1 // (c) Copyright 2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
8 #include <sys/syslimits.h> // PATH_MAX
10 #include <pspthreadman.h>
11 #include <pspdisplay.h>
20 #include "asm_utils.h"
21 #include "../common/emu.h"
22 #include "../common/config.h"
23 #include "../common/lprintf.h"
24 #include "../../Pico/PicoInt.h"
28 // additional pspaudio imports, credits to crazyc
29 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
30 int sceAudio_5C37C0AE(void); // end play?
31 int sceAudio_E0727056(int volume, void *buffer); // blocking output
32 int sceAudioOutput2GetRestSample();
35 char romFileName[PATH_MAX];
36 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
37 int engineState = PGS_Menu;
39 static unsigned int noticeMsgTime = 0;
40 int reset_timing = 0; // do we need this?
43 static void sound_init(void);
44 static void sound_deinit(void);
45 static void blit2(const char *fps, const char *notice, int lagging_behind);
46 static void clearArea(int full);
48 void emu_noticeMsgUpdated(void)
50 noticeMsgTime = sceKernelGetSystemTimeLow();
53 void emu_getMainDir(char *dst, int len)
55 if (len > 0) *dst = 0;
58 static void osd_text(int x, const char *text, int is_active, int clear_all)
60 unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
61 int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
64 for (h = 0; h < 8; h++) {
65 p = (int *) (screen+x+512*(264+h));
66 p = (int *) ((int)p & ~3); // align
67 memset32_uncached(p, 0, len);
69 if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
70 emu_textOut16(x, 264, text);
71 if (is_active) psp_screen = tmp;
74 void emu_msg_cb(const char *msg)
76 osd_text(4, msg, 1, 1);
77 noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
79 /* assumption: emu_msg_cb gets called only when something slow is about to happen */
83 static void emu_msg_tray_open(void)
85 strcpy(noticeMsg, "CD tray opened");
86 noticeMsgTime = sceKernelGetSystemTimeLow();
92 // make dirs for saves, cfgs, etc.
101 PicoMessage = emu_msg_cb;
102 PicoMCDopenTray = emu_msg_tray_open;
103 PicoMCDcloseTray = menu_loop_tray;
106 void emu_Deinit(void)
109 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
110 emu_SaveLoadGame(0, 1);
114 if (!(currentConfig.EmuOpt & 0x20))
115 config_writelrom(PicoConfigFile);
121 void emu_prepareDefaultConfig(void)
123 memset(&defaultConfig, 0, sizeof(defaultConfig));
124 defaultConfig.EmuOpt = 0x1d | 0x680; // | <- confirm_save, cd_leds, acc rend
125 defaultConfig.s_PicoOpt = 0x0f | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_MCD_GFX;
126 defaultConfig.s_PsndRate = 22050;
127 defaultConfig.s_PicoRegion = 0; // auto
128 defaultConfig.s_PicoAutoRgnOrder = 0x184; // US, EU, JP
129 defaultConfig.s_PicoCDBuffers = 64;
130 defaultConfig.Frameskip = -1; // auto
131 defaultConfig.CPUclock = 333;
132 defaultConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
133 defaultConfig.KeyBinds[ 6] = 1<<1;
134 defaultConfig.KeyBinds[ 7] = 1<<2;
135 defaultConfig.KeyBinds[ 5] = 1<<3;
136 defaultConfig.KeyBinds[14] = 1<<4;
137 defaultConfig.KeyBinds[13] = 1<<5;
138 defaultConfig.KeyBinds[15] = 1<<6;
139 defaultConfig.KeyBinds[ 3] = 1<<7;
140 defaultConfig.KeyBinds[12] = 1<<26; // switch rnd
141 defaultConfig.KeyBinds[ 8] = 1<<27; // save state
142 defaultConfig.KeyBinds[ 9] = 1<<28; // load state
143 defaultConfig.KeyBinds[28] = 1<<0; // num "buttons"
144 defaultConfig.KeyBinds[30] = 1<<1;
145 defaultConfig.KeyBinds[31] = 1<<2;
146 defaultConfig.KeyBinds[29] = 1<<3;
147 defaultConfig.scaling = 1; // bilinear filtering for psp
148 defaultConfig.scale = 1.20; // fullscreen
149 defaultConfig.hscale40 = 1.25;
150 defaultConfig.hscale32 = 1.56;
153 void emu_setDefaultConfig(void)
155 memcpy(¤tConfig, &defaultConfig, sizeof(currentConfig));
156 PicoOpt = currentConfig.s_PicoOpt;
157 PsndRate = currentConfig.s_PsndRate;
158 PicoRegionOverride = currentConfig.s_PicoRegion;
159 PicoAutoRgnOrder = currentConfig.s_PicoAutoRgnOrder;
160 PicoCDBuffers = currentConfig.s_PicoCDBuffers;
164 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
