\r
1078 \r
1079                 blit(fpsbuff, notice);\r
1080 \r
1081                 frames_done++; frames_shown++;\r
1082         }\r
1083 \r
1084         // save SRAM\r
1085         if((currentConfig.EmuOpt & 1) && SRam.changed) {\r
1086                 emu_SaveLoadGame(0, 1);\r
1087                 SRam.changed = 0;\r
1088         }\r
1089 \r
1090         if (PsndOut != 0) {\r
1091                 free(PsndOut);\r
1092                 PsndOut = 0;\r
1093         }\r
1094 }\r
1095 \r
1096 \r
1097 void emu_ResetGame(void)\r
1098 {\r
1099         PicoReset(0);\r
1100         reset_timing = 1;\r
1101 }\r
1102 \r
1103 \r
1104 size_t gzRead2(void *p, size_t _size, size_t _n, void *file)\r
1105 {\r
1106         return gzread(file, p, _n);\r
1107 }\r
1108 \r
1109 \r
1110 size_t gzWrite2(void *p, size_t _size, size_t _n, void *file)\r
1111 {\r
1112         return gzwrite(file, p, _n);\r
1113 }\r
1114 \r
1115 typedef unsigned int (*STATE_SL_FUNC)(void *, unsigned int, unsigned int, void *);\r
1116 \r
1117 int emu_SaveLoadGame(int load, int sram)\r
1118 {\r
1119         int ret = 0;\r
1120         char saveFname[512];\r
1121 \r
1122         // make save filename\r
1123         romfname_ext(saveFname, "");\r
1124         if(sram) strcat(saveFname, ".srm");\r
1125         else {\r
1126                 if(state_slot > 0 && state_slot < 10) sprintf(saveFname, "%s.%i", saveFname, state_slot);\r
1127                 strcat(saveFname, ".mds");\r
1128         }\r
1129 \r
1130         printf("saveLoad (%i, %i): %s\n", load, sram, saveFname);\r
1131 \r
1132         if(sram) {\r
1133                 FILE *sramFile;\r
1134                 int sram_size = SRam.end-SRam.start+1;\r
1135                 if(SRam.reg_back & 4) sram_size=0x2000;\r
1136                 if(!SRam.data) return 0; // SRam forcefully disabled for this game\r
1137                 if(load) {\r
1138                         sramFile = fopen(saveFname, "rb");\r
1139                         if(!sramFile) return -1;\r
1140                         fread(SRam.data, 1, sram_size, sramFile);\r
1141                         fclose(sramFile);\r
1142                 } else {\r
1143                         // sram save needs some special processing\r
1144                         // see if we have anything to save\r
1145                         for(; sram_size > 0; sram_size--)\r
1146                                 if(SRam.data[sram_size-1]) break;\r
1147 \r
1148                         if(sram_size) {\r
1149                                 sramFile = fopen(saveFname, "wb");\r
1150                                 ret = fwrite(SRam.data, 1, sram_size, sramFile);\r
1151                                 ret = (ret != sram_size) ? -1 : 0;\r
1152                                 fclose(sramFile);\r
1153                                 sync();\r
1154                         }\r
1155                 }\r
1156                 return ret;\r
1157         } else {\r
1158                 void *PmovFile = NULL;\r
1159                 // try gzip first\r
1160                 if(currentConfig.EmuOpt & 8) {\r
1161                         strcat(saveFname, ".gz");\r
1162                         if( (PmovFile = gzopen(saveFname, load ? "rb" : "wb")) ) {\r
1163                                 areaRead  = gzRead2;\r
1164                                 areaWrite = gzWrite2;\r
1165                                 if(!load) gzsetparams(PmovFile, 9, Z_DEFAULT_STRATEGY);\r
1166                         } else\r
1167                                 saveFname[strlen(saveFname)-3] = 0;\r
1168                 }\r
1169                 if(!PmovFile) { // gzip failed or was disabled\r
1170                         if( (PmovFile = fopen(saveFname, load ? "rb" : "wb")) ) {\r
1171                                 areaRead  = (STATE_SL_FUNC) fread;\r
1172                                 areaWrite = (STATE_SL_FUNC) fwrite;\r
1173                         }\r
1174                 }\r
1175                 if(PmovFile) {\r
1176                         PmovState(load ? 6 : 5, PmovFile);\r
1177                         strcpy(noticeMsg, load ? "GAME LOADED  " : "GAME SAVED   ");\r
1178                         if(areaRead == gzRead2)\r
1179                                  gzclose(PmovFile);\r
1180                         else fclose ((FILE *) PmovFile);\r
1181                         PmovFile = 0;\r
1182                         if (!load) sync();\r
1183                         else Pico.m.dirtyPal=1;\r
1184                 } else {\r
1185                         strcpy(noticeMsg, load ? "LOAD FAILED  " : "SAVE FAILED  ");\r
1186                         ret = -1;\r
1187                 }\r
1188 \r
1189                 gettimeofday(&noticeMsgTime, 0);\r
1190                 return ret;\r
1191         }\r
1192 }\r