#include <sys/syscall.h>
#endif
+#ifdef SWITCH
+#include <switch.h>
+#endif
+
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/psxcounters.h"
#include "../libpcsxcore/psxmem_map.h"
#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
+#include "../libpcsxcore/r3000a.h"
#include "../plugins/dfsound/out.h"
#include "../plugins/dfsound/spu_config.h"
#include "../plugins/dfinput/externals.h"
#include "cspace.h"
#include "main.h"
+#include "menu.h"
#include "plugin.h"
#include "plugin_lib.h"
#include "arm_features.h"
#include "revision.h"
-#include "libretro.h"
+
+#include <libretro.h>
+#include "libretro_core_options.h"
#ifdef _3DS
#include "3ds/3ds_utils.h"
#define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F'))
+#define INTERNAL_FPS_SAMPLE_PERIOD 64
+
+#ifdef DRC_DISABLE
+int stop;
+u32 next_interupt;
+u32 event_cycles[PSXINT_COUNT];
+int cycle_multiplier;
+int new_dynarec_hacks;
+
+void new_dyna_before_save(void) { }
+void new_dyna_after_save(void) { }
+void new_dyna_freeze(void *f, int i) { }
+#endif
+
//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
static int rebootemu = 0;
static retro_input_state_t input_state_cb;
static retro_environment_t environ_cb;
static retro_audio_sample_batch_t audio_batch_cb;
-static struct retro_rumble_interface rumble;
+static retro_set_rumble_state_t rumble_cb;
static struct retro_log_callback logging;
static retro_log_printf_t log_cb;
static bool vout_can_dupe;
static bool duping_enable;
static bool found_bios;
+static bool display_internal_fps = false;
+static unsigned frame_count = 0;
+static bool libretro_supports_bitmasks = false;
+#ifdef GPU_PEOPS
+static int show_advanced_gpu_peops_settings = -1;
+#endif
+#ifdef GPU_UNAI
+static int show_advanced_gpu_unai_settings = -1;
+#endif
+
+static unsigned previous_width = 0;
+static unsigned previous_height = 0;
static int plugins_opened;
static int is_pal_mode;
int multitap2 = 0;
int in_enable_vibration = 1;
+// NegCon adjustment parameters
+// > The NegCon 'twist' action is somewhat awkward when mapped
+// to a standard analog stick -> user should be able to tweak
+// response/deadzone for comfort
+// > When response is linear, 'additional' deadzone (set here)
+// may be left at zero, since this is normally handled via in-game
+// options menus
+// > When response is non-linear, deadzone should be set to match the
+// controller being used (otherwise precision may be lost)
+// > negcon_linearity:
+// - 1: Response is linear - recommended when using racing wheel
+// peripherals, not recommended for standard gamepads
+// - 2: Response is quadratic - optimal setting for gamepads
+// - 3: Response is cubic - enables precise fine control, but
+// difficult to use...
+#define NEGCON_RANGE 0x7FFF
+static int negcon_deadzone = 0;
+static int negcon_linearity = 1;
+
+static bool axis_bounds_modifier;
+
/* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
#define VOUT_MAX_WIDTH 1024
#define VOUT_MAX_HEIGHT 512
static void snd_finish(void){}
static int snd_busy(void){return 0;}
+#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
+#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
+#define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2)
+#define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3)
+#define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6)
+#define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7)
+#define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8)
+#define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
+#define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10)
+
static void init_memcard(char *mcd_data)
{
unsigned off = 0;
vout_width = w;
vout_height = h;
+ if (previous_width != vout_width || previous_height != vout_height)
+ {
+ previous_width = vout_width;
+ previous_height = vout_height;
+
+ struct retro_system_av_info info;
+ retro_get_system_av_info(&info);
+ environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
+ }
+
set_vout_fb();
}
void plat_trigger_vibrate(int pad, int low, int high)
{
- if(in_enable_vibration)
+ if (!rumble_cb)
+ return;
+
+ if (in_enable_vibration)
{
- rumble.set_rumble_state(pad, RETRO_RUMBLE_STRONG, high << 8);
- rumble.set_rumble_state(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
+ rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
+ rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
}
}
/* libretro */
void retro_set_environment(retro_environment_t cb)
{
- static const struct retro_variable vars[] = {
- { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" },
- { "pcsx_rearmed_region", "Region; auto|NTSC|PAL" },
