#include <sys/syscall.h>
#endif
+#ifdef SWITCH
+#include <switch.h>
+#endif
+
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/psxcounters.h"
#include "../libpcsxcore/psxmem_map.h"
#include "plugin_lib.h"
#include "arm_features.h"
#include "revision.h"
-#include "libretro.h"
+
+#include <libretro.h>
+#include "libretro_core_options.h"
#ifdef _3DS
#include "3ds/3ds_utils.h"
static bool display_internal_fps = false;
static unsigned frame_count = 0;
static bool libretro_supports_bitmasks = false;
+static int show_advanced_gpu_peops_settings = -1;
+static int show_advanced_gpu_unai_settings = -1;
+
+static unsigned previous_width = 0;
+static unsigned previous_height = 0;
static int plugins_opened;
static int is_pal_mode;
static void snd_finish(void){}
static int snd_busy(void){return 0;}
+#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
+#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
+#define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2)
+#define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3)
+#define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6)
+#define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7)
+#define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8)
+#define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
+#define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10)
+
static void init_memcard(char *mcd_data)
{
unsigned off = 0;
vout_width = w;
vout_height = h;
+ if (previous_width != vout_width || previous_height != vout_height)
+ {
+ previous_width = vout_width;
+ previous_height = vout_height;
+
+ struct retro_system_av_info info;
+ retro_get_system_av_info(&info);
+ environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
+ }
+
set_vout_fb();
}
/* libretro */
void retro_set_environment(retro_environment_t cb)
{
- static const struct retro_variable vars[] = {
- { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" },
- { "pcsx_rearmed_bios", "Use BIOS; auto|HLE" },
- { "pcsx_rearmed_region", "Region; auto|NTSC|PAL" },
- { "pcsx_rearmed_memcard2", "Enable second memory card; disabled|enabled" },
- { "pcsx_rearmed_pad1type", "Pad 1 Type; standard|analog|dualshock|negcon|none" },
- { "pcsx_rearmed_pad2type", "Pad 2 Type; standard|analog|dualshock|negcon|none" },
- { "pcsx_rearmed_pad3type", "Pad 3 Type; none|standard|analog|dualshock|negcon" },
- { "pcsx_rearmed_pad4type", "Pad 4 Type; none|standard|analog|dualshock|negcon" },
- { "pcsx_rearmed_pad5type", "Pad 5 Type; none|standard|analog|dualshock|negcon" },
- { "pcsx_rearmed_pad6type", "Pad 6 Type; none|standard|analog|dualshock|negcon" },
- { "pcsx_rearmed_pad7type", "Pad 7 Type; none|standard|analog|dualshock|negcon" },
- { "pcsx_rearmed_pad8type", "Pad 8 Type; none|standard|analog|dualshock|negcon" },
- { "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" },
- { "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" },
- { "pcsx_rearmed_negcon_deadzone", "NegCon Twist Deadzone (percent); 0|5|10|15|20|25|30" },
- { "pcsx_rearmed_negcon_response", "NegCon Twist Response; linear|quadratic|cubic" },
- { "pcsx_rearmed_vibration", "Enable Vibration; enabled|disabled" },
- { "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" },
-#ifndef DRC_DISABLE
- { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" },
-#ifdef HAVE_PRE_ARMV7
- { "pcsx_rearmed_psxclock", "PSX cpu clock (default 50); 50|51|52|53|54|55|5657|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49" },
-#else
- { "pcsx_rearmed_psxclock", "PSX cpu clock (default 57); 57|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54|55|56" },
-#endif
-#endif
-#ifdef __ARM_NEON__
- { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" },
- { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" },
- { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" },
-#endif
- { "pcsx_rearmed_duping_enable", "Frame duping; enabled|disabled" },
- { "pcsx_rearmed_display_internal_fps", "Display Internal FPS; disabled|enabled" },
- { "pcsx_rearmed_show_bios_bootlogo", "Show Bios Bootlogo(Breaks some games); disabled|enabled" },
- { "pcsx_rearmed_spu_reverb", "Sound: Reverb; enabled|disabled" },
- { "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" },
- { "pcsx_rearmed_idiablofix", "Diablo Music Fix; disabled|enabled" },
- { "pcsx_rearmed_pe2_fix", "Parasite Eve 2/Vandal Hearts 1/2 Fix; disabled|enabled" },
- { "pcsx_rearmed_inuyasha_fix", "InuYasha Sengoku Battle Fix; disabled|enabled" },
-
- /* Advance options */
- { "pcsx_rearmed_noxadecoding", "XA Decoding; enabled|disabled" },
- { "pcsx_rearmed_nocdaudio", "CD Audio; enabled|disabled" },
-#ifndef DRC_DISABLE
- { "pcsx_rearmed_nosmccheck", "(Speed Hack) Disable SMC Checks; disabled|enabled" },
- { "pcsx_rearmed_gteregsunneeded", "(Speed Hack) Assume GTE Regs Unneeded; disabled|enabled" },
- { "pcsx_rearmed_nogteflags", "(Speed Hack) Disable GTE Flags; disabled|enabled" },
-#endif
-
- { NULL, NULL }
- };
-
- if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
- log_cb = logging.log;
-
environ_cb = cb;
- cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
+ if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
+ log_cb = logging.log;
+
+ libretro_set_core_options(environ_cb);
}
void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
else if (strcmp(var.value, "negcon") == 0)
in_type[port] = PSE_PAD_TYPE_NEGCON;
+ else if (strcmp(var.value, "guncon") == 0)
+ in_type[port] = PSE_PAD_TYPE_GUNCON;
else if (strcmp(var.value, "none") == 0)
in_type[port] = PSE_PAD_TYPE_NONE;
// else 'default' case, do nothing
void retro_get_system_av_info(struct retro_system_av_info *info)
{
+
+ unsigned geom_height = vout_height > 0 ? vout_height : 240;
+ unsigned geom_width = vout_width > 0 ? vout_width : 320;
+
memset(info, 0, sizeof(*info));
info->timing.fps = is_pal_mode ? 50 : 60;
info->timing.sample_rate = 44100;
- info->geometry.base_width = 320;
- info->geometry.base_height = 240;
+ info->geometry.base_width = geom_width;
+ info->geometry.base_height = geom_height;
info->geometry.max_width = VOUT_MAX_WIDTH;
info->geometry.max_height = VOUT_MAX_HEIGHT;
info->geometry.aspect_ratio = 4.0 / 3.0;
Cheats[index].Enabled = enabled;
}
+// just in case, maybe a win-rt port in the future?
+#ifdef _WIN32
+#define SLASH '\\'
+#else
+#define SLASH '/'
+#endif
+
+#ifndef PATH_MAX
+#define PATH_MAX 4096
+#endif
+
/* multidisk support */
+static unsigned int disk_initial_index;
+static char disk_initial_path[PATH_MAX];
static bool disk_ejected;
static unsigned int disk_current_index;
static unsigned int disk_count;
static struct disks_state {
char *fname;
+ char *flabel;
int internal_index; // for multidisk eboots
} disks[8];
+static void get_disk_label(char *disk_label, const char *disk_path, size_t len)
+{
+ const char *base = NULL;
+
+ if (!disk_path || (*disk_path == '\0'))
+ return;
+
+ base = strrchr(disk_path, SLASH);
+ if (!base)
+ base = disk_path;
+
+ if (*base == SLASH)
+ base++;
+
+ strncpy(disk_label, base, len - 1);
+ disk_label[len - 1] = '\0';
+
+ char *ext = strrchr(disk_label, '.');
+ if (ext)
+ *ext = '\0';
+}
+
+static void disk_init(void)
+{
+ size_t i;
+
+ disk_ejected = false;
+ disk_current_index = 0;
+ disk_count = 0;
+
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
+ if (disks[i].fname != NULL) {
+ free(disks[i].fname);
+ disks[i].fname = NULL;
+ }
+ if (disks[i].flabel != NULL) {
+ free(disks[i].flabel);
+ disks[i].flabel = NULL;
+ }
+ disks[i].internal_index = 0;
+ }
+}
+
static bool disk_set_eject_state(bool ejected)
{
// weird PCSX API..
