+++ /dev/null
-/*\r
- * (C) GraÅžvydas "notaz" Ignotas, 2006-2011\r
- *\r
- * This work is licensed under the terms of any of these licenses\r
- * (at your option):\r
- * - GNU GPL, version 2 or later.\r
- * - GNU LGPL, version 2.1 or later.\r
- * See the COPYING file in the top-level directory.\r
- */\r
-\r
-#include <stdio.h>\r
-#include <string.h>\r
-#include <stdlib.h>\r
-#include <stdarg.h>\r
-#include <time.h>\r
-#include <locale.h> // savestate date\r
-\r
-#include "menu.h"\r
-#include "fonts.h"\r
-#include "readpng.h"\r
-#include "lprintf.h"\r
-#include "input.h"\r
-#include "plat.h"\r
-#include "posix.h"\r
-\r
-static char static_buff[64];\r
-static int menu_error_time = 0;\r
-char menu_error_msg[64] = { 0, };\r
-void *g_menuscreen_ptr;\r
-void *g_menubg_src_ptr;\r
-void *g_menubg_ptr;\r
-\r
-#if !MSCREEN_SIZE_FIXED\r
-int g_menuscreen_w;\r
-int g_menuscreen_h;\r
-#endif\r
-\r
-static unsigned char *menu_font_data = NULL;\r
-static int menu_text_color = 0xffff; // default to white\r
-static int menu_sel_color = -1; // disabled\r
-\r
-/* note: these might become non-constant in future */\r
-#if MENU_X2\r
-static const int me_mfont_w = 16, me_mfont_h = 20;\r
-static const int me_sfont_w = 12, me_sfont_h = 20;\r
-#else\r
-static const int me_mfont_w = 8, me_mfont_h = 10;\r
-static const int me_sfont_w = 6, me_sfont_h = 10;\r
-#endif\r
-\r
-// draws text to current bbp16 screen\r
-static void text_out16_(int x, int y, const char *text, int color)\r
-{\r
- int i, lh, tr, tg, tb, len;\r
- unsigned short *dest = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w;\r
- tr = (color & 0xf800) >> 8;\r
- tg = (color & 0x07e0) >> 3;\r
- tb = (color & 0x001f) << 3;\r
-\r
- if (text == (void *)1)\r
- {\r
- // selector symbol\r
- text = "";\r
- len = 1;\r
- }\r
- else\r
- {\r
- const char *p;\r
- for (p = text; *p != 0 && *p != '\n'; p++)\r
- ;\r
- len = p - text;\r
- }\r
-\r
- lh = me_mfont_h;\r
- if (y + lh > g_menuscreen_h)\r
- lh = g_menuscreen_h - y;\r
-\r
- for (i = 0; i < len; i++)\r
- {\r
- unsigned char *src = menu_font_data + (unsigned int)text[i] * me_mfont_w * me_mfont_h / 2;\r
- unsigned short *dst = dest;\r
- int u, l;\r
-\r
- for (l = 0; l < lh; l++, dst += g_menuscreen_w - me_mfont_w)\r
- {\r
- for (u = me_mfont_w / 2; u > 0; u--, src++)\r
- {\r
- int c, r, g, b;\r
- c = *src >> 4;\r
- r = (*dst & 0xf800) >> 8;\r
- g = (*dst & 0x07e0) >> 3;\r
- b = (*dst & 0x001f) << 3;\r
- r = (c^0xf)*r/15 + c*tr/15;\r
- g = (c^0xf)*g/15 + c*tg/15;\r
- b = (c^0xf)*b/15 + c*tb/15;\r
- *dst++ = ((r<<8)&0xf800) | ((g<<3)&0x07e0) | (b>>3);\r
- c = *src & 0xf;\r
- r = (*dst & 0xf800) >> 8;\r
- g = (*dst & 0x07e0) >> 3;\r
- b = (*dst & 0x001f) << 3;\r
- r = (c^0xf)*r/15 + c*tr/15;\r
- g = (c^0xf)*g/15 + c*tg/15;\r
- b = (c^0xf)*b/15 + c*tb/15;\r
- *dst++ = ((r<<8)&0xf800) | ((g<<3)&0x07e0) | (b>>3);\r
- }\r
- }\r
- dest += me_mfont_w;\r
- }\r
-}\r
-\r
-void text_out16(int x, int y, const char *texto, ...)\r
-{\r
- va_list args;\r
- char buffer[256];\r
- int maxw = (g_menuscreen_w - x) / me_mfont_w;\r
-\r
- if (maxw < 0)\r
- return;\r
-\r
- va_start(args, texto);\r
- vsnprintf(buffer, sizeof(buffer), texto, args);\r
- va_end(args);\r
-\r
- if (maxw > sizeof(buffer) - 1)\r
- maxw = sizeof(buffer) - 1;\r
- buffer[maxw] = 0;\r
-\r
- text_out16_(x,y,buffer,menu_text_color);\r
-}\r
-\r
-/* draws in 6x8 font, might multiply size by integer */\r
-static void smalltext_out16_(int x, int y, const char *texto, int color)\r
-{\r
- unsigned char *src;\r
- unsigned short *dst;\r
- int multiplier = me_sfont_w / 6;\r
- int i;\r
-\r
- for (i = 0;; i++, x += me_sfont_w)\r
- {\r
- unsigned char c = (unsigned char) texto[i];\r
- int h = 8;\r
-\r
- if (!c || c == '\n')\r
- break;\r
-\r
- src = fontdata6x8[c];\r
- dst = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w;\r
-\r
- while (h--)\r
- {\r
- int m, w2, h2;\r
- for (h2 = multiplier; h2 > 0; h2--)\r
- {\r
- for (m = 0x20; m; m >>= 1) {\r
- if (*src & m)\r
- for (w2 = multiplier; w2 > 0; w2--)\r
- *dst++ = color;\r
- else\r
- dst += multiplier;\r
- }\r
-\r
- dst += g_menuscreen_w - me_sfont_w;\r
- }\r
- src++;\r
- }\r
- }\r
-}\r
-\r
-static void smalltext_out16(int x, int y, const char *texto, int color)\r
-{\r
- char buffer[128];\r
- int maxw = (g_menuscreen_w - x) / me_sfont_w;\r
-\r
- if (maxw < 0)\r
- return;\r
-\r
