2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 #ifndef _SDL_svgavideo_h
25 #define _SDL_svgavideo_h
27 #include "SDL_mouse.h"
28 #include "../SDL_sysvideo.h"
30 /* Hidden "this" pointer for the video functions */
31 #define _THIS SDL_VideoDevice *this
33 /* Private display data */
34 struct SDL_PrivateVideoData {
35 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
36 int SDL_nummodes[NUM_MODELISTS];
37 SDL_Rect **SDL_modelist[NUM_MODELISTS];
38 int *SDL_vgamode[NUM_MODELISTS];
40 /* information for double-buffering */
43 Uint8 *flip_address[2];
45 /* Set to 1 if we're in banked video mode */
48 /* Old variable names */
49 #define SDL_nummodes (this->hidden->SDL_nummodes)
50 #define SDL_modelist (this->hidden->SDL_modelist)
51 #define SDL_vgamode (this->hidden->SDL_vgamode)
52 #define flip_page (this->hidden->flip_page)
53 #define flip_offset (this->hidden->flip_offset)
54 #define flip_address (this->hidden->flip_address)
55 #define banked (this->hidden->banked)
57 #endif /* _SDL_svgavideo_h */