2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 #ifndef _SDL_lowaudio_h
25 #define _SDL_lowaudio_h
27 #include <dmedia/audio.h>
29 #include "../SDL_sysaudio.h"
31 /* Hidden "this" pointer for the audio functions */
32 #define _THIS SDL_AudioDevice *this
34 struct SDL_PrivateAudioData {
35 /* The handle for the audio device */
38 Uint8 *mixbuf; /* The app mixing buffer */
41 /* Old variable names */
42 #define audio_port (this->hidden->audio_port)
43 #define mixbuf (this->hidden->mixbuf)
45 #endif /* _SDL_lowaudio_h */