1 // (c) Copyright 2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
8 #include <sys/syslimits.h> // PATH_MAX
10 #include <pspthreadman.h>
11 #include <pspdisplay.h>
20 #include "asm_utils.h"
21 #include "../common/emu.h"
22 #include "../common/lprintf.h"
23 #include "../../Pico/PicoInt.h"
27 // additional pspaudio imports, credits to crazyc
28 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
29 int sceAudio_5C37C0AE(void); // end play?
30 int sceAudio_E0727056(int volume, void *buffer); // blocking output
31 int sceAudioOutput2GetRestSample();
34 char romFileName[PATH_MAX];
35 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
38 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
39 static unsigned int noticeMsgTime = 0;
40 int reset_timing = 0; // do we need this?
43 static void sound_init(void);
44 static void sound_deinit(void);
45 static void blit2(const char *fps, const char *notice, int lagging_behind);
46 static void clearArea(int full);
48 void emu_noticeMsgUpdated(void)
50 noticeMsgTime = sceKernelGetSystemTimeLow();
53 void emu_getMainDir(char *dst, int len)
55 if (len > 0) *dst = 0;
58 static void osd_text(int x, const char *text, int is_active, int clear_all)
60 unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
61 int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
64 for (h = 0; h < 8; h++) {
65 p = (int *) (screen+x+512*(264+h));
66 p = (int *) ((int)p & ~3); // align
67 memset32_uncached(p, 0, len);
69 if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
70 emu_textOut16(x, 264, text);
71 if (is_active) psp_screen = tmp;
74 void emu_msg_cb(const char *msg)
76 osd_text(4, msg, 1, 1);
77 noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
79 /* assumption: emu_msg_cb gets called only when something slow is about to happen */
83 static void emu_msg_tray_open(void)
85 strcpy(noticeMsg, "CD tray opened");
86 noticeMsgTime = sceKernelGetSystemTimeLow();
92 // make dirs for saves, cfgs, etc.
101 PicoMessage = emu_msg_cb;
102 PicoMCDopenTray = emu_msg_tray_open;
103 PicoMCDcloseTray = menu_loop_tray;
106 void emu_Deinit(void)
109 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
110 emu_SaveLoadGame(0, 1);
114 if (!(currentConfig.EmuOpt & 0x20)) {
115 FILE *f = fopen(PicoConfigFile, "r+b");
116 if (!f) emu_WriteConfig(0);
118 // if we already have config, reload it, except last ROM
119 fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
120 fread(¤tConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
121 fseek(f, 0, SEEK_SET);
122 fwrite(¤tConfig, 1, sizeof(currentConfig), f);
132 void emu_setDefaultConfig(void)
134 memset(¤tConfig, 0, sizeof(currentConfig));
135 currentConfig.lastRomFile[0] = 0;
136 currentConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, acc rend
137 currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda
138 currentConfig.PsndRate = 22050;
139 currentConfig.PicoRegion = 0; // auto
140 currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
141 currentConfig.Frameskip = -1; // auto
142 currentConfig.volume = 50;
143 currentConfig.CPUclock = 333;
144 currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
145 currentConfig.KeyBinds[ 6] = 1<<1;
146 currentConfig.KeyBinds[ 7] = 1<<2;
147 currentConfig.KeyBinds[ 5] = 1<<3;
148 currentConfig.KeyBinds[14] = 1<<4;
149 currentConfig.KeyBinds[13] = 1<<5;
150 currentConfig.KeyBinds[15] = 1<<6;
151 currentConfig.KeyBinds[ 3] = 1<<7;
152 currentConfig.KeyBinds[12] = 1<<26; // switch rnd
153 currentConfig.KeyBinds[ 8] = 1<<27; // save state
154 currentConfig.KeyBinds[ 9] = 1<<28; // load state
155 currentConfig.KeyBinds[28] = 1<<0; // num "buttons"
156 currentConfig.KeyBinds[30] = 1<<1;
157 currentConfig.KeyBinds[31] = 1<<2;
158 currentConfig.KeyBinds[29] = 1<<3;
159 currentConfig.PicoCDBuffers = 64;
160 currentConfig.scaling = 1; // bilinear filtering for psp
161 currentConfig.scale = 1.20; // fullscreen
162 currentConfig.hscale40 = 1.25;
163 currentConfig.hscale32 = 1.56;
167 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
175 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
176 static unsigned short __attribute__((aligned(16))) localPal[0x100];
177 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
178 static int fbimg_offs = 0;
180 static void set_scaling_params(void)
182 int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
183 g_vertices[0].x = g_vertices[0].y =
184 g_vertices[0].z = g_vertices[1].z = 0;
186 fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
187 if (Pico.video.reg[12] & 1) {
188 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
191 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
195 if (fbimg_width & 1) fbimg_width++; // make even
196 if (fbimg_height & 1) fbimg_height++;
198 if (fbimg_width >= 480) {
199 g_vertices[0].u = (fbimg_width-480)/2;