- strncpy(buffer, texto, sizeof(buffer));\r
- if (maxw > sizeof(buffer) - 1)\r
- maxw = sizeof(buffer) - 1;\r
- buffer[maxw] = 0;\r
-\r
- smalltext_out16_(x, y, buffer, color);\r
-}\r
-\r
-static void menu_draw_selection(int x, int y, int w)\r
-{\r
- int i, h;\r
- unsigned short *dst, *dest;\r
-\r
- text_out16_(x, y, (void *)1, (menu_sel_color < 0) ? menu_text_color : menu_sel_color);\r
-\r
- if (menu_sel_color < 0) return; // no selection hilight\r
-\r
- if (y > 0) y--;\r
- dest = (unsigned short *)g_menuscreen_ptr + x + y * g_menuscreen_w + me_mfont_w * 2 - 2;\r
- for (h = me_mfont_h + 1; h > 0; h--)\r
- {\r
- dst = dest;\r
- for (i = w - (me_mfont_w * 2 - 2); i > 0; i--)\r
- *dst++ = menu_sel_color;\r
- dest += g_menuscreen_w;\r
- }\r
-}\r
-\r
-static int parse_hex_color(char *buff)\r
-{\r
- char *endp = buff;\r
- int t = (int) strtoul(buff, &endp, 16);\r
- if (endp != buff)\r
-#ifdef PSP\r
- return ((t<<8)&0xf800) | ((t>>5)&0x07e0) | ((t>>19)&0x1f);\r
-#else\r
- return ((t>>8)&0xf800) | ((t>>5)&0x07e0) | ((t>>3)&0x1f);\r
-#endif\r
- return -1;\r
-}\r
-\r
-static char tolower_simple(char c)\r
-{\r
- if ('A' <= c && c <= 'Z')\r
- c = c - 'A' + 'a';\r
- return c;\r
-}\r
-\r
-void menu_init(void)\r
-{\r
- int i, c, l;\r
- unsigned char *fd, *fds;\r
- char buff[256];\r
- FILE *f;\r
-\r
- if (menu_font_data != NULL)\r
- free(menu_font_data);\r
-\r
- menu_font_data = calloc((MENU_X2 ? 256 * 320 : 128 * 160) / 2, 1);\r
- if (menu_font_data == NULL)\r
- return;\r
-\r
- // generate default 8x10 font from fontdata8x8\r
- for (c = 0, fd = menu_font_data; c < 256; c++)\r
- {\r
- for (l = 0; l < 8; l++)\r
- {\r
- unsigned char fd8x8 = fontdata8x8[c*8+l];\r
- if (fd8x8&0x80) *fd = 0xf0;\r
- if (fd8x8&0x40) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x20) *fd = 0xf0;\r
- if (fd8x8&0x10) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x08) *fd = 0xf0;\r
- if (fd8x8&0x04) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x02) *fd = 0xf0;\r
- if (fd8x8&0x01) *fd |= 0x0f; fd++;\r
- }\r
- fd += 8*2/2; // 2 empty lines\r
- }\r
-\r
- if (MENU_X2) {\r
- // expand default font\r
- fds = menu_font_data + 128 * 160 / 2 - 4;\r
- fd = menu_font_data + 256 * 320 / 2 - 1;\r
- for (c = 255; c >= 0; c--)\r
- {\r
- for (l = 9; l >= 0; l--, fds -= 4)\r
- {\r
- for (i = 3; i >= 0; i--) {\r
- int px = fds[i] & 0x0f;\r
- *fd-- = px | (px << 4);\r
- px = (fds[i] >> 4) & 0x0f;\r
- *fd-- = px | (px << 4);\r
- }\r
- for (i = 3; i >= 0; i--) {\r
- int px = fds[i] & 0x0f;\r
- *fd-- = px | (px << 4);\r
- px = (fds[i] >> 4) & 0x0f;\r
- *fd-- = px | (px << 4);\r
- }\r
- }\r
- }\r
- }\r
-\r
- // load custom font and selector (stored as 1st symbol in font table)\r
- emu_make_path(buff, "skin/font.png", sizeof(buff));\r
- readpng(menu_font_data, buff, READPNG_FONT,\r
- MENU_X2 ? 256 : 128, MENU_X2 ? 320 : 160);\r
- // default selector symbol is '>'\r
- memcpy(menu_font_data, menu_font_data + ((int)'>') * me_mfont_w * me_mfont_h / 2,\r
- me_mfont_w * me_mfont_h / 2);\r
- emu_make_path(buff, "skin/selector.png", sizeof(buff));\r
- readpng(menu_font_data, buff, READPNG_SELECTOR, me_mfont_w, me_mfont_h);\r
-\r
- // load custom colors\r
- emu_make_path(buff, "skin/skin.txt", sizeof(buff));\r
- f = fopen(buff, "r");\r
- if (f != NULL)\r
- {\r
- lprintf("found skin.txt\n");\r
- while (!feof(f))\r
- {\r
- if (fgets(buff, sizeof(buff), f) == NULL)\r
- break;\r
- if (buff[0] == '#' || buff[0] == '/') continue; // comment\r
- if (buff[0] == '\r' || buff[0] == '\n') continue; // empty line\r
- if (strncmp(buff, "text_color=", 11) == 0)\r
- {\r
- int tmp = parse_hex_color(buff+11);\r
- if (tmp >= 0) menu_text_color = tmp;\r
- else lprintf("skin.txt: parse error for text_color\n");\r
- }\r
- else if (strncmp(buff, "selection_color=", 16) == 0)\r
- {\r
- int tmp = parse_hex_color(buff+16);\r
- if (tmp >= 0) menu_sel_color = tmp;\r
- else lprintf("skin.txt: parse error for selection_color\n");\r
- }\r
- else\r
- lprintf("skin.txt: parse error: %s\n", buff);\r
- }\r
- fclose(f);\r
- }\r
-\r
- // use user's locale for savestate date display\r
- setlocale(LC_TIME, "");\r
-}\r
-\r
-static void menu_draw_begin(int need_bg)\r
-{\r
- plat_video_menu_begin();\r
- if (need_bg)\r
- memcpy(g_menuscreen_ptr, g_menubg_ptr, g_menuscreen_w * g_menuscreen_h * 2);\r
-}\r
-\r
-static void menu_draw_end(void)\r
-{\r