- { "pcsx_rearmed_pad1type", "Pad 1 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad2type", "Pad 2 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad3type", "Pad 3 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad4type", "Pad 4 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad5type", "Pad 5 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad6type", "Pad 6 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad7type", "Pad 7 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad8type", "Pad 8 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" },
- { "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" },
- { "pcsx_rearmed_vibration", "Enable Vibration; enabled|disabled" },
- { "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" },
-#ifndef DRC_DISABLE
- { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" },
-#endif
-#ifdef __ARM_NEON__
- { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" },
- { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" },
- { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" },
-#endif
- { "pcsx_rearmed_duping_enable", "Frame duping; enabled|disabled" },
- { "pcsx_rearmed_show_bios_bootlogo", "Show Bios Bootlogo(Breaks some games); disabled|enabled" },
- { "pcsx_rearmed_spu_reverb", "Sound: Reverb; enabled|disabled" },
- { "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" },
- { "pcsx_rearmed_pe2_fix", "Parasite Eve 2/Vandal Hearts 1/2 Fix; disabled|enabled" },
- { "pcsx_rearmed_inuyasha_fix", "InuYasha Sengoku Battle Fix; disabled|enabled" },
- { NULL, NULL },
- };
-
- if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
- log_cb = logging.log;
-
environ_cb = cb;
- cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
+ if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
+ log_cb = logging.log;
+
+ libretro_set_core_options(environ_cb);
}
void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
if (strcmp(var.value, "standard") == 0)
in_type[port] = PSE_PAD_TYPE_STANDARD;
else if (strcmp(var.value, "analog") == 0)
+ in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
+ else if (strcmp(var.value, "dualshock") == 0)
in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
else if (strcmp(var.value, "negcon") == 0)
in_type[port] = PSE_PAD_TYPE_NEGCON;
+ else if (strcmp(var.value, "guncon") == 0)
+ in_type[port] = PSE_PAD_TYPE_GUNCON;
else if (strcmp(var.value, "none") == 0)
in_type[port] = PSE_PAD_TYPE_NONE;
// else 'default' case, do nothing
#define GIT_VERSION ""
#endif
info->library_version = "r22" GIT_VERSION;
- info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u";
+ info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd";
info->need_fullpath = true;
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
+
+ unsigned geom_height = vout_height > 0 ? vout_height : 240;
+ unsigned geom_width = vout_width > 0 ? vout_width : 320;
+
memset(info, 0, sizeof(*info));
info->timing.fps = is_pal_mode ? 50 : 60;
info->timing.sample_rate = 44100;
- info->geometry.base_width = 320;
- info->geometry.base_height = 240;
+ info->geometry.base_width = geom_width;
+ info->geometry.base_height = geom_height;
info->geometry.max_width = VOUT_MAX_WIDTH;
info->geometry.max_height = VOUT_MAX_HEIGHT;
info->geometry.aspect_ratio = 4.0 / 3.0;
// cheat funcs are destructive, need a copy..
strncpy(buf, code, sizeof(buf));
buf[sizeof(buf) - 1] = 0;
-
+
//Prepare buffered cheat for PCSX's AddCheat fucntion.
int cursor=0;
int nonhexdec=0;
}
cursor++;
}
-
+
if (index < NumCheats)
ret = EditCheat(index, "", buf);
Cheats[index].Enabled = enabled;
}
+// just in case, maybe a win-rt port in the future?
+#ifdef _WIN32
+#define SLASH '\\'
+#else
+#define SLASH '/'
+#endif
+
+#ifndef PATH_MAX
+#define PATH_MAX 4096
+#endif
+
/* multidisk support */
+static unsigned int disk_initial_index;
+static char disk_initial_path[PATH_MAX];
static bool disk_ejected;
static unsigned int disk_current_index;
static unsigned int disk_count;
static struct disks_state {
char *fname;
+ char *flabel;
int internal_index; // for multidisk eboots
} disks[8];
+static void get_disk_label(char *disk_label, const char *disk_path, size_t len)
+{
+ const char *base = NULL;
+
+ if (!disk_path || (*disk_path == '\0'))
+ return;
+
+ base = strrchr(disk_path, SLASH);
+ if (!base)
+ base = disk_path;
+
+ if (*base == SLASH)
+ base++;
+
+ strncpy(disk_label, base, len - 1);
+ disk_label[len - 1] = '\0';
+
+ char *ext = strrchr(disk_label, '.');
+ if (ext)
+ *ext = '\0';
+}
+
+static void disk_init(void)
+{
+ size_t i;
+
+ disk_ejected = false;
+ disk_current_index = 0;
+ disk_count = 0;
+
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
+ if (disks[i].fname != NULL) {
+ free(disks[i].fname);
+ disks[i].fname = NULL;
+ }
+ if (disks[i].flabel != NULL) {
+ free(disks[i].flabel);
+ disks[i].flabel = NULL;
+ }
+ disks[i].internal_index = 0;
+ }
+}
+
static bool disk_set_eject_state(bool ejected)
{
// weird PCSX API..