200 g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1;
205 g_vertices[1].u = src_width;
206 fbimg_xoffs = 240 - fbimg_width/2;
208 if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1;
210 if (fbimg_height >= 272) {
211 g_vertices[0].v = (fbimg_height-272)/2;
212 g_vertices[1].v = 240 - (fbimg_height-272)/2;
217 g_vertices[1].v = 240;
218 fbimg_yoffs = 136 - fbimg_height/2;
221 g_vertices[1].x = fbimg_width;
222 g_vertices[1].y = fbimg_height;
223 if (fbimg_xoffs < 0) fbimg_xoffs = 0;
224 if (fbimg_yoffs < 0) fbimg_yoffs = 0;
231 fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
234 lprintf("set_scaling_params:\n");
235 lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
236 lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
237 lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
241 static void do_pal_update(int allow_sh)
243 unsigned int *dpal=(void *)localPal;
246 //for (i = 0x3f/2; i >= 0; i--)
247 // dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
248 do_pal_convert(localPal, Pico.cram, currentConfig.gamma);
250 if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
253 for (i = 0x3f/2; i >= 0; i--)
254 dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x7bcf7bcf;
256 for (i = 0x3f; i >= 0; i--) {
257 int t=localPal[i]&0xf79e;t+=0x4208;
259 if (t&0x800) t|=0x780;
260 if (t&0x10000) t|=0xf000;
262 localPal[0x80|i]=(unsigned short)t;
270 static void do_slowmode_lines(int line_to)
272 int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
273 unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
274 unsigned char *src = (unsigned char *)VRAM_CACHED_STUFF + 16;
275 if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
277 for (; line < line_to; line++, dst+=512, src+=512)
278 amips_clut(dst, src, localPal, line_len);
281 static void EmuScanPrepare(void)
283 HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
284 if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
291 static int EmuScanSlow(unsigned int num, void *sdata)
293 if (!(Pico.video.reg[1]&8)) num += 8;
295 if (Pico.m.dirtyPal) {
296 if (!dynamic_palette) {
297 do_slowmode_lines(num);
303 if (dynamic_palette) {
304 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
305 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
306 amips_clut(dst, HighCol + 8, localPal, line_len);
308 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
313 static void blitscreen_clut(void)
315 int offs = fbimg_offs;
316 offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
318 sceGuSync(0,0); // sync with prev
319 sceGuStart(GU_DIRECT, guCmdList);
320 sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
324 if (!blit_16bit_mode) {
325 sceGuTexMode(GU_PSM_5650, 0, 0, 0);
326 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
333 if (blit_16bit_mode) {
334 sceGuClutMode(GU_PSM_5650,0,0xff,0);
335 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
336 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
340 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
343 sceKernelDcacheWritebackAll();
345 if (need_pal_upload) {
347 sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
352 if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
354 struct Vertex* vertices;
357 #define SLICE_WIDTH 32
358 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
361 vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
362 memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
363 vertices[0].u = vertices[0].x = x;
364 vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
365 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
367 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
371 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
377 static void cd_leds(void)
379 unsigned int reg, col_g, col_r, *p;
381 reg = Pico_mcd->s68k_regs[0];
383 p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
384 col_g = (reg & 2) ? 0x06000600 : 0;
385 col_r = (reg & 1) ? 0x00180018 : 0;
386 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
387 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
388 *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
392 static void dbg_text(void)
397 sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
398 len = strlen(text) * 8 / 2;
399 for (h = 0; h < 8; h++) {
400 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
401 p = (int *) ((int)p & ~3); // align
402 memset32_uncached(p, 0, len);
404 emu_textOut16(2, 256, text);
408 /* called after rendering is done, but frame emulation is not finished */
415 // clear top and bottom trash
416 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
417 memset32((int *)pd, 0xe0e0e0e0, 320/4);
418 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
419 memset32((int *)pd, 0xe0e0e0e0, 320/4);