- plat_video_menu_end();\r
-}\r
-\r
-static void menu_darken_bg(void *dst, void *src, int pixels, int darker)\r
-{\r
- unsigned int *dest = dst;\r
- unsigned int *sorc = src;\r
- pixels /= 2;\r
- if (darker)\r
- {\r
- while (pixels--)\r
- {\r
- unsigned int p = *sorc++;\r
- *dest++ = ((p&0xf79ef79e)>>1) - ((p&0xc618c618)>>3);\r
- }\r
- }\r
- else\r
- {\r
- while (pixels--)\r
- {\r
- unsigned int p = *sorc++;\r
- *dest++ = (p&0xf79ef79e)>>1;\r
- }\r
- }\r
-}\r
-\r
-static int me_id2offset(const menu_entry *ent, menu_id id)\r
-{\r
- int i;\r
- for (i = 0; ent->name; ent++, i++)\r
- if (ent->id == id) return i;\r
-\r
- lprintf("%s: id %i not found\n", __FUNCTION__, id);\r
- return 0;\r
-}\r
-\r
-static void me_enable(menu_entry *entries, menu_id id, int enable)\r
-{\r
- int i = me_id2offset(entries, id);\r
- entries[i].enabled = enable;\r
-}\r
-\r
-static int me_count(const menu_entry *ent)\r
-{\r
- int ret;\r
-\r
- for (ret = 0; ent->name; ent++, ret++)\r
- ;\r
-\r
- return ret;\r
-}\r
-\r
-static unsigned int me_read_onoff(const menu_entry *ent)\r
-{\r
- // guess var size based on mask to avoid reading too much\r
- if (ent->mask & 0xffff0000)\r
- return *(unsigned int *)ent->var & ent->mask;\r
- else if (ent->mask & 0xff00)\r
- return *(unsigned short *)ent->var & ent->mask;\r
- else\r
- return *(unsigned char *)ent->var & ent->mask;\r
-}\r
-\r
-static void me_toggle_onoff(menu_entry *ent)\r
-{\r
- // guess var size based on mask to avoid reading too much\r
- if (ent->mask & 0xffff0000)\r
- *(unsigned int *)ent->var ^= ent->mask;\r
- else if (ent->mask & 0xff00)\r
- *(unsigned short *)ent->var ^= ent->mask;\r
- else\r
- *(unsigned char *)ent->var ^= ent->mask;\r
-}\r
-\r
-static void me_draw(const menu_entry *entries, int sel, void (*draw_more)(void))\r
-{\r
- const menu_entry *ent, *ent_sel = entries;\r
- int x, y, w = 0, h = 0;\r
- int offs, col2_offs = 27 * me_mfont_w;\r
- int vi_sel_ln = 0;\r
- const char *name;\r
- int i, n;\r
-\r
- /* calculate size of menu rect */\r
- for (ent = entries, i = n = 0; ent->name; ent++, i++)\r
- {\r
- int wt;\r
-\r
- if (!ent->enabled)\r
- continue;\r
-\r
- if (i == sel) {\r
- ent_sel = ent;\r
- vi_sel_ln = n;\r
- }\r
-\r
- name = NULL;\r
- wt = strlen(ent->name) * me_mfont_w;\r
- if (wt == 0 && ent->generate_name)\r
- name = ent->generate_name(ent->id, &offs);\r
- if (name != NULL)\r
- wt = strlen(name) * me_mfont_w;\r
-\r
- if (ent->beh != MB_NONE)\r
- {\r
- if (wt > col2_offs)\r
- col2_offs = wt + me_mfont_w;\r
- wt = col2_offs;\r
-\r
- switch (ent->beh) {\r
- case MB_NONE:\r
- break;\r
- case MB_OPT_ONOFF:\r
- case MB_OPT_RANGE:\r
- wt += me_mfont_w * 3;\r
- break;\r
- case MB_OPT_CUSTOM:\r
- case MB_OPT_CUSTONOFF:\r
- case MB_OPT_CUSTRANGE:\r
- name = NULL;\r
- offs = 0;\r
- if (ent->generate_name != NULL)\r
- name = ent->generate_name(ent->id, &offs);\r
- if (name != NULL)\r
- wt += (strlen(name) + offs) * me_mfont_w;\r
- break;\r
- case MB_OPT_ENUM:\r
- wt += 10 * me_mfont_w;\r
- break;\r
- }\r
- }\r
-\r
- if (wt > w)\r
- w = wt;\r
- n++;\r
- }\r
- h = n * me_mfont_h;\r
- w += me_mfont_w * 2; /* selector */\r
-\r
- if (w > g_menuscreen_w) {\r
- lprintf("width %d > %d\n", w, g_menuscreen_w);\r
- w = g_menuscreen_w;\r
- }\r
- if (h > g_menuscreen_h) {\r
- lprintf("height %d > %d\n", w, g_menuscreen_h);\r
- h = g_menuscreen_h;\r
- }\r
-\r
- x = g_menuscreen_w / 2 - w / 2;\r
- y = g_menuscreen_h / 2 - h / 2;\r
-#ifdef MENU_ALIGN_LEFT\r
- if (x > 12) x = 12;\r
-#endif\r
-\r
- /* draw */\r
- menu_draw_begin(1);\r
- menu_draw_selection(x, y + vi_sel_ln * me_mfont_h, w);\r
- x += me_mfont_w * 2;\r
-\r
- for (ent = entries; ent->name; ent++)\r
- {\r
- const char **names;\r
- int len, leftname_end = 0;\r
-\r
- if (!ent->enabled)\r
- continue;\r
-\r
- name = ent->name;\r
- if (strlen(name) == 0) {\r
- if (ent->generate_name)\r
- name = ent->generate_name(ent->id, &offs);\r
- }\r
- if (name != NULL) {\r
- text_out16(x, y, name);\r
- leftname_end = x + (strlen(name) + 1) * me_mfont_w;\r
- }\r
-\r
- switch (ent->beh) {\r
- case MB_NONE:\r
- break;\r
- case MB_OPT_ONOFF:\r
- text_out16(x + col2_offs, y, me_read_onoff(ent) ? "ON" : "OFF");\r
- break;\r
- case MB_OPT_RANGE:\r
- text_out16(x + col2_offs, y, "%i", *(int *)ent->var);\r
- break;\r
- case MB_OPT_CUSTOM:\r
- case MB_OPT_CUSTONOFF:\r
- case MB_OPT_CUSTRANGE:\r
- name = NULL;\r
