2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 #ifndef _SDL_lowvideo_h
25 #define _SDL_lowvideo_h
27 #include "SDL_mouse.h"
28 #include "../SDL_sysvideo.h"
30 /* Hidden "this" pointer for the video functions */
31 #define _THIS SDL_VideoDevice *_this
33 /* Private display data */
34 struct SDL_PrivateVideoData {
38 /* The fullscreen mode list */
39 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
40 int SDL_nummodes[NUM_MODELISTS];
41 SDL_Rect **SDL_modelist[NUM_MODELISTS];
43 /* A completely clear cursor */
44 WMcursor *BlankCursor;
46 /* Mouse state variables */
50 /* Keyboard state variables */
52 //struct key_info keyinfo[2];
54 /* Old variable names */
55 #define SDL_Win (_this->hidden->SDL_Win)
56 #define saved_mode (_this->hidden->saved_mode)
57 #define SDL_nummodes (_this->hidden->SDL_nummodes)
58 #define SDL_modelist (_this->hidden->SDL_modelist)
59 #define SDL_BlankCursor (_this->hidden->BlankCursor)
60 #define last_buttons (_this->hidden->last_buttons)
61 #define last_point (_this->hidden->last_point)
62 #define key_flip (_this->hidden->key_flip)
63 #define keyinfo (_this->hidden->keyinfo)
65 #endif /* _SDL_lowvideo_h */