#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
+#include "../libpcsxcore/r3000a.h"
#include "../plugins/dfsound/out.h"
#include "../plugins/dfsound/spu_config.h"
#include "../plugins/dfinput/externals.h"
static retro_input_state_t input_state_cb;
static retro_environment_t environ_cb;
static retro_audio_sample_batch_t audio_batch_cb;
-static struct retro_rumble_interface rumble;
+static retro_set_rumble_state_t rumble_cb;
static struct retro_log_callback logging;
static retro_log_printf_t log_cb;
void plat_trigger_vibrate(int pad, int low, int high)
{
- if(in_enable_vibration)
+ if (!rumble_cb)
+ return;
+
+ if (in_enable_vibration)
{
- rumble.set_rumble_state(pad, RETRO_RUMBLE_STRONG, high << 8);
- rumble.set_rumble_state(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
+ rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
+ rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
}
}
{
static const struct retro_variable vars[] = {
{ "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" },
+ { "pcsx_rearmed_bios", "Use BIOS; auto|HLE" },
{ "pcsx_rearmed_region", "Region; auto|NTSC|PAL" },
- { "pcsx_rearmed_pad1type", "Pad 1 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad2type", "Pad 2 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad3type", "Pad 3 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad4type", "Pad 4 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad5type", "Pad 5 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad6type", "Pad 6 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad7type", "Pad 7 Type; default|none|standard|analog|negcon" },
- { "pcsx_rearmed_pad8type", "Pad 8 Type; default|none|standard|analog|negcon" },
+ { "pcsx_rearmed_memcard2", "Enable second memory card; disabled|enabled" },
+ { "pcsx_rearmed_pad1type", "Pad 1 Type; standard|analog|dualshock|negcon|none" },
+ { "pcsx_rearmed_pad2type", "Pad 2 Type; standard|analog|dualshock|negcon|none" },
+ { "pcsx_rearmed_pad3type", "Pad 3 Type; none|standard|analog|dualshock|negcon" },
+ { "pcsx_rearmed_pad4type", "Pad 4 Type; none|standard|analog|dualshock|negcon" },
+ { "pcsx_rearmed_pad5type", "Pad 5 Type; none|standard|analog|dualshock|negcon" },
+ { "pcsx_rearmed_pad6type", "Pad 6 Type; none|standard|analog|dualshock|negcon" },
+ { "pcsx_rearmed_pad7type", "Pad 7 Type; none|standard|analog|dualshock|negcon" },
+ { "pcsx_rearmed_pad8type", "Pad 8 Type; none|standard|analog|dualshock|negcon" },
{ "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" },
{ "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" },
{ "pcsx_rearmed_negcon_deadzone", "NegCon Twist Deadzone (percent); 0|5|10|15|20|25|30" },
{ "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" },
#ifndef DRC_DISABLE
{ "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" },
+#ifdef HAVE_PRE_ARMV7
+ { "pcsx_rearmed_psxclock", "PSX cpu clock (default 50); 50|51|52|53|54|55|5657|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49" },
+#else
+ { "pcsx_rearmed_psxclock", "PSX cpu clock (default 57); 57|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54|55|56" },
+#endif
#endif
#ifdef __ARM_NEON__
{ "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" },
{ "pcsx_rearmed_show_bios_bootlogo", "Show Bios Bootlogo(Breaks some games); disabled|enabled" },
{ "pcsx_rearmed_spu_reverb", "Sound: Reverb; enabled|disabled" },
{ "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" },
+ { "pcsx_rearmed_idiablofix", "Diablo Music Fix; disabled|enabled" },
{ "pcsx_rearmed_pe2_fix", "Parasite Eve 2/Vandal Hearts 1/2 Fix; disabled|enabled" },
{ "pcsx_rearmed_inuyasha_fix", "InuYasha Sengoku Battle Fix; disabled|enabled" },
{ NULL, NULL },
if (strcmp(var.value, "standard") == 0)
in_type[port] = PSE_PAD_TYPE_STANDARD;
else if (strcmp(var.value, "analog") == 0)
+ in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
+ else if (strcmp(var.value, "dualshock") == 0)
in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
else if (strcmp(var.value, "negcon") == 0)
in_type[port] = PSE_PAD_TYPE_NEGCON;
// cheat funcs are destructive, need a copy..