- offs = 0;\r
- if (ent->generate_name)\r
- name = ent->generate_name(ent->id, &offs);\r
- if (name != NULL)\r
- text_out16(x + col2_offs + offs * me_mfont_w, y, "%s", name);\r
- break;\r
- case MB_OPT_ENUM:\r
- names = (const char **)ent->data;\r
- for (i = 0; names[i] != NULL; i++) {\r
- offs = x + col2_offs;\r
- len = strlen(names[i]);\r
- if (len > 10)\r
- offs += (10 - len - 2) * me_mfont_w;\r
- if (offs < leftname_end)\r
- offs = leftname_end;\r
- if (i == *(unsigned char *)ent->var) {\r
- text_out16(offs, y, "%s", names[i]);\r
- break;\r
- }\r
- }\r
- break;\r
- }\r
-\r
- y += me_mfont_h;\r
- }\r
-\r
- /* display help or message if we have one */\r
- h = (g_menuscreen_h - h) / 2; // bottom area height\r
- if (menu_error_msg[0] != 0) {\r
- if (h >= me_mfont_h + 4)\r
- text_out16(5, g_menuscreen_h - me_mfont_h - 4, menu_error_msg);\r
- else\r
- lprintf("menu msg doesn't fit!\n");\r
-\r
- if (plat_get_ticks_ms() - menu_error_time > 2048)\r
- menu_error_msg[0] = 0;\r
- }\r
- else if (ent_sel->help != NULL) {\r
- const char *tmp = ent_sel->help;\r
- int l;\r
- for (l = 0; tmp != NULL && *tmp != 0; l++)\r
- tmp = strchr(tmp + 1, '\n');\r
- if (h >= l * me_sfont_h + 4)\r
- for (tmp = ent_sel->help; l > 0; l--, tmp = strchr(tmp, '\n') + 1)\r
- smalltext_out16(5, g_menuscreen_h - (l * me_sfont_h + 4), tmp, 0xffff);\r
- }\r
-\r
- if (draw_more != NULL)\r
- draw_more();\r
-\r
- menu_draw_end();\r
-}\r
-\r
-static int me_process(menu_entry *entry, int is_next, int is_lr)\r
-{\r
- const char **names;\r
- int c;\r
- switch (entry->beh)\r
- {\r
- case MB_OPT_ONOFF:\r
- case MB_OPT_CUSTONOFF:\r
- me_toggle_onoff(entry);\r
- return 1;\r
- case MB_OPT_RANGE:\r
- case MB_OPT_CUSTRANGE:\r
- c = is_lr ? 10 : 1;\r
- *(int *)entry->var += is_next ? c : -c;\r
- if (*(int *)entry->var < (int)entry->min)\r
- *(int *)entry->var = (int)entry->max;\r
- if (*(int *)entry->var > (int)entry->max)\r
- *(int *)entry->var = (int)entry->min;\r
- return 1;\r
- case MB_OPT_ENUM:\r
- names = (const char **)entry->data;\r
- for (c = 0; names[c] != NULL; c++)\r
- ;\r
- *(signed char *)entry->var += is_next ? 1 : -1;\r
- if (*(signed char *)entry->var < 0)\r
- *(signed char *)entry->var = 0;\r
- if (*(signed char *)entry->var >= c)\r
- *(signed char *)entry->var = c - 1;\r
- return 1;\r
- default:\r
- return 0;\r
- }\r
-}\r
-\r
-static void debug_menu_loop(void);\r
-\r
-static int me_loop_d(menu_entry *menu, int *menu_sel, void (*draw_prep)(void), void (*draw_more)(void))\r
-{\r
- int ret = 0, inp, sel = *menu_sel, menu_sel_max;\r
-\r
- menu_sel_max = me_count(menu) - 1;\r
- if (menu_sel_max < 0) {\r
- lprintf("no enabled menu entries\n");\r
- return 0;\r
- }\r
-\r
- while ((!menu[sel].enabled || !menu[sel].selectable) && sel < menu_sel_max)\r
- sel++;\r
-\r
- /* make sure action buttons are not pressed on entering menu */\r
- me_draw(menu, sel, NULL);\r
- while (in_menu_wait_any(NULL, 50) & (PBTN_MOK|PBTN_MBACK|PBTN_MENU));\r
-\r
- for (;;)\r
- {\r
- if (draw_prep != NULL)\r
- draw_prep();\r
-\r
- me_draw(menu, sel, draw_more);\r
- inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|\r
- PBTN_MOK|PBTN_MBACK|PBTN_MENU|PBTN_L|PBTN_R, NULL, 70);\r
- if (inp & (PBTN_MENU|PBTN_MBACK))\r
- break;\r
-\r
- if (inp & PBTN_UP ) {\r
- do {\r
- sel--;\r
- if (sel < 0)\r
- sel = menu_sel_max;\r
- }\r
- while (!menu[sel].enabled || !menu[sel].selectable);\r
- }\r
- if (inp & PBTN_DOWN) {\r
- do {\r
- sel++;\r
- if (sel > menu_sel_max)\r
- sel = 0;\r
- }\r
- while (!menu[sel].enabled || !menu[sel].selectable);\r
- }\r
-\r
- /* a bit hacky but oh well */\r
- if ((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R))\r
- debug_menu_loop();\r
-\r
- if (inp & (PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R)) { /* multi choice */\r
- if (me_process(&menu[sel], (inp & (PBTN_RIGHT|PBTN_R)) ? 1 : 0,\r
- inp & (PBTN_L|PBTN_R)))\r
- continue;\r
- }\r
-\r
- if (inp & (PBTN_MOK|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R))\r
- {\r
- /* require PBTN_MOK for MB_NONE */\r
- if (menu[sel].handler != NULL && (menu[sel].beh != MB_NONE || (inp & PBTN_MOK))) {\r
- ret = menu[sel].handler(menu[sel].id, inp);\r
- if (ret) break;\r
- menu_sel_max = me_count(menu) - 1; /* might change, so update */\r
- }\r
- }\r
- }\r
- *menu_sel = sel;\r
-\r
- return ret;\r
-}\r
-\r
-static int me_loop(menu_entry *menu, int *menu_sel)\r
