1 // (c) Copyright 2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
11 void psp_msleep(int ms);
16 // 088000-0cc000 depth (?)
17 // 0cc000-126000 emu draw buffers: 512*240 + 512*240*2
19 #define VRAMOFFS_FB0 0x00000000
20 #define VRAMOFFS_FB1 0x00044000
21 #define VRAMOFFS_DEPTH 0x00088000
22 #define VRAMOFFS_STUFF 0x000cc000
24 #define VRAM_FB0 ((void *) (0x44000000+VRAMOFFS_FB0))
25 #define VRAM_FB1 ((void *) (0x44000000+VRAMOFFS_FB1))
26 #define VRAM_STUFF ((void *) (0x44000000+VRAMOFFS_STUFF))
28 #define VRAM_CACHED_STUFF ((void *) (0x04000000+VRAMOFFS_STUFF))
30 #define GU_CMDLIST_SIZE (16*1024)
32 extern unsigned int guCmdList[GU_CMDLIST_SIZE];
33 extern int psp_unhandled_suspend;
35 void *psp_video_get_active_fb(void);
36 void psp_video_switch_to_single(void);
37 void psp_video_flip(int wait_vsync);
38 extern void *psp_screen;
40 unsigned int psp_pad_read(int blocking);
42 int psp_get_cpu_clock(void);
43 int psp_set_cpu_clock(int clock);
45 char *psp_get_status_line(void);
47 void psp_wait_suspend(void);
48 void psp_resume_suspend(void);
50 /* shorter btn names */
51 #define PBTN_UP PSP_CTRL_UP
52 #define PBTN_LEFT PSP_CTRL_LEFT
53 #define PBTN_RIGHT PSP_CTRL_RIGHT
54 #define PBTN_DOWN PSP_CTRL_DOWN
55 #define PBTN_L PSP_CTRL_LTRIGGER
56 #define PBTN_R PSP_CTRL_RTRIGGER
57 #define PBTN_TRIANGLE PSP_CTRL_TRIANGLE
58 #define PBTN_CIRCLE PSP_CTRL_CIRCLE
59 #define PBTN_X PSP_CTRL_CROSS
60 #define PBTN_SQUARE PSP_CTRL_SQUARE
61 #define PBTN_SELECT PSP_CTRL_SELECT
62 #define PBTN_START PSP_CTRL_START
63 #define PBTN_NOTE PSP_CTRL_NOTE // doesn't seem to work?
66 #define PBTN_NUB_UP (1 << 28)
67 #define PBTN_NUB_RIGHT (1 << 29)
68 #define PBTN_NUB_DOWN (1 << 30)
69 #define PBTN_NUB_LEFT (1 << 31)