2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 #ifndef _SDL_dspvideo_h
25 #define _SDL_dspvideo_h
27 #if TARGET_API_MAC_OSX
28 # include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */
30 #include <DrawSprocket.h>
33 #include "../maccommon/SDL_lowvideo.h"
35 /* DrawSprocket specific information */
37 DSpContextReference dsp_context;
38 CGrafPtr dsp_back_buffer;
41 /* Flags for hw acceleration */
42 int dsp_vram_available;
43 int dsp_agp_available;
47 /* Old variable names */
48 #define dsp_context (this->hidden->dspinfo->dsp_context)
49 #define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer)
50 #define dsp_old_depth (this->hidden->dspinfo->dsp_old_depth)
51 #define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available)
52 #define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available)
54 #endif /* _SDL_dspvideo_h */