-{\r
- return me_loop_d(menu, menu_sel, NULL, NULL);\r
-}\r
-\r
-/* ***************************************** */\r
-\r
-static void draw_menu_message(const char *msg, void (*draw_more)(void))\r
-{\r
- int x, y, h, w, wt;\r
- const char *p;\r
-\r
- p = msg;\r
- for (h = 1, w = 0; *p != 0; h++) {\r
- for (wt = 0; *p != 0 && *p != '\n'; p++)\r
- wt++;\r
-\r
- if (wt > w)\r
- w = wt;\r
- if (*p == 0)\r
- break;\r
- p++;\r
- }\r
-\r
- x = g_menuscreen_w / 2 - w * me_mfont_w / 2;\r
- y = g_menuscreen_h / 2 - h * me_mfont_h / 2;\r
- if (x < 0) x = 0;\r
- if (y < 0) y = 0;\r
-\r
- menu_draw_begin(1);\r
-\r
- for (p = msg; *p != 0 && y <= g_menuscreen_h - me_mfont_h; y += me_mfont_h) {\r
- text_out16(x, y, p);\r
-\r
- for (; *p != 0 && *p != '\n'; p++)\r
- ;\r
- if (*p != 0)\r
- p++;\r
- }\r
-\r
- if (draw_more != NULL)\r
- draw_more();\r
-\r
- menu_draw_end();\r
-}\r
-\r
-// -------------- del confirm ---------------\r
-\r
-static void do_delete(const char *fpath, const char *fname)\r
-{\r
- int len, mid, inp;\r
- const char *nm;\r
- char tmp[64];\r
-\r
- menu_draw_begin(1);\r
-\r
- len = strlen(fname);\r
- if (len > g_menuscreen_w / me_sfont_w)\r
- len = g_menuscreen_w / me_sfont_w;\r
-\r
- mid = g_menuscreen_w / 2;\r
- text_out16(mid - me_mfont_w * 15 / 2, 8 * me_mfont_h, "About to delete");\r
- smalltext_out16(mid - len * me_sfont_w / 2, 9 * me_mfont_h + 5, fname, 0xbdff);\r
- text_out16(mid - me_mfont_w * 13 / 2, 11 * me_mfont_h, "Are you sure?");\r
-\r
- nm = in_get_key_name(-1, -PBTN_MA3);\r
- snprintf(tmp, sizeof(tmp), "(%s - confirm, ", nm);\r
- len = strlen(tmp);\r
- nm = in_get_key_name(-1, -PBTN_MBACK);\r
- snprintf(tmp + len, sizeof(tmp) - len, "%s - cancel)", nm);\r
- len = strlen(tmp);\r
-\r
- text_out16(mid - me_mfont_w * len / 2, 12 * me_mfont_h, tmp);\r
- menu_draw_end();\r
-\r
- while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MA2));\r
- inp = in_menu_wait(PBTN_MA3|PBTN_MBACK, NULL, 100);\r
- if (inp & PBTN_MA3)\r
- remove(fpath);\r
-}\r
-\r
-// -------------- ROM selector --------------\r
-\r
-static void draw_dirlist(char *curdir, struct dirent **namelist, int n, int sel)\r
-{\r
- int max_cnt, start, i, x, pos;\r
- void *darken_ptr;\r
-\r
- max_cnt = g_menuscreen_h / me_sfont_h;\r
- start = max_cnt / 2 - sel;\r
- n--; // exclude current dir (".")\r
-\r
- menu_draw_begin(1);\r
-\r
-// if (!rom_loaded)\r
-// menu_darken_bg(gp2x_screen, 320*240, 0);\r
-\r
- darken_ptr = (short *)g_menuscreen_ptr + g_menuscreen_w * max_cnt/2 * me_sfont_h;\r
- menu_darken_bg(darken_ptr, darken_ptr, g_menuscreen_w * me_sfont_h * 8 / 10, 0);\r
-\r
- x = 5 + me_mfont_w + 1;\r
- if (start - 2 >= 0)\r
- smalltext_out16(14, (start - 2) * me_sfont_h, curdir, 0xffff);\r
- for (i = 0; i < n; i++) {\r
- pos = start + i;\r
- if (pos < 0) continue;\r
- if (pos >= max_cnt) break;\r
- if (namelist[i+1]->d_type == DT_DIR) {\r
- smalltext_out16(x, pos * me_sfont_h, "/", 0xfff6);\r
- smalltext_out16(x + me_sfont_w, pos * me_sfont_h, namelist[i+1]->d_name, 0xfff6);\r
- } else {\r
- unsigned short color = fname2color(namelist[i+1]->d_name);\r
- smalltext_out16(x, pos * me_sfont_h, namelist[i+1]->d_name, color);\r
- }\r
- }\r
- smalltext_out16(5, max_cnt/2 * me_sfont_h, ">", 0xffff);\r
- menu_draw_end();\r
-}\r
-\r
-static int scandir_cmp(const void *p1, const void *p2)\r
-{\r
- const struct dirent **d1 = (const struct dirent **)p1;\r
- const struct dirent **d2 = (const struct dirent **)p2;\r
- if ((*d1)->d_type == (*d2)->d_type)\r
- return alphasort(d1, d2);\r
- if ((*d1)->d_type == DT_DIR)\r
- return -1; // put before\r
- if ((*d2)->d_type == DT_DIR)\r
- return 1;\r
-\r
- return alphasort(d1, d2);\r
-}\r
-\r
-static int scandir_filter(const struct dirent *ent)\r
-{\r
- const char *p;\r
- int i;\r
-\r
- if (ent == NULL || ent->d_name == NULL) return 0;\r
- if (strlen(ent->d_name) < 5) return 1;\r
-\r
- p = ent->d_name + strlen(ent->d_name) - 4;\r
-\r
- for (i = 0; i < array_size(filter_exts); i++)\r
- if (strcmp(p, filter_exts[i]) == 0)\r
- return 0;\r
-\r
- return 1;\r
-}\r
-\r
-static int dirent_seek_char(struct dirent **namelist, int len, int sel, char c)\r
-{\r
- int i;\r
-\r
- sel++;\r
- for (i = sel + 1; i != sel; i++) {\r
- if (i >= len)\r
- i = 1;\r
-\r
- if (tolower_simple(namelist[i]->d_name[0]) == c)\r
- break;\r
- }\r
-\r
- return i - 1;\r
-}\r
-\r