static bool disk_replace_image_index(unsigned index,
const struct retro_game_info *info)
{
- char *old_fname;
- bool ret = true;
+ char *old_fname = NULL;
+ char *old_flabel = NULL;
+ bool ret = true;
if (index >= sizeof(disks) / sizeof(disks[0]))
return false;
- old_fname = disks[index].fname;
- disks[index].fname = NULL;
+ old_fname = disks[index].fname;
+ old_flabel = disks[index].flabel;
+
+ disks[index].fname = NULL;
+ disks[index].flabel = NULL;
disks[index].internal_index = 0;
if (info != NULL) {
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
+
disks[index].fname = strdup(info->path);
+
+ get_disk_label(disk_label, info->path, PATH_MAX);
+ disks[index].flabel = strdup(disk_label);
+
if (index == disk_current_index)
ret = disk_set_image_index(index);
}
if (old_fname != NULL)
free(old_fname);
+ if (old_flabel != NULL)
+ free(old_flabel);
+
return ret;
}
return true;
}
+static bool disk_set_initial_image(unsigned index, const char *path)
+{
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ if (!path || (*path == '\0'))
+ return false;
+
+ disk_initial_index = index;
+
+ strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1);
+ disk_initial_path[sizeof(disk_initial_path) - 1] = '\0';
+
+ return true;
+}
+
+static bool disk_get_image_path(unsigned index, char *path, size_t len)
+{
+ const char *fname = NULL;
+
+ if (len < 1)
+ return false;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ fname = disks[index].fname;
+
+ if (!fname || (*fname == '\0'))
+ return false;
+
+ strncpy(path, fname, len - 1);
+ path[len - 1] = '\0';
+
+ return true;
+}
+
+static bool disk_get_image_label(unsigned index, char *label, size_t len)
+{
+ const char *flabel = NULL;
+
+ if (len < 1)
+ return false;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ flabel = disks[index].flabel;
+
+ if (!flabel || (*flabel == '\0'))
+ return false;
+
+ strncpy(label, flabel, len - 1);
+ label[len - 1] = '\0';
+
+ return true;
+}
+
static struct retro_disk_control_callback disk_control = {
.set_eject_state = disk_set_eject_state,
.get_eject_state = disk_get_eject_state,
.add_image_index = disk_add_image_index,
};
-// just in case, maybe a win-rt port in the future?
-#ifdef _WIN32
-#define SLASH '\\'
-#else
-#define SLASH '/'
-#endif
-
-#ifndef PATH_MAX
-#define PATH_MAX 4096
-#endif
+static struct retro_disk_control_ext_callback disk_control_ext = {
+ .set_eject_state = disk_set_eject_state,
+ .get_eject_state = disk_get_eject_state,
+ .get_image_index = disk_get_image_index,
+ .set_image_index = disk_set_image_index,
+ .get_num_images = disk_get_num_images,
+ .replace_image_index = disk_replace_image_index,
+ .add_image_index = disk_add_image_index,
+ .set_initial_image = disk_set_initial_image,
+ .get_image_path = disk_get_image_path,
+ .get_image_label = disk_get_image_label,
+};
-static char base_dir[PATH_MAX];
+static char base_dir[1024];
static bool read_m3u(const char *file)
{
- char line[PATH_MAX];
+ char line[1024];
char name[PATH_MAX];
FILE *f = fopen(file, "r");
if (!f)
if (line[0] != '\0')
{
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
+
snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
- disks[disk_count++].fname = strdup(name);
+ disks[disk_count].fname = strdup(name);
+
+ get_disk_label(disk_label, name, PATH_MAX);
+ disks[disk_count].flabel = strdup(disk_label);
+
+ disk_count++;
}
}
}
#endif
+static void set_retro_memmap(void)
+{
+ struct retro_memory_map retromap = { 0 };
+ struct retro_memory_descriptor mmap =
+ {
+ 0, psxM, 0, 0, 0, 0, 0x200000
+ };
+
+ retromap.descriptors = &mmap;
+ retromap.num_descriptors = 1;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
+}
+
bool retro_load_game(const struct retro_game_info *info)
{
size_t i;
+ unsigned int cd_index = 0;
bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
struct retro_input_descriptor desc[] = {
plugins_opened = 0;
}
- for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
- if (disks[i].fname != NULL) {
- free(disks[i].fname);
