1 // (c) Copyright 2006-2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
7 extern int engineStateSuspend;
10 void emu_Deinit(void);
12 void emu_ResetGame(void);
13 void emu_HandleResume(void);
15 void emu_msg_cb(const char *msg);
17 // actually comes from Pico/Misc_amips.s
18 void memset32_uncached(int *dest, int c, int count);