-static char *menu_loop_romsel(char *curr_path, int len)\r
-{\r
- struct dirent **namelist;\r
- int n, inp, sel = 0;\r
- char *ret = NULL, *fname = NULL;\r
- char cinp;\r
-\r
-rescan:\r
- // is this a dir or a full path?\r
- if (!plat_is_dir(curr_path)) {\r
- char *p = curr_path + strlen(curr_path) - 1;\r
- for (; p > curr_path && *p != '/'; p--)\r
- ;\r
- *p = 0;\r
- fname = p+1;\r
- }\r
-\r
- n = scandir(curr_path, &namelist, scandir_filter, (void *)scandir_cmp);\r
- if (n < 0) {\r
- char *t;\r
- lprintf("menu_loop_romsel failed, dir: %s\n", curr_path);\r
-\r
- // try root\r
- t = getcwd(curr_path, len);\r
- if (t == NULL)\r
- plat_get_root_dir(curr_path, len);\r
- n = scandir(curr_path, &namelist, scandir_filter, (void *)scandir_cmp);\r
- if (n < 0) {\r
- // oops, we failed\r
- lprintf("menu_loop_romsel failed, dir: %s\n", curr_path);\r
- return NULL;\r
- }\r
- }\r
-\r
- // try to find sel\r
- // note: we don't show '.' so sel is namelist index - 1\r
- if (fname != NULL) {\r
- int i;\r
- for (i = 1; i < n; i++) {\r
- char *dname = namelist[i]->d_name;\r
- if (dname[0] == fname[0] && strcmp(dname, fname) == 0) {\r
- sel = i - 1;\r
- break;\r
- }\r
- }\r
- }\r
-\r
- /* make sure action buttons are not pressed on entering menu */\r
- draw_dirlist(curr_path, namelist, n, sel);\r
- while (in_menu_wait_any(NULL, 50) & (PBTN_MOK|PBTN_MBACK|PBTN_MENU))\r
- ;\r
-\r
- for (;;)\r
- {\r
- draw_dirlist(curr_path, namelist, n, sel);\r
- inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|\r
- PBTN_L|PBTN_R|PBTN_MA2|PBTN_MOK|PBTN_MBACK|PBTN_MENU|PBTN_CHAR, &cinp, 33);\r
- if (inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }\r
- if (inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
- if (inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
- if (inp & PBTN_L) { sel-=24; if (sel < 0) sel = 0; }\r
- if (inp & PBTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
- if (inp & PBTN_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
- if (inp & PBTN_CHAR) sel = dirent_seek_char(namelist, n, sel, cinp);\r
- if ((inp & PBTN_MOK) || (inp & (PBTN_MENU|PBTN_MA2)) == (PBTN_MENU|PBTN_MA2))\r
- {\r
- again:\r
- if (namelist[sel+1]->d_type == DT_REG)\r
- {\r
- strcpy(rom_fname_reload, curr_path);\r
- strcat(rom_fname_reload, "/");\r
- strcat(rom_fname_reload, namelist[sel+1]->d_name);\r
- if (inp & PBTN_MOK) { // return sel\r
- ret = rom_fname_reload;\r
- break;\r
- }\r
- do_delete(rom_fname_reload, namelist[sel+1]->d_name);\r
- if (n > 0) {\r
- while (n--) free(namelist[n]);\r
- free(namelist);\r
- }\r
- goto rescan;\r
- }\r
- else if (namelist[sel+1]->d_type == DT_DIR)\r
- {\r
- int newlen;\r
- char *p, *newdir;\r
- if (!(inp & PBTN_MOK))\r
- continue;\r
- newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r
- newdir = malloc(newlen);\r
- if (newdir == NULL)\r
- break;\r
- if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r
- char *start = curr_path;\r
- p = start + strlen(start) - 1;\r
- while (*p == '/' && p > start) p--;\r
- while (*p != '/' && p > start) p--;\r
- if (p <= start) strcpy(newdir, "/");\r
- else { strncpy(newdir, start, p-start); newdir[p-start] = 0; }\r
- } else {\r
- strcpy(newdir, curr_path);\r
- p = newdir + strlen(newdir) - 1;\r
- while (*p == '/' && p >= newdir) *p-- = 0;\r
- strcat(newdir, "/");\r
- strcat(newdir, namelist[sel+1]->d_name);\r
- }\r
- ret = menu_loop_romsel(newdir, newlen);\r
- free(newdir);\r
- break;\r
- }\r
- else\r
- {\r
- // unknown file type, happens on NTFS mounts. Try to guess.\r
- FILE *tstf; int tmp;\r
- strcpy(rom_fname_reload, curr_path);\r
- strcat(rom_fname_reload, "/");\r
- strcat(rom_fname_reload, namelist[sel+1]->d_name);\r
- tstf = fopen(rom_fname_reload, "rb");\r
- if (tstf != NULL)\r
- {\r
- if (fread(&tmp, 1, 1, tstf) > 0 || ferror(tstf) == 0)\r
- namelist[sel+1]->d_type = DT_REG;\r
- else namelist[sel+1]->d_type = DT_DIR;\r
- fclose(tstf);\r
- goto again;\r
- }\r
- }\r
- }\r
- if (inp & PBTN_MBACK)\r
- break;\r
- }\r
-\r
- if (n > 0) {\r
- while (n--) free(namelist[n]);\r
- free(namelist);\r
- }\r
-\r
- // restore curr_path\r
- if (fname != NULL) {\r
- n = strlen(curr_path);\r
- if (curr_path + n + 1 == fname)\r
- curr_path[n] = '/';\r
- }\r
-\r
- return ret;\r
-}\r
-\r
-// ------------ savestate loader ------------\r
-\r
-#define STATE_SLOT_COUNT 10\r
-\r
-static int state_slot_flags = 0;\r