- disks[i].fname = NULL;
- }
- disks[i].internal_index = 0;
- }
+ disk_init();
- disk_current_index = 0;
extract_directory(base_dir, info->path, sizeof(base_dir));
if (is_m3u) {
return false;
}
} else {
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
+
disk_count = 1;
disks[0].fname = strdup(info->path);
+
+ get_disk_label(disk_label, info->path, PATH_MAX);
+ disks[0].flabel = strdup(disk_label);
}
- set_cd_image(disks[0].fname);
+ /* If this is an M3U file, attempt to set the
+ * initial disk image */
+ if (is_m3u &&
+ (disk_initial_index > 0) &&
+ (disk_initial_index < disk_count)) {
+ const char *fname = disks[disk_initial_index].fname;
+
+ if (fname && (*fname != '\0'))
+ if (strcmp(disk_initial_path, fname) == 0)
+ cd_index = disk_initial_index;
+ }
+
+ set_cd_image(disks[cd_index].fname);
+ disk_current_index = cd_index;
/* have to reload after set_cd_image for correct cdr plugin */
if (LoadPlugins() == -1) {
return false;
}
+ /* Handle multi-disk images (i.e. PBP)
+ * > Cannot do this until after OpenPlugins() is
+ * called (since this sets the value of
+ * cdrIsoMultidiskCount) */
+ if (!is_m3u && (cdrIsoMultidiskCount > 1)) {
+ disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
+
+ /* Small annoyance: We need to change the label
+ * of disk 0, so have to clear existing entries */
+ if (disks[0].fname != NULL)
+ free(disks[0].fname);
+ disks[0].fname = NULL;
+
+ if (disks[0].flabel != NULL)
+ free(disks[0].flabel);
+ disks[0].flabel = NULL;
+
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
+ char disk_name[PATH_MAX];
+ char disk_label[PATH_MAX];
+ disk_name[0] = '\0';
+ disk_label[0] = '\0';
+
+ disks[i].fname = strdup(info->path);
+
+ get_disk_label(disk_name, info->path, PATH_MAX);
+ snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
+ disks[i].flabel = strdup(disk_label);
+
+ disks[i].internal_index = i;
+ }
+
+ /* This is not an M3U file, so initial disk
+ * image has not yet been set - attempt to
+ * do so now */
+ if ((disk_initial_index > 0) &&
+ (disk_initial_index < disk_count)) {
+ const char *fname = disks[disk_initial_index].fname;
+
+ if (fname && (*fname != '\0'))
+ if (strcmp(disk_initial_path, fname) == 0)
+ cd_index = disk_initial_index;
+ }
+
+ if (cd_index > 0) {
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ cdrIsoMultidiskSelect = disks[cd_index].internal_index;
+ disk_current_index = cd_index;
+ set_cd_image(disks[cd_index].fname);
+
+ if (ReloadCdromPlugin() < 0) {
+ log_cb(RETRO_LOG_INFO, "failed to reload cdr plugins\n");
+ return false;
+ }
+ if (CDR_open() < 0) {
+ log_cb(RETRO_LOG_INFO, "failed to open cdr plugin\n");
+ return false;
+ }
+ }
+ }
+
plugin_call_rearmed_cbs();
dfinput_activate();
}
emu_on_new_cd(0);
- // multidisk images
- if (!is_m3u) {
- disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
- for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
- disks[i].fname = strdup(info->path);
- disks[i].internal_index = i;
- }
- }
+ set_retro_memmap();
return true;
}
{
if (id == RETRO_MEMORY_SAVE_RAM)
return Mcd1Data;
+ else if (id == RETRO_MEMORY_SYSTEM_RAM)
+ return psxM;
else
return NULL;
}
{
if (id == RETRO_MEMORY_SAVE_RAM)
return MCD_SIZE;
+ else if (id == RETRO_MEMORY_SYSTEM_RAM)
+ return 0x200000;
else
return 0;
}
{
struct retro_variable var;
int i;
+ int gpu_peops_fix = 0;
var.value = NULL;
var.key = "pcsx_rearmed_frameskip";
if (strcmp(var.value, "disabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
#endif
else if (strcmp(var.value, "enabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 1;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
#endif
Config.Cdda = 0;
}
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spuirq";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.SpuIrq = 0;
+ else
+ Config.SpuIrq = 1;
+ }
+
#ifndef DRC_DISABLE
var.value = NULL;
var.key = "pcsx_rearmed_nosmccheck";
}
#endif
+#ifdef GPU_PEOPS
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_old_frame_skip";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
