refactor NEON blit checks
[sdl_omap.git] / src / video / x11 / SDL_x11gl.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #include "SDL_x11video.h"
25 #include "../../events/SDL_events_c.h"
26 #include "SDL_x11dga_c.h"
27 #include "SDL_x11gl_c.h"
28
29 #if defined(__IRIX__)
30 /* IRIX doesn't have a GL library versioning system */
31 #define DEFAULT_OPENGL  "libGL.so"
32 #elif defined(__MACOSX__)
33 #define DEFAULT_OPENGL  "/usr/X11R6/lib/libGL.1.dylib"
34 #elif defined(__QNXNTO__)
35 #define DEFAULT_OPENGL  "libGL.so.3"
36 #elif defined(__OpenBSD__)
37 #define DEFAULT_OPENGL  "libGL.so.4.0"
38 #else
39 #define DEFAULT_OPENGL  "libGL.so.1"
40 #endif
41
42 #ifndef GLX_ARB_multisample
43 #define GLX_ARB_multisample
44 #define GLX_SAMPLE_BUFFERS_ARB             100000
45 #define GLX_SAMPLES_ARB                    100001
46 #endif
47
48 /* GLX_EXT_visual_rating stuff that might not be in the system headers... */
49 #ifndef GLX_VISUAL_CAVEAT_EXT
50 #define GLX_VISUAL_CAVEAT_EXT              0x20
51 #endif
52 #ifndef GLX_NONE_EXT
53 #define GLX_NONE_EXT                       0x8000
54 #endif
55 #ifndef GLX_SLOW_VISUAL_EXT
56 #define GLX_SLOW_VISUAL_EXT                0x8001
57 #endif
58 #ifndef GLX_NON_CONFORMANT_VISUAL_EXT
59 #define GLX_NON_CONFORMANT_VISUAL_EXT      0x800D
60 #endif
61
62
63 #if SDL_VIDEO_OPENGL_GLX
64 static int glXExtensionSupported(_THIS, const char *extension)
65 {
66         const char *extensions;
67         const char *start;
68         const char *where, *terminator;
69
70         /* Extension names should not have spaces. */
71         where = SDL_strchr(extension, ' ');
72         if ( where || *extension == '\0' ) {
73               return 0;
74         }
75
76         extensions = this->gl_data->glXQueryExtensionsString(GFX_Display,SDL_Screen);
77         /* It takes a bit of care to be fool-proof about parsing the
78          * OpenGL extensions string. Don't be fooled by sub-strings, etc.
79          */
80
81         /* http://bugs.debian.org/537487 */
82         if (extensions == NULL) {
83               return 0;
84         }
85         
86         start = extensions;
87         
88         for (;;) {
89                 where = SDL_strstr(start, extension);
90                 if (!where) break;
91                 
92                 terminator = where + strlen(extension);
93                 if (where == start || *(where - 1) == ' ')
94                 if (*terminator == ' ' || *terminator == '\0') return 1;
95                                                   
96                 start = terminator;
97         }
98         return 0;
99 }
100 #endif /* SDL_VIDEO_OPENGL_GLX */
101
102 XVisualInfo *X11_GL_GetVisual(_THIS)
103 {
104 #if SDL_VIDEO_OPENGL_GLX
105         /* 64 seems nice. */
106         int attribs[64];
107         int i;
108
109         /* load the gl driver from a default path */
110         if ( ! this->gl_config.driver_loaded ) {
111                 /* no driver has been loaded, use default (ourselves) */
112                 if ( X11_GL_LoadLibrary(this, NULL) < 0 ) {
113                         return NULL;
114                 }
115         }
116
117         /* See if we already have a window which we must use */
118         if ( SDL_windowid ) {
119                 XWindowAttributes a;
120                 XVisualInfo vi_in;
121                 int out_count;
122
123                 XGetWindowAttributes(SDL_Display, SDL_Window, &a);
124                 vi_in.screen = SDL_Screen;
125                 vi_in.visualid = XVisualIDFromVisual(a.visual);
126                 glx_visualinfo = XGetVisualInfo(SDL_Display,
127                              VisualScreenMask|VisualIDMask, &vi_in, &out_count);
128                 return glx_visualinfo;
129         }
130
131         /* Setup our GLX attributes according to the gl_config. */
132         i = 0;
133         attribs[i++] = GLX_RGBA;
134         attribs[i++] = GLX_RED_SIZE;
135         attribs[i++] = this->gl_config.red_size;
136         attribs[i++] = GLX_GREEN_SIZE;
137         attribs[i++] = this->gl_config.green_size;
138         attribs[i++] = GLX_BLUE_SIZE;
139         attribs[i++] = this->gl_config.blue_size;