static bool disk_replace_image_index(unsigned index,
const struct retro_game_info *info)
{
- char *old_fname;
- bool ret = true;
+ char *old_fname = NULL;
+ char *old_flabel = NULL;
+ bool ret = true;
if (index >= sizeof(disks) / sizeof(disks[0]))
return false;
- old_fname = disks[index].fname;
- disks[index].fname = NULL;
+ old_fname = disks[index].fname;
+ old_flabel = disks[index].flabel;
+
+ disks[index].fname = NULL;
+ disks[index].flabel = NULL;
disks[index].internal_index = 0;
if (info != NULL) {
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
+
disks[index].fname = strdup(info->path);
+
+ get_disk_label(disk_label, info->path, PATH_MAX);
+ disks[index].flabel = strdup(disk_label);
+
if (index == disk_current_index)
ret = disk_set_image_index(index);
}
if (old_fname != NULL)
free(old_fname);
+ if (old_flabel != NULL)
+ free(old_flabel);
+
return ret;
}
return true;
}
+static bool disk_set_initial_image(unsigned index, const char *path)
+{
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ if (!path || (*path == '\0'))
+ return false;
+
+ disk_initial_index = index;
+
+ strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1);
+ disk_initial_path[sizeof(disk_initial_path) - 1] = '\0';
+
+ return true;
+}
+
+static bool disk_get_image_path(unsigned index, char *path, size_t len)
+{
+ const char *fname = NULL;
+
+ if (len < 1)
+ return false;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ fname = disks[index].fname;
+
+ if (!fname || (*fname == '\0'))
+ return false;
+
+ strncpy(path, fname, len - 1);
+ path[len - 1] = '\0';
+
+ return true;
+}
+
+static bool disk_get_image_label(unsigned index, char *label, size_t len)
+{
+ const char *flabel = NULL;
+
+ if (len < 1)
+ return false;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ flabel = disks[index].flabel;
+
+ if (!flabel || (*flabel == '\0'))
+ return false;
+
+ strncpy(label, flabel, len - 1);
+ label[len - 1] = '\0';
+
+ return true;
+}
+
static struct retro_disk_control_callback disk_control = {
.set_eject_state = disk_set_eject_state,
.get_eject_state = disk_get_eject_state,
.add_image_index = disk_add_image_index,
};
-// just in case, maybe a win-rt port in the future?
-#ifdef _WIN32
-#define SLASH '\\'
-#else
-#define SLASH '/'
-#endif
-
-#ifndef PATH_MAX
-#define PATH_MAX 4096
-#endif
+static struct retro_disk_control_ext_callback disk_control_ext = {
+ .set_eject_state = disk_set_eject_state,
+ .get_eject_state = disk_get_eject_state,
+ .get_image_index = disk_get_image_index,
+ .set_image_index = disk_set_image_index,
+ .get_num_images = disk_get_num_images,
+ .replace_image_index = disk_replace_image_index,
+ .add_image_index = disk_add_image_index,
+ .set_initial_image = disk_set_initial_image,
+ .get_image_path = disk_get_image_path,
+ .get_image_label = disk_get_image_label,
+};
-static char base_dir[PATH_MAX];
+static char base_dir[1024];
static bool read_m3u(const char *file)
{
- char line[PATH_MAX];
+ char line[1024];
char name[PATH_MAX];
FILE *f = fopen(file, "r");
if (!f)
if (line[0] != '\0')
{
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
+
snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
- disks[disk_count++].fname = strdup(name);
+ disks[disk_count].fname = strdup(name);
+
+ get_disk_label(disk_label, name, PATH_MAX);
+ disks[disk_count].flabel = strdup(disk_label);
+
+ disk_count++;
}
}
}
#endif
+static void set_retro_memmap(void)
+{
+ struct retro_memory_map retromap = { 0 };
+ struct retro_memory_descriptor mmap =
+ {
+ 0, psxM, 0, 0, 0, 0, 0x200000
+ };
+
+ retromap.descriptors = &mmap;
+ retromap.num_descriptors = 1;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
+}
+
bool retro_load_game(const struct retro_game_info *info)
{
size_t i;
+ unsigned int cd_index = 0;
bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
struct retro_input_descriptor desc[] = {
{ 0 },
};
+ frame_count = 0;
+
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
#ifdef FRONTEND_SUPPORTS_RGB565
plugins_opened = 0;
}
- for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
- if (disks[i].fname != NULL) {
- free(disks[i].fname);
- disks[i].fname = NULL;
- }
- disks[i].internal_index = 0;
- }
+ disk_init();
- disk_current_index = 0;
extract_directory(base_dir, info->path, sizeof(base_dir));
if (is_m3u) {
return false;
}
} else {
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
+
disk_count = 1;
disks[0].fname = strdup(info->path);
+
+ get_disk_label(disk_label, info->path, PATH_MAX);
