#include "revision.h"
#include "libretro.h"
+#ifdef _3DS
+#include "3ds.h"
+#include "3ds/3ds_utils.h"
+int ctr_svchack_init_success = 0;
+#endif
+
static retro_video_refresh_t video_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
/* PCSX ReARMed core calls and stuff */
int in_type1, in_type2;
int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
+int in_a3[2] = { 127, 127 }, in_a4[2] = { 127, 127 };
int in_keystate;
int in_enable_vibration = 1;
{
}
-static void *pl_mmap(unsigned int size)
+#ifdef _3DS
+typedef struct
{
+ void* buffer;
+ uint32_t target_map;
+ size_t size;
+ enum psxMapTag tag;
+}psx_map_t;
+
+psx_map_t custom_psx_maps[] = {
+ {NULL, 0x13000000, 0x210000, MAP_TAG_RAM}, // 0x80000000
+ {NULL, 0x12800000, 0x010000, MAP_TAG_OTHER}, // 0x1f800000
+ {NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000
+ {NULL, 0x11000000, 0x800000, MAP_TAG_LUTS}, // 0x08000000
+ {NULL, 0x12000000, 0x200000, MAP_TAG_VRAM}, // 0x00000000
+};
+
+void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
+ enum psxMapTag tag)
+{
+ (void)is_fixed;
+ (void)addr;
+
+ if (ctr_svchack_init_success)
+ {
+ psx_map_t* custom_map = custom_psx_maps;
+
+ for (; custom_map->size; custom_map++)
+ {
+ if ((custom_map->size == size) && (custom_map->tag == tag))
+ {
+ uint32_t ptr_aligned, tmp;
+
+ custom_map->buffer = malloc(size + 0x1000);
+ ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
+
+ if(svcControlMemory(&tmp, custom_map->target_map, ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
+ {
+ SysPrintf("could not map memory @0x%08X\n", custom_map->target_map);
+ exit(1);
+ }
+
+ return (void*)custom_map->target_map;
+ }
+ }
+ }
+
+ return malloc(size);
+}
+
+void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
+{
+ (void)tag;
+
+ if (ctr_svchack_init_success)
+ {
+ psx_map_t* custom_map = custom_psx_maps;
+
+ for (; custom_map->size; custom_map++)
+ {
+ if ((custom_map->target_map == (uint32_t)ptr))
+ {
+ uint32_t ptr_aligned, tmp;
+
+ ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
+
+ svcControlMemory(&tmp, custom_map->target_map, ptr_aligned, size, MEMOP_UNMAP, 0x3);
+
+ free(custom_map->buffer);
+ custom_map->buffer = NULL;
+ return;
+ }
+ }
+ }
+
+ free(ptr);
+}
+#endif
+
+static void *pl_mmap(unsigned int size)
+{
return psxMap(0, size, 0, MAP_TAG_VRAM);
}
{ "pcsx_rearmed_duping_enable", "Frame duping; on|off" },
{ "pcsx_rearmed_spu_reverb", "Sound: Reverb; on|off" },
{ "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" },
+ { "pcsx_rearmed_pe2_fix", "Parasite Eve 2/Vandal Hearts 1/2 Fix; disabled|enabled" },
+ { "pcsx_rearmed_inuyasha_fix", "InuYasha Sengoku Battle Fix; disabled|enabled" },
{ NULL, NULL },
};
{
R3000Acpu *prev_cpu = psxCpu;
+#ifdef _3DS
+ if(!ctr_svchack_init_success)
+ Config.Cpu = CPU_INTERPRETER;
+ else
+#endif
if (strcmp(var.value, "disabled") == 0)
Config.Cpu = CPU_INTERPRETER;
else if (strcmp(var.value, "enabled") == 0)
spu_config.iUseInterpolation = 0;
}
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_pe2_fix";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.RCntFix = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.RCntFix = 1;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_inuyasha_fix";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.VSyncWA = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.VSyncWA = 1;
+ }
+
if (in_flight) {
// inform core things about possible config changes
plugin_call_rearmed_cbs();
in_a2[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
}
+ if (in_type2 == PSE_PAD_TYPE_ANALOGPAD)
+ {
+ in_a3[0] = (input_state_cb(1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
+ in_a3[1] = (input_state_cb(1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
+ in_a4[0] = (input_state_cb(1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
+ in_a4[1] = (input_state_cb(1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
+ }
+
stop = 0;
psxCpu->Execute();
int i, ret;
bool found_bios = false;
+#ifdef _3DS
+ ctr_svchack_init_success = ctr_svchack_init();
+ psxMapHook = pl_3ds_mmap;
+ psxUnmapHook = pl_3ds_munmap;
+#endif
ret = emu_core_preinit();
ret |= emu_core_init();
if (ret != 0) {
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
- snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s/", dir);
+ snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]);