140
141         if( this->gl_config.alpha_size ) {
142                 attribs[i++] = GLX_ALPHA_SIZE;
143                 attribs[i++] = this->gl_config.alpha_size;
144         }
145
146         if( this->gl_config.buffer_size ) {
147                 attribs[i++] = GLX_BUFFER_SIZE;
148                 attribs[i++] = this->gl_config.buffer_size;
149         }
150
151         if( this->gl_config.double_buffer ) {
152                 attribs[i++] = GLX_DOUBLEBUFFER;
153         }
154
155         attribs[i++] = GLX_DEPTH_SIZE;
156         attribs[i++] = this->gl_config.depth_size;
157
158         if( this->gl_config.stencil_size ) {
159                 attribs[i++] = GLX_STENCIL_SIZE;
160                 attribs[i++] = this->gl_config.stencil_size;
161         }
162
163         if( this->gl_config.accum_red_size ) {
164                 attribs[i++] = GLX_ACCUM_RED_SIZE;
165                 attribs[i++] = this->gl_config.accum_red_size;
166         }
167
168         if( this->gl_config.accum_green_size ) {
169                 attribs[i++] = GLX_ACCUM_GREEN_SIZE;
170                 attribs[i++] = this->gl_config.accum_green_size;
171         }
172
173         if( this->gl_config.accum_blue_size ) {
174                 attribs[i++] = GLX_ACCUM_BLUE_SIZE;
175                 attribs[i++] = this->gl_config.accum_blue_size;
176         }
177
178         if( this->gl_config.accum_alpha_size ) {
179                 attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
180                 attribs[i++] = this->gl_config.accum_alpha_size;
181         }
182
183         if( this->gl_config.stereo ) {
184                 attribs[i++] = GLX_STEREO;
185         }
186         
187         if( this->gl_config.multisamplebuffers ) {
188                 attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
189                 attribs[i++] = this->gl_config.multisamplebuffers;
190         }
191         
192         if( this->gl_config.multisamplesamples ) {
193                 attribs[i++] = GLX_SAMPLES_ARB;
194                 attribs[i++] = this->gl_config.multisamplesamples;
195         }
196
197         if( this->gl_config.accelerated >= 0 &&
198             glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
199                 attribs[i++] = GLX_VISUAL_CAVEAT_EXT;
200                 attribs[i++] = GLX_NONE_EXT;
201         }
202
203 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */
204         if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
205                 attribs[i++] = GLX_X_VISUAL_TYPE;
206                 attribs[i++] = GLX_DIRECT_COLOR;
207         }
208 #endif
209         attribs[i++] = None;
210
211         glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, 
212                                                   SDL_Screen, attribs);
213 #ifdef GLX_DIRECT_COLOR
214         if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual?  Try again.. */
215                 attribs[i-3] = None;
216                 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, 
217                                                   SDL_Screen, attribs);
218         }
219 #endif
220         if( !glx_visualinfo ) {
221                 SDL_SetError( "Couldn't find matching GLX visual");
222                 return NULL;
223         }
224 /*
225         printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid);
226 */
227         return glx_visualinfo;
228 #else
229         SDL_SetError("X11 driver not configured with OpenGL");
230         return NULL;
231 #endif
232 }
233
234 int X11_GL_CreateWindow(_THIS, int w, int h)
235 {
236         int retval;
237 #if SDL_VIDEO_OPENGL_GLX
238         XSetWindowAttributes attributes;
239         unsigned long mask;
240         unsigned long black;
241
242         black = (glx_visualinfo->visual == DefaultVisual(SDL_Display,
243                                                         SDL_Screen))
244                 ? BlackPixel(SDL_Display, SDL_Screen) : 0;
245         attributes.background_pixel = black;
246         attributes.border_pixel = black;
247         attributes.colormap = SDL_XColorMap;