+ disks[0].flabel = strdup(disk_label);
}
- set_cd_image(disks[0].fname);
+ /* If this is an M3U file, attempt to set the
+ * initial disk image */
+ if (is_m3u &&
+ (disk_initial_index > 0) &&
+ (disk_initial_index < disk_count)) {
+ const char *fname = disks[disk_initial_index].fname;
+
+ if (fname && (*fname != '\0'))
+ if (strcmp(disk_initial_path, fname) == 0)
+ cd_index = disk_initial_index;
+ }
+
+ set_cd_image(disks[cd_index].fname);
+ disk_current_index = cd_index;
/* have to reload after set_cd_image for correct cdr plugin */
if (LoadPlugins() == -1) {
return false;
}
+ /* Handle multi-disk images (i.e. PBP)
+ * > Cannot do this until after OpenPlugins() is
+ * called (since this sets the value of
+ * cdrIsoMultidiskCount) */
+ if (!is_m3u && (cdrIsoMultidiskCount > 1)) {
+ disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
+
+ /* Small annoyance: We need to change the label
+ * of disk 0, so have to clear existing entries */
+ if (disks[0].fname != NULL)
+ free(disks[0].fname);
+ disks[0].fname = NULL;
+
+ if (disks[0].flabel != NULL)
+ free(disks[0].flabel);
+ disks[0].flabel = NULL;
+
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
+ char disk_name[PATH_MAX];
+ char disk_label[PATH_MAX];
+ disk_name[0] = '\0';
+ disk_label[0] = '\0';
+
+ disks[i].fname = strdup(info->path);
+
+ get_disk_label(disk_name, info->path, PATH_MAX);
+ snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
+ disks[i].flabel = strdup(disk_label);
+
+ disks[i].internal_index = i;
+ }
+
+ /* This is not an M3U file, so initial disk
+ * image has not yet been set - attempt to
+ * do so now */
+ if ((disk_initial_index > 0) &&
+ (disk_initial_index < disk_count)) {
+ const char *fname = disks[disk_initial_index].fname;
+
+ if (fname && (*fname != '\0'))
+ if (strcmp(disk_initial_path, fname) == 0)
+ cd_index = disk_initial_index;
+ }
+
+ if (cd_index > 0) {
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ cdrIsoMultidiskSelect = disks[cd_index].internal_index;
+ disk_current_index = cd_index;
+ set_cd_image(disks[cd_index].fname);
+
+ if (ReloadCdromPlugin() < 0) {
+ log_cb(RETRO_LOG_INFO, "failed to reload cdr plugins\n");
+ return false;
+ }
+ if (CDR_open() < 0) {
+ log_cb(RETRO_LOG_INFO, "failed to open cdr plugin\n");
+ return false;
+ }
+ }
+ }
+
plugin_call_rearmed_cbs();
dfinput_activate();
}
emu_on_new_cd(0);
- // multidisk images
- if (!is_m3u) {
- disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
- for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
- disks[i].fname = strdup(info->path);
- disks[i].internal_index = i;
- }
- }
+ set_retro_memmap();
return true;
}
{
if (id == RETRO_MEMORY_SAVE_RAM)
return Mcd1Data;
+ else if (id == RETRO_MEMORY_SYSTEM_RAM)
+ return psxM;
else
return NULL;
}
{
if (id == RETRO_MEMORY_SAVE_RAM)
return MCD_SIZE;
+ else if (id == RETRO_MEMORY_SYSTEM_RAM)
+ return 0x200000;
else
return 0;
}
{
struct retro_variable var;
int i;
+#ifdef GPU_PEOPS
+ int gpu_peops_fix = 0;
+#endif
var.value = NULL;
var.key = "pcsx_rearmed_frameskip";
update_multitap();
+ var.value = NULL;
+ var.key = "pcsx_rearmed_negcon_deadzone";
+ negcon_deadzone = 0;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_negcon_response";
+ negcon_linearity = 1;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "quadratic") == 0){
+ negcon_linearity = 2;
+ } else if (strcmp(var.value, "cubic") == 0){
+ negcon_linearity = 3;
+ }
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_analog_axis_modifier";
+ axis_bounds_modifier = true;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "square") == 0) {
+ axis_bounds_modifier = true;
+ } else if (strcmp(var.value, "circle") == 0) {
+ axis_bounds_modifier = false;
+ }
+ }
+
var.value = NULL;
var.key = "pcsx_rearmed_vibration";
if (strcmp(var.value, "disabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
#endif
else if (strcmp(var.value, "enabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 1;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
#endif
}
}
-#ifdef __ARM_NEON__
+#ifdef GPU_NEON
var.value = "NULL";
var.key = "pcsx_rearmed_neon_interlace_enable";
duping_enable = true;
}
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_display_internal_fps";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ display_internal_fps = false;
+ else if (strcmp(var.value, "enabled") == 0)
+ display_internal_fps = true;
+ }
+
#ifndef DRC_DISABLE
var.value = NULL;
var.key = "pcsx_rearmed_drc";
Config.RCntFix = 1;
}