-static int state_slot_times[STATE_SLOT_COUNT];\r
-\r
-static void state_check_slots(void)\r
-{\r
- int slot;\r
-\r
- state_slot_flags = 0;\r
-\r
- for (slot = 0; slot < STATE_SLOT_COUNT; slot++) {\r
- state_slot_times[slot] = 0;\r
- if (emu_check_save_file(slot, &state_slot_times[slot]))\r
- state_slot_flags |= 1 << slot;\r
- }\r
-}\r
-\r
-static void draw_savestate_bg(int slot);\r
-\r
-static void draw_savestate_menu(int menu_sel, int is_loading)\r
-{\r
- int i, x, y, w, h;\r
- char time_buf[32];\r
-\r
- if (state_slot_flags & (1 << menu_sel))\r
- draw_savestate_bg(menu_sel);\r
-\r
- w = (13 + 2) * me_mfont_w;\r
- h = (1+2+STATE_SLOT_COUNT+1) * me_mfont_h;\r
- x = g_menuscreen_w / 2 - w / 2;\r
- if (x < 0) x = 0;\r
- y = g_menuscreen_h / 2 - h / 2;\r
- if (y < 0) y = 0;\r
-#ifdef MENU_ALIGN_LEFT\r
- if (x > 12 + me_mfont_w * 2)\r
- x = 12 + me_mfont_w * 2;\r
-#endif\r
-\r
- menu_draw_begin(1);\r
-\r
- text_out16(x, y, is_loading ? "Load state" : "Save state");\r
- y += 3 * me_mfont_h;\r
-\r
- menu_draw_selection(x - me_mfont_w * 2, y + menu_sel * me_mfont_h, (23 + 2) * me_mfont_w + 4);\r
-\r
- /* draw all slots */\r
- for (i = 0; i < STATE_SLOT_COUNT; i++, y += me_mfont_h)\r
- {\r
- if (!(state_slot_flags & (1 << i)))\r
- strcpy(time_buf, "free");\r
- else {\r
- strcpy(time_buf, "USED");\r
- if (state_slot_times[i] != 0) {\r
- time_t time = state_slot_times[i];\r
- struct tm *t = localtime(&time);\r
- strftime(time_buf, sizeof(time_buf), "%x %R", t);\r
- }\r
- }\r
-\r
- text_out16(x, y, "SLOT %i (%s)", i, time_buf);\r
- }\r
- text_out16(x, y, "back");\r
-\r
- menu_draw_end();\r
-}\r
-\r
-static int menu_loop_savestate(int is_loading)\r
-{\r
- static int menu_sel = STATE_SLOT_COUNT;\r
- int menu_sel_max = STATE_SLOT_COUNT;\r
- unsigned long inp = 0;\r
- int ret = 0;\r
-\r
- state_check_slots();\r
-\r
- if (!(state_slot_flags & (1 << menu_sel)) && is_loading)\r
- menu_sel = menu_sel_max;\r
-\r
- for (;;)\r
- {\r
- draw_savestate_menu(menu_sel, is_loading);\r
- inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MOK|PBTN_MBACK, NULL, 100);\r
- if (inp & PBTN_UP) {\r
- do {\r
- menu_sel--;\r
- if (menu_sel < 0)\r
- menu_sel = menu_sel_max;\r
- } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
- }\r
- if (inp & PBTN_DOWN) {\r
- do {\r
- menu_sel++;\r
- if (menu_sel > menu_sel_max)\r
- menu_sel = 0;\r
- } while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
- }\r
- if (inp & PBTN_MOK) { // save/load\r
- if (menu_sel < STATE_SLOT_COUNT) {\r
- state_slot = menu_sel;\r
- if (emu_save_load_game(is_loading, 0)) {\r
- me_update_msg(is_loading ? "Load failed" : "Save failed");\r
- break;\r
- }\r
- ret = 1;\r
- break;\r
- }\r
- break;\r
- }\r
- if (inp & PBTN_MBACK)\r
- break;\r
- }\r
-\r
- return ret;\r
-}\r
-\r
-// -------------- key config --------------\r
-\r
-static char *action_binds(int player_idx, int action_mask, int dev_id)\r
-{\r
- int dev = 0, dev_last = IN_MAX_DEVS - 1;\r
- int can_combo = 1, type;\r
-\r
- static_buff[0] = 0;\r
-\r
- type = IN_BINDTYPE_EMU;\r
- if (player_idx >= 0) {\r
- can_combo = 0;\r
- type = IN_BINDTYPE_PLAYER12;\r
- }\r
- if (player_idx == 1)\r
- action_mask <<= 16;\r
-\r
- if (dev_id >= 0)\r
- dev = dev_last = dev_id;\r
-\r
- for (; dev <= dev_last; dev++) {\r
- int k, count = 0, combo = 0;\r
- const int *binds;\r
-\r
- binds = in_get_dev_binds(dev);\r
- if (binds == NULL)\r
- continue;\r
-\r
- in_get_config(dev, IN_CFG_BIND_COUNT, &count);\r
- in_get_config(dev, IN_CFG_DOES_COMBOS, &combo);\r
- combo = combo && can_combo;\r
-\r
- for (k = 0; k < count; k++) {\r
- const char *xname;\r
- int len;\r
-\r
- if (!(binds[IN_BIND_OFFS(k, type)] & action_mask))\r
- continue;\r
-\r
- xname = in_get_key_name(dev, k);\r
- len = strlen(static_buff);\r
- if (len) {\r
- strncat(static_buff, combo ? " + " : ", ",\r
- sizeof(static_buff) - len - 1);\r
- len += combo ? 3 : 2;\r
- }\r
- strncat(static_buff, xname, sizeof(static_buff) - len - 1);\r
- }\r
- }\r
-\r
- return static_buff;\r
-}\r
-\r
-static int count_bound_keys(int dev_id, int action_mask, int bindtype)\r
-{\r
- const int *binds;\r
- int k, keys = 0;\r
- int count = 0;\r
-\r
- binds = in_get_dev_binds(dev_id);\r
- if (binds == NULL)\r
- return 0;\r
-\r
- in_get_config(dev_id, IN_CFG_BIND_COUNT, &count);\r
- for (k = 0; k < count; k++)\r
- {\r