248         mask = CWBackPixel | CWBorderPixel | CWColormap;
249
250         SDL_Window = XCreateWindow(SDL_Display, WMwindow,
251                         0, 0, w, h, 0, glx_visualinfo->depth,
252                         InputOutput, glx_visualinfo->visual,
253                         mask, &attributes);
254         if ( !SDL_Window ) {
255                 SDL_SetError("Could not create window");
256                 return -1;
257         }
258         retval = 0;
259 #else
260         SDL_SetError("X11 driver not configured with OpenGL");
261         retval = -1;
262 #endif
263         return(retval);
264 }
265
266 int X11_GL_CreateContext(_THIS)
267 {
268         int retval;
269 #if SDL_VIDEO_OPENGL_GLX
270
271         /* We do this to create a clean separation between X and GLX errors. */
272         XSync( SDL_Display, False );
273         glx_context = this->gl_data->glXCreateContext(GFX_Display, 
274                                      glx_visualinfo, NULL, True);
275         XSync( GFX_Display, False );
276
277         if ( glx_context == NULL ) {
278                 SDL_SetError("Could not create GL context");
279                 return(-1);
280         }
281         if ( X11_GL_MakeCurrent(this) < 0 ) {
282                 return(-1);
283         }
284         gl_active = 1;
285
286         if ( !glXExtensionSupported(this, "GLX_SGI_swap_control") ) {
287                 this->gl_data->glXSwapIntervalSGI = NULL;
288         }
289         if ( !glXExtensionSupported(this, "GLX_MESA_swap_control") ) {
290                 this->gl_data->glXSwapIntervalMESA = NULL;
291         }
292         if ( this->gl_config.swap_control >= 0 ) {
293         int rc = -1;
294                 if ( this->gl_data->glXSwapIntervalMESA ) {
295                         rc = this->gl_data->glXSwapIntervalMESA(this->gl_config.swap_control);
296                 } else if ( this->gl_data->glXSwapIntervalSGI ) {
297                         rc = this->gl_data->glXSwapIntervalSGI(this->gl_config.swap_control);
298                 }
299                 if (rc == 0) {
300                         this->gl_data->swap_interval = this->gl_config.swap_control;
301                 }
302         }
303 #else
304         SDL_SetError("X11 driver not configured with OpenGL");
305 #endif
306         if ( gl_active ) {
307                 retval = 0;
308         } else {
309                 retval = -1;
310         }
311         return(retval);
312 }
313
314 void X11_GL_Shutdown(_THIS)
315 {
316 #if SDL_VIDEO_OPENGL_GLX
317         /* Clean up OpenGL */
318         if( glx_context ) {
319                 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
320
321                 if (glx_context != NULL)
322                         this->gl_data->glXDestroyContext(GFX_Display, glx_context);
323
324                 glx_context = NULL;
325         }
326         gl_active = 0;
327 #endif /* SDL_VIDEO_OPENGL_GLX */
328 }
329
330 #if SDL_VIDEO_OPENGL_GLX
331
332 /* Make the current context active */
333 int X11_GL_MakeCurrent(_THIS)
334 {
335         int retval;
336         
337         retval = 0;
338         if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
339                                              SDL_Window, glx_context) ) {
340                 SDL_SetError("Unable to make GL context current");
341                 retval = -1;
342         }
343         XSync( GFX_Display, False );
344
345         /* More Voodoo X server workarounds... Grr... */
346         SDL_Lock_EventThread();
347         X11_CheckDGAMouse(this);
348         SDL_Unlock_EventThread();
349
350         return(retval);
351 }
352
353 /* Get attribute data from glX. */
354 int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
355 {
356         int retval = -1;
357         int unsupported = 0;
358         int glx_attrib = None;
359
360         switch( attrib ) {
361             case SDL_GL_RED_SIZE:
362                 glx_attrib = GLX_RED_SIZE;
363                 break;
364             case SDL_GL_GREEN_SIZE:
365                 glx_attrib = GLX_GREEN_SIZE;
366                 break;
367             case SDL_GL_BLUE_SIZE:
368                 glx_attrib = GLX_BLUE_SIZE;