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_idiablofix";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ spu_config.idiablofix = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ spu_config.idiablofix = 1;
+ }
+
var.value = "NULL";
var.key = "pcsx_rearmed_inuyasha_fix";
Config.VSyncWA = 1;
}
+ var.value = NULL;
+ var.key = "pcsx_rearmed_noxadecoding";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.Xa = 1;
+ else
+ Config.Xa = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nocdaudio";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.Cdda = 1;
+ else
+ Config.Cdda = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spuirq";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.SpuIrq = 0;
+ else
+ Config.SpuIrq = 1;
+ }
+
+#ifndef DRC_DISABLE
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nosmccheck";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
+ else
+ new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gteregsunneeded";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nogteflags";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
+ }
+#endif
+
+#ifdef GPU_PEOPS
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_old_frame_skip";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
+ }
+
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
+ }
+
+ if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
+ pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
+
+
+ /* Show/hide core options */
+
+ var.key = "pcsx_rearmed_show_gpu_peops_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings;
+
+ show_advanced_gpu_peops_settings = 1;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_peops_settings = 0;
+
+ if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_peops_option[9][45] = {
+ "pcsx_rearmed_gpu_peops_odd_even_bit",
+ "pcsx_rearmed_gpu_peops_expand_screen_width",
+ "pcsx_rearmed_gpu_peops_ignore_brightness",
+ "pcsx_rearmed_gpu_peops_disable_coord_check",
+ "pcsx_rearmed_gpu_peops_lazy_screen_update",
+ "pcsx_rearmed_gpu_peops_old_frame_skip",
+ "pcsx_rearmed_gpu_peops_repeated_triangles",
+ "pcsx_rearmed_gpu_peops_quads_with_triangles",
+ "pcsx_rearmed_gpu_peops_fake_busy_state",
+ };
+
+ option_display.visible = show_advanced_gpu_peops_settings;
+
+ for (i = 0; i < 9; i++)
+ {
+ option_display.key = gpu_peops_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
+ }
+ }
+ }
+#endif
+
+#ifdef GPU_UNAI
+ var.key = "pcsx_rearmed_gpu_unai_ilace_force";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.ilace_force = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_pixel_skip";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_blending";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 1;
+ }
+
+ var.key = "pcsx_rearmed_show_gpu_unai_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings;
+
+ show_advanced_gpu_unai_settings = 1;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_unai_settings = 0;
+
+ if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_unai_option[5][40] = {
+ "pcsx_rearmed_gpu_unai_blending",
+ "pcsx_rearmed_gpu_unai_lighting",
+ "pcsx_rearmed_gpu_unai_fast_lighting",
+ "pcsx_rearmed_gpu_unai_ilace_force",
+ "pcsx_rearmed_gpu_unai_pixel_skip",
+ };
+
+ option_display.visible = show_advanced_gpu_unai_settings;
+
+ for (i = 0; i < 5; i++)
+ {
+ option_display.key = gpu_unai_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
+ }
+ }
+ }
+#endif // GPU_UNAI
+
if (in_flight) {
// inform core things about possible config changes
plugin_call_rearmed_cbs();
dfinput_activate();
}
- else{
+ else
+ {
//not yet running
-
+
//bootlogo display hack
if (found_bios) {
var.value = "NULL";
var.key = "pcsx_rearmed_show_bios_bootlogo";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
+ Config.SlowBoot = 0;
+ rebootemu = 0;
if (strcmp(var.value, "enabled") == 0)
+ {
+ Config.SlowBoot = 1;
rebootemu = 1;
+ }
}
}
+
+#if defined(LIGHTREC) || defined(NEW_DYNAREC)
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_psxclock";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ int psxclock = atoi(var.value);
+ cycle_multiplier = 10000 / psxclock;
+ }
+#endif
}
}
// Taken from beetle-psx-libretro
-static uint16_t get_analog_button(retro_input_state_t input_state_cb, int player_index, int id)
+static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
{
- uint16_t button;
-
// NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
// feature (or pre-date it) so we need to handle this in a graceful way.