+ }
+
+ if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
+ pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
+
+
+ /* Show/hide core options */
+
+ var.key = "pcsx_rearmed_show_gpu_peops_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings;
+
+ show_advanced_gpu_peops_settings = 1;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_peops_settings = 0;
+
+ if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_peops_option[9][45] = {
+ "pcsx_rearmed_gpu_peops_odd_even_bit",
+ "pcsx_rearmed_gpu_peops_expand_screen_width",
+ "pcsx_rearmed_gpu_peops_ignore_brightness",
+ "pcsx_rearmed_gpu_peops_disable_coord_check",
+ "pcsx_rearmed_gpu_peops_lazy_screen_update",
+ "pcsx_rearmed_gpu_peops_old_frame_skip",
+ "pcsx_rearmed_gpu_peops_repeated_triangles",
+ "pcsx_rearmed_gpu_peops_quads_with_triangles",
+ "pcsx_rearmed_gpu_peops_fake_busy_state",
+ };
+
+ option_display.visible = show_advanced_gpu_peops_settings;
+
+ for (i = 0; i < 9; i++)
+ {
+ option_display.key = gpu_peops_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
+ }
+ }
+ }
+#endif
+
+#ifdef GPU_UNAI
+ var.key = "pcsx_rearmed_gpu_unai_ilace_force";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.ilace_force = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_pixel_skip";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_blending";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 1;
+ }
+
+ var.key = "pcsx_rearmed_show_gpu_unai_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings;
+
+ show_advanced_gpu_unai_settings = 1;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_unai_settings = 0;
+
+ if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_unai_option[5][40] = {
+ "pcsx_rearmed_gpu_unai_blending",
+ "pcsx_rearmed_gpu_unai_lighting",
+ "pcsx_rearmed_gpu_unai_fast_lighting",
+ "pcsx_rearmed_gpu_unai_ilace_force",
+ "pcsx_rearmed_gpu_unai_pixel_skip",
+ };
+
+ option_display.visible = show_advanced_gpu_unai_settings;
+
+ for (i = 0; i < 5; i++)
+ {
+ option_display.key = gpu_unai_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
+ }
+ }
+ }
+#endif // GPU_UNAI
+
if (in_flight) {
// inform core things about possible config changes
plugin_call_rearmed_cbs();
if (in_type[i] == PSE_PAD_TYPE_NONE)
continue;
-
+
if (libretro_supports_bitmasks)
ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
else
{
- unsigned i;
- for (i = 0; i < RETRO_DEVICE_ID_JOYPAD_R3+1; i++)
+ unsigned j;
+ for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++)
{
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, i))
- ret |= (1 << i);
+ if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
+ ret |= (1 << j);
}
}
+ if (in_type[i] == PSE_PAD_TYPE_GUNCON)
+ {
+ //ToDo move across to:
+ //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X
+ //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y
+ //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
+ //RETRO_DEVICE_ID_LIGHTGUN_RELOAD
+ //RETRO_DEVICE_ID_LIGHTGUN_AUX_A
+ //RETRO_DEVICE_ID_LIGHTGUN_AUX_B
+ //Though not sure these are hooked up properly on the Pi
+
+ //ToDo
+ //Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed
+ //This is required for 2 player
+
+ //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
+
+ // Trigger
+ //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
+ if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){
+ in_keystate[i] |= (1 << DKEY_CIRCLE);
+ }
+
+ // A
+ if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){
+ in_keystate[i] |= (1 << DKEY_START);
+ }
+
+ // B
+ if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){
+ in_keystate[i] |= (1 << DKEY_CROSS);
+ }
+
+ //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
+ int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
+ int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
+
+ //This adjustment process gives the user the ability to manually align the mouse up better
+ //with where the shots are in the emulator.
