2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 #ifndef _SDL_lowaudio_h
25 #define _SDL_lowaudio_h
28 #define INCL_DOSSEMAPHORES
29 #define INCL_DOSRESOURCES
31 #define INCL_DOSERRORS
37 #include <os2me.h> // DART stuff and MMIO stuff
39 #include "../SDL_sysaudio.h"
41 /* Hidden "this" pointer for the audio functions */
42 #define _THIS SDL_AudioDevice *_this
44 /* The DirectSound objects */
45 struct SDL_PrivateAudioData
57 MCI_BUFFER_PARMS BufferParms; // Sound buffer parameters
58 MCI_MIX_BUFFER *pMixBuffers; // Sound buffers
59 MCI_MIXSETUP_PARMS MixSetupParms; // Mixer setup parameters
60 HEV hevAudioBufferPlayed; // Event semaphore to indicate that an audio buffer has been played by DART
63 #endif /* _SDL_lowaudio_h */