// First, try and get an analog value using the new libretro API constant
- button = input_state_cb(player_index,
+ uint16_t button = input_state_cb(player_index,
RETRO_DEVICE_ANALOG,
RETRO_DEVICE_INDEX_ANALOG_BUTTON,
id);
// NOTE: If we're really just not holding the button, we're still going to get zero.
- button = input_state_cb(player_index,
- RETRO_DEVICE_JOYPAD,
- 0,
- id) ? 255 : 0;
+ button = (ret & (1 << id)) ? 255 : 0;
}
return button;
}
+unsigned char axis_range_modifier(int16_t axis_value, bool is_square) {
+ float modifier_axis_range = 0;
+
+ if(is_square) {
+ modifier_axis_range = round((axis_value >> 8) / 0.785) + 128;
+ if(modifier_axis_range < 0) {
+ modifier_axis_range = 0;
+ } else if(modifier_axis_range > 255) {
+ modifier_axis_range = 255;
+ }
+ } else {
+ modifier_axis_range = MIN(((axis_value >> 8) + 128), 255);
+ }
+
+ return modifier_axis_range;
+}
+
void retro_run(void)
{
- int i;
- //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
- if(rebootemu != 0){
- rebootemu = 0;
- SysReset();
- }
+ int i;
+ //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
+ if (rebootemu != 0) {
+ rebootemu = 0;
+ SysReset();
+ if (!Config.HLE && !Config.SlowBoot) {
+ // skip BIOS logos
+ psxRegs.pc = psxRegs.GPR.n.ra;
+ }
+ }
+
+ if (display_internal_fps) {
+ frame_count++;
+
+ if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) {
+ unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
+ char str[64];
+ const char *strc = (const char*)str;
+ struct retro_message msg =
+ {
+ strc,
+ 180
+ };
+
+ str[0] = '\0';
+
+ snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
+
+ pl_rearmed_cbs.flip_cnt = 0;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ }
+ }
+ else
+ frame_count = 0;
input_poll_cb();
// reset all keystate, query libretro for keystate
int j;
- for(i = 0; i < PORTS_NUMBER; i++) {
+ int lsx;
+ int rsy;
+ float negcon_twist_amplitude;
+ int negcon_i_rs;
+ int negcon_ii_rs;
+ for(i = 0; i < PORTS_NUMBER; i++)
+ {
+ int16_t ret = 0;
in_keystate[i] = 0;
if (in_type[i] == PSE_PAD_TYPE_NONE)
continue;
+ if (libretro_supports_bitmasks)
+ ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
+ else
+ {
+ unsigned j;
+ for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++)
+ {
+ if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
+ ret |= (1 << j);
+ }
+ }
+
+ if (in_type[i] == PSE_PAD_TYPE_GUNCON)
+ {
+ //ToDo move across to:
+ //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X
+ //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y
+ //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
+ //RETRO_DEVICE_ID_LIGHTGUN_RELOAD
+ //RETRO_DEVICE_ID_LIGHTGUN_AUX_A
+ //RETRO_DEVICE_ID_LIGHTGUN_AUX_B
+ //Though not sure these are hooked up properly on the Pi
+
+ //ToDo
+ //Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed
+ //This is required for 2 player
+
+ //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
+
+ // Trigger
+ //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
+ if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){
+ in_keystate[i] |= (1 << DKEY_CIRCLE);
+ }
+
+ // A
+ if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){
+ in_keystate[i] |= (1 << DKEY_START);
+ }
+
+ // B
+ if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){
+ in_keystate[i] |= (1 << DKEY_CROSS);
+ }
+
+ //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
+ int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
+ int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
+
+ //This adjustment process gives the user the ability to manually align the mouse up better
+ //with where the shots are in the emulator.
