void pl_frame_limit(void)
{
/* called once per frame, make psxCpu->Execute() above return */
- stop = 1;
+ stop++;
}
void pl_timing_prepare(int is_pal)
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
pl_rearmed_cbs.gpu_unai.dithering = 0;
-#ifdef __ARM_NEON__
+#ifdef GPU_NEON
pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
#endif
}
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
pl_rearmed_cbs.gpu_unai.dithering = 1;
-#ifdef __ARM_NEON__
+#ifdef GPU_NEON
pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
#endif
}
#ifdef GPU_NEON
var.value = NULL;
- var.key = "pcsx_rearmed_neon_interlace_enable";
+ var.key = "pcsx_rearmed_neon_interlace_enable_v2";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
else if (strcmp(var.value, "enabled") == 0)
pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
+ else // auto
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 2;
}
var.value = NULL;
display_internal_fps = true;
}
+ //
+ // CPU emulation related config
#ifndef DRC_DISABLE
var.value = NULL;
var.key = "pcsx_rearmed_drc";
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
if (psxCpu != prev_cpu)
{
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
prev_cpu->Shutdown();
psxCpu->Init();
- psxCpu->Reset(); // not really a reset..
+ psxCpu->Reset();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
}
}
#endif /* !DRC_DISABLE */
- psxCpu->ApplyConfig();
var.value = NULL;
- var.key = "pcsx_rearmed_spu_reverb";
+ var.key = "pcsx_rearmed_psxclock";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int psxclock = atoi(var.value);
+ Config.cycle_multiplier = 10000 / psxclock;
+ }
+#if !defined(DRC_DISABLE) && !defined(LIGHTREC)
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nosmccheck";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "disabled") == 0)
- spu_config.iUseReverb = false;
- else if (strcmp(var.value, "enabled") == 0)
- spu_config.iUseReverb = true;
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
+ else
+ new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
}
var.value = NULL;
- var.key = "pcsx_rearmed_spu_interpolation";
+ var.key = "pcsx_rearmed_gteregsunneeded";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
+ }
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nogteflags";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "simple") == 0)
- spu_config.iUseInterpolation = 1;
- else if (strcmp(var.value, "gaussian") == 0)
- spu_config.iUseInterpolation = 2;
- else if (strcmp(var.value, "cubic") == 0)
- spu_config.iUseInterpolation = 3;
- else if (strcmp(var.value, "off") == 0)
- spu_config.iUseInterpolation = 0;
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
}
var.value = NULL;
- var.key = "pcsx_rearmed_pe2_fix";
+ var.key = "pcsx_rearmed_nocompathacks";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS;
+ else
+ new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS;
+ }
+#endif /* !DRC_DISABLE && !LIGHTREC */
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nostalls";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "disabled") == 0)
- Config.RCntFix = 0;
- else if (strcmp(var.value, "enabled") == 0)
- Config.RCntFix = 1;
+ if (strcmp(var.value, "enabled") == 0)
+ Config.DisableStalls = 1;
+ else
+ Config.DisableStalls = 0;
}
-
+
var.value = NULL;
var.key = "pcsx_rearmed_icache_emulation";
-
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
}
var.value = NULL;
- var.key = "pcsx_rearmed_inuyasha_fix";
+ var.key = "pcsx_rearmed_exception_emulation";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ Config.PreciseExceptions = 1;
+ else
+ Config.PreciseExceptions = 0;
+ }
+
+ psxCpu->ApplyConfig();
+
+ // end of CPU emu config
+ //
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_reverb";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
- Config.VSyncWA = 0;
+ spu_config.iUseReverb = false;
else if (strcmp(var.value, "enabled") == 0)
- Config.VSyncWA = 1;
+ spu_config.iUseReverb = true;
}
-#ifndef _WIN32
var.value = NULL;
- var.key = "pcsx_rearmed_async_cd";
+ var.key = "pcsx_rearmed_spu_interpolation";
+
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "async") == 0)
- {
- Config.AsyncCD = 1;
- Config.CHD_Precache = 0;
- }
- else if (strcmp(var.value, "sync") == 0)
- {
- Config.AsyncCD = 0;
- Config.CHD_Precache = 0;
- }
- else if (strcmp(var.value, "precache") == 0)
- {
- Config.AsyncCD = 0;
- Config.CHD_Precache = 1;
- }
+ if (strcmp(var.value, "simple") == 0)
+ spu_config.iUseInterpolation = 1;
+ else if (strcmp(var.value, "gaussian") == 0)
+ spu_config.iUseInterpolation = 2;
+ else if (strcmp(var.value, "cubic") == 0)
+ spu_config.iUseInterpolation = 3;
+ else if (strcmp(var.value, "off") == 0)
+ spu_config.iUseInterpolation = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_thread";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ spu_config.iUseThread = 1;
+ else
+ spu_config.iUseThread = 0;
+ }
+
+ if (P_HAVE_PTHREAD) {
+ var.value = NULL;