369                 break;
370             case SDL_GL_ALPHA_SIZE:
371                 glx_attrib = GLX_ALPHA_SIZE;
372                 break;
373             case SDL_GL_DOUBLEBUFFER:
374                 glx_attrib = GLX_DOUBLEBUFFER;
375                 break;
376             case SDL_GL_BUFFER_SIZE:
377                 glx_attrib = GLX_BUFFER_SIZE;
378                 break;
379             case SDL_GL_DEPTH_SIZE:
380                 glx_attrib = GLX_DEPTH_SIZE;
381                 break;
382             case SDL_GL_STENCIL_SIZE:
383                 glx_attrib = GLX_STENCIL_SIZE;
384                 break;
385             case SDL_GL_ACCUM_RED_SIZE:
386                 glx_attrib = GLX_ACCUM_RED_SIZE;
387                 break;
388             case SDL_GL_ACCUM_GREEN_SIZE:
389                 glx_attrib = GLX_ACCUM_GREEN_SIZE;
390                 break;
391             case SDL_GL_ACCUM_BLUE_SIZE:
392                 glx_attrib = GLX_ACCUM_BLUE_SIZE;
393                 break;
394             case SDL_GL_ACCUM_ALPHA_SIZE:
395                 glx_attrib = GLX_ACCUM_ALPHA_SIZE;
396                 break;
397             case SDL_GL_STEREO:
398                 glx_attrib = GLX_STEREO;
399                 break;
400             case SDL_GL_MULTISAMPLEBUFFERS:
401                 glx_attrib = GLX_SAMPLE_BUFFERS_ARB;
402                 break;
403             case SDL_GL_MULTISAMPLESAMPLES:
404                 glx_attrib = GLX_SAMPLES_ARB;
405                 break;
406             case SDL_GL_ACCELERATED_VISUAL:
407                 if ( glXExtensionSupported(this, "GLX_EXT_visual_rating") ) {
408                         glx_attrib = GLX_VISUAL_CAVEAT_EXT;
409                         retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
410                         if ( *value == GLX_SLOW_VISUAL_EXT ) {
411                                 *value = SDL_FALSE;
412                         } else {
413                                 *value = SDL_TRUE;
414                         }
415                         return retval;
416                 } else {
417                         unsupported = 1;
418                 }
419                 break;
420             case SDL_GL_SWAP_CONTROL:
421                 if ( ( this->gl_data->glXSwapIntervalMESA ) ||
422                      ( this->gl_data->glXSwapIntervalSGI ) ) {
423                         *value = this->gl_data->swap_interval;
424                         return 0;
425                 } else {
426                         unsupported = 1;
427                 }
428                 break;
429             default:
430                         unsupported = 1;
431                         break;
432         }
433
434         if (unsupported) {
435                 SDL_SetError("OpenGL attribute is unsupported on this system");
436         } else {
437                 retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
438         }
439         return retval;
440 }
441
442 void X11_GL_SwapBuffers(_THIS)
443 {
444         this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
445 }
446
447 #endif /* SDL_VIDEO_OPENGL_GLX */
448
449 #define OPENGL_REQUIRS_DLOPEN
450 #if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
451 #include <dlfcn.h>
452 #define GL_LoadObject(X)        dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
453 #define GL_LoadFunction         dlsym
454 #define GL_UnloadObject         dlclose
455 #else
456 #define GL_LoadObject   SDL_LoadObject
457 #define GL_LoadFunction SDL_LoadFunction
458 #define GL_UnloadObject SDL_UnloadObject
459 #endif
460
461 void X11_GL_UnloadLibrary(_THIS)
462 {
463 #if SDL_VIDEO_OPENGL_GLX
464         if ( this->gl_config.driver_loaded ) {
465
466                 GL_UnloadObject(this->gl_config.dll_handle);
467
468                 this->gl_data->glXGetProcAddress = NULL;
469                 this->gl_data->glXChooseVisual = NULL;
470                 this->gl_data->glXCreateContext = NULL;
471                 this->gl_data->glXDestroyContext = NULL;
472                 this->gl_data->glXMakeCurrent = NULL;
473                 this->gl_data->glXSwapBuffers = NULL;
474                 this->gl_data->glXSwapIntervalSGI = NULL;
