#include "3ds_utils.h"
#define CTR_PTHREAD_STACK_SIZE 0x10000
+#define FALSE 0
-typedef struct
-{
- int32_t handle;
- uint32_t* stack;
-}pthread_t;
+typedef int32_t pthread_t;
typedef int pthread_attr_t;
+typedef LightLock pthread_mutex_t;
+typedef int pthread_mutexattr_t;
+
+typedef struct {
+ uint32_t semaphore;
+ LightLock lock;
+ uint32_t waiting;
+} pthread_cond_t;
+
+typedef int pthread_condattr_t;
+
static inline int pthread_create(pthread_t *thread,
const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
{
+ int procnum = -2; // use default cpu
+ bool isNew3DS;
+ APT_CheckNew3DS(&isNew3DS);
- thread->stack = linearMemAlign(CTR_PTHREAD_STACK_SIZE, 8);
-
- svcCreateThread(&thread->handle, start_routine, arg,
- (uint32_t*)((uint32_t)thread->stack + CTR_PTHREAD_STACK_SIZE),
- 0x25, 1);
+ if (isNew3DS)
+ procnum = 2;
- return 1;
+ *thread = threadCreate(start_routine, arg, CTR_PTHREAD_STACK_SIZE, 0x25, procnum, FALSE);
+ return 0;
}
{
(void)retval;
- if(svcWaitSynchronization(thread.handle, INT64_MAX))
+ if(threadJoin(thread, INT64_MAX))
return -1;
- linearFree(thread.stack);
+ threadFree(thread);
return 0;
}
{
(void)retval;
- svcExitThread();
+ threadExit(0);
+}
+
+static inline int pthread_mutex_init(pthread_mutex_t *mutex, const pthread_mutexattr_t *attr) {
+ LightLock_Init(mutex);
+ return 0;
+}
+
+static inline int pthread_mutex_lock(pthread_mutex_t *mutex) {
+ LightLock_Lock(mutex);
+ return 0;
+}
+
+static inline int pthread_mutex_unlock(pthread_mutex_t *mutex) {
+ LightLock_Unlock(mutex);
+ return 0;
+}
+
+static inline int pthread_mutex_destroy(pthread_mutex_t *mutex) {
+ return 0;
+}
+
+static inline int pthread_cond_init(pthread_cond_t *cond, const pthread_condattr_t *attr) {
+ if (svcCreateSemaphore(&cond->semaphore, 0, 1))
+ goto error;
+
+ LightLock_Init(&cond->lock);
+ cond->waiting = 0;
+ return 0;
+
+ error:
+ svcCloseHandle(cond->semaphore);
+ return -1;
+}
+
+static inline int pthread_cond_signal(pthread_cond_t *cond) {
+ int32_t count;
+ LightLock_Lock(&cond->lock);
+ if (cond->waiting) {
+ cond->waiting--;
+ svcReleaseSemaphore(&count, cond->semaphore, 1);
+ }
+ LightLock_Unlock(&cond->lock);
+ return 0;
+}
+
+static inline int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *lock) {
+ LightLock_Lock(&cond->lock);
+ cond->waiting++;
+ LightLock_Unlock(lock);
+ LightLock_Unlock(&cond->lock);
+ svcWaitSynchronization(cond->semaphore, INT64_MAX);
+ LightLock_Lock(lock);
+ return 0;
+}
+
+static inline int pthread_cond_destroy(pthread_cond_t *cond) {
+ svcCloseHandle(cond->semaphore);
+ return 0;
}