426 static void blit2(const char *fps, const char *notice, int lagging_behind)
428 int vsync = 0, emu_opt = currentConfig.EmuOpt;
430 if (notice || (emu_opt & 2)) {
431 if (notice) osd_text(4, notice, 0, 0);
432 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
437 if ((emu_opt & 0x400) && (PicoMCD & 1))
440 if (currentConfig.EmuOpt & 0x2000) { // want vsync
441 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
444 psp_video_flip(vsync);
447 // clears whole screen or just the notice area (in all buffers)
448 static void clearArea(int full)
451 memset32_uncached(psp_screen, 0, 512*272*2/4);
453 memset32_uncached(psp_screen, 0, 512*272*2/4);
454 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
455 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
457 void *fb = psp_video_get_active_fb();
458 memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
459 memset32_uncached((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
463 static void vidResetMode(void)
466 sceGuSync(0,0); // sync with prev
467 sceGuStart(GU_DIRECT, guCmdList);
469 sceGuClutMode(GU_PSM_5650,0,0xff,0);
470 sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
471 sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
472 if (currentConfig.scaling)
473 sceGuTexFilter(GU_LINEAR, GU_LINEAR);
474 else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
475 sceGuTexScale(1.0f,1.0f);
476 sceGuTexOffset(0.0f,0.0f);
478 sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
481 PicoDrawSetColorFormat(-1);
482 PicoScan = EmuScanSlow;
486 blit_16bit_mode = dynamic_palette = 0;
489 set_scaling_params();
495 #define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
496 #define SOUND_BLOCK_SIZE_PAL (1764*2)
497 #define SOUND_BLOCK_COUNT 8
499 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
500 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
501 static int samples_made = 0, samples_done = 0, samples_block = 0;
502 static int sound_thread_exit = 0;
503 static SceUID sound_sem = -1;
505 static void writeSound(int len);
507 static int sound_thread(SceSize args, void *argp)
511 lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
513 while (!sound_thread_exit)
515 if (samples_made - samples_done < samples_block) {
516 // wait for data (use at least 2 blocks)
517 //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
518 while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
519 ret = sceKernelWaitSema(sound_sem, 1, 0);
520 if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
524 // lprintf("sthr: got data: %i\n", samples_made - samples_done);
526 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
528 samples_done += samples_block;
529 snd_playptr += samples_block;
530 if (snd_playptr >= sndBuffer_endptr)
531 snd_playptr = sndBuffer;
532 // 1.5 kernel returns 0, newer ones return # of samples queued
534 lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made);
536 // shouln't happen, but just in case
537 if (samples_made - samples_done >= samples_block*3) {
538 //lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
539 samples_done += samples_block; // skip
540 snd_playptr += samples_block;
545 lprintf("sthr: exit\n");
546 sceKernelExitDeleteThread(0);
550 static void sound_init(void)
555 sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
556 if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
558 samples_made = samples_done = 0;
559 samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
560 sound_thread_exit = 0;
561 thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
564 ret = sceKernelStartThread(thid, 0, 0);
565 if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
568 lprintf("sceKernelCreateThread failed: %i\n", thid);
571 static void sound_prepare(void)
573 static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
576 samples_made = samples_done = 0;
578 if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
579 PsndRerate(Pico.m.frame_count ? 1 : 0);
581 stereo=(PicoOpt&8)>>3;
583 samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
584 if (PsndRate <= 22050) samples_block /= 2;
585 sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
587 lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
588 PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
590 // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
591 // sceAudio_5C37C0AE();
592 ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
594 lprintf("sceAudio_38553111() failed: %i\n", ret);
595 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
596 noticeMsgTime = sceKernelGetSystemTimeLow();
597 currentConfig.EmuOpt &= ~4;
599 PicoWriteSound = writeSound;
600 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
601 snd_playptr = sndBuffer_endptr - samples_block;
602 samples_made = samples_block; // send 1 empty block first..
