CE_INTVAL_P(gpu_unai.no_light),
CE_INTVAL_P(gpu_unai.no_blend),
CE_INTVAL_P(gpu_neon.allow_interlace),
+ CE_INTVAL_P(gpu_peopsgl.bDrawDither),
+ CE_INTVAL_P(gpu_peopsgl.iFilterType),
+ CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
+ CE_INTVAL_P(gpu_peopsgl.iUseMask),
+ CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
+ CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
+ CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
+ CE_INTVAL_P(gpu_peopsgl.iVRamSize),
+ CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
+ CE_INTVAL_P(gpu_peopsgl.dwActFixes),
CE_INTVAL_V(iUseReverb, 3),
CE_INTVAL_V(iXAPitch, 3),
CE_INTVAL_V(iUseInterpolation, 3),