172 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
173 static unsigned short __attribute__((aligned(16))) localPal[0x100];
174 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
175 static int fbimg_offs = 0;
177 static void set_scaling_params(void)
179 int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
180 g_vertices[0].x = g_vertices[0].y =
181 g_vertices[0].z = g_vertices[1].z = 0;
183 fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
184 if (Pico.video.reg[12] & 1) {
185 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
188 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
192 if (fbimg_width & 1) fbimg_width++; // make even
193 if (fbimg_height & 1) fbimg_height++;
195 if (fbimg_width >= 480) {
196 g_vertices[0].u = (fbimg_width-480)/2;
197 g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1;
202 g_vertices[1].u = src_width;
203 fbimg_xoffs = 240 - fbimg_width/2;
205 if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1;
207 if (fbimg_height >= 272) {
208 g_vertices[0].v = (fbimg_height-272)/2;
209 g_vertices[1].v = 240 - (fbimg_height-272)/2;
214 g_vertices[1].v = 240;
215 fbimg_yoffs = 136 - fbimg_height/2;
218 g_vertices[1].x = fbimg_width;
219 g_vertices[1].y = fbimg_height;
220 if (fbimg_xoffs < 0) fbimg_xoffs = 0;
221 if (fbimg_yoffs < 0) fbimg_yoffs = 0;
228 fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
231 lprintf("set_scaling_params:\n");
232 lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
233 lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
234 lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
238 static void do_pal_update(int allow_sh)
240 unsigned int *dpal=(void *)localPal;
243 //for (i = 0x3f/2; i >= 0; i--)
244 // dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
245 do_pal_convert(localPal, Pico.cram, currentConfig.gamma, currentConfig.gamma2);
247 if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
250 for (i = 0x3f/2; i >= 0; i--)
251 dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x7bcf7bcf;
253 for (i = 0x3f; i >= 0; i--) {
254 int t=localPal[i]&0xf79e;t+=0x4208;
256 if (t&0x800) t|=0x780;
257 if (t&0x10000) t|=0xf000;
259 localPal[0x80|i]=(unsigned short)t;
267 static void do_slowmode_lines(int line_to)
269 int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
270 unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
271 unsigned char *src = (unsigned char *)VRAM_CACHED_STUFF + 16;
272 if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
274 for (; line < line_to; line++, dst+=512, src+=512)
275 amips_clut(dst, src, localPal, line_len);
278 static void EmuScanPrepare(void)
280 HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
281 if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
288 static int EmuScanSlowBegin(unsigned int num)
290 if (!(Pico.video.reg[1]&8)) num += 8;
292 if (!dynamic_palette)
293 HighCol = (unsigned char *)VRAM_CACHED_STUFF + num * 512 + 8;
298 static int EmuScanSlowEnd(unsigned int num)
300 if (!(Pico.video.reg[1]&8)) num += 8;
302 if (Pico.m.dirtyPal) {
303 if (!dynamic_palette) {
304 do_slowmode_lines(num);
310 if (dynamic_palette) {
311 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
312 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
313 amips_clut(dst, HighCol + 8, localPal, line_len);
319 static void blitscreen_clut(void)
321 int offs = fbimg_offs;
322 offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
324 sceGuSync(0,0); // sync with prev
325 sceGuStart(GU_DIRECT, guCmdList);
326 sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
330 if (!blit_16bit_mode) {
331 sceGuTexMode(GU_PSM_5650, 0, 0, 0);
332 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
339 if (blit_16bit_mode) {
340 sceGuClutMode(GU_PSM_5650,0,0xff,0);
341 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
342 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
346 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
349 sceKernelDcacheWritebackAll();
351 if (need_pal_upload) {
353 sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
358 if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