- if (binds[IN_BIND_OFFS(k, bindtype)] & action_mask)\r
- keys++;\r
- }\r
-\r
- return keys;\r
-}\r
-\r
-static void draw_key_config(const me_bind_action *opts, int opt_cnt, int player_idx,\r
- int sel, int dev_id, int dev_count, int is_bind)\r
-{\r
- char buff[64], buff2[32];\r
- const char *dev_name;\r
- int x, y, w, i;\r
-\r
- w = ((player_idx >= 0) ? 20 : 30) * me_mfont_w;\r
- x = g_menuscreen_w / 2 - w / 2;\r
- y = (g_menuscreen_h - 4 * me_mfont_h) / 2 - (2 + opt_cnt) * me_mfont_h / 2;\r
- if (x < me_mfont_w * 2)\r
- x = me_mfont_w * 2;\r
-\r
- menu_draw_begin(1);\r
- if (player_idx >= 0)\r
- text_out16(x, y, "Player %i controls", player_idx + 1);\r
- else\r
- text_out16(x, y, "Emulator controls");\r
-\r
- y += 2 * me_mfont_h;\r
- menu_draw_selection(x - me_mfont_w * 2, y + sel * me_mfont_h, w + 2 * me_mfont_w);\r
-\r
- for (i = 0; i < opt_cnt; i++, y += me_mfont_h)\r
- text_out16(x, y, "%s : %s", opts[i].name,\r
- action_binds(player_idx, opts[i].mask, dev_id));\r
-\r
- if (dev_id < 0)\r
- dev_name = "(all devices)";\r
- else\r
- dev_name = in_get_dev_name(dev_id, 1, 1);\r
- w = strlen(dev_name) * me_mfont_w;\r
- if (w < 30 * me_mfont_w)\r
- w = 30 * me_mfont_w;\r
- if (w > g_menuscreen_w)\r
- w = g_menuscreen_w;\r
-\r
- x = g_menuscreen_w / 2 - w / 2;\r
-\r
- if (!is_bind) {\r
- snprintf(buff2, sizeof(buff2), "%s", in_get_key_name(-1, -PBTN_MOK));\r
- snprintf(buff, sizeof(buff), "%s - bind, %s - clear", buff2,\r
- in_get_key_name(-1, -PBTN_MA2));\r
- text_out16(x, g_menuscreen_h - 4 * me_mfont_h, buff);\r
- }\r
- else\r
- text_out16(x, g_menuscreen_h - 4 * me_mfont_h, "Press a button to bind/unbind");\r
-\r
- if (dev_count > 1) {\r
- text_out16(x, g_menuscreen_h - 3 * me_mfont_h, dev_name);\r
- text_out16(x, g_menuscreen_h - 2 * me_mfont_h, "Press left/right for other devs");\r
- }\r
-\r
- menu_draw_end();\r
-}\r
-\r
-static void key_config_loop(const me_bind_action *opts, int opt_cnt, int player_idx)\r
-{\r
- int i, sel = 0, menu_sel_max = opt_cnt - 1, does_combos = 0;\r
- int dev_id, bind_dev_id, dev_count, kc, is_down, mkey;\r
- int unbind, bindtype, mask_shift;\r
-\r
- for (i = 0, dev_id = -1, dev_count = 0; i < IN_MAX_DEVS; i++) {\r
- if (in_get_dev_name(i, 1, 0) != NULL) {\r
- dev_count++;\r
- if (dev_id < 0)\r
- dev_id = i;\r
- }\r
- }\r
-\r
- if (dev_id == -1) {\r
- lprintf("no devs, can't do config\n");\r
- return;\r
- }\r
-\r
- dev_id = -1; // show all\r
- mask_shift = 0;\r
- if (player_idx == 1)\r
- mask_shift = 16;\r
- bindtype = player_idx >= 0 ? IN_BINDTYPE_PLAYER12 : IN_BINDTYPE_EMU;\r
-\r
- for (;;)\r
- {\r
- draw_key_config(opts, opt_cnt, player_idx, sel, dev_id, dev_count, 0);\r
- mkey = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT\r
- |PBTN_MBACK|PBTN_MOK|PBTN_MA2, NULL, 100);\r
- switch (mkey) {\r
- case PBTN_UP: sel--; if (sel < 0) sel = menu_sel_max; continue;\r
- case PBTN_DOWN: sel++; if (sel > menu_sel_max) sel = 0; continue;\r
- case PBTN_LEFT:\r
- for (i = 0, dev_id--; i < IN_MAX_DEVS + 1; i++, dev_id--) {\r
- if (dev_id < -1)\r
- dev_id = IN_MAX_DEVS - 1;\r
- if (dev_id == -1 || in_get_dev_name(dev_id, 1, 0) != NULL)\r
- break;\r
- }\r
- continue;\r
- case PBTN_RIGHT:\r
- for (i = 0, dev_id++; i < IN_MAX_DEVS; i++, dev_id++) {\r
- if (dev_id >= IN_MAX_DEVS)\r
- dev_id = -1;\r
- if (dev_id == -1 || in_get_dev_name(dev_id, 1, 0) != NULL)\r
- break;\r
- }\r
- continue;\r
- case PBTN_MBACK:\r
- return;\r
- case PBTN_MOK:\r
- if (sel >= opt_cnt)\r
- return;\r
- while (in_menu_wait_any(NULL, 30) & PBTN_MOK)\r
- ;\r
- break;\r
- case PBTN_MA2:\r
- in_unbind_all(dev_id, opts[sel].mask << mask_shift, bindtype);\r
- continue;\r
- default:continue;\r
- }\r
-\r
- draw_key_config(opts, opt_cnt, player_idx, sel, dev_id, dev_count, 1);\r
-\r
- /* wait for some up event */\r
- for (is_down = 1; is_down; )\r
- kc = in_update_keycode(&bind_dev_id, &is_down, NULL, -1);\r
-\r
- i = count_bound_keys(bind_dev_id, opts[sel].mask << mask_shift, bindtype);\r
- unbind = (i > 0);\r
-\r
- /* allow combos if device supports them */\r
- in_get_config(bind_dev_id, IN_CFG_DOES_COMBOS, &does_combos);\r
- if (i == 1 && bindtype == IN_BINDTYPE_EMU && does_combos)\r
- unbind = 0;\r
-\r
- if (unbind)\r
- in_unbind_all(bind_dev_id, opts[sel].mask << mask_shift, bindtype);\r
-\r
- in_bind_key(bind_dev_id, kc, opts[sel].mask << mask_shift, bindtype, 0);\r
- }\r
-}\r
-\r