475                 this->gl_data->glXSwapIntervalMESA = NULL;
476
477                 this->gl_config.dll_handle = NULL;
478                 this->gl_config.driver_loaded = 0;
479         }
480 #endif
481 }
482
483 #if SDL_VIDEO_OPENGL_GLX
484
485 /* Passing a NULL path means load pointers from the application */
486 int X11_GL_LoadLibrary(_THIS, const char* path) 
487 {
488         void* handle = NULL;
489
490         if ( gl_active ) {
491                 SDL_SetError("OpenGL context already created");
492                 return -1;
493         }
494
495         if ( path == NULL ) {
496                 path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
497                 if ( path == NULL ) {
498                         path = DEFAULT_OPENGL;
499                 }
500         }
501
502         handle = GL_LoadObject(path);
503         if ( handle == NULL ) {
504 #if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
505                 SDL_SetError("Failed loading %s", path);
506 #else
507                 /* SDL_LoadObject() will call SDL_SetError() for us. */
508 #endif
509                 return -1;
510         }
511
512         /* Unload the old driver and reset the pointers */
513         X11_GL_UnloadLibrary(this);
514
515         /* Load new function pointers */
516         this->gl_data->glXGetProcAddress =
517                 (void *(*)(const GLubyte *)) GL_LoadFunction(handle, "glXGetProcAddressARB");
518         this->gl_data->glXChooseVisual =
519                 (XVisualInfo *(*)(Display *, int, int *)) GL_LoadFunction(handle, "glXChooseVisual");
520         this->gl_data->glXCreateContext =
521                 (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) GL_LoadFunction(handle, "glXCreateContext");
522         this->gl_data->glXDestroyContext =
523                 (void (*)(Display *, GLXContext)) GL_LoadFunction(handle, "glXDestroyContext");
524         this->gl_data->glXMakeCurrent =
525                 (int (*)(Display *, GLXDrawable, GLXContext)) GL_LoadFunction(handle, "glXMakeCurrent");
526         this->gl_data->glXSwapBuffers =
527                 (void (*)(Display *, GLXDrawable)) GL_LoadFunction(handle, "glXSwapBuffers");
528         this->gl_data->glXGetConfig =
529                 (int (*)(Display *, XVisualInfo *, int, int *)) GL_LoadFunction(handle, "glXGetConfig");
530         this->gl_data->glXQueryExtensionsString =
531                 (const char *(*)(Display *, int)) GL_LoadFunction(handle, "glXQueryExtensionsString");
532         this->gl_data->glXSwapIntervalSGI =
533                 (int (*)(int)) GL_LoadFunction(handle, "glXSwapIntervalSGI");
534         this->gl_data->glXSwapIntervalMESA =
535                 (GLint (*)(unsigned)) GL_LoadFunction(handle, "glXSwapIntervalMESA");
536
537         if ( (this->gl_data->glXChooseVisual == NULL) || 
538              (this->gl_data->glXCreateContext == NULL) ||
539              (this->gl_data->glXDestroyContext == NULL) ||
540              (this->gl_data->glXMakeCurrent == NULL) ||
541              (this->gl_data->glXSwapBuffers == NULL) ||
542              (this->gl_data->glXGetConfig == NULL) ||
543              (this->gl_data->glXQueryExtensionsString == NULL)) {
544                 SDL_SetError("Could not retrieve OpenGL functions");
545                 return -1;
546         }
547
548         this->gl_config.dll_handle = handle;
549         this->gl_config.driver_loaded = 1;
550         if ( path ) {
551                 SDL_strlcpy(this->gl_config.driver_path, path,
552                         SDL_arraysize(this->gl_config.driver_path));
553         } else {
554                 *this->gl_config.driver_path = '\0';
555         }
556         return 0;
557 }
558
559 void *X11_GL_GetProcAddress(_THIS, const char* proc)
560 {
561         void* handle;
562         
563         handle = this->gl_config.dll_handle;
564         if ( this->gl_data->glXGetProcAddress ) {
565                 return this->gl_data->glXGetProcAddress((const GLubyte *)proc);
566         }
567         return GL_LoadFunction(handle, proc);
568 }
569
570 #endif /* SDL_VIDEO_OPENGL_GLX */