2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 /* Thread management routines for SDL */
26 #include "SDL_thread.h"
27 #include "../SDL_thread_c.h"
28 #include "../SDL_systhread.h"
30 #include <kos/thread.h>
32 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
34 thread->handle = thd_create(SDL_RunThread,args);
35 if (thread->handle == NULL) {
36 SDL_SetError("Not enough resources to create thread");
42 void SDL_SYS_SetupThread(void)
47 Uint32 SDL_ThreadID(void)
49 return (Uint32)thd_get_current();
52 void SDL_SYS_WaitThread(SDL_Thread *thread)
54 thd_wait(thread->handle);
57 void SDL_SYS_KillThread(SDL_Thread *thread)
59 thd_destroy(thread->handle);