strncpy(buf, code, sizeof(buf));
buf[sizeof(buf) - 1] = 0;
-
+
//Prepare buffered cheat for PCSX's AddCheat fucntion.
int cursor=0;
int nonhexdec=0;
}
cursor++;
}
-
+
if (index < NumCheats)
ret = EditCheat(index, "", buf);
Config.RCntFix = 1;
}
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_idiablofix";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ spu_config.idiablofix = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ spu_config.idiablofix = 1;
+ }
+
var.value = "NULL";
var.key = "pcsx_rearmed_inuyasha_fix";
dfinput_activate();
}
- else{
+ else
+ {
//not yet running
-
+
//bootlogo display hack
if (found_bios) {
var.value = "NULL";
var.key = "pcsx_rearmed_show_bios_bootlogo";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
+ Config.SlowBoot = 0;
+ rebootemu = 0;
if (strcmp(var.value, "enabled") == 0)
+ {
+ Config.SlowBoot = 1;
rebootemu = 1;
+ }
}
}
+#ifndef DRC_DISABLE
+ var.value = "NULL";
+ var.key = "pcsx_rearmed_psxclock";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ {
+ int psxclock = atoi(var.value);
+ cycle_multiplier = 10000 / psxclock;
+ }
+#endif
}
}
void retro_run(void)
{
- int i;
- //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
- if(rebootemu != 0){
- rebootemu = 0;
- SysReset();
- }
+ int i;
+ //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
+ if (rebootemu != 0) {
+ rebootemu = 0;
+ SysReset();
+ if (!Config.HLE && !Config.SlowBoot) {
+ // skip BIOS logos
+ psxRegs.pc = psxRegs.GPR.n.ra;
+ }
+ }
input_poll_cb();
// reset all keystate, query libretro for keystate
int j;
int lsx;
+ int rsy;
float negcon_twist_amplitude;
+ int negcon_i_rs;
+ int negcon_ii_rs;
for(i = 0; i < PORTS_NUMBER; i++) {
in_keystate[i] = 0;
}
// >> Convert to final 'in_analog' integer value [0,255]
in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
- // > NeGcon I
+ // > NeGcon I + II
+ // >> Handle right analog stick vertical axis mapping...
+ // - Up (-Y) == accelerate == neGcon I
+ // - Down (+Y) == brake == neGcon II
+ negcon_i_rs = 0;
+ negcon_ii_rs = 0;
+ rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
+ if (rsy >= 0){
+ // Account for deadzone
+ // (Note: have never encountered a gamepad with significant differences
+ // in deadzone between left/right analog sticks, so use the regular 'twist'
+ // deadzone here)
+ if (rsy > negcon_deadzone){
+ rsy = rsy - negcon_deadzone;
+ } else {
+ rsy = 0;
+ }
+ // Convert to 'in_analog' integer value [0,255]
+ negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+ } else {
+ if (rsy < -negcon_deadzone){
+ rsy = -1 * (rsy + negcon_deadzone);
+ } else {
+ rsy = 0;
+ }
+ negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+ }
+ // >> NeGcon I
in_analog_right[i][1] = MAX(
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
+ MAX(
+ get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
+ get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
+ ),
+ negcon_i_rs
);
- // > NeGcon II
+ // >> NeGcon II
in_analog_left[i][0] = MAX(
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
- get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
+ MAX(
+ get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
+ get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
+ ),
+ negcon_ii_rs
);
// > NeGcon L
in_analog_left[i][1] = get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
}
}
// Query analog inputs
- if (in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
+ if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
{
in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
-void retro_init(void)
+static int init_memcards(void)
+{
+ int ret = 0;
+ const char *dir;
+ struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL };
+ static const char CARD2_FILE[] = "pcsx-card2.mcd";
+
+ // Memcard2 will be handled and is re-enabled if needed using core
+ // operations.
