},
"disabled",
},
+ {
+ "pcsx_rearmed_show_other_input_settings",
+ "Show other input settings",
+ "Shows or hides other inputs settings like multitaps, player 3-8 ports, analog fine-tunings, etc.",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
{
"pcsx_rearmed_pad1type",
"Pad 1 Type",
{ "enabled", NULL },
{ NULL, NULL },
},
-#ifdef HAVE_LIBNX
+#if defined HAVE_LIBNX || defined _3DS
"disabled",
#else
"enabled",
#endif
},
-#ifndef DRC_DISABLE
+#if defined(LIGHTREC) || defined(NEW_DYNAREC)
{
"pcsx_rearmed_drc",
"Dynamic Recompiler",
},
"enabled",
},
+#endif /* LIGHTREC || NEW_DYNAREC */
+
+#ifdef NEW_DYNAREC
{
"pcsx_rearmed_psxclock",
"PSX CPU Clock",
"57",
#endif
},
-#endif /* DRC_DISABLE */
+#endif /* NEW_DYNAREC */
#ifdef GPU_NEON
{
},
"disabled",
},
-
+#ifndef _WIN32
+ {
+ "pcsx_rearmed_async_cd",
+ "CD Access Method (Restart)",
+ "Select method used to read data from content disk images. 'Synchronous' mimics original hardware. 'Asynchronous' can reduce stuttering on devices with slow storage.",
+ {
+ { "sync", "Synchronous" },
+ { "async", "Asynchronous" },
+ { NULL, NULL},
+ },
+ "sync",
+ },
+#endif
/* ADVANCED OPTIONS */
{
"pcsx_rearmed_noxadecoding",
"disabled",
},
-#ifndef DRC_DISABLE
+#ifdef NEW_DYNAREC
{
"pcsx_rearmed_nosmccheck",
"(Speed Hack) Disable SMC Checks",
},
"disabled",
},
-#endif /* DRC_DISABLE */
+#endif /* NEW_DYNAREC */
{ NULL, NULL, NULL, {{0}}, NULL },
};