360 struct Vertex* vertices;
363 #define SLICE_WIDTH 32
364 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
367 vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
368 memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
369 vertices[0].u = vertices[0].x = x;
370 vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
371 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
373 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
377 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
383 static void cd_leds(void)
385 unsigned int reg, col_g, col_r, *p;
387 reg = Pico_mcd->s68k_regs[0];
389 p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
390 col_g = (reg & 2) ? 0x06000600 : 0;
391 col_r = (reg & 1) ? 0x00180018 : 0;
392 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
393 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
394 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
398 static void dbg_text(void)
403 sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
404 len = strlen(text) * 8 / 2;
405 for (h = 0; h < 8; h++) {
406 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
407 p = (int *) ((int)p & ~3); // align
408 memset32_uncached(p, 0, len);
410 emu_textOut16(2, 256, text);
414 /* called after rendering is done, but frame emulation is not finished */
421 // clear top and bottom trash
422 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
423 memset32((int *)pd, 0xe0e0e0e0, 320/4);
424 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
425 memset32((int *)pd, 0xe0e0e0e0, 320/4);
432 static void blit2(const char *fps, const char *notice, int lagging_behind)
434 int vsync = 0, emu_opt = currentConfig.EmuOpt;
436 if (notice || (emu_opt & 2)) {
437 if (notice) osd_text(4, notice, 0, 0);
438 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
443 if ((emu_opt & 0x400) && (PicoAHW & PAHW_MCD))
446 if (currentConfig.EmuOpt & 0x2000) { // want vsync
447 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
450 psp_video_flip(vsync);
453 // clears whole screen or just the notice area (in all buffers)
454 static void clearArea(int full)
457 memset32_uncached(psp_screen, 0, 512*272*2/4);
459 memset32_uncached(psp_screen, 0, 512*272*2/4);
460 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
461 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
463 void *fb = psp_video_get_active_fb();
464 memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
465 memset32_uncached((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
469 static void vidResetMode(void)
472 sceGuSync(0,0); // sync with prev
473 sceGuStart(GU_DIRECT, guCmdList);
475 sceGuClutMode(GU_PSM_5650,0,0xff,0);
476 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
477 sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
478 if (currentConfig.scaling)
479 sceGuTexFilter(GU_LINEAR, GU_LINEAR);
480 else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
481 sceGuTexScale(1.0f,1.0f);
482 sceGuTexOffset(0.0f,0.0f);
484 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
487 PicoDrawSetColorFormat(-1);
488 PicoScanBegin = EmuScanSlowBegin;
489 PicoScanEnd = EmuScanSlowEnd;
493 blit_16bit_mode = dynamic_palette = 0;
496 set_scaling_params();
502 #define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
503 #define SOUND_BLOCK_SIZE_PAL (1764*2)
504 #define SOUND_BLOCK_COUNT 8
506 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
507 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
508 static int samples_made = 0, samples_done = 0, samples_block = 0;
509 static int sound_thread_exit = 0;
510 static SceUID sound_sem = -1;
512 static void writeSound(int len);
514 static int sound_thread(SceSize args, void *argp)
518 lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
520 while (!sound_thread_exit)
522 if (samples_made - samples_done < samples_block) {
523 // wait for data (use at least 2 blocks)
524 //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
525 while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
526 ret = sceKernelWaitSema(sound_sem, 1, 0);