+
+ //Percentage distance of screen to adjust
+ int GunconAdjustX = 0;
+ int GunconAdjustY = 0;
+
+ //Used when out by a percentage
+ float GunconAdjustRatioX = 1;
+ float GunconAdjustRatioY = 1;
+
+ struct retro_variable var;
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustx";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustX = atoi(var.value);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjusty";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustY = atoi(var.value);
+ }
+
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustratiox";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustRatioX = atof(var.value);
+ }
+
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustratioy";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustRatioY = atof(var.value);
+ }
+
+ //Mouse range is -32767 -> 32767
+ //1% is about 655
+ //Use the left analog stick field to store the absolute coordinates
+ in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655);
+ in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655);
+
+
+ }
if (in_type[i] == PSE_PAD_TYPE_NEGCON)
{
// Query digital inputs
//
// > Pad-Up
- if (ret & (1 < RETRO_DEVICE_ID_JOYPAD_UP))
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
in_keystate[i] |= (1 << DKEY_UP);
// > Pad-Right
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
// > NeGcon L
in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
}
- else
+ if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON)
{
// Query digital inputs
for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
return false;
while ((ent = readdir(dir))) {
- if (strncasecmp(ent->d_name, "scph", 4) != 0)
+ if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0))
continue;
snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
static void loadPSXBios(void)
{
const char *dir;
- char path[256];
+ char path[PATH_MAX];
unsigned useHLE = 0;
const char *bios[] = {
+ "PSXONPSP660", "psxonpsp660",
"SCPH101", "scph101",
"SCPH5501", "scph5501",
"SCPH7001", "scph7001",
void retro_init(void)
{
+ unsigned dci_version = 0;
struct retro_rumble_interface rumble;
int ret;
#ifdef _3DS
vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
-#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA)
+#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__)
posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#else
vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
loadPSXBios();
environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
- environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
+
+ disk_initial_index = 0;
+ disk_initial_path[0] = '\0';
+ if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1))
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext);
+ else
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
rumble_cb = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
cycle_multiplier = 200;
#endif
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+ pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
spu_config.iUseFixedUpdates = 1;
SaveFuncs.open = save_open;
void retro_deinit(void)
{
+ ClosePlugins();
SysClose();
#ifdef _3DS
linearFree(vout_buf);
deinit_vita_mmap();
#endif
libretro_supports_bitmasks = false;
+
+ /* Have to reset disks struct, otherwise
+ * fnames/flabels will leak memory */
+ disk_init();
}
#ifdef VITA
sceKernelDelayThread(us);
}
#endif
+
+void SysPrintf(const char *fmt, ...) {
+ va_list list;
+ char msg[512];
+
+ va_start(list, fmt);
+ vsprintf(msg, fmt, list);
+ va_end(list);
+
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "%s", msg);
+}