void decrypt_gsa_code(u32 *address_ptr, u32 *value_ptr, cheat_variant_enum
cheat_variant)
{
- u32 i, i2, code_position;
+ u32 i;
u32 address = *address_ptr;
u32 value = *value_ptr;
u32 r = 0xc6ef3720;
*value_ptr = value;
}
-void add_cheats(u8 *cheats_filename)
+void add_cheats(char *cheats_filename)
{
FILE *cheats_file;
- u8 current_line[256];
- u8 *name_ptr;
+ char current_line[256];
+ char *name_ptr;
u32 *cheat_code_ptr;
u32 address, value;
u32 num_cheat_lines;
cheats[num_cheats].cheat_name[CHEAT_NAME_LENGTH - 1] = 0;
cheat_name_length = strlen(cheats[num_cheats].cheat_name);
if(cheat_name_length &&
- (cheats[num_cheats].cheat_name[cheat_name_length - 1] == '\n') ||
- (cheats[num_cheats].cheat_name[cheat_name_length - 1] == '\r'))
+ ((cheats[num_cheats].cheat_name[cheat_name_length - 1] == '\n') ||
+ (cheats[num_cheats].cheat_name[cheat_name_length - 1] == '\r')))
{
cheats[num_cheats].cheat_name[cheat_name_length - 1] = 0;
cheat_name_length--;
case CHEAT_TYPE_GAMESHARK_V3:
process_cheat_gs3(cheats + i);
break;
+
+ default:
+ break;
}
}
}