527 if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
531 // lprintf("sthr: got data: %i\n", samples_made - samples_done);
533 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
535 samples_done += samples_block;
536 snd_playptr += samples_block;
537 if (snd_playptr >= sndBuffer_endptr)
538 snd_playptr = sndBuffer;
539 // 1.5 kernel returns 0, newer ones return # of samples queued
541 lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made);
543 // shouln't happen, but just in case
544 if (samples_made - samples_done >= samples_block*3) {
545 //lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
546 samples_done += samples_block; // skip
547 snd_playptr += samples_block;
552 lprintf("sthr: exit\n");
553 sceKernelExitDeleteThread(0);
557 static void sound_init(void)
562 sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
563 if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
565 samples_made = samples_done = 0;
566 samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
567 sound_thread_exit = 0;
568 thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
571 ret = sceKernelStartThread(thid, 0, 0);
572 if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
575 lprintf("sceKernelCreateThread failed: %i\n", thid);
578 static void sound_prepare(void)
580 static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
583 samples_made = samples_done = 0;
585 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
586 PsndRerate(Pico.m.frame_count ? 1 : 0);
588 stereo=(PicoOpt&8)>>3;
590 samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
591 if (PsndRate <= 22050) samples_block /= 2;
592 sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
594 lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
595 PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
597 // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
598 // sceAudio_5C37C0AE();
599 ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
601 lprintf("sceAudio_38553111() failed: %i\n", ret);
602 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
603 noticeMsgTime = sceKernelGetSystemTimeLow();
604 currentConfig.EmuOpt &= ~4;
606 PicoWriteSound = writeSound;
607 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
608 snd_playptr = sndBuffer_endptr - samples_block;
609 samples_made = samples_block; // send 1 empty block first..
611 PsndRate_old = PsndRate;
612 PicoOpt_old = PicoOpt;
613 pal_old = Pico.m.pal;
617 static void sound_end(void)
620 if (samples_done == 0)
622 // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
623 // we get a deadlock on next sceAudio_38553111 call
624 // so this is yet another workaround:
625 memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
626 samples_made = samples_block * 3;
627 sceKernelSignalSema(sound_sem, 1);
629 sceKernelDelayThread(100*1000);
630 samples_made = samples_done = 0;
631 for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
636 static void sound_deinit(void)
638 sound_thread_exit = 1;
639 sceKernelSignalSema(sound_sem, 1);
640 sceKernelDeleteSema(sound_sem);
644 static void writeSound(int len)
647 if (PicoOpt&8) len<<=1;
650 /*if (PsndOut > sndBuffer_endptr) {
651 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
652 PsndOut = &sndBuffer[PsndOut - endptr];
656 if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
657 if (PsndOut >= sndBuffer_endptr)
660 // signal the snd thread
662 if (samples_made - samples_done > samples_block*2) {
663 // lprintf("signal, %i/%i\n", samples_done, samples_made);
664 ret = sceKernelSignalSema(sound_sem, 1);
665 //if (ret < 0) lprintf("snd signal ret %08x\n", ret);
670 static void SkipFrame(void)
677 void emu_forcedFrame(void)
679 int po_old = PicoOpt;
680 int eo_old = currentConfig.EmuOpt;
683 PicoOpt |= 0x4080; // soft_scale | acc_sprites
684 currentConfig.EmuOpt |= 0x80;
687 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
688 memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
689 memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
691 PicoDrawSetColorFormat(-1);
692 PicoScanBegin = EmuScanSlowBegin;