+ var.key = "pcsx_rearmed_async_cd";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "async") == 0)
+ {
+ Config.AsyncCD = 1;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "sync") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "precache") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 1;
+ }
+ }
}
-#endif
var.value = NULL;
var.key = "pcsx_rearmed_noxadecoding";
}
var.value = NULL;
- var.key = "pcsx_rearmed_spuirq";
+ var.key = "pcsx_rearmed_gpu_slow_llists";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
- Config.SpuIrq = 0;
- else
- Config.SpuIrq = 1;
+ Config.GpuListWalking = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.GpuListWalking = 1;
+ else // auto
+ Config.GpuListWalking = -1;
}
#ifdef THREAD_RENDERING
GunconAdjustRatioY = atof(var.value);
}
-#if !defined(DRC_DISABLE) && !defined(LIGHTREC)
- var.value = NULL;
- var.key = "pcsx_rearmed_nosmccheck";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
- else
- new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
- }
-
- var.value = NULL;
- var.key = "pcsx_rearmed_gteregsunneeded";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
- else
- new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
- }
-
- var.value = NULL;
- var.key = "pcsx_rearmed_nogteflags";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
- else
- new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
- }
-
- /* this probably is safe to change in real-time */
- var.value = NULL;
- var.key = "pcsx_rearmed_psxclock";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- int psxclock = atoi(var.value);
- cycle_multiplier = 10000 / psxclock;
- }
-
- var.value = NULL;
- var.key = "pcsx_rearmed_nocompathacks";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS;
- else
- new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS;
- }
-#endif /* !DRC_DISABLE && !LIGHTREC */
-
- var.value = NULL;
- var.key = "pcsx_rearmed_nostalls";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- Config.DisableStalls = 1;
- else
- Config.DisableStalls = 0;
- }
-
var.value = NULL;
var.key = "pcsx_rearmed_input_sensitivity";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
//Mouse range is -32767 -> 32767
//1% is about 655
//Use the left analog stick field to store the absolute coordinates
- //Fix cursor to top-left when gun is detected as "offscreen"
+
+ int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
+ int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
+
+ //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen
+ //Offscreen value is chosen to be well out of range of any possible scaling done via core options
if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
{
- in_analog_left[port][0] = -32767;
- in_analog_left[port][1] = -32767;
+ in_analog_left[port][0] = (65536 - 512) * 64;
+ in_analog_left[port][1] = (65536 - 512) * 64;
}
else
{
- int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
- int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
-
in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655);
in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655);
}
{
rebootemu = 0;
SysReset();
- if (!Config.HLE && !Config.SlowBoot)
- {
- // skip BIOS logos
- psxRegs.pc = psxRegs.GPR.n.ra;
- }
- return;
}
print_internal_fps();
static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
{
+ static const char *substrings[] = { "scph", "psx", "openbios" };
DIR *dir;
struct dirent *ent;
bool ret = false;
+ size_t i;
dir = opendir(dirpath);
if (dir == NULL)
return false;
- while ((ent = readdir(dir)))
+ for (i = 0; i < (sizeof(substrings) / sizeof(substrings[0])); i++)
{
- if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0))
- continue;
-
- snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
- ret = try_use_bios(path);
- if (ret)
- break;
+ const char *substr = substrings[i];
+ size_t len = strlen(substr);
+ rewinddir(dir);
+ while ((ent = readdir(dir)))
+ {
+ if ((strncasecmp(ent->d_name, substr, len) != 0))
+ continue;
+ if (strstr(ent->d_name, "unirom"))
+ continue;
+
+ snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
+ ret = try_use_bios(path);
+ if (ret)
+ {
+ closedir(dir);
+ return ret;
+ }
+ }
}
closedir(dir);
return ret;
#ifdef _3DS
vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
-#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__)
+#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN
if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0)
vout_buf = (void *) 0;
#else
/* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
* we have to do this because cache misses and some IO penalties
* are not emulated. Warning: changing this may break compatibility. */
- cycle_multiplier = 175;
+ Config.cycle_multiplier = CYCLE_MULT_DEFAULT;
#if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
- cycle_multiplier = 200;
+ Config.cycle_multiplier = 200;
#endif
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
if (log_cb)
log_cb(RETRO_LOG_DEBUG, "%s", msg);
}
+
+// vim:sw=3:ts=3:expandtab