+ // Memcard1 is handled by libretro, doing this will set core to
+ // skip file io operations for memcard1 like SaveMcd
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
+ init_memcard(Mcd1Data);
+ // Memcard 2 is managed by the emulator on the filesystem,
+ // There is no need to initialize Mcd2Data like Mcd1Data.
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ SysPrintf("Memcard 2: %s\n", var.value);
+ if (memcmp(var.value, "enabled", 7) == 0) {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) {
+ if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) {
+ SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
+ ret = -1;
+ } else {
+ McdDisable[1] = 0;
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
+ SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
+ }
+ } else {
+ SysPrintf("Could not get save directory! Could not create memcard 2.");
+ ret = -1;
+ }
+ }
+ }
+ return ret;
+}
+
+static void loadPSXBios(void)
{
- const char *bios[] = {
- "SCPH101", "SCPH7001", "SCPH5501", "SCPH1001",
- "scph101", "scph7001", "scph5501", "scph1001"
- };
const char *dir;
char path[256];
- int i, ret;
-
- found_bios = false;
+ unsigned useHLE = 0;
+
+ const char *bios[] = {
+ "SCPH101", "scph101",
+ "SCPH5501", "scph5501",
+ "SCPH7001", "scph7001",
+ "SCPH1001", "scph1001"
+ };
+
+ struct retro_variable var = {
+ .key = "pcsx_rearmed_bios",
+ .value = NULL
+ };
+
+ found_bios = 0;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (!strcmp(var.value, "HLE"))
+ useHLE = 1;
+ }
+
+ if (!useHLE)
+ {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
+ {
+ unsigned i;
+ snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
+
+ for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
+ snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
+ found_bios = try_use_bios(path);
+ if (found_bios)
+ break;
+ }
+
+ if (!found_bios)
+ found_bios = find_any_bios(dir, path, sizeof(path));
+ }
+ if (found_bios) {
+ SysPrintf("found BIOS file: %s\n", Config.Bios);
+ }
+ }
+
+ if (useHLE || !found_bios)
+ {
+ SysPrintf("no BIOS files found.\n");
+ struct retro_message msg =
+ {
+ "No PlayStation BIOS file found - add for better compatibility",
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
+ }
+}
+
+void retro_init(void)
+{
+ struct retro_rumble_interface rumble;
+ int ret;
#ifdef __MACH__
// magic sauce to make the dynarec work on iOS
psxUnmapHook = pl_vita_munmap;
#endif
ret = emu_core_preinit();
-#ifdef _3DS
+#ifdef _3DS
/* emu_core_preinit sets the cpu to dynarec */
if(!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
#endif
+ ret |= init_memcards();
ret |= emu_core_init();
if (ret != 0) {
#else
vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#endif
-
- vout_buf_ptr = vout_buf;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
- {
- snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
- for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
- snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
- found_bios = try_use_bios(path);
- if (found_bios)
- break;
- }
+ vout_buf_ptr = vout_buf;
- if (!found_bios)
- found_bios = find_any_bios(dir, path, sizeof(path));
- }
- if (found_bios) {
- SysPrintf("found BIOS file: %s\n", Config.Bios);
- }
- else
- {
- SysPrintf("no BIOS files found.\n");
- struct retro_message msg =
- {
- "No PlayStation BIOS file found - add for better compatibility",
- 180
- };
- environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
- }
+ loadPSXBios();
environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
- environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble);
+
+ rumble_cb = NULL;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
+ rumble_cb = rumble.set_rumble_state;
/* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
* we have to do this because cache misses and some IO penalties
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
spu_config.iUseFixedUpdates = 1;
- McdDisable[0] = 0;
- McdDisable[1] = 1;
- init_memcard(Mcd1Data);
- init_memcard(Mcd2Data);
-
SaveFuncs.open = save_open;
SaveFuncs.read = save_read;
SaveFuncs.write = save_write;