+
+ //Percentage distance of screen to adjust
+ int GunconAdjustX = 0;
+ int GunconAdjustY = 0;
+
+ //Used when out by a percentage
+ float GunconAdjustRatioX = 1;
+ float GunconAdjustRatioY = 1;
+
+ struct retro_variable var;
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustx";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustX = atoi(var.value);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjusty";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustY = atoi(var.value);
+ }
+
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustratiox";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustRatioX = atof(var.value);
+ }
+
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustratioy";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ GunconAdjustRatioY = atof(var.value);
+ }
+
+ //Mouse range is -32767 -> 32767
+ //1% is about 655
+ //Use the left analog stick field to store the absolute coordinates
+ in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655);
+ in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655);
+
+
+ }
if (in_type[i] == PSE_PAD_TYPE_NEGCON)
{
// Query digital inputs
//
// > Pad-Up
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
in_keystate[i] |= (1 << DKEY_UP);
- }
// > Pad-Right
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
in_keystate[i] |= (1 << DKEY_RIGHT);
- }
// > Pad-Down
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
in_keystate[i] |= (1 << DKEY_DOWN);
- }
// > Pad-Left
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
in_keystate[i] |= (1 << DKEY_LEFT);
- }
// > Start
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
in_keystate[i] |= (1 << DKEY_START);
- }
// > neGcon A
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
in_keystate[i] |= (1 << DKEY_CIRCLE);
- }
// > neGcon B
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
in_keystate[i] |= (1 << DKEY_TRIANGLE);
- }
// > neGcon R shoulder (digital)
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)){
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
in_keystate[i] |= (1 << DKEY_R1);
- }
// Query analog inputs
//
// From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
// appropriate inputs...
//
// > NeGcon twist
- in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
- // > NeGcon I
+ // >> Get raw analog stick value and account for deadzone
+ lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
+ if (lsx > negcon_deadzone)
+ lsx = lsx - negcon_deadzone;
+ else if (lsx < -negcon_deadzone)
+ lsx = lsx + negcon_deadzone;
+ else
+ lsx = 0;
+ // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
+ negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
+ if (negcon_linearity == 2)
+ {
+ if (negcon_twist_amplitude < 0.0)
+ negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
+ else
+ negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
+ }
+ else if (negcon_linearity == 3)
+ negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
+ // >> Convert to final 'in_analog' integer value [0,255]
+ in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
+ // > NeGcon I + II
+ // >> Handle right analog stick vertical axis mapping...
+ // - Up (-Y) == accelerate == neGcon I
+ // - Down (+Y) == brake == neGcon II
+ negcon_i_rs = 0;
+ negcon_ii_rs = 0;
+ rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
+ if (rsy >= 0){
+ // Account for deadzone
+ // (Note: have never encountered a gamepad with significant differences
+ // in deadzone between left/right analog sticks, so use the regular 'twist'
+ // deadzone here)
+ if (rsy > negcon_deadzone)
+ rsy = rsy - negcon_deadzone;
+ else
+ rsy = 0;
+ // Convert to 'in_analog' integer value [0,255]
+ negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+ } else {
+ if (rsy < -negcon_deadzone)
+ rsy = -1 * (rsy + negcon_deadzone);
+ else
+ rsy = 0;
+ negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+ }
+ // >> NeGcon I
in_analog_right[i][1] = MAX(
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
+ MAX(
+ get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
+ get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
+ ),
+ negcon_i_rs
);
- // > NeGcon II
+ // >> NeGcon II
in_analog_left[i][0] = MAX(
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
+ MAX(
+ get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
+ get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
+ ),
+ negcon_ii_rs
);
// > NeGcon L
- in_analog_left[i][1] = get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
+ in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
}
- else
+ if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON)
{
// Query digital inputs
- for (j = 0; j < RETRO_PSX_MAP_LEN; j++){
- if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)){
+ for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
+ if (ret & (1 << j))
in_keystate[i] |= retro_psx_map[j];
- }
- }
+
// Query analog inputs
- if (in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
+ if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
{
- in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
- in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
- in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
- in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
+ in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
+ in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
+ in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
+ in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
}
}
}
return false;
while ((ent = readdir(dir))) {
- if (strncasecmp(ent->d_name, "scph", 4) != 0)
+ if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0))
continue;
snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
-void retro_init(void)
+static int init_memcards(void)
+{
+ int ret = 0;
+ const char *dir;
+ struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL };
+ static const char CARD2_FILE[] = "pcsx-card2.mcd";
+
+ // Memcard2 will be handled and is re-enabled if needed using core
+ // operations.
+ // Memcard1 is handled by libretro, doing this will set core to
+ // skip file io operations for memcard1 like SaveMcd
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
+ init_memcard(Mcd1Data);
+ // Memcard 2 is managed by the emulator on the filesystem,
+ // There is no need to initialize Mcd2Data like Mcd1Data.
