2 __________________________________________________________________________________________
\r
4 ______ _______ __ _ _______ ______ ______ _____ _ _ _______
\r
5 | ____ |______ | \ | |_____| | \ |_____/ | \ / |______
\r
6 |_____| |______ | \_| | | |_____/ | \_ __|__ \/ |______
\r
11 GenaDrive is a Genesis / MegaDrive emulator for the XBox.
\r
14 #include <std_disclaimer.h>
\r
15 I do not accept responsibility for any effects, adverse or otherwise, that
\r
16 this code may have on you, your computer, your sanity, your dog... etc.
\r
17 You can use this software freely as long as you don't use it commercially.
\r
18 __________________________________________________________________________________________
\r
22 GenaDrive is a porn-star emulator, based on legendary porn star Jenna Ja... no not really.
\r
23 GenaDrive (one word, capital G, capital D), is pronounced "Jen-A-Drive".
\r
25 (Think 'MegaDrive' but with 'Gen' instead of 'Meg'.)
\r
27 __________________________________________________________________________________________
\r
32 * Merged the PicoDrive and GenaDrive 'Pico' directories, with ifdefs for
\r
33 EMU_C68K (Cyclone) and EMU_A68K.
\r
35 v0.003 - Added .SMD support
\r
37 v0.002 - First release
\r
39 __________________________________________________________________________________________
\r
41 Okay but what is it?
\r
43 GenaDrive is a partially-complete MegaDrive emulator for the XBox. It emulates the
\r
44 hardware of the MegaDrive console on the XBox. Basically, it makes your XBox act like
\r
47 It actually uses the same code-base as my Pocket PC 'PicoDrive' emulator, but instead
\r
48 of an ARM-optimized 68000 emulator it uses (naturally) an Intel-optimized one - A68K
\r
49 from the MAME project.
\r
51 __________________________________________________________________________________________
\r
55 Put the emulator (default.xbe) in a directory such as e:\Emulators\GenaDrive\
\r
56 Make sure there is a directory e:\Emulators\GenaDrive\Roms
\r
57 Put your rom images there.
\r
60 If it doesn't work, try running 'xbepatch' on the XBE first to convert it to a retail XBE.
\r
62 This is minimal zip support, though there must be no other files in each zip.
\r
64 Run the emulator and you will see a list of rom images. Push up/down and press A
\r
65 to select a rom image.
\r
66 Click the Right thumbstick in to pause and return to the menu.
\r
68 To exit the emulator hold L and R and press Black, or press Back+Start.
\r
70 This is just an early version so there's quite a few things missing or not up to scratch,
\r
71 e.g. sound, z80, joypad 2
\r
73 __________________________________________________________________________________________
\r
75 What's currently emulated:
\r
84 H-Ints/HV Counter : Not yet
\r
87 Z80 : Not yet (faked)
\r
91 Compatibility: ~50% ?
\r
93 __________________________________________________________________________________________
\r
95 Web page and contact info:
\r
97 I (Dave) can be reached at the usual spot, my web-page is:
\r
99 http://www.finalburn.com/
\r
101 And my e-mail address is as follows, just change the (atsymbol) to @
\r
103 dev(atsymbol)finalburn.com
\r
105 NB - I had to shut down the 'dave' mailbox so it's now 'dev', because the 'dave'
\r
106 e-mail address was printed everywhere and spambots logged it and spammed it to death! :P
\r
107 So if you must quote it, please quote it as above... or better yet just link to my webpage.
\r
110 Mike Coates and Darren Olafson once again for A68K
\r
111 Sam for getting me set up on my XBox!
\r
112 Charles Macdonald, for researching just about every console ever
\r
113 MameDev+FBA, for keeping on going and going and going
\r
114 XPort for loads of great XBox emulators
\r
116 ...and anyone else I forgot!
\r
118 __________________________________________________________________________________________
\r