604 PsndRate_old = PsndRate;
605 PicoOpt_old = PicoOpt;
606 pal_old = Pico.m.pal;
610 static void sound_end(void)
613 if (samples_done == 0)
615 // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
616 // we get a deadlock on next sceAudio_38553111 call
617 // so this is yet another workaround:
618 memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
619 samples_made = samples_block * 3;
620 sceKernelSignalSema(sound_sem, 1);
622 sceKernelDelayThread(100*1000);
623 samples_made = samples_done = 0;
624 for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
629 static void sound_deinit(void)
631 sound_thread_exit = 1;
632 sceKernelSignalSema(sound_sem, 1);
633 sceKernelDeleteSema(sound_sem);
637 static void writeSound(int len)
640 if (PicoOpt&8) len<<=1;
643 /*if (PsndOut > sndBuffer_endptr) {
644 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
645 PsndOut = &sndBuffer[PsndOut - endptr];
649 if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
650 if (PsndOut >= sndBuffer_endptr)
653 // signal the snd thread
655 if (samples_made - samples_done > samples_block*2) {
656 // lprintf("signal, %i/%i\n", samples_done, samples_made);
657 ret = sceKernelSignalSema(sound_sem, 1);
658 //if (ret < 0) lprintf("snd signal ret %08x\n", ret);
663 static void SkipFrame(void)
670 void emu_forcedFrame(void)
672 int po_old = PicoOpt;
673 int eo_old = currentConfig.EmuOpt;
676 PicoOpt |= 0x4080; // soft_scale | acc_sprites
677 currentConfig.EmuOpt |= 0x80;
680 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
681 memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
682 memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
684 PicoDrawSetColorFormat(-1);
685 PicoScan = EmuScanSlow;
692 currentConfig.EmuOpt = eo_old;
696 static void RunEvents(unsigned int which)
698 if (which & 0x1800) // save or load (but not both)
702 if ( emu_checkSaveFile(state_slot) &&
703 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
704 (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
708 blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
709 while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
711 if (keys & BTN_CIRCLE) do_it = 0;
712 while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
719 osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
720 PicoStateProgressCB = emu_msg_cb;
721 emu_SaveLoadGame((which & 0x1000) >> 12, 0);
722 PicoStateProgressCB = NULL;
728 if (which & 0x0400) // switch renderer
730 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
731 else { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
736 strcpy(noticeMsg, "fast renderer");
737 else if (currentConfig.EmuOpt&0x80)
738 strcpy(noticeMsg, "accurate renderer");
740 noticeMsgTime = sceKernelGetSystemTimeLow();
746 if(state_slot < 0) state_slot = 9;
749 if(state_slot > 9) state_slot = 0;
751 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
752 noticeMsgTime = sceKernelGetSystemTimeLow();
756 static void updateKeys(void)
758 unsigned int keys, allActions[2] = { 0, 0 }, events;
759 static unsigned int prevEvents = 0;
762 keys = psp_pad_read(0);
763 if (keys & PSP_CTRL_HOME)
764 sceDisplayWaitVblankStart();
766 if (keys & BTN_SELECT)
767 engineState = PGS_Menu;
769 keys &= CONFIGURABLE_KEYS;
771 for (i = 0; i < 32; i++)
775 int pl, acts = currentConfig.KeyBinds[i];
777 pl = (acts >> 16) & 1;
778 if (combo_keys & (1 << i))
780 int u = i+1, acts_c = acts & combo_acts;
781 // let's try to find the other one
784 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
785 allActions[pl] |= acts_c;
786 keys &= ~((1 << i) | (1 << u));
789 // add non-combo actions if combo ones were not found
790 if (!acts_c || u == 32)
791 allActions[pl] |= acts & ~combo_acts;
793 allActions[pl] |= acts;
798 PicoPad[0] = (unsigned short) allActions[0];
799 PicoPad[1] = (unsigned short) allActions[1];
801 events = (allActions[0] | allActions[1]) >> 16;
803 // volume is treated in special way and triggered every frame
804 if ((events & 0x6000) && PsndOut != NULL)
806 int vol = currentConfig.volume;
807 if (events & 0x2000) {
808 if (vol < 100) vol++;
812 // FrameworkAudio_SetVolume(vol, vol); // TODO
813 sprintf(noticeMsg, "VOL: %02i ", vol);
814 noticeMsgTime = sceKernelGetSystemTimeLow();
815 currentConfig.volume = vol;
818 events &= ~prevEvents;
819 if (events) RunEvents(events);
820 if (movie_data) emu_updateMovie();
822 prevEvents = (allActions[0] | allActions[1]) >> 16;
825 static void find_combos(void)
829 // find out which keys and actions are combos
830 combo_keys = combo_acts = 0;
831 for (act = 0; act < 32; act++)
833 int keyc = 0, keyc2 = 0;
