add a thp-based huge page alloc fallback
[pcsx_rearmed.git] / plugins / gpu_neon / Makefile
1 CFLAGS += -ggdb -Wall -O2 -DNDEBUG
2
3 include ../../config.mak
4
5 SRC += psx_gpu_if.c
6
7 CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
8 CFLAGS += -DNEON_BUILD
9 ifeq "$(HAVE_NEON)" "1"
10  ifeq "$(HAVE_NEON_ASM)" "1"
11  SRC += psx_gpu/psx_gpu_arm_neon.S
12  else
13  OBJS += psx_gpu/psx_gpu_simd.c
14  CFLAGS += -DSIMD_BUILD
15  endif
16 else
17 CFLAGS += -fno-strict-aliasing
18 endif
19
20 BIN_GPULIB = gpu_neon.so
21 include ../gpulib/gpulib.mak