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ SysPrintf("Memcard 2: %s\n", var.value);
+ if (memcmp(var.value, "enabled", 7) == 0) {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) {
+ if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) {
+ SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
+ ret = -1;
+ } else {
+ McdDisable[1] = 0;
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
+ SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
+ }
+ } else {
+ SysPrintf("Could not get save directory! Could not create memcard 2.");
+ ret = -1;
+ }
+ }
+ }
+ return ret;
+}
+
+static void loadPSXBios(void)
{
+ const char *dir;
+ char path[PATH_MAX];
+ unsigned useHLE = 0;
+
const char *bios[] = {
- "SCPH101", "SCPH7001", "SCPH5501", "SCPH1001",
- "scph101", "scph7001", "scph5501", "scph1001"
+ "PSXONPSP660", "psxonpsp660",
+ "SCPH101", "scph101",
+ "SCPH5501", "scph5501",
+ "SCPH7001", "scph7001",
+ "SCPH1001", "scph1001"
};
- const char *dir;
- char path[256];
- int i, ret;
-
- found_bios = false;
+
+ struct retro_variable var = {
+ .key = "pcsx_rearmed_bios",
+ .value = NULL
+ };
+
+ found_bios = 0;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (!strcmp(var.value, "HLE"))
+ useHLE = 1;
+ }
+
+ if (!useHLE)
+ {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
+ {
+ unsigned i;
+ snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
+
+ for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
+ snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
+ found_bios = try_use_bios(path);
+ if (found_bios)
+ break;
+ }
+
+ if (!found_bios)
+ found_bios = find_any_bios(dir, path, sizeof(path));
+ }
+ if (found_bios) {
+ SysPrintf("found BIOS file: %s\n", Config.Bios);
+ }
+ }
+
+ if (useHLE || !found_bios)
+ {
+ SysPrintf("no BIOS files found.\n");
+ struct retro_message msg =
+ {
+ "No PlayStation BIOS file found - add for better compatibility",
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
+ }
+}
+
+void retro_init(void)
+{
+ unsigned dci_version = 0;
+ struct retro_rumble_interface rumble;
+ int ret;
#ifdef __MACH__
// magic sauce to make the dynarec work on iOS
psxUnmapHook = pl_vita_munmap;
#endif
ret = emu_core_preinit();
-#ifdef _3DS
+#ifdef _3DS
/* emu_core_preinit sets the cpu to dynarec */
if(!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
#endif
+ ret |= init_memcards();
ret |= emu_core_init();
if (ret != 0) {
#ifdef _3DS
vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
-#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA)
+#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__)
posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#else
vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#endif
-
- vout_buf_ptr = vout_buf;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
- {
- snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
- for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
- snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
- found_bios = try_use_bios(path);
- if (found_bios)
- break;
- }
+ vout_buf_ptr = vout_buf;
- if (!found_bios)
- found_bios = find_any_bios(dir, path, sizeof(path));
- }
- if (found_bios) {
- SysPrintf("found BIOS file: %s\n", Config.Bios);
- }
- else
- {
- SysPrintf("no BIOS files found.\n");
- struct retro_message msg =
- {
- "No PlayStation BIOS file found - add for better compatibility",
- 180
- };
- environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
- }
+ loadPSXBios();
environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
- environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
- environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble);
+
+ disk_initial_index = 0;
+ disk_initial_path[0] = '\0';
+ if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1))
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext);
+ else
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
+
+ rumble_cb = NULL;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
+ rumble_cb = rumble.set_rumble_state;
/* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
* we have to do this because cache misses and some IO penalties
cycle_multiplier = 200;
#endif
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+ pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
spu_config.iUseFixedUpdates = 1;
- McdDisable[0] = 0;
- McdDisable[1] = 1;
- init_memcard(Mcd1Data);
- init_memcard(Mcd2Data);
-
SaveFuncs.open = save_open;
SaveFuncs.read = save_read;
SaveFuncs.write = save_write;
SaveFuncs.seek = save_seek;
SaveFuncs.close = save_close;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
+ libretro_supports_bitmasks = true;
+
update_variables(false);
check_system_specs();
}
void retro_deinit(void)
{
+ ClosePlugins();
SysClose();
#ifdef _3DS
linearFree(vout_buf);
#ifdef VITA
deinit_vita_mmap();
#endif
+ libretro_supports_bitmasks = false;
+
+ /* Have to reset disks struct, otherwise
+ * fnames/flabels will leak memory */
+ disk_init();
}
#ifdef VITA
sceKernelDelayThread(us);
}
#endif
+
+void SysPrintf(const char *fmt, ...) {
+ va_list list;
+ char msg[512];
+
+ va_start(list, fmt);
+ vsprintf(msg, fmt, list);
+ va_end(list);
+
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "%s", msg);
+}