834 if (act == 16 || act == 17) continue; // player2 flag
837 for (u = 0; u < 28; u++) // 28 because nub can't produce combos
838 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
842 for (u = 0; u < 28; u++)
843 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
844 (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
845 for (u = 0; u < 28; u++)
846 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
847 (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
849 if (keyc > 1 || keyc2 > 1)
851 // loop again and mark those keys and actions as combo
852 for (u = 0; u < 28; u++)
854 if (currentConfig.KeyBinds[u] & (1 << act)) {
855 combo_keys |= 1 << u;
856 combo_acts |= 1 << act;
864 static void simpleWait(unsigned int until)
869 tval = sceKernelGetSystemTimeLow();
870 diff = (int)until - (int)tval;
871 if (diff >= 512 && diff < 100*1024)
872 sceKernelDelayThread(diff);
877 static int mp3_init_done = 0;
878 char fpsbuff[24]; // fps count c string
879 unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
880 int frames_done = 0, frames_shown = 0, oldmodes = 0;
881 int target_fps, target_frametime, lim_time, tval_diff, i;
884 lprintf("entered emu_Loop()\n");
888 if (currentConfig.CPUclock != psp_get_cpu_clock()) {
889 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
890 i = psp_set_cpu_clock(currentConfig.CPUclock);
891 lprintf(i ? "failed\n" : "done\n");
892 currentConfig.CPUclock = psp_get_cpu_clock();
895 // make sure we are in correct mode
899 oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
902 // pal/ntsc might have changed, reset related stuff
903 target_fps = Pico.m.pal ? 50 : 60;
904 target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
911 if (!mp3_init_done) {
914 if (i) { engineState = PGS_Menu; return; }
918 // prepare sound stuff
920 if (currentConfig.EmuOpt & 4)
925 sceDisplayWaitVblankStart();
928 while (engineState == PGS_Running)
932 tval = sceKernelGetSystemTimeLow();
933 if (reset_timing || tval < tval_prev) {
934 //stdbg("timing reset");
937 frames_shown = frames_done = 0;
940 // show notice message?
942 static int noticeMsgSum;
943 if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
948 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
949 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
954 // check for mode changes
955 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
956 if (modes != oldmodes) {
959 set_scaling_params();
963 if (tval - tval_thissec >= 1000000)
966 if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
967 SkipFrame(); frames_done++;
970 if (currentConfig.EmuOpt & 2)
971 sprintf(fpsbuff, "%02i/%02i ", frames_shown, frames_done);
973 tval_thissec += 1000000;
975 if (currentConfig.Frameskip < 0) {
976 frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
977 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
978 if (frames_shown > frames_done) frames_shown = frames_done;
980 frames_done = frames_shown = 0;
984 sprintf(fpsbuff, "%i", Pico.m.frame_count);
988 lim_time = (frames_done+1) * target_frametime;
989 if (currentConfig.Frameskip >= 0) // frameskip enabled
991 for (i = 0; i < currentConfig.Frameskip; i++) {
993 SkipFrame(); frames_done++;
994 if (!(currentConfig.EmuOpt&0x40000)) { // do framelimitting if needed
996 tval = sceKernelGetSystemTimeLow();
997 tval_diff = (int)(tval - tval_thissec) << 8;
998 if (tval_diff < lim_time) // we are too fast
999 simpleWait(tval + ((lim_time - tval_diff)>>8));
1001 lim_time += target_frametime;
1004 else // auto frameskip
1007 tval = sceKernelGetSystemTimeLow();
1008 tval_diff = (int)(tval - tval_thissec) << 8;
1009 if (tval_diff > lim_time && (frames_done/16 < frames_shown))
1011 // no time left for this frame - skip
1012 if (tval_diff - lim_time >= (300000<<8)) {
1017 SkipFrame(); frames_done++;
1024 if (!(PicoOpt&0x10))
1032 tval = sceKernelGetSystemTimeLow();
1033 tval_diff = (int)(tval - tval_thissec) << 8;
1035 blit2(fpsbuff, notice, tval_diff > lim_time);
1037 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
1039 else if (!(currentConfig.EmuOpt&0x40000) || currentConfig.Frameskip < 0)
1041 // sleep if we are still too fast
1042 if (tval_diff < lim_time)
1045 simpleWait(tval + ((lim_time - tval_diff) >> 8));
1049 frames_done++; frames_shown++;
1053 if (PicoMCD & 1) PicoCDBufferFree();
1055 if (PsndOut != NULL) {
1061 if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1062 emu_msg_cb("Writing SRAM/BRAM..");
1063 emu_SaveLoadGame(0, 1);
1067 // clear fps counters and stuff
1068 memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
1072 void emu_ResetGame(void)