1 // (c) Copyright 2006-2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
21 extern char romFileName[];
22 extern int engineState, engineStateSuspend;
26 void emu_Deinit(void);
28 void emu_ResetGame(void);
29 void emu_HandleResume(void);
31 void emu_msg_cb(const char *msg);
33 // actually comes from Pico/Misc_amips.s
34 void memset32_uncached(int *dest, int c, int count);