693 PicoScanEnd = EmuScanSlowEnd;
700 currentConfig.EmuOpt = eo_old;
704 static void RunEvents(unsigned int which)
706 if (which & 0x1800) // save or load (but not both)
710 if ( emu_checkSaveFile(state_slot) &&
711 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
712 (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
716 blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
717 while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
719 if (keys & BTN_CIRCLE) do_it = 0;
720 while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
727 osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
728 PicoStateProgressCB = emu_msg_cb;
729 emu_SaveLoadGame((which & 0x1000) >> 12, 0);
730 PicoStateProgressCB = NULL;
736 if (which & 0x0400) // switch renderer
738 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
739 else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
744 strcpy(noticeMsg, "fast renderer");
745 else if (currentConfig.EmuOpt&0x80)
746 strcpy(noticeMsg, "accurate renderer");
748 noticeMsgTime = sceKernelGetSystemTimeLow();
754 if(state_slot < 0) state_slot = 9;
757 if(state_slot > 9) state_slot = 0;
759 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
760 noticeMsgTime = sceKernelGetSystemTimeLow();
764 static void updateKeys(void)
766 unsigned int keys, allActions[2] = { 0, 0 }, events;
767 static unsigned int prevEvents = 0;
770 keys = psp_pad_read(0);
771 if (keys & PSP_CTRL_HOME)
772 sceDisplayWaitVblankStart();
774 if (keys & BTN_SELECT)
775 engineState = PGS_Menu;
777 keys &= CONFIGURABLE_KEYS;
779 for (i = 0; i < 32; i++)
783 int pl, acts = currentConfig.KeyBinds[i];
785 pl = (acts >> 16) & 1;
786 if (kb_combo_keys & (1 << i))
788 int u = i+1, acts_c = acts & kb_combo_acts;
789 // let's try to find the other one
792 if ( (keys & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {
793 allActions[pl] |= acts_c & currentConfig.KeyBinds[u];
794 keys &= ~((1 << i) | (1 << u));
798 // add non-combo actions if combo ones were not found
799 if (!acts_c || u == 32)
800 allActions[pl] |= acts & ~kb_combo_acts;
802 allActions[pl] |= acts;
807 PicoPad[0] = (unsigned short) allActions[0];
808 PicoPad[1] = (unsigned short) allActions[1];
810 events = (allActions[0] | allActions[1]) >> 16;
812 events &= ~prevEvents;
813 if (events) RunEvents(events);
814 if (movie_data) emu_updateMovie();
816 prevEvents = (allActions[0] | allActions[1]) >> 16;
820 static void simpleWait(unsigned int until)
825 tval = sceKernelGetSystemTimeLow();
826 diff = (int)until - (int)tval;
827 if (diff >= 512 && diff < 100*1024)
828 sceKernelDelayThread(diff);
833 static int mp3_init_done = 0;
834 char fpsbuff[24]; // fps count c string
835 unsigned int tval, tval_thissec = 0; // timing
836 int target_fps, target_frametime, lim_time, tval_diff, i, oldmodes = 0;
837 int pframes_done, pframes_shown; // "period" frames, used for sync
838 int frames_done, frames_shown, tval_fpsc = 0; // actual frames
841 lprintf("entered emu_Loop()\n");
845 if (currentConfig.CPUclock != psp_get_cpu_clock()) {
846 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
847 i = psp_set_cpu_clock(currentConfig.CPUclock);
848 lprintf(i ? "failed\n" : "done\n");
849 currentConfig.CPUclock = psp_get_cpu_clock();
852 // make sure we are in correct mode
856 oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
857 emu_findKeyBindCombos();
859 // pal/ntsc might have changed, reset related stuff
860 target_fps = Pico.m.pal ? 50 : 60;
861 target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
864 if (PicoAHW & PAHW_MCD) {
868 if (!mp3_init_done) {
871 if (i) { engineState = PGS_Menu; return; }
875 // prepare sound stuff
877 if (currentConfig.EmuOpt & 4)
882 sceDisplayWaitVblankStart();
883 pframes_shown = pframes_done =
884 frames_shown = frames_done = 0;
886 tval_fpsc = sceKernelGetSystemTimeLow();
889 while (engineState == PGS_Running)
893 tval = sceKernelGetSystemTimeLow();
894 if (reset_timing || tval < tval_fpsc) {
895 //stdbg("timing reset");
898 pframes_shown = pframes_done = 0;
901 // show notice message?
