1 // port specific settings
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3 #ifndef PORT_CONFIG_H
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4 #define PORT_CONFIG_H
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6 #define CASE_SENSITIVE_FS 0
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7 #define DONT_OPEN_MANY_FILES 0
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8 #define REDUCE_IO_CALLS 0
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9 #define SIMPLE_WRITE_SOUND 0
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12 #define OVERRIDE_HIGHCOL 0
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15 #define START_ROW 0 // which row of tiles to start rendering at?
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16 #define END_ROW 28 // ..end
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19 #define CAN_HANDLE_240_LINES 0 // for now
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21 // logging emu events
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22 #define EL_LOGMASK (EL_STATUS) // |EL_SVP|EL_ANOMALY)
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24 //extern void dprintf(char *format, ...);
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25 //#define dprintf(f,...) printf("%05i:%03i: " f "\n",Pico.m.frame_count,Pico.m.scanline,##__VA_ARGS__)
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26 #define dprintf(x...)
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29 #define PLAT_MAX_KEYS (256+19)
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30 #define PLAT_HAVE_JOY 0
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31 #define PATH_SEP "\\"
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32 #define PATH_SEP_C '\\'
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34 // engine/vid.cpp, also update BORDER_R in port_config.s
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35 #define VID_BORDER_R 16
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37 #endif // PORT_CONFIG_H
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