903 static int noticeMsgSum;
904 if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
909 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
910 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
915 // check for mode changes
916 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
917 if (modes != oldmodes) {
920 set_scaling_params();
924 if (tval - tval_fpsc >= 1000000)
926 if (currentConfig.EmuOpt & 2)
927 sprintf(fpsbuff, "%02i/%02i ", frames_shown, frames_done);
928 frames_done = frames_shown = 0;
929 tval_fpsc += 1000000;
932 if (tval - tval_thissec >= 1000000)
935 if (currentConfig.Frameskip < 0 && pframes_done < target_fps) {
936 SkipFrame(); pframes_done++; frames_done++;
939 tval_thissec += 1000000;
941 if (currentConfig.Frameskip < 0) {
942 pframes_done -= target_fps; if (pframes_done < 0) pframes_done = 0;
943 pframes_shown -= target_fps; if (pframes_shown < 0) pframes_shown = 0;
944 if (pframes_shown > pframes_done) pframes_shown = pframes_done;
946 pframes_done = pframes_shown = 0;
950 sprintf(fpsbuff, "%i", Pico.m.frame_count);
953 lim_time = (pframes_done+1) * target_frametime;
954 if (currentConfig.Frameskip >= 0) // frameskip enabled
956 for (i = 0; i < currentConfig.Frameskip; i++) {
958 SkipFrame(); pframes_done++; frames_done++;
959 if (!(currentConfig.EmuOpt&0x40000)) { // do framelimitting if needed
961 tval = sceKernelGetSystemTimeLow();
962 tval_diff = (int)(tval - tval_thissec) << 8;
963 if (tval_diff < lim_time) // we are too fast
964 simpleWait(tval + ((lim_time - tval_diff)>>8));
966 lim_time += target_frametime;
969 else // auto frameskip
972 tval = sceKernelGetSystemTimeLow();
973 tval_diff = (int)(tval - tval_thissec) << 8;
974 if (tval_diff > lim_time && (pframes_done/16 < pframes_shown))
976 // no time left for this frame - skip
977 if (tval_diff - lim_time >= (300000<<8)) {
982 SkipFrame(); pframes_done++; frames_done++;
997 tval = sceKernelGetSystemTimeLow();
998 tval_diff = (int)(tval - tval_thissec) << 8;
1000 blit2(fpsbuff, notice, tval_diff > lim_time);
1002 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) { // slowdown detection
1005 else if (!(currentConfig.EmuOpt&0x40000) || currentConfig.Frameskip < 0)
1007 // sleep if we are still too fast
1008 if (tval_diff < lim_time)
1011 simpleWait(tval + ((lim_time - tval_diff) >> 8));
1015 pframes_done++; pframes_shown++;
1016 frames_done++; frames_shown++;
1020 if (PicoAHW & PAHW_MCD) PicoCDBufferFree();
1022 if (PsndOut != NULL) {
1028 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1029 emu_msg_cb("Writing SRAM/BRAM..");
1030 emu_SaveLoadGame(0, 1);
1034 // clear fps counters and stuff
1035 memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
1039 void emu_ResetGame(void)
1045 void emu_HandleResume(void)
1047 if (!(PicoAHW & PAHW_MCD)) return;
1050 if (Pico_mcd->TOC.Tracks[0].F != NULL)
1052 lprintf("emu_HandleResume: reopen %s\n", romFileName);
1053 pm_close(Pico_mcd->TOC.Tracks[0].F);
1054 Pico_mcd->TOC.Tracks[0].F = pm_open(romFileName);
1055 lprintf("reopen %s\n", Pico_mcd->TOC.Tracks[0